Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.08 @ 23:14:07 Player: Chair Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (3079) 3079 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1820) 1820 TOTAL SCORE: 8994 Bonus ------- High Alert Combat Kills 518 Follower Combat Kills 502 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 195/300 Energy 98/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Multireflex Exoskeleton Guided EMP Blaster Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Medium Armored Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Experimental Terrain Scanner Advanced Terrain Scan Processor Hardened Heavy Armor Plating > --- WEAPON ----------- Shock Maul Plasma Sword Lance > --- INVENTORY -------- Fission Core Carbon-fiber Leg Multireflex Exoskeleton Advanced Heat Sink Large Storage Unit Energy Well Improved Transmission Jammer Improved Medium Armor Plating Reflective Plating Advanced Shield Generator EM Pulse Cannon EM Pulse Cannon Guided EMP Blaster Long-range Missile Launcher Tiamat Missile Launcher CPS Tube Large Botcube [Rating: 99] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Armored Huge Wheel Utility Advanced Sensor Array Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Layered Medium Armor Plating Weapon Lance Energy Gun Plasma Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Battle Rifle Ballistic Cannon Heavy Flak Cannon Launcher Shock Bomb Launcher Special Weapon CPS Tube Impact Weapon Heavy Hammer Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 10 | . . . . 8 2 Power . | . . . . . . Propulsion 4 | . . . . 2 2 Utility 5 | . . . . 5 . Weapon 1 | . . . . 1 . Parts Attached 97 | 7 3 1 11 40 35 Power 8 | 1 1 . 1 2 3 Engine 2 | 1 . . 1 . . Core 4 | . 1 . . 1 2 Reactor 2 | . . . . 1 1 Propulsion 22 | 2 . . . 8 12 Treads 2 | 2 . . . . . Leg 19 | . . . . 7 12 Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 35 | 2 1 . 5 15 12 Device 18 | 1 1 . 3 7 6 Storage 4 | 1 . . 2 . 1 Processor 6 | . . . . 4 2 Hackware . | . . . . . . Protection 7 | . . . . 4 3 Artifact . | . . . . . . Weapon 32 | 2 1 1 5 15 8 Energy Gun 8 | . 1 . . 7 . Energy Cannon 3 | . . . 1 2 . Ballistic Gun 3 | 2 . . 1 . . Ballistic Cannon 1 | . . . . 1 . Launcher 4 | . . 1 1 1 1 Special Weapon 1 | . . . 1 . . Impact Weapon 3 | . . . 1 1 1 Slashing Weapon 3 | . . . . 2 1 Piercing Weapon 5 | . . . . . 5 Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 5 | . . . . 3 2 Parts Lost 27 | . 1 . . 5 21 Power 2 | . . . . . 2 Propulsion 10 | . . . . . 10 Utility 14 | . 1 . . 4 9 Weapon 1 | . . . . 1 . Highest Loss Streak 10 | . 1 . . 2 10 To Critical Strikes . | . . . . . . Average Backups 12 | 2 6 7 11 12 15 Power 1 | . . 1 1 . . Propulsion 1 | 1 2 2 1 . 1 Utility 3 | . . 1 1 3 5 Weapon 4 | . 2 3 5 4 5 Tool/Special . | . . . . . . Unused Backups 29 | . . . 6 10 13 Power 3 | . . . . 2 1 Propulsion 5 | . . . 2 . 3 Utility 7 | . . . 1 3 3 Weapon 12 | . . . 3 4 5 Tool/Special 2 | . . . . 1 1 Average Slot Usage (%) 89 | . 99 100 99 88 79 Engine 3 | . 2 . 8 1 . Core 4 | . 11 14 5 3 1 Reactor 1 | . . . . . 3 Treads 10 | . 28 28 28 . . Leg 13 | . . . . 18 24 Device 13 | . 13 14 13 16 9 Storage 8 | . 14 14 14 6 5 Processor 7 | . . . . 12 11 Protection 3 | . . . . 6 5 Energy Gun 4 | . 