Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.30 @ 15:06:43 Player: zapruda Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (118) 590 Value Destroyed (3386) 3386 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (489) 489 TOTAL SCORE: 6485 Bonus ------- High Alert Combat Kills 489 Cogmind --------- Core Integrity 0/550 Matter 3/300 Energy 160/160 System Corruption 2% Temperature Hot (241) Movement Hovering (66) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Medium Treads Aerolev Unit Aerolev Unit > --- UTILITY (4) ------ Improved Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Precision Beam Rifle Assault Cannon > --- INVENTORY (5) ---- Deuterium Engine Machine Analyzer Improved Signal Interpreter Precision Beam Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Cooling System Improved Targeting Computer Advanced Targeting Computer Medium Reactive Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Nuclear Core Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating Rocket Launcher [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Improved Targeting Computer Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 94 | . 6 29 51 8 Power 9 | . . 6 3 . Engine 5 | . . 5 . . Core 4 | . . 1 3 . Reactor . | . . . . . Propulsion 33 | . 2 11 18 2 Treads 8 | . . . 8 . Leg . | . . . . . Wheel 11 | . . 8 3 . Hover 7 | . 2 2 1 2 Flight 7 | . . 1 6 . Utility 23 | . 3 4 16 . Device 5 | . 1 . 4 . Storage 4 | . 1 3 . . Processor 5 | . 1 . 4 . Hackware 3 | . . 1 2 . Protection 6 | . . . 6 . Artifact . | . . . . . Weapon 29 | . 1 8 14 6 Energy Gun 11 | . . 1 7 3 Energy Cannon 1 | . . . 1 . Ballistic Gun 8 | . 1 3 4 . Ballistic Cannon 3 | . . 1 . 2 Launcher 3 | . . . 2 1 Special Weapon . | . . . . . Impact Weapon 3 | . . 3 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 11 | . . 2 7 2 Corrupted Parts 3 | . 3 . . . System Corruption 6 | . 6 . . . Parts Lost 25 | . . 9 14 2 Power 6 | . . 4 2 . Propulsion 11 | . . 4 6 1 Utility 4 | . . . 4 . Weapon 4 | . . 1 2 1 Highest Loss Streak 3 | . . 3 3 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 92 96 90 91 Engine 5 | . 14 8 2 . Core 4 | . . 1 6 9 Treads 8 | . . . 16 15 Leg 1 | . 26 . . . Wheel 18 | . . 35 7 . Hover 2 | . 1 1 . 14 Flight 4 | . . 4 5 . Device 3 | . . . 6 . Storage 6 | . 20 11 2 . Processor 11 | . . 7 15 18 Hackware 3 | . . 3 2 9 Protection 3 | . . . 6 7 Energy Gun 6 | . 21 3 9 3 Ballistic Gun 6 | . 6 8 5 1 Ballistic Cannon 2 | . . 3 . 8 Impact Weapon 2 | . . 6 . . Naked Turns . | . . . . . Heaviest Build 41 | 11 15 36 41 22 Greatest Support 112 | 20 20 48 112 96 Greatest Overweight (x) 6 | . . 1 6 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 5 Average Capacity 9 | 8 7 11 8 5 Most Carried 15 | 6 8 15 15 5 Average Carried 7 | 6 7 9 6 4 Final Capacity 15 | 8 5 15 5 5 Final Carried 14 | 6 5 14 5 4 Class Distribution -------------------- 80% | Mutant 10% | Scavenger-Mutant 5% | Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Jun Mat Mat Mat Sto Matter Collected 1792 | 200 . 698 869 25 Remotely . | . . . . . Salvage Created 4755 | . 74 1611 2699 371 Parts 264 | . 5 92 141 26 Haulers Intercepted 12 | . 1 4 6 1 Recyclers Shooed 4 | . . 1 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Combat Hostiles Destroyed 77 | . . 29 40 8 Melee 4 | . . 4 . . Guns 48 | . . 14 33 1 Cannons 9 | . . 6 . 3 AOE 11 | . . 1 6 4 Classes Destroyed 14 | . 2 7 5 . Worker 6 | . . 3 3 . Builder 2 | . . . 2 . Hauler 12 | . 1 4 6 1 Recycler 7 | . . 2 4 1 Mechanic 1 | . . 1 . . Operator 5 | . . 4 1 . Watcher 8 | . 1 3 4 . Swarmer 11 | . . 4 7 . Grunt 38 | . . 16 17 5 Duelist 2 | . . . 2 . Protector 1 | . . . 