Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.08 @ 14:22:43 Player: Calazard Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (6211) 6211 TOTAL SCORE: 12851 Bonus ------- Pacifist 5711 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 87/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Linear Gravjet Combat Linear Gravjet Long-range Sensor Array Long-range Sensor Array Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Improved Gyrokinetic Inverter > --- UTILITY ---------- Compact Battery Advanced Signal Interpreter Improved Utility Shielding Reactive Plating Improved Force Field > --- WEAPON ----------- Enhanced Nova Cannon Improved Plasma Cutter > --- INVENTORY -------- Antimatter Reactor Improved Linear Gravjet [Rating: 85] Favorites ----------- Power Antimatter Reactor Engine Light Angular Momentum Engine Reactor Antimatter Reactor Propulsion Combat Airjet Treads Biometal Heavy Treads Leg High-density Centrium Leg Hover Unit Combat Airjet Flight Unit Xenon Bombardment Thruster Utility Trap Scanner Device Trap Scanner Storage Compact Battery Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Utility Shielding Weapon Enhanced Nova Cannon Energy Cannon Enhanced Nova Cannon Special Weapon Improved Plasma Cutter Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res DSF Res Slots Evolved 16 | . . . 2 2 2 . . 2 2 2 2 . 2 Power 2 | . . . . . 1 . . . . 1 . . . Propulsion 7 | . . . 1 1 . . . 1 1 1 1 . 1 Utility 7 | . . . 1 1 1 . . 1 1 . 1 . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 59 | . . 1 2 2 2 2 . 8 9 12 . 4 17 Power 12 | . . . . . 1 . . 2 2 1 . 1 5 Engine 6 | . . . . . 1 . . 2 2 1 . . . Core . | . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . 1 5 Propulsion 17 | . . . . . 1 . . 3 4 5 . 1 3 Treads 1 | . . . . . . . . . . . . . 1 Leg 1 | . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . Hover 9 | . . . . . . . . 3 3 1 . 1 1 Flight 6 | . . . . . 1 . . . 1 4 . . . Utility 28 | . . 1 2 2 . 2 . 3 3 6 . 2 7 Device 21 | . . 1 2 2 . 1 . 2 3 5 . . 5 Storage 1 | . . . . . . . . . . . . . 1 Processor 3 | . . . . . . . . 1 . 1 . 1 . Hackware 1 | . . . . . . 1 . . . . . . . Protection 2 | . . . . . . . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 2 | . . . . . . . . . . . . . 2 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . . . . . . 1 Parts Lost 38 | . . . . 2 . . . . 12 16 . 1 7 Power 5 | . . . . . . . . . 4 . . . 1 Propulsion 16 | . . . . . . . . . 4 9 . . 3 Utility 17 | . . . . 2 . . . . 4 7 . 1 3 Weapon . | . . . . . . . . . . . . . . Highest Loss Streak 16 | . . . . 2 . . . . 12 16 . 1 4 To Critical Strikes 1 | . . . . . . . . . . 1 . . . Average Slot Usage (%) 36 | . . . 6 24 18 29 38 64 78 44 9 6 27 Engine 1 | . . . . . . . . 8 8 . . . . Reactor 1 | . . . . . . . . . . . . . 7 Hover 7 | . . . . . . . . 15 28 12 . . 3 Flight 2 | . . . . . 2 7 7 6 3 5 . . . Device 12 | . . . 6 24 15 16 23 23 25 13 . . 1 Processor 3 | . . . . . . . . 4 5 9 9 5 4 Hackware 2 | . . . . . . 5 7 6 5 3 . . . Protection 1 | . . . . . . . . . . . . . 5 Naked Turns 125 | . 41 32 52 . . . . . . . . . . Heaviest Build 86 | . . . 3 5 3 4 4 24 25 13 . 2 86 Greatest Support 75 | 3 3 3 3 3 6 6 6 36 67 21 3 12 75 Greatest Overweight (x) 1 | . . . . 1 . . . . 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 1 4 3 3 5 5 5 5 5 4 5 5 Average Carried 2 | . . . 1 2 2 4 5 3 2 3 4 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 1 3 3 3 5 5 2 2 4 4 5 4 Class Distribution -------------------- 85% | Mutant 14% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -3/DSF Generator-Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res DSF Res Matter Collected 310 | 200 . . . 6 . 50 . . 14 25 . . 15 Remotely . | . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res DSF Res Combat Hostiles Destroyed . | . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res DSF Res Damage Taken 6940 | . 24 1 31 445 78 . . . 