Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 22:28:34 Player: WetterLettuce Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (191) 955 Value Destroyed (7111) 7111 Prototype IDs (23) 460 Alien Tech Used (2) 400 Bonus (460) 460 TOTAL SCORE: 16286 Bonus ------- High Alert Combat Kills 111 Follower Combat Kills 49 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 168/300 Energy 80/100 System Corruption 10% Temperature Cool (0) Movement Flying (45) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Impulse Thruster Array > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Cryofiber Web Heavy Beamcaster Dispersion Rifle Heavy Neutron Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Armored Medium Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Huge Storage Unit Improved Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON ----------- Wave Gun Heavy Plasma Cannon Ion Burst Cannon Ion Burst Cannon Antimatter Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Improved Treads Armored Wheel Advanced Heat Sink Cooling System Improved Trap Scanner Advanced Sensor Array Improved Weapon Cycler Transmission Jammer Layered Heavy Armor Plating Layered Heavy Armor Plating Advanced Hacking Suite Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Heavy Plasma Cannon Antimatter Cannon Antimatter Cannon Missile Launcher Heavy Rocket Launcher [Rating: 92] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Centrium Wheel Flight Unit Q-thruster Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Cooled Particle Cannon Energy Gun Heavy Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Antimatter Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Slots Evolved 14 | . . 2 . 2 . . . 4 2 . . . . 2 . . 2 Power 1 | . . . . 1 . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . . . . . . . . . 1 . . 1 Utility 7 | . . 1 . . . . . 3 1 . . . . 1 . . 1 Weapon 3 | . . . . 1 . . . 1 1 . . . . . . . . Parts Attached 176 | 6 5 17 4 29 18 4 2 15 22 14 4 2 4 17 2 . 11 Power 24 | 1 . 1 2 4 3 . . 3 5 3 1 1 . . . . . Engine 18 | 1 . 1 2 3 3 . . 3 2 2 1 . . . . . . Core 5 | . . . . 1 . . . . 3 1 . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 50 | 2 2 6 1 10 5 2 1 1 6 1 . . 2 5 . . 6 Treads 31 | 2 . . . 5 5 2 1 1 6 1 . . 2 5 . . 1 Leg 13 | . 2 6 1 4 . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . Flight 5 | . . . . 1 . . . . . . . . . . . . 4 Utility 52 | 1 2 3 . 6 6 2 1 6 5 5 1 1 2 6 1 . 4 Device 23 | . 1 2 . 2 2 1 . 4 3 4 . . . 2 . . 2 Storage 7 | 1 1 . . . 2 1 . . . . 1 . . 1 . . . Processor 10 | . . 1 . 1 . . 1 2 1 . . . . 3 1 . . Hackware 3 | . . . . 1 . . . . . . . . . . . . 2 Protection 9 | . . . . 2 2 . . . 1 1 . 1 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 50 | 2 1 7 1 9 4 . . 5 6 5 2 . . 6 1 . 1 Energy Gun 10 | . . 1 1 2 3 . . . 1 1 . . . . 1 . . Energy Cannon 21 | . 1 4 . 1 . . . 5 2 2 . . . 5 . . 1 Ballistic Gun 9 | 2 . 1 . 5 . . . . 1 . . . . . . . . Ballistic Cannon 9 | . . 1 . 1 1 . . . 2 2 1 . . 1 . . . Launcher 1 | . . . . . . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 . 4 1 . . 2 2 . . 3 1 . . . 3 Corrupted Parts 2 | . . 1 1 . . . . . . . . . . . . . . System Corruption 3 | . . 2 1 . . . . . . . . . . . . . . Parts Lost 86 | . . 8 8 11 2 . . . 9 14 3 . 8 14 2 . 7 Power 11 | . . . 2 2 1 . . . 3 2 . . . 1 . . . Propulsion 23 | . . 3 2 4 . . . . 3 . . . 3 5 . . 3 Utility 24 | . . 2 1 1 1 . . . 1 6 1 . 2 3 2 . 4 Weapon 28 | . . 3 3 4 . . . . 2 6 2 . 3 5 . . . Highest Loss Streak 11 | . . 3 6 7 1 . . . 7 11 2 . 3 4 2 . 6 To Critical Strikes 7 | . . . 1 . . . . . . 2 . . 2 1 1 . . Average Backups 14 | . 5 9 9 4 6 10 23 24 23 21 17 8 6 3 4 5 4 Power . | . 1 1 1 . . . . . . 2 3 2 2 . . . . Propulsion 2 | . 1 1 1 . 1 3 4 4 4 4 6 2 . 1 . . . Utility 6 | . . 2 4 2 2 4 13 11 10 8 5 4 2 1 2 2 1 Weapon 4 | . 2 3 2 1 2 3 5 7 8 6 1 . . . 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 41 | 1 . 