11 14 6 6 . Energy Cannon 3 | . . . 7 4 . Ballistic Gun 2 | . 16 13 6 . . Impact Weapon 2 | . . . 6 . . Slashing Weapon 3 | . . . . 6 4 Piercing Weapon 2 | . . . . . 9 Peak Build Rating 99 | 7 12 12 26 82 99 Average Rating 55 | 5 9 12 17 71 89 On Entrance 21 | . 7 12 12 24 74 Naked Turns 5 | . . . . . 5 Heaviest Build 92 | 13 15 15 41 64 92 Greatest Support 111 | 40 40 40 40 68 111 Greatest Overweight (x) 2 | . . . 1 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 20 Average Capacity 15 | 7 8 8 12 15 19 Most Carried 20 | 3 7 7 15 15 20 Average Carried 14 | 2 6 7 12 14 19 Final Capacity 15 | 8 8 8 15 15 5 Final Carried 15 | 3 7 7 15 15 4 Class Distribution -------------------- 47% | Mutant 24% | Assassin 21% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Assassin | -6/Factory Gladiator | -5/Factory Resources | -11 -10 -10 -9 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 2176 | 228 104 35 80 990 739 Remotely . | . . . . . . Salvage Created 4397 | 18 344 56 100 1885 1994 Parts 163 | 4 19 1 11 48 80 Haulers Intercepted 5 | . 1 . . 3 1 Recyclers Shooed 6 | . . . . 2 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . 1 7 . . Prevented 4 | . . . 4 . . Kills | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed 56 | . 7 2 . 24 23 Melee 26 | . . . . 6 20 Guns 15 | . 7 1 . 7 . Cannons 4 | . . . . 4 . AOE 3 | . . 1 . . 2 Classes Destroyed 15 | 1 2 . . 6 6 Worker 1 | . . . . . 1 Builder 1 | . . . . 1 . Tunneler 1 | 1 . . . . . Hauler 5 | . 1 . . 3 1 Recycler 6 | . . . . 2 4 Mechanic 1 | . . . . . 1 Swarmer 3 | . . . . 3 . Saboteur 2 | . . . . . 2 Grunt 28 | . 7 2 . 10 9 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 4 | . . . . 2 2 Specialist 1 | . . . . . 1 Hunter 3 | . . . . 2 1 Programmer 13 | . . . . 7 6 Best Kill Streak 5 | 1 3 2 . 5 4 Combat Bots Only 5 | . 3 2 . 5 4 Max Kills in Single Turn 2 | 1 1 1 . 2 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . 1 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 726 | . 24 9 . 171 522 Missed 228 | . 3 2 . 55 168 Deflected 20 | . . . . 3 17 Hits 498 | . 21 7 . 116 354 Melee 4 | . . . . . 4 Projectile 494 | . 21 7 . 116 350 AOE 5 | . . . . . 5 Critical Strikes 25 | . . . . 7 18 Part Disruptions 2 | . . . . . 2 Damage Taken 8734 | . 247 86 . 1721 6680 Core 1177 | . 52 . . 109 1016 Absorbed by Shields 149 | . . . . . 149 Regen/Repaired (Parts) 765 | . . . . 230 535 Core Remaining (%) 88 | 100 . . 79 87 . Volleys Fired 114 | 3 30 6 2 67 6 Largest 3 | 2 2 2 1 3 1 Hottest 225 | 40 85 85 . 225 43 Shots Fired 218 | 6 59 11 2 134 6 Gun 175 | 6 59 10 . 100 . Cannon 34 | . . . . 34 . Launcher 7 | . . 1 . . 6 Special 2 | . . . 2 . . Kinetic 57 | 6 39 5 . 7 . Thermal 136 | . 20 5 . 111 . Explosive 7 | . . 1 . . 6 Electromagnetic 16 | . . . . 16 . Robot Hit Streak 14 | 2 9 3 5 14 4 Robot Miss Streak 7 | 4 2 2 . 7 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 2 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 294 | 2 39 7 4 134 108 Core Hits 118 | 2 18 3 1 47 47 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 5 | . . . 1 . 4 Critical Strikes 31 | . 3 1 1 11 15 Burn 10 | . 2 1 . 7 . Destroy 1 | . 1 . . . . Smash 6 | . . . 1 . 5 Sever 10 | . . . . 4 6 Impale 4 | . . . . . 4 Melee Attacks 342 | . . . 2 96 244 Impact 45 | . . . 