1512 1515 . 608 2726 Core 3778 | . 24 1 29 376 38 . . . 480 802 . 565 1463 Absorbed by Shields 385 | . . . . . . . . . 108 . . 16 261 Redirected to Shielding 30 | . . . . . . . . . . . . . 30 Core Remaining (%) 71 | 100 . 90 92 31 . . 94 100 52 30 . 56 . Volleys Fired 5 | . . . . . . . . . . . . . 5 Largest 2 | . . . . . . . . . . . . . 2 Hottest 140 | . . . . . . . . . . . . . 140 Shots Fired 10 | . . . . . . . . . . . . . 10 Gun . | . . . . . . . . . . . . . . Cannon 5 | . . . . . . . . . . . . . 5 Launcher . | . . . . . . . . . . . . . . Special 5 | . . . . . . . . . . . . . 5 Kinetic . | . . . . . . . . . . . . . . Thermal 10 | . . . . . . . . . . . . . 10 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 1 | . . . . . . . . . . . . . 1 Robot Miss Streak 3 | . . . . . . . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 2 | . . . . . . . . . . . . . 2 Core Hits 5 | . . . . . 1 . . . 1 . . . 3 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 259 | . . 4 16 . 17 . . . 80 . . . 142 Guns . | . . . . . . . . . . . . . . Cannons 87 | . . . . . . . . . . . . . 87 Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 172 | . . 4 16 . 17 . . . 80 . . . 55 Kinetic . | . . . . . . . . . . . . . . Thermal 87 | . . . . . . . . . . . . . 87 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . 2 . . . . . . 5 . . . 4 Average Corruption 2 | . . 2 . . . . . . 2 . . . 2 Corruption Purged 2 | . . . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 4 | . . 1 . . . . . . 1 . . . 2 Matter Fused 1 | . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . 1 . . . . Energy Discharges 2 | . . 1 . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 2 | . . 1 . . . . . . 1 . . . . Impact 2 | . . 1 . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 78 | . . 1 7 . 8 . . . 39 . . . 23 Shots . | . . . . . . . . . . . . . . Rammed 29 | . . 2 4 . 3 . . . 7 . . . 13 Targets Rammed 29 | . . 2 4 . 3 . . . 7 . . . 13 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 360 | . . 196 . 5 . . . . 183 13 . . 360 Average Temperature 154 | . . 108 . 5 . . . . 69 13 . . 190 Received Heat Transfer 579 | . 15 . . 189 18 . . . 89 106 . 126 36 Effects 3 | . . . . . . . . . . . . . 3 Shutdowns 1 | . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 74 | . . . . . . . . . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res DSF Res Peak Influence 172 | . 15 5 45 101 60 . . 22 90 160 84 111 172 Initial 84 | . . 5 1 18 45 . . 22 10 44 84 66 56 Average 58 | . 7 5 31 29 47 . . 22 29 56 84 81 111 Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . 2 1 . . . . 1 . . 1 5 Investigation 4 | . . . 2 . . . . . . . . . 2 Extermination . | . . . . . . . . . . . . . . Reinforcement 7 | . 1 . . 1 . . . . 1 . . 1 3 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res DSF Res Distress Signals 7 | . . . 1 . . . . . 1 2 . . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 108 | . 3 2 2 14 3 1 3 . 18 33 . 8 21 Peak Tracking Total 29 | . 2 2 2 14 3 1 3 . 15 29 . 5 16 Tactical Retreats 8 | . . . . 1 1 . . . 1 3 . 2 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res DSF Res Traps Triggered 4 | . . . . 1 . . . . 1 . . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res DSF Res Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res DSF Res Machines Accessed 19 | . . . 3 2 . 2 . 1 3 3 1 . 4 Terminals 11 | . . . 2 2 . . . . 2 3 1 . 1 Fabricators 3 | . . . . . . . . . 1 . . . 2 Repair Stations 1 | . . . 1 . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Total Hacks 47 | . . . 10 7 . 4 . 3 9 5 1 . 8 Successful 16 | . . . 3 3 . 4 . 1 2 1 1 . 1 Failed 31 | . . . 7 4 . . . 2 7 4 . . 7 Catastrophic 8 | . . . . 1 . . . . 2 1 . . 4 Database Lockouts . | . . . . . . . . . . . . . . Manual 28 | . . . 7 7 . . . . 7 5 . . 2 Terminals 29 | . . . 7 7 . . . . 7 5 1 . 2 Fabricators 7 | . . . . . . . . . 2 . . . 5 Repair Stations 3 | . . . 3 . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . . . Terminal Hacks 13 | . . . 2 3 . 4 . . 2 1 1 . . Record 3 | . . . . . . 3 . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . Level Access Points 3 | . . . . 1 . . . . 1 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Zone Layout 4 | . . . 1 2 . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 1 | . . . 1 . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . . . 3 2 . . . 1 2 3 . . 4 Full Trace Events 5 | . . . 3 . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . 46 Total Part Build Rating 9 | . . . . . . . . . . . . . 9 Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res DSF Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res DSF Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res DSF Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 3 . . . . . . . Drone Launches 8 | . . . . . . . . . . 8 . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res DSF Res Turns Passed 1558 | 11 41 33 89 132 49 188 45 79 260 170 8 80 373 Spaces Moved 2240 | 21 81 57 156 159 97 395 20 86 412 347 16 106 287 Core 777 | 21 81 57 156 159 49 . . . . 30 16 92 116 Treads 83 | . . . . . . . . . . . . . 83 Legs 13 | . . . . . . . . . . . . . 13 Wheels . | . . . . . . . . . . . . . . Hover 492 | . . . . . . . . 57 346 . . 14 75 Flight 875 | . . . . . 48 395 20 29 66 317 . . . Fastest Speed 35 | 50 50 50 50 50 40 40 40 40 40 35 50 50 50 Average Speed 55 | 50 50 50 50 80 45 40 40 61 56 40 50 52 90 Slowest Speed 225 | 50 50 50 50 100 50 40 40 80 150 100 50 70 225 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . 1 . . . 4 19 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 20 | 3 23 22 27 23 6 45 6 4 19 18 1 83 11 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . . Known Exits Taken 4 | . . . . 1 . . . . 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . . . . . Scrap Searched 2 | . . . . . . 2 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 3 | . . . . . . . . . . . . . 3 Melee . | . . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . . . . . 3 AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res DSF Res Total 2496 | 20 80 61 165 162 101 425 56 109 432 354 15 129 387 Wait 125 | . . . . . . 24 37 14 3 1 . . 46 Move 2186 | 20 80 56 155 158 95 394 19 85 404 313 15 105 287 Hop 19 | . . . . . 1 . . . 4 14 . . . Pick Up 34 | . . 1 3 2 . 4 . 1 5 7 . 3 8 Fast Attach 28 | . . . 2 . 1 1 . 4 5 7 . 1 7 Attach 29 | . . 1 . 2 1 1 . 3 4 5 . 3 9 Detach 3 | . . 1 . . 1 . . . . . . 1 . Swap 2 | . . . . . . . . 1 . . . . 1 Drop 18 | . . . 1 . . 1 . 1 1 3 . . 11 Fire 5 | . . . . . . . . . . . . . 5 Melee . | . . . . . . . . . . . . . . Ram 27 | . . 2 4 . 2 . . . 6 . . . 13 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . 16 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . 4 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x4 / Ext) -3/Research -3/DSF -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 12 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Discovered new exit (range 16) 53 | -10/Materials | Entered Mines 66 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 67 | -10/Mines | Found Prototype Device 68 | -10/Mines | Identified Exp. Sensor Array 81 | -10/Mines | Discovered new exit (range 10) 86 | -10/Mines | Entered Materials 86 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 97 | -9/Materials | Identified exit to Mines 158 | -9/Materials | Discovered new exit (range 16) 175 | -9/Materials | Entered another Materials area 175 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 279 | -8/Materials | Core integrity fell below 50% 287 | -8/Materials | Identified exit to Factory 307 | -8/Materials | Entered Factory 307 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 329 | -7/Factory | Build established: Mutant 347 | -7/Factory | Discovered new exit (range 16) 356 | -7/Factory | Entered Lower Caves 421 | -7/Lower Caves | Learned