6 . 1 2 . 12 3 5 . 7 2 . 1 . . 1 Power 2 | . . 1 . . . . . . . . 1 . . . . . . Propulsion 6 | 1 . . . . . . 1 . . . 4 . . . . . . Utility 24 | . . 4 . 1 . . 8 2 5 . 1 2 . 1 . . . Weapon 7 | . . 1 . . 1 . 2 1 . . 1 . . . . . 1 Tool/Special 2 | . . . . . 1 . 1 . . . . . . . . . . Average Slot Usage (%) 87 | . 90 97 86 90 99 100 100 99 98 88 86 59 69 46 11 5 12 Engine 9 | . 14 11 9 11 17 18 18 13 8 2 10 8 4 . . . . Core 1 | . . . . 2 . . . . 2 8 . . . . . . . Treads 14 | . 12 . . 12 27 27 27 20 16 11 11 11 10 9 . . . Leg 4 | . 15 31 28 11 . . . . . . . . . . . . . Device 11 | . 5 10 8 8 12 9 9 12 11 13 23 20 16 13 . . . Storage 5 | . 14 11 11 1 4 9 9 6 5 5 4 5 4 3 . . . Processor 10 | . . 10 11 9 9 9 9 19 21 17 . . . 10 10 5 4 Protection 2 | . . . . 1 1 . . . 1 1 5 7 12 . . . . Energy Gun 5 | . . 1 7 7 13 18 18 4 1 1 3 . . . . . . Energy Cannon 8 | . 8 16 . 2 . . . 18 21 15 5 . 4 5 . . . Ballistic Gun 3 | . 19 2 9 11 12 . . . 1 5 4 . . . . . . Ballistic Cannon 4 | . . . . 4 1 9 9 3 3 2 11 . 4 2 . . . Peak Build Rating 92 | 6 11 18 15 29 29 28 35 66 92 90 89 78 80 89 11 4 41 Average Rating 51 | 4 8 15 12 23 27 27 32 58 84 83 85 61 61 54 8 4 19 On Entrance 32 | . 6 11 15 8 27 27 28 35 66 90 88 83 75 14 11 4 4 Avg Prop Armor Cover (%) 24 | . . . . 6 . . . . . . . . 28 36 . . 20 Naked Turns 18 | . . . . . . . . . . . . . . . 16 . 2 Heaviest Build 161 | 12 21 26 24 36 36 104 104 134 149 161 159 77 80 68 5 . 13 Greatest Support 140 | 40 40 39 36 60 60 60 62 70 93 98 98 98 98 140 3 3 23 Greatest Overweight (x) 26 | . 1 1 1 1 . 1 1 1 2 3 1 . 26 . 1 . 1 Average Overweight (x) . | . . . . . . . 1 1 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 10 25 25 25 25 25 25 10 10 15 5 5 5 Average Capacity 17 | 6 8 10 10 5 7 15 25 25 25 25 20 10 9 11 5 5 5 Most Carried 25 | 3 8 10 10 9 10 13 25 25 25 25 23 10 10 7 5 5 5 Average Carried 15 | 1 5 9 9 4 6 10 23 24 24 23 18 9 6 4 4 5 4 Final Capacity 25 | 8 10 10 10 5 10 25 25 25 25 25 10 10 5 5 5 5 5 Final Carried 25 | 2 8 10 8 4 10 13 25 25 25 20 10 10 5 4 5 5 4 Class Distribution -------------------- 29% | Scavenger-Gunner 24% | Gunner 14% | Mutant 11% | Scavenger-Mutant 10% | Scavenger-Tank 3% | Scavenger-Skirmisher 3% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scientist-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -8/Recycling Gunner | -8/Scraptown Gunner | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Sprinter | -3/Research Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Matter Collected 3993 | 209 114 242 39 601 851 112 17 235 359 371 108 . 403 221 37 55 19 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8204 | . 234 1416 53 942 1186 189 . 1238 1472 829 78 . 364 184 . . 19 Parts 395 | . 12 83 7 60 66 15 . 49 58 26 1 . 12 4 . . 2 Haulers Intercepted 10 | . . 1 . 3 4 . . 1 1 . . . . . . . . Recyclers Shooed 3 | . . 1 . . . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . 15 1 . 12 . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Combat Hostiles Destroyed 149 | . 5 26 4 22 17 4 . 16 20 16 4 . 11 4 . . . Guns 51 | . 2 9 4 16 16 . . 1 1 2 . . . . . . . Cannons 92 | . 3 15 . 6 . 4 . 15 18 14 4 . 10 3 . . . AOE 2 | . . 2 . . . . . . . . . . . . . . . Classes Destroyed 18 | . 3 6 1 2 . . . 3 1 1 . . 1 . . . . Worker 6 | . . 1 . . 2 . . . 3 . . . . . . . . Builder 8 | . 1 2 . . . . . 2 3 . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . Hauler 10 | . . 1 . 3 4 . . 1 1 . . . . . . . . Recycler 6 | . . 1 . . 1 . . 2 2 . . . . . . . . Operator 4 | . . 2 . . . . . . 1 . . . . . . . 1 Drone 1 | . . . . . . . . . . . . . 1 . . . . Watcher 7 | . 1 4 . . . . . . 2 . . . . . . . . Swarmer 29 | . . . 4 7 3 . . 3 4 4 . . 4 . . . . Grunt 53 | . 5 19 . 7 5 . . 7 3 3 2 . 2 . . . . Brawler 4 | . . . . 1 2 . . . . 1 . . . . . . . Duelist 3 | . . 1 . 1 1 . . . . . . . . . . . . Sentry 30 | . . 6 . 6 6 4 . 1 4 1 . . 1 1 . . . Specialist 2 | . . . . . . . . 