2 16 27 Slashing 142 | . . . . 76 66 Piercing 150 | . . . . . 150 Sneak Attacks 23 | . . . . 10 13 Combat Hostiles 4 | . . . . . 4 Follow-up Attacks 29 | . . . . 1 28 Martial Strikes 36 | . . . . 11 25 Damage Inflicted 9661 | 18 406 148 141 3793 5155 Guns 2299 | 18 403 73 . 1805 . Cannons 587 | . . . . 587 . Explosions 576 | . . 75 . 94 407 Melee 6126 | . . . 141 1297 4688 Ramming 73 | . 3 . . 10 60 Kinetic 340 | 18 204 16 . 102 . Thermal 2376 | . 199 57 . 2120 . Explosive 482 | . . 75 . . 407 Electromagnetic 264 | . . . . 264 . Impact 1182 | . . . 141 345 696 Slashing 2424 | . . . . 952 1472 Piercing 2520 | . . . . . 2520 Highest Corruption 12 | . . . . 9 12 Average Corruption 4 | . . . . 6 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 66 | . . . . 43 23 Message Errors 23 | . . . . 15 8 Matter Fused 15 | . . . . 9 6 Heat Flow Errors 4 | . . . . 3 1 Energy Discharges 6 | . . . . 5 1 Data Loss (minor) 10 | . . . . 5 5 Data Loss (major) 2 | . . . . 2 . Misfires 1 | . . . . 1 . Alerts 4 | . . . . 2 2 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 1081 | . . . 72 185 824 Projectiles 21 | . . . . 21 . Explosions . | . . . . . . Melee 1060 | . . . 72 164 824 Knockbacks 17 | . . . 1 9 7 Impact 9 | . . . 1 2 6 Kinetic 6 | . . . . 6 . Secondary 2 | . . . . 1 1 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | 1 1 . . . . Targets Rammed 10 | 1 1 . . 1 7 Kicked 8 | . . . . 1 7 Crushed . | . . . . . . Highest Temperature 342 | . 336 . . 342 218 Average Temperature 111 | . 128 . . 106 104 Received Heat Transfer 1545 | . 135 48 . 213 1149 Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations 24 | . . . . 18 6 Total Turns 623 | . . . . 465 158 Longest Duration 218 | . . . . 218 74 Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 6 | . . . 1 3 2 Combat Hostiles 1 | . . . . . 1 Parts Fried 13 | . . . . 10 3 Impact Corruptions 19 | . . . 2 4 13 Robots Melted 7 | . . . . 7 . Combat Hostiles 7 | . . . . 7 . Parts Melted 20 | . . 1 . 19 . Heat Transferred 5708 | . 629 222 . 4857 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level 4 | . . . . 2 4 Low Security (%) 41 | 100 100 . . 63 . Level 1 20 | . . . . 28 13 Level 2 19 | . . . . 7 39 Level 3 18 | . . . . . 45 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1140 | 5 64 . . 460 1140 Initial 223 | . . . . . 223 Average 352 | . 27 . . 138 690 Influence Increases 3078 | 5 191 50 10 963 1859 Destroy 0b10 Robot/C 1380 | . 140 40 . 480 720 Destroy 0b10 Robot/NC 90 | 5 5 . 10 30 40 Destroy Leader 312 | . 32 10 . 156 114 Allied During Kill 114 | . . . . . 114 Successful Hack 155 | . 14 . . 73 68 Select Force Hacks 30 | . . . . 30 . Disable Machine 60 | . . . . 60 . Destroy Structure 367 | . . . . 59 308 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 555 | . . . . 75 480 Influence Decreases 1940 | 5 164 47 40 507 1177 Entered New Map 277 | . . 14 30 . 233 Time Decay 1313 | 5 154 33 10 437 674 Lost Part 270 | . 10 . . 50 210 Lost Ally 80 | . . . . 20 60 Squads Dispatched 36 | . 2 . . 17 17 Investigation 13 | . 1 . . 6 6 Extermination 13 | . . . . 7 6 Reinforcement 6 | . 1 . . 1 4 Assault 1 | . . . . . 1 Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals 5 | . 2 . . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 134 | . 10 2 . 