Factory stockpile data 427 | -7/Lower Caves | Learned 4 Factory zone layouts 437 | -7/Lower Caves | Learned location of Armory (-4) 535 | -7/Lower Caves | Discovered new exit (range 15) 544 | -7/Lower Caves | Entered another Lower Caves area 544 | -7/Lower Caves | Discovered new exit (range 12) 589 | -7/Lower Caves | Entered Factory 589 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 652 | -6/Factory | Discovered new exit (range 18) 668 | -6/Factory | Entered another Factory area 668 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 788 | -5/Factory | Identified exit to Factory 928 | -5/Factory | Entered another Factory area 928 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 929 | -4/Factory | Identified exit to Extension 931 | -4/Factory | Lost 12 parts (4p4n4u) 1025 | -4/Factory | Spotted B-86 Titan 1079 | -4/Factory | Core integrity fell below 50% 1085 | -4/Factory | Spotted B-86 Titan 1091 | -4/Factory | Identified exit to Research 1098 | -4/Factory | Entered Research 1098 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1106 | -3/Research | Identified exit to DSF 1106 | -3/Research | Entered DSF 1118 | -3/DSF | Lost 16 parts (9n7u) 1131 | -3/DSF | Additional patrols routed to DSF 1178 | -3/DSF | Discovered new exit (range 11) 1185 | -3/DSF | Identified exit to Research 1186 | -3/DSF | Entered Research 1186 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1318 | -2/Research | Fabricated Enh. Nova Cannon (x1) 1341 | -2/Research | Spotted B-90 Cyclops 1512 | -2/Research | Lost 4 parts (1p2n1u) 1536 | -2/Research | Core integrity fell below 50% 1556 | -2/Research | Core integrity fell below 20% 1559 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 01550_ Knocked back. 01551_ Slammed into X-82 Rainmaker. 01551_ Destabilizing: System corrupted (+2). 01552_ Slammed into X-82 Rainmaker. 01552_ Hdn. Centrium Leg broken. 01552_ Destabilizing: Short circuit. 01553_ Knocked back. 01553_ Slug penetrates H-81 Overseer. 01554_ Penetrated by Slug. 01554_ Terminal disabled. 01555_ Slug penetrates Wall. 01555_ Broken Hdn. Centrium Leg destroyed. 01555_ Slug penetrates Wall. 01555_ Penetrated by Slug. 01556_ Knocked back. 01556_ Slug penetrates H-81 Overseer. 01557_ Slug penetrates Wall. 01558_ Knocked back. 01558_ Acquired 12 matter. 01559_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????T???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #?????????????????????## | | ????????????????????????# #????????????########?# | | ????????????????????????# #????????????# #?# | | ????????????????????????# #????????????# #?#[ | | ????????????????????????#@#????????????# #?# | | ????????????????????????# #????????????# #?# | | ????????????????????????# #????????????# #?#! | | ????????????????????????# #????????????# #?# | | ??????????????????????### ###???###+#######+###?# | | ??????????????????????# ##### #?# #### | | ?????????????????????## "" ### T" | | ??????????????????+ hh H % "" | | ??????????????????##### ### | | ??????????????????????# ##### #?# #### | | ??????????????????????###+###???#######?#######??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????! | | ????????????????????????????????????????????????#! | | ????????????????????????????????????????????????#! | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????#? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 57 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 20 Armor Coverage 150 Resistance: KI 20 Utility Shielding 66 Evasion (%) 63 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Nova Cannon | x1 | -2/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed AlloySkeletonNullifier Manual? 0 Play Time 00:32:50 Cumulative 19.7 hours Start 2022.07.08 @ 13:51:51 End 2022.07.08 @ 14:22:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 33 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1afc47b8-76fb-4bff-9916-52871abff9b6