2 . . . . . . . . . Hunter 12 | . . . . . . . . . 5 1 2 . 1 3 . . . Programmer 8 | . . . . . . . . 2 4 . . . 2 . . . . Heavy 1 | . . . . . . . . 1 . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . Savage 3 | . . . . . . . . . . 3 . . . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 13 | . 4 5 4 7 11 1 . 7 13 6 3 . 4 1 . . 1 Combat Bots Only 9 | . 3 5 4 6 4 1 . 6 9 6 3 . 4 1 . . . Max Kills in Single Turn 3 | . 1 3 1 2 2 1 . 2 2 2 1 . 1 1 . . 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Hostile Shots Fired 1596 | . 10 103 48 189 74 4 . 52 178 100 44 . 172 421 56 . 145 Missed 521 | . 3 27 4 47 25 1 . 12 51 23 16 . 57 165 29 . 61 Hits 1075 | . 7 76 44 142 49 3 . 40 127 77 28 . 115 256 27 . 84 Melee 25 | . . 2 . . 1 . . . . 21 . . . . 1 . . Projectile 1050 | . 7 74 44 142 48 3 . 40 127 56 28 . 115 256 26 . 84 AOE 14 | . . 1 13 . . . . . . . . . . . . . . Critical Strikes 47 | . . 3 2 3 2 . . 1 2 11 . . 7 10 2 . 4 Part Disruptions 4 | . . . 1 . . . . . . 1 . . . 1 . . 1 Damage Taken 19071 | . 75 1236 775 1954 813 46 . 763 2491 1752 562 . 2206 4211 430 . 1757 Core 4193 | . 10 208 174 308 128 . . 178 366 180 . . 218 703 398 . 1322 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 85 | . . . . . . . . . . . . . 85 . . . . Core Remaining (%) 46 | 100 96 . 4 . . . 20 79 . . . . 21 . . 4 . Volleys Fired 427 | . 13 74 10 71 61 6 . 25 40 28 16 . 58 23 . . 2 Largest 5 | . 2 2 2 3 3 1 . 4 5 5 5 . 2 2 . . 1 Hottest 404 | . 76 124 79 141 135 37 . 320 404 288 265 . 134 125 . . 110 Shots Fired 1035 | . 26 132 19 162 169 7 . 98 157 104 55 . 80 24 . . 2 Gun 408 | . 13 28 18 100 168 . . 17 21 32 11 . . . . . . Cannon 626 | . 13 104 1 62 1 7 . 81 136 72 43 . 80 24 . . 2 Launcher 1 | . . . . . . . . . . . 1 . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 462 | . 13 14 10 133 109 7 . 15 33 40 38 . 31 19 . . . Thermal 438 | . . 58 . 13 29 . . 83 124 64 16 . 49 . . . 2 Explosive 1 | . . . . . . . . . . . 1 . . . . . . Electromagnetic 134 | . 13 60 9 16 31 . . . . . . . . 5 . . . Robot Hit Streak 16 | . 6 15 4 9 11 4 . 16 15 15 6 . 8 10 . . 6 Robot Miss Streak 10 | . 2 3 4 6 5 1 . 3 6 3 4 . 10 1 . . . Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . Secondary Targets 4 | . . . . 2 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . . . . Shots Hit Robots 630 | . 14 89 16 90 102 5 . 59 94 63 31 . 46 19 . . 2 Core Hits 325 | . 8 50 10 45 39 4 . 36 59 30 8 . 18 16 . . 2 Critical Kills 3 | . . . . 1 . . . . 1 . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . . . . . Critical Strikes 17 | . . 1 . 2 2 . . 4 4 . 2 . 2 . . . . Burn 7 | . . . . . 1 . . 3 3 . . . . . . . . Meltdown 2 | . . . . . . . . . 1 . . . 1 . . . . Destroy 3 | . . . . 1 1 . . . . . 1 . . . . . . Blast 5 | . . 1 . 1 . . . 1 . . 1 . 1 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 17552 | . 367 2194 221 1820 1978 117 . 1999 3782 1815 1014 . 1527 590 21 . 107 Guns 4782 | . 41 400 199 1213 1865 . . 217 333 391 123 . . . . . . Cannons 11863 | . 225 1484 22 580 . 117 . 1615 3449 1424 891 . 1517 456 . . 83 Explosions 789 | . 101 310 . 27 109 . . 167 . . . . . 75 . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 118 | . . . . . 4 . . . . . . . 10 59 21 . 24 Kinetic 5859 | . 41 201 136 1421 1014 117 . 212 528 535 725 . 547 382 . . . Thermal 9197 | . 101 1009 . 169 422 . . 1620 3254 1280 289 . 970 . . . 83 Explosive 167 | . . . . . . . . 167 . . . . . . . . . Electromagnetic 2211 | . 225 984 85 230 538 . . . . . . . . 149 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 44 | . . 8 9 2 7 7 . 1 3 35 35 35 44 . 2 2 10 Average Corruption 17 | . . 2 8 2 3 7 . 1 2 10 35 35 42 . 2 2 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 219 | . . 3 4 1 8 18 . 1 4 45 44 14 75 . . . 2 Message Errors 47 | . . . . . 2 3 . 1 . 16 5 3 16 . . . 1 Matter Fused 36 | . . 1 . 1 . 4 . . . 7 7 3 13 . . . . Heat Flow Errors 23 | . . . 