40 82 Peak Tracking Total 11 | . 3 2 . 5 11 Tactical Retreats 18 | . . . . 4 14 Traps | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered 4 | . 1 . . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled 4 | . . . . 4 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 41 | . 1 . 4 19 17 Terminals 14 | . 1 . . 8 5 Fabricators 5 | . . . . 1 4 Repair Stations 5 | . . . . 2 3 Recycling Units 9 | . . . . 4 5 Scanalyzers 1 | . . . . 1 . Garrison Access 3 | . . . . 3 . Total Hacks 92 | . 2 . 11 34 45 Successful 44 | . 1 . 11 13 19 Failed 48 | . 1 . . 21 26 Catastrophic 14 | . . . . 9 5 Database Lockouts . | . . . . . . Manual 30 | . 2 . . 12 16 Terminals 32 | . 2 . . 14 16 Fabricators 12 | . . . . 3 9 Repair Stations 17 | . . . . 5 12 Recycling Units 14 | . . . . 6 8 Scanalyzers 2 | . . . . 2 . Garrison Access 4 | . . . . 4 . Terminal Hacks 18 | . . . 11 5 2 Record 11 | . . . 11 . . Robot Analysis 1 | . . . . . 1 Branch Access Points 1 | . . . . 1 . Terminal Index 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Registered Components 2 | . . . . 1 1 Fabricator Hacks 3 | . . . . 1 2 Network Status 2 | . . . . 1 1 Build 1 | . . . . . 1 Repair Station Hacks 11 | . . . . 3 8 Scan Component 7 | . . . . 2 5 Repair 4 | . . . . 1 3 Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . . 1 . Insert Component 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 1 . . 3 7 Terminals 3 | . 1 . . . 2 Botnet 3 | . 1 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . . . . 3 5 Tunnel 1 | . . . . 1 . Fedlink 6 | . . . . 2 4 Scrapoids 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 30 | . 1 . . 16 13 Full Trace Events 2 | . . . . 1 1 Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 2 | . . . . . 2 Authchips . | . . . . . . Time 152 | . . . . . 152 Total Robot Build Rating 10 | . . . . . 10 Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . . 1 2 Time 255 | . . . . 25 230 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 4 | . . . . 3 1 Non-combat 4 | . . . . 3 1 Combat . | . . . . . . Robot Hacks Applied 5 | . . . . 4 1 no_distress 5 | . . . . 4 1 Relay Couplers Released 4 | . . . . 4 . Programmers 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies 7 | . . . . . 7 Largest Group 5 | . . . . . 5 Highest-Rated Group 238 | . . . . . 238 Highest-Rated Ally 50 | . . . . . 50 Total Orders 3 | . . . . 3 . EXPLORE 2 | . . . . 2 . RETURN 1 | . . . . 1 . Ally Attacks 90 | . . . . . 90 Total Damage 1879 | . . . . . 1879 Kills 14 | . . . . . 14 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) 6364 | 20 272 . 786 2996 2290 Sensors 5780 | . . . 780 2993 2007 Terrain 3317 | . . . 6 1941 1370 Seismic 292 | 20 272 . . . . Jamming 394 | . . . . . 394 Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 6 | . . . . 6 . Drone Recoveries 4 | . . . . 4 . Exploration | -11 -10 -10 -9 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 9567 | 147 356 235 2841 3364 2624 Spaces Moved 5299 | 82 127 109 1680 1898 1403 Core 16 | 5 . . . . 11 Treads 1993 | 77 127 109 1680 . . Legs 3080 | . . . . 1688 1392 Wheels 210 | . . . . 210 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 96 50 Average Speed 138 | 153 160 160 165 121 124 Slowest Speed 240 | 160 160 160 240 232 240 Overloaded Moves 113 | . . . . 