1 . Sentry 22 | . . 9 10 3 Specialist 2 | . . . 2 . Hunter 1 | . . . 1 . Best Kill Streak 13 | . 1 6 13 3 Combat Bots Only 7 | . . 4 7 3 Max Kills in Single Turn 5 | . 1 3 5 2 Gunslinging 1 | . . . 1 . Exploded 4 | . . 1 4 2 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Sto Damage Taken 5117 | . 9 1607 3071 430 Core 906 | . . 353 502 51 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 251 | . . 67 184 . Core Remaining (%) 70 | 100 100 11 . . Volleys Fired 294 | . 4 99 148 43 Largest 2 | . 2 2 2 2 Hottest 122 | . 80 95 122 105 Shots Fired 536 | . 8 183 289 56 Gun 440 | . 8 127 284 21 Cannon 83 | . . 56 . 27 Launcher 13 | . . . 5 8 Special . | . . . . . Kinetic 281 | . 3 131 116 31 Thermal 210 | . 1 24 168 17 Explosive 13 | . . . 5 8 Electromagnetic 32 | . 4 28 . . Robot Hit Streak 23 | . 7 7 23 13 Robot Miss Streak 5 | . . 5 3 2 Penetration Max . | . . . . . Secondary Targets 7 | . . 2 5 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 412 | . 7 148 217 40 Core Hits 171 | . 3 55 93 20 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 7 | . . 6 1 . Critical Strikes 28 | . . 10 15 3 Burn 16 | . . 2 13 1 Destroy 2 | . . 1 1 . Blast 4 | . . 2 . 2 Smash 6 | . . 5 1 . Melee Attacks 52 | . . 49 3 . Impact 52 | . . 49 3 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 8 | . . 8 . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . 1 . . Damage Inflicted 9596 | . 134 3549 4715 1198 Guns 5475 | . 89 1070 3991 325 Cannons 1092 | . . 689 . 403 Explosions 1176 | . 45 205 456 470 Melee 1853 | . . 1585 268 . Ramming . | . . . . . Kinetic 3052 | . 25 1169 1401 457 Thermal 3389 | . 45 483 2590 271 Explosive 926 | . . . 456 470 Electromagnetic 376 | . 64 312 . . Impact 1853 | . . 1585 268 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . 7 . . 2 Average Corruption 1 | . 1 . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . 1 . . 2 Message Errors 1 | . . . . 1 Matter Fused 1 | . 1 . . . Parts Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 525 | . . 414 109 2 Projectiles 10 | . . 10 . . Explosions 67 | . . 41 24 2 Melee 448 | . . 363 85 . Knockbacks 19 | . . 13 . 6 Impact 5 | . . 5 . . Kinetic 13 | . . 7 . 6 Secondary 1 | . . 1 . . Self-Inflicted Damage 112 | . 9 31 45 27 Shots 5 | . 1 2 1 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 406 | . 52 406 335 363 Average Temperature 102 | . 27 122 87 104 Received Heat Transfer 2442 | . . 678 1512 252 Effects 9 | . . 4 4 1 Energy Bleed 6 | . . 4 1 1 Interference 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Fried 12 | . 1 11 . . Impact Corruptions 23 | . . 17 6 . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 15 | . . . 14 1 Heat Transferred 7472 | . 50 1151 5605 666 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 2 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Peak Influence 1050 | . 53 599 1050 614 Initial 416 | . . 22 217 416 Average 452 | . 19 353 578 484 Maximum Alert Level 3 | . . 2 3 2 Low Security (%) 10 | 100 100 15 . . Level 1 29 | . . 39 25 17 Level 2 47 | . . 44 46 82 Level 3 12 | . . . 27 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 19 | . . 5 13 1 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 6 | . . 4 2 . Assault 2 | . . 1 1 . Garrison 9 | . . . 9 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Distress Signals 11 | . . 5 4 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 118 | . 1 48 56 13 Peak Tracking Total 7 | . 1 6 7 3 Tactical Retreats 8 | . . 4 4 . Traps | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Jun Mat Mat Mat Sto Machines Disabled 3 | . 1 . 1 1 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Machines Accessed 17 | . 