2 . 1 1 . . . 4 3 4 8 . . . . Energy Discharges 26 | . . . . . 2 1 . . 1 3 9 1 8 . . . 1 Parts Rejected 2 | . . . . . . . . . . 1 . . 1 . . . . Parts Fused 4 | . . . 1 . . . . . . 1 1 . 1 . . . . Data Loss (minor) 26 | . . 2 . . . 7 . . 3 4 4 1 5 . . . . Data Loss (major) 13 | . . . 1 . 1 1 . . . 4 2 1 3 . . . . Misfires 8 | . . . . . . 1 . . . 2 2 . 3 . . . . Alerts 4 | . . . . . . . . . . . 2 1 1 . . . . Misdirections 6 | . . . . . . . . . . . . . 6 . . . . Weapon Failures 24 | . . . . . 2 . . . . 3 9 . 10 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 256 | . 16 26 . . . . . 27 119 11 11 . 46 . . . . Projectiles 253 | . 16 26 . . . . . 27 119 11 8 . 46 . . . . Explosions 3 | . . . . . . . . . . . 3 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 30 | . . 1 . 3 . . . 2 4 . 6 . 8 5 . . 1 Impact 2 | . . . . . . . . . . . . . . 1 . . 1 Kinetic 28 | . . 1 . 3 . . . 2 4 . 6 . 8 4 . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 230 | . . 47 . . 30 . . 58 . . 39 . . 34 10 . 12 Shots 7 | . . 2 . . 2 . . 1 . . 1 . . 1 . . . Rammed 28 | . . . . . 1 . . . . . . . 2 18 3 . 4 Targets Rammed 28 | . . . . . 1 . . . . . . . 2 18 3 . 4 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 520 | . 164 423 185 427 240 136 . 400 520 224 205 191 301 38 . . 60 Average Temperature 115 | . 62 97 66 192 69 72 . 144 177 60 52 84 69 38 . . 35 Received Heat Transfer 3159 | . 42 471 140 999 288 9 . 180 288 288 153 . 127 72 21 . 81 Effects 18 | . . 4 . 7 1 . . 3 3 . . . . . . . . Shutdowns 6 | . . 1 . 2 . . . 2 1 . . . . . . . . Energy Bleed 3 | . . 1 . 1 1 . . . . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . Short Circuit 3 | . . 1 . 1 . . . 1 . . . . . . . . . Damage (minor) 4 | . . 1 . 2 . . . . 1 . . . . . . . . Damage (core) 1 | . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . Parts Fried 4 | . . 1 . 1 1 . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 1 . . . 1 . . . 1 . . . . Combat Hostiles 3 | . . . . . 1 . . . 1 . . . 1 . . . . Parts Melted 30 | . . 1 . . 1 . . 9 17 . 1 . 1 . . . . Heat Transferred 13525 | . 100 1680 . 309 853 . . 2594 4370 1719 450 . 1450 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 2 3 . 1 2 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Maximum Alert Level 3 | . . 2 1 1 1 . . 1 1 . . . . 3 . . 1 Low Security (%) 69 | 100 100 70 61 97 29 100 . 68 73 . . . . . . . 99 Level 1 21 | . . 21 38 2 70 . . 31 26 . . . . . . . . Level 2 5 | . . 7 . . . . . . . . . . . 55 . . . Level 3 3 | . . . . . . . . . . . . . . 44 . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 900 | . 89 441 224 209 383 149 . 252 320 . . . . 900 . . 213 Initial 900 | . . 33 164 36 85 134 . . 119 . . . . 900 . . 161 Average 174 | . 29 132 180 79 265 73 . 144 113 . . . . 725 . . 162 Influence Increases 5501 | . 139 848 90 657 566 103 . 516 669 230 127 . 225 1104 75 . 152 Destroy 0b10 Robot/C 2860 | . 100 520 80 440 340 80 . 320 400 200 100 . 200 80 . . . Destroy 0b10 Robot/NC 215 | . 10 55 . 20 35 . . 25 60 . . . 5 . . . 5 Destroy Leader 704 | . 22 150 10 116 108 . . 82 116 30 20 . 20 30 . . . Allied During Kill 7 | . . . . . . . . . . . 7 . . . . . . Successful Hack 87 | . . 14 . 15 20 7 . 4 . . . . . . . . 27 Disable Machine 330 | . . 75 . 45 60 15 . 75 45 . . . . 15 . . . Destroy Structure 98 | . 7 4 . 21 3 1 . 10 48 . . . . 4 . . . Advance Influence 900 | . . . . . . . . . . . . . . 900 . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 285 | . . 30 . . . . . . . . . . . 75 75 . 105 Influence Decreases 5348 | . 60 504 419 548 424 448 . 272 662 481 127 . 225 594 289 57 238 Entered New Map 1235 | . . 46 259 58 118 211 . . 125 94 . . . . 189 57 78 Time Decay 3193 | . 60 378 80 380 286 237 . 272 447 357 107 . 175 254 80 . 80 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . 200 . . . Lost Part 710 | . . 80 80 110 20 . . . 90 30 20 . 50 140 20 . 70 Lost Ally 10 | . . . . . . . . . . . . . . . . . 