93 20 Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 7 33 12 89 48 49 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . . 1 . 2 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug 120 | . . . . 54 66 Terrain Destroyed 196 | . . 8 . 58 130 Melee 118 | . . . . 52 66 Projectile 4 | . . . . 4 . AOE 74 | . . 8 . 2 64 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Total 6860 | 95 228 159 1734 2694 1950 Wait 819 | . 63 43 2 465 246 Move 5294 | 81 126 108 1679 1897 1403 Hop . | . . . . . . Pick Up 86 | 3 3 . 17 39 24 Fast Attach 50 | 7 2 . 5 16 20 Attach 34 | . 1 . 1 16 16 Detach 21 | . 2 . 1 9 9 Swap 104 | . . 2 8 56 38 Drop 85 | . . . 17 47 21 Fire 114 | 3 30 6 2 67 6 Melee 243 | . . . 2 81 160 Ram . | . . . . . . Kick 8 | . . . . 1 7 Crush 2 | 1 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory (discovered 4 exits: [Fac x2] / *Upp x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 148 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 15) 493 | -10/Materials | Discovered new exit (range 8) 504 | -10/Materials | Entered Subcaves 505 | -10/Subcaves | Approached by a straggling Scientist 638 | -10/Subcaves | Discovered new exit (range 7) 719 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 739 | -10/Subcaves | Entered Scraptown 1153 | -9/Scraptown | Discovered new exit (range 11) 1319 | -9/Scraptown | Visited CPS Storage 1329 | -9/Scraptown | Visited Red Mages 1364 | -9/Scraptown | Found Relay Coupler [Proto] 1415 | -9/Scraptown | Visited Cyclists 1454 | -9/Scraptown | Visited TADAMA 1503 | -9/Scraptown | Visited Awakened 1969 | -9/Scraptown | Visited Junk Repository 2023 | -9/Scraptown | Visited Science Testing Area 2189 | -9/Scraptown | Visited UFD Registry 2189 | -9/Scraptown | Registered with UFD as "Thunderback" 2416 | -9/Scraptown | Entered Cyclist Reading Room 2542 | -9/Scraptown | Visited Supply Room 2609 | -9/Scraptown | Visited LU-1G1's Boring Crew 2684 | -9/Scraptown | Visited Botcube Research 2696 | -9/Scraptown | Found Lrg. Botcube 2729 | -9/Scraptown | Visited Scrapoid Pod Storage 2755 | -9/Scraptown | Visited A0-MCA Data Center 2779 | -9/Scraptown | Visited Infowarlord's Domain 2794 | -9/Scraptown | Found Exp. Terrain Scanner 2832 | -9/Scraptown | Visited Supply Room 3052 | -9/Scraptown | Visited Derelict Rescue Squad 3090 | -9/Scraptown | Visited Scrap Suit Storage 3143 | -9/Scraptown | Visited Scrapoid Research Area 3436 | -9/Scraptown | Met Optimus 3436 | -9/Scraptown | Accepted into 0bPrime 3565 | -9/Scraptown | Discovered new exit (range 5) 3580 | -9/Scraptown | Entered Factory 3580 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 4112 | -6/Factory | Build established: Assassin 5217 | -6/Factory | Discovered new exit (range 7) 5223 | -6/Factory | Identified exit to Factory 5364 | -6/Factory | Loaded intel: 8 recycling unit locations 5560 | -6/Factory | Discovered exit to Factory (range 8) 5655 | -6/Factory | Garrison activated, responded to threat 5923 | -6/Factory | Learned location of Protoforge (-2) 5955 | -6/Factory | Identified exit to Lower Caves 6612 | -6/Factory | Build established: Gladiator 6835 | -6/Factory | Repaired Lyr. Medium Armor Plating 6944 | -6/Factory | Entered another Factory area 6944 | -5/Factory | Evolved 2 slots: Propulsion