1 7 8 1 Terminals 10 | . 1 4 4 1 Fabricators . | . . . . . Repair Stations 3 | . . 1 2 . Recycling Units 1 | . . . 1 . Scanalyzers 3 | . . 2 1 . Garrison Access . | . . . . . Total Hacks 64 | . 3 30 25 6 Successful 35 | . 2 17 12 4 Failed 29 | . 1 13 13 2 Catastrophic 7 | . . 4 2 1 Database Lockouts . | . . . . . Manual 15 | . 3 7 1 4 Terminals 27 | . 3 9 9 6 Fabricators . | . . . . . Repair Stations 14 | . . 3 11 . Recycling Units 1 | . . . 1 . Scanalyzers 22 | . . 18 4 . Garrison Access . | . . . . . Terminal Hacks 9 | . 2 1 2 4 Level Access Points 1 | . 1 . . . Branch Access Points 3 | . 1 1 1 . Emergency Access Points 2 | . . . 1 1 Alert Level 2 | . . . . 2 Unreport Threat 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . 2 5 . Scan Component 4 | . . 1 3 . Repair 3 | . . 1 2 . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 18 | . . 14 4 . Insert Component 8 | . . 6 2 . Analyze 10 | . . 8 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . . 7 7 1 Full Trace Events 4 | . . . 3 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 8 | . . 6 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 1 2 . Time 92 | . . 16 76 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . 9 . Parts Scanalyzed 8 | . . 6 2 . Part Schematics Acquired 8 | . . 6 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Jun Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Jun Mat Mat Mat Sto Turns Passed 3962 | 3 171 1615 1783 390 Spaces Moved 2522 | 3 114 1163 1039 203 Core . | . . . . . Treads 660 | . . . 513 147 Legs 116 | 3 113 . . . Wheels 1351 | . . 1098 253 . Hover 122 | . 1 65 . 56 Flight 273 | . . . 273 . Fastest Speed 26 | 120 56 48 26 66 Average Speed 102 | 120 119 88 109 135 Slowest Speed 455 | 120 120 120 455 210 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 2 33 72 67 46 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 7 | . . . . 7 Terrain Destroyed 103 | . . 8 50 45 Melee . | . . . . . Projectile 6 | . . 3 . 3 AOE 97 | . . 5 50 42 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Total 3305 | 2 144 1490 1405 264 Wait 189 | . 1 92 96 . Move 2518 | 2 113 1162 1038 203 Hop . | . . . . . Pick Up 79 | . 10 36 31 2 Fast Attach 28 | . . 7 16 5 Attach 38 | . 2 11 24 1 Detach . | . . . . . Swap 28 | . 4 11 11 2 Drop 80 | . 10 24 38 8 Fire 294 | . 4 99 148 43 Melee 51 | . . 48 3 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / Min x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 2) 4 | -11/Junkyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 11) 149 | -10/Materials | Identified exit to Mines 149 | -10/Materials | Identified exit to Materials 175 | -10/Materials | Entered another Materials area 175 | -9/Materials | Evolved 2 slots: Propulsion x2 273 | -9/Materials | Lost 3 parts (3n) 303 | -9/Materials | Build established: Mutant 562 | -9/Materials | Identified exit to Mines 837 | -9/Materials | Discovered new exit (range 10) 884 | -9/Materials | Identified exit to Materials 999 | -9/Materials | Core integrity fell below 50% 1330 | -9/Materials | Repaired Arm. Wheel 1557 | -9/Materials | Core integrity fell below 20% 1744 | -9/Materials | Discovered exit to Materials (range 5) 1775 | -9/Materials | First assault squad dispatched 1790 | -9/Materials | Entered another Materials area 1790 | -8/Materials | Evolved 2 slots: Utility x2 2035 | -8/Materials | Garrison activated, responded to threat 2303 | -8/Materials | Lost 3 parts (1n1u1w) 2397 | -8/Materials | Repaired Cooling System 2488 | -8/Materials | Identified exit to Storage 2590 | -8/Materials | First assault squad dispatched 2659 | -8/Materials | Core integrity fell below 50% 2659 | -8/Materials | Garrison activated, responded to threat 2713 | -8/Materials | Core integrity fell below 20% 3071 | -8/Materials | Garrison activated, responded to threat 3104 | -8/Materials | Destroyed 7 combat bots 3270 | -8/Materials | Repaired Med. Treads 3362 | -8/Materials | Discovered new exit (range 3) 3497 | -8/Materials | Build established: Scavenger-Mutant 3573 | -8/Materials | Entered Storage 3931 | -8/Storage | Build established: Mutant 3963 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03898_ The floor emits a surge of raw power. 03898_ System corrupted (+2). 03899_ System corrupted: Rocket Launcher fused. 03906_ Acquired 3 matter. 03907_ Y-45 Defender destroyed. 03910_ Acquired 5 matter. 03924_ K-01 Serf knocked back. 03937_ Rocket Launcher destroyed. 03945_ Critical hit (Burn: +37). 03958_ QB>SDU3W6M RMBH5AOZJULAWE 03958_ G-47 Trooper heat spikes uncontrollably. 03959_ G-47 Trooper heat short circuits Imp. Heat Sink. 03959_ G-47 Trooper overheating. 03960_ G-47 Trooper heat damages core (-8). 03960_ G-47 Trooper overheating. 03961_ G-47 Trooper heat spikes uncontrollably. 03961_ G-47 Trooper overheating. 03961_ Melted Aluminum Leg. 03962_ G-47 Trooper overheating. 03963_ G-47 Trooper heat spikes uncontrollably. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????????????????????????#########?????? | | ???????????????????????????????????# """"" #?????? | | ???????????????????????????????????# """"" ####### | | ??????????????????????????????????## """"" ## | | ??????????????????????????????????# ## | | ???????????????????????????????????#* ! %* ## | | ???????????????????????????????????#####+#### | | ??????????????????????????????###?????#[! ### | | ?????????????????????????????? [ ?????# T | | ?????????????????????????????? [?????# ### | | ?????????????????????????????? ?????## ##?###### | | ?????????????????????????????? ??????# #??????## | | ????????????????????????????##" "##????# #?##### # | | ????????????????????????????#T #????# #?# | | ?????????????????????????????# ?????# #?# """" | | ??????????????##/#####;########/######## ### """" | | ?????????? a g @ Ya # """" | | ?????????? + """" | | ?????????? a % # | | ???????????#######;######################### % | | ???????????????????????????????????????????# | | ???????????????????????????????????????????####### | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ?????????????????????????????????################ | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ?????????????????????????????????????#######+##+## | | ???????????????????????????????????????# | | ???????????????????????????????????????# """"" | | ???????????????????????????????????????# """"" | | ???????????????????????????????????????# """"" | | ???????????????????????????????????????#! | | ?????????????????????????????#?#? ?????###+####### | | ?????????????????????????????# #??????# #?????? | | ?????????????????????????????# ??????# #?????? | | ????????????????????????????## ?????# #?????? | | ????????????????????????????? ?????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Propulsion Shielding 33 Evasion (%) 64 Targeting Accuracy 14 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Imp. Ion Engine | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Hcp. Battery | -9/Materials | Scanalyzed Machine Analyzer | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniTacticalModule Manual? 0 Play Time 00:44:48 Cumulative 92.6 hours Start 2023.11.30 @ 14:23:02 End 2023.11.30 @ 15:06:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 54 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d261cb8-6e83-43ee-b85d-d867d6160c1c