10 Squads Dispatched 33 | . 2 4 . 3 3 . . 5 10 . . . . 4 . . 2 Investigation 8 | . 2 2 . 2 . . . . 2 . . . . . . . . Extermination 6 | . . . . . . . . 1 3 . . . . 1 . . 1 Reinforcement 14 | . . 2 . 1 2 . . 3 2 . . . . 3 . . 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . 1 . . 1 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 2 . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . 1 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Distress Signals 14 | . . 3 . 2 1 . . 1 2 . . . 1 2 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 278 | . 6 35 21 29 22 2 . 20 31 14 4 . 24 37 9 . 24 Peak Tracking Total 20 | . 3 4 20 7 5 1 . 6 7 6 3 . 5 19 6 . 15 Tactical Retreats 12 | . . 2 2 . . . . . . . . . . 4 2 . 2 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Traps Triggered 14 | . 2 5 . 2 2 . . 2 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Machines Disabled 22 | . . 5 . 3 4 1 . 5 3 . . . . 1 . . . Max in Single Turn 2 | . . 1 . 2 1 1 . 2 1 . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Machines Accessed 50 | . 2 7 . 6 6 4 . 4 8 . . 6 . 4 1 . 2 Terminals 28 | . 1 5 . 4 4 3 . 2 5 . . . . 1 1 . 2 Fabricators 2 | . . . . . . . . 1 . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . Recycling Units 7 | . 1 1 . 1 1 1 . . 2 . . . . . . . . Scanalyzers 3 | . . 1 . 1 . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . 1 . . 1 1 . . . . . . . . Total Hacks 125 | . 5 26 . 15 15 11 . 9 13 . . 19 . 8 1 . 3 Successful 60 | . . 15 . 6 7 4 . 3 1 . . 19 . 3 1 . 1 Failed 65 | . 5 11 . 9 8 7 . 6 12 . . . . 5 . . 2 Catastrophic 15 | . . 2 . . 3 1 . 2 4 . . . . 2 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 47 | . 2 11 . 7 3 5 . 6 7 . . . . 3 . . 3 Terminals 66 | . 2 17 . 11 11 8 . 5 7 . . . . 1 1 . 3 Fabricators 5 | . . . . . . . . 3 . . . . . 2 . . . Repair Stations 2 | . . . . . . . . . . . . . . 2 . . . Recycling Units 14 | . 3 1 . 2 1 3 . . 4 . . . . . . . . Scanalyzers 13 | . . 8 . 2 . . . . . . . . . 3 . . . Garrison Access 6 | . . . . . 3 . . 1 2 . . . . . . . . Terminal Hacks 27 | . . 2 . . 3 1 . 1 . . . 19 . . 1 . . Record 9 | . . . . . . . . 1 . . . 7 . . 1 . . Part Schematic 5 | . . . . . . 1 . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . . . Open Door 1 | . . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . . 1 . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . 1 . 1 1 . . . 1 . . . . . . . . Retrieve Components 4 | . . 1 . 1 1 . . . 1 . . . . . . . . Scanalyzer 13 | . . 8 . 2 . . . . . . . . . 3 . . . Retrieve Study 13 | . . 8 . 2 . . . . . . . . . 3 . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 15 | . . 4 . 3 2 3 . 2 . . . . . . . . 1 Terminals 15 | . . 4 . 3 2 3 . 2 . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . 1 Botnet 14 | . . 4 . 3 2 3 . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 2 6 . 3 4 4 . 4 8 . . . . 4 . . 2 Full Trace Events 5 | . . 2 . 1 . . . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . 1 . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 13 | . . 8 . 2 . . . . . . . . . 3 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . . 10 . 1 9 . . . 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Total Allies 4 | . . . . . . . . . . 2 . . . . 1 . 1 Largest Group 2 | . . . . . . . . . . 2 2 1 1 . 1 . 1 Highest-Rated Group 127 | . . . . . . . . . . 51 51 20 20 . 127 . 45 Highest-Rated Ally 127 | . . . . . . . . . . 31 31 20 20 . 127 . 45 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . . . 9 . 1 . . . . Total Damage 135 | . . . . . . . . . . . 135 . . . . . . Kills 1 | . . . . . . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Active Infowar (turns) 1304 | . 82 443 . 632 . . . . . 24 . . . 116 . . 7 Terrain 1157 | . 82 443 . 632 . . . . . . . . . . . . . Traps 24 | . . . . . . . . . . 24 . . . . . . . Seismic 116 | . . . . . . . . . . . . . . 