x2 7035 | -5/Factory | Scrapoid reinforcements arrived 7277 | -5/Factory | Loaded intel: 7 recycling unit locations 7473 | -5/Factory | Discovered new exit (range 15) 7502 | -5/Factory | Fabricated E-15 Imp? 7713 | -5/Factory | Repaired Imp. Heavy Armor Plating 7815 | -5/Factory | Repaired Broken Multireflex Exoskeleton 7844 | -5/Factory | First assault squad dispatched 7957 | -5/Factory | Discovered new exit (range 28) 8027 | -5/Factory | Cargo convoy interrupted 8265 | -5/Factory | Core integrity fell below 50% 8298 | -5/Factory | Lost 10 parts (1p6n3u) 8327 | -5/Factory | Identified exit to Upper Caves 8595 | -5/Factory | Discovered new exit (range 24) 9184 | -5/Factory | Discovered new exit (range 26) 9344 | -5/Factory | Build established: Assassin 9543 | -5/Factory | Core integrity fell below 20% 9554 | -5/Factory | System corruption reached 10% 9563 | -5/Factory | Released all parts (9) 9568 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 09560_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 09561_ Penetrated by Slug. 09561_ Flexi-carbon Leg destroyed. 09562_ Slug penetrates H-66 Slayer. 09562_ H-66 Slayer destroyed. 09563_ Released Imp. Target Analyzer. 09563_ Released Lance. 09563_ Released Arm. Leg. 09563_ Released Med. Armored Exoskeleton. 09563_ Released Adv. Terrain Scan Processor. 09563_ Released Hcp. Storage Unit. 09563_ Released Shock Maul. 09563_ Released Fission Core. 09563_ Released Lrn. Missile Launcher. 09565_ The unstable cave ceiling collapses. 09565_ Penetrated by Slug. 09566_ M-28 Smith repairs H-66 Slayer. 09568_ The unstable cave ceiling collapses. 09568_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | ########################??#?#?#???###?#?#?#?????#? | | ## ######??##?####?##??##???? | | ##] """ """ """ ########?##?######?????#?" | | ## """ """ "T" ###??###?##?####??#???#??" | | ! ## """ """ " " ######?###?##??#??#????# " | | ##/ ###?######?#######?##??? | | " """ ## """ """ """ ###? 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""? ????? ?? ? ?? ???? | | ???? ? ? ?? ?? ?# ??"?"?????+? ? ? ???? ???????? | | ??? ?? ???"?? ?#????" ?"??? ??? ?? ?????????? | | ??????"???#???????? ?"???"" ????? ?? ???? ??????? | | ???????" ??#???????? ? ???##?#???#??##???????? | | ????????????"????#T ? ?? ? ???????? ??? ?????????? | | ??????????##?"?? ?? ???? ??????? ???????????????? | | ??????????#?? ? ????? ? ??? ???? ???????????????? | | ??????????????? ?##?????#?#??????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 210 Jamming Range 14 Corruption Block 15 Armor Coverage 975 Resistance: TH 10 Core Shielding 30 Evasion (%) 80 Target Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ E-15 Imp | x2 | -5/Factory | Preloaded Repaired ---------- Lyr. Medium Armor Plating | 30% | -6/Factory Imp. Heavy Armor Plating | 37% | -5/Factory Multireflex Exoskeleton | 46% | -5/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConceptMassCompanion Manual? 0 Play Time 02:59:36 Cumulative 229.1 hours Start 2025.06.08 @ 18:07:04 End 2025.06.08 @ 23:14:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 168 Adventurer 0 Explorer 0 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 68 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b1e1f20-7a33-462c-91fd-9505ffe59a23