116 . . . Cloaking 7 | . . . . . . . . . . . . . . . . . 7 Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . . . . 2 . 1 . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Turns Passed 12101 | 96 224 1024 165 891 621 612 1490 774 1652 1524 680 273 1154 559 165 18 179 Spaces Moved 6261 | 55 126 644 120 418 257 332 708 300 602 559 286 161 454 485 316 36 402 Core 837 | 3 . . . . . . . . . . . . 33 306 316 36 143 Treads 4153 | 52 55 . . 241 257 332 708 300 602 559 286 161 421 179 . . . Legs 1012 | . 71 644 120 177 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 259 | . . . . . . . . . . . . . . . . . 259 Fastest Speed 30 | 50 120 105 105 105 160 160 200 208 216 240 160 160 50 50 50 50 30 Average Speed 164 | 154 138 116 108 144 160 171 205 215 237 240 216 160 224 93 50 50 37 Slowest Speed 1350 | 160 190 190 175 250 160 200 208 221 287 400 240 160 1350 170 100 50 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 40 | 4 33 66 22 49 56 69 57 11 19 73 46 60 65 17 65 5 17 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 5 | . . . . . . . . . . . . 3 . . 1 1 . Known Exits Taken 2 | . . 1 1 . . . . . . . . . . . . . . Unknown Exits Taken 15 | 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 12 | . . . 1 . . . 6 . . 2 1 . . . 1 1 . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 136 | . 6 4 . 19 3 1 . 9 19 9 34 . 31 1 . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 95 | . . . . 14 . 1 . 6 19 9 14 . 31 1 . . . AOE 41 | . 6 4 . 5 3 . . 3 . . 20 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Total 7329 | 64 153 789 135 575 380 371 751 372 705 664 319 179 528 564 321 35 424 Wait 120 | . . 22 . 36 13 23 . 2 15 3 . . . 5 . . 1 Move 6241 | 54 125 643 119 417 256 331 707 299 601 558 285 160 453 485 315 35 398 Hop 2 | . . . . . . . . . . . . . . . . . 2 Pick Up 121 | 3 5 17 2 8 10 3 27 10 9 7 10 3 . 6 . . 1 Fast Attach 99 | 6 4 9 . 19 7 . . 4 10 4 4 6 2 12 2 . 10 Attach 56 | . . 7 4 8 . . . 4 7 12 . . 6 7 . . 1 Detach 21 | . 2 2 . . 2 . . 2 3 1 1 . 3 3 1 . 1 Swap 44 | . 1 3 . 5 13 4 2 7 5 3 . . . 1 . . . Drop 121 | 1 3 12 . 11 17 4 15 15 15 2 3 10 4 5 . . 4 Fire 427 | . 13 74 10 71 61 6 . 25 40 28 16 . 58 23 . . 2 Melee . | . . . . . . . . . . . . . . . . . . Ram 12 | . . . . . . . . . . . . . . 5 3 . 4 Kick . | . . . . . . . . . . . . . . . . . . Crush 15 | . . . . . 1 . . . . . . . 2 12 . . . Escape Stasis 4 | . . . . . . . . 4 . . . . . . . . . Rewire 46 | . . . . . . . . . . 46 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 321 | -10/Materials | Entered another Materials area 321 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 595 | -9/Materials | Discovered new exit (range 16) 624 | -9/Materials | Identified exit to Materials 808 | -9/Materials | Lost 3 parts (1n1u1w) 1157 | -9/Materials | Core integrity fell below 50% 1276 | -9/Materials | Identified exit to Mines 1345 | -9/Materials | Entered Mines 1408 | -9/Mines | Build established: Scientist-Mutant 1412 | -9/Mines | Learned Materials non-interactive machine intel 1417 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1436 | -9/Mines | Assembled infested the area 1486 | -9/Mines | Core integrity fell below 20% 1502 | -9/Mines | Discovered exit to Materials (range 6) 1510 | -9/Mines | Entered Materials 1510 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1511 | -8/Materials | Loaded intel: 38 non-interactive machine locations 1520 | -8/Materials | Lost 6 parts (1p2n1u2w) 1844 | -8/Materials | Lost 7 parts (2p2n3w) 1859 | -8/Materials | Core integrity fell below 50% 2153 | -8/Materials | Build established: Scavenger-Skirmisher 2334 | -8/Materials | Discovered new exit (range 15) 2401 | -8/Materials | Entered Storage 2779 | -8/Storage | Garrison activated, responded to threat 2964 | -8/Storage | Build established: Scavenger-Gunner 3016 | -8/Storage | Used back door to open Recycling access 3016 | -8/Storage | Discovered new exit (range 5) 3022 | -8/Storage | Entered Recycling 3204 | -8/Recycling | Discovered new exit (range 5) 3584 | -8/Recycling | Scanned before Scraplab entrance 3614 | -8/Recycling | Entered Scraplab 3630 | -8/Recycling | Discovered new exit (range 3) 3634 | -8/Recycling | Entered Scraptown 3634 | -8/Scraptown | System corruption cleaned by C-Scrubber 3954 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4022 | -8/Scraptown | Discovered new exit (range 11) 4179 | -8/Scraptown | Visited Bundlers 4310 | -8/Scraptown | Visited Red Mages 4361 | -8/Scraptown | Build established: Gunner 4473 | -8/Scraptown | Visited Symbiants 4535 | -8/Scraptown | Visited IN-MT5's Study 4962 | -8/Scraptown | Visited The Evicted 5003 | -8/Scraptown | Visited SPCMW 5036 | -8/Scraptown | Visited Cave Peace 5124 | -8/Scraptown | Entered Factory 5124 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 5395 | -6/Factory | Garrison activated, responded to threat 5858 | -6/Factory | Discovered new exit (range 7) 5898 | -6/Factory | Entered another Factory area 5898 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7159 | -5/Factory | Destroyed 9 combat bots 7206 | -5/Factory | Lost 7 parts (2p3n2w) 7409 | -5/Factory | Build established: Scavenger-Gunner 7535 | -5/Factory | Discovered new exit (range 7) 7550 | -5/Factory | Entered Upper Caves 7782 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8701 | -5/Upper Caves | Attacked by a faux Warlord 8709 | -5/Upper Caves | System corruption reached 10% 8732 | -5/Upper Caves | System corruption reached 30% 8735 | -5/Upper Caves | Core integrity fell below 50% 8778 | -5/Upper Caves | Lost 11 parts (2p5u4w) 9024 | -5/Upper Caves | Build established: Scavenger-Tank 9064 | -5/Upper Caves | Discovered new exit (range 4) 9074 | -5/Upper Caves | Entered another Upper Caves area 9074 | -5/Upper Caves | Accompanied by 2 allies 9096 | -5/Upper Caves | Discovered new exit (range 10) 9151 | -5/Upper Caves | Learned Factory terminal intel 9355 | -5/Upper Caves | Learned Factory interactive machine intel 9738 | -5/Upper Caves | Discovered new exit (range 6) 9754 | -5/Upper Caves | Entered Zhirov 9754 | -5/Zhirov | Accompanied by 1 ally 9757 | -5/Zhirov | Discovered new exit (range 3) 9786 | -5/Zhirov | Met Zhirov 9823 | -5/Zhirov | Learned location of Testing (-2) 9823 | -5/Zhirov | Learned location of Quarantine (-3) 9823 | -5/Zhirov | Learned location of Command (-1) 9840 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9870 | -5/Zhirov | Found Alien Artifact 9870 | -5/Zhirov | Identified Integrated Reactor 9870 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9897 | -5/Zhirov | Found Alien Artifact 10027 | -5/Zhirov | Entered Proximity Caves 10027 | -4/Proximity Caves | Accompanied by 1 ally 10060 | -4/Proximity Caves | Build established: Scavenger-Mutant 10126 | -4/Proximity Caves | Spotter reported a threat 10179 | -4/Proximity Caves | Spotter reported a threat 10240 | -4/Proximity Caves | Spotter reported a threat 10293 | -4/Proximity Caves | Spotter reported a threat 10347 | -4/Proximity Caves | Spotter reported a threat 10400 | -4/Proximity Caves | Spotter reported a threat 10401 | -4/Proximity Caves | Spotter reported a threat 10453 | -4/Proximity Caves | Spotter reported a threat 10506 | -4/Proximity Caves | Spotter reported a threat 10565 | -4/Proximity Caves | Spotter reported a threat 10696 | -4/Proximity Caves | Spotter reported a threat 10713 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10804 | -4/Proximity Caves | Spotter reported a threat 10891 | -4/Proximity Caves | Identified Transdimensional Reconstructor 10891 | -4/Proximity Caves | Warped through subspace 10932 | -4/Proximity Caves | Spotter reported a threat 11178 | -4/Proximity Caves | Discovered new exit (range 5) 11181 | -4/Proximity Caves | Entered Factory 11181 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11182 | -4/Factory | Loaded intel: 54 interactive machine locations 11183 | -4/Factory | Loaded intel: 26 terminal locations 11194 | -4/Factory | Lost 3 parts (1n2w) 11431 | -4/Factory | Search patrols dispatched 11522 | -4/Factory | Lost 4 parts (4w) 11640 | -4/Factory | Lost 4 parts (2n1u1w) 11681 | -4/Factory | Search patrols dispatched 11717 | -4/Factory | Core integrity fell below 50% 11733 | -4/Factory | Discovered new exit (range 11) 11740 | -4/Factory | Entered Upper Caves 11769 | -4/Upper Caves | Lost 3 parts (2n1u) 11783 | -4/Upper Caves | Build established: Mutant 11842 | -4/Upper Caves | Core integrity fell below 20% 11855 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11899 | -4/Upper Caves | Discovered new exit (range 11) 11905 | -4/Upper Caves | Entered another Upper Caves area 11912 | -4/Upper Caves | Discovered new exit (range 15) 11923 | -4/Upper Caves | Entered Research 11923 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11924 | -3/Research | Identified exit to Quarantine 11948 | -3/Research | Spotted B-86 Titan 12034 | -3/Research | Spotted B-86 Titan 12063 | -3/Research | Core integrity fell below 50% 12082 | -3/Research | Core integrity fell below 20% 12099 | -3/Research | System corruption reached 10% 12102 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Imp. Targeting Computer broken. Destabilizing: Short circuit. Slug penetrates Wall. Cloaking Device destroyed. P-80 Master resets K-01 Serf, system corruption cleaned. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Centrium Wheel severed. Penetrated by Slug. K-01 Serf destroyed. K-01 Serf collects debris. W-44 Eye sends out distress signal. NGH Slug penetrates Wall. Slammed into Y-72 Warden. Broken Imp. Targeting Computer destroyed. ALERT: Security rotation in progress. Acquired Impulse Thruster Array. 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Y/ #????? | | ???????????????????????# @! # ########### #????? | | ???????????????????????# # #?????????# ###### | | ???????????????????????# ! # +?????????# | | ???????????????????????######## #?????????# ###### | | ??????????????????????????????# #?????????# #????? | | ?????????????????????????????? +?????????# #????? | | ???????????????????????????? #?????????# #????? | | ??????????????????????????? ########### ##???# | | ??????????????????????????? #?? | | ?????????????????????????? #?? | | ?????????????????????????? ### | | ?????????????????????????? =%* | | ????????????????????????????############# ^ | | ????????????????????????????????????????#= | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ??????????????????????????????????????######/##### | | ??????????????????????????????????????# != #?? | | ??????????????????????????????????????# |%= ### | | ??????????????????????????????????????# !* # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Energy Generation 46 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Base Temperature (-) 200 Armor Coverage 600 Utility Shielding 90 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 24 Armor Integrity Analysis 30 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 26 Item Schematics ----------------- Spear | -8/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Lgt. EM Pulse Cannon | -9/Materials | Hacked Shotgun | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Datajack | -9/Materials | Hacked Assault Cannon | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Med. Treads | -4/Factory | Hacked Lgt. Nuclear Core | -4/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- DIY Cooler Tank Challenges ------------ None Game ------ Seed EfficiencyHoverLoader Manual? 0 Play Time 01:22:51 Cumulative 105.2 hours Start 2025.10.30 @ 21:08:43 End 2025.10.30 @ 22:28:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 56 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 321f2d7f-ecc4-4fdb-80bd-8041a47bf44b