Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.11.17 @ 17:50:52 // Halloween2020/ForbiddenLore Player: 1Q84 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (27) 135 Value Destroyed (899) 899 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1166) 1166 TOTAL SCORE: 5940 Bonus ------- Follower Combat Kills 181 Entered Garrisons 200 Used RIF Installer 500 Met Imprinter 300 Friendly Fire -15 Cogmind --------- Core Integrity 683/850 Matter 163/300 Energy 260/260 System Corruption 0% Temperature Cool (0) Movement Walking (153) Ox1 Location -6/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core Cold Fusion Reactor > --- PROPULSION (4) --- Improved Titanium Leg Flexi-carbon Leg Armored Leg > --- UTILITY (8) ------ Medium Storage Unit Large Storage Unit Large Storage Unit Advanced Signal Interpreter Tactical Coordination Suite > --- WEAPON (2) ------- Mini Grenade Launcher Shock Maul > --- INVENTORY (20) --- Carbon-fiber Leg Makeshift Leg Heat Sink Weight Redist. System Terrain Scanner Makeshift Terrain Scanner Transmission Jammer Makeshift Transmission Jammer Improved System Shield Relay Coupler [Programmer] (100) Relay Coupler [Programmer] (102) Relay Coupler [Programmer] (71) Relay Coupler [Programmer] (133) Relay Coupler [Programmer] (83) Hacking Drone Bay (1/1) Heavy Beamcaster Advanced Beam Cannon Advanced Beam Cannon Heavy Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Cold Fusion Reactor > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Armored Leg Myomer Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Tactical Coordination Suite Advanced ECM Suite > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster > --- INVENTORY -------- Carbon-fiber Leg Makeshift Leg Heat Sink Weight Redist. System Terrain Scanner Makeshift Terrain Scanner Makeshift Transmission Jammer Improved System Shield Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Hacking Drone Bay Advanced Beam Cannon Advanced Beam Cannon Mini Grenade Launcher Heavy Missile Launcher Heavy Missile Launcher [Rating: 72] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Protection Insulated Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Shock Maul Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Gar Slots Evolved 9 | . 1 . 2 . . . 6 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . . . . 2 . Utility 6 | . 1 . 2 . . . 3 . Weapon . | . . . . . . . . . Parts Attached 39 | 7 2 . 7 . 8 2 13 . Power 6 | 1 . . . . 1 1 3 . Engine 3 | 1 . . . . 1 . 1 . Core 2 | . . . . . . 1 1 . Reactor 1 | . . . . . . . 1 . Propulsion 11 | 2 1 . 3 . 2 . 3 . Treads . | . . . . . . . . . Leg 11 | 2 1 . 3 . 2 . 3 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 13 | 2 1 . 3 . 3 . 4 . Device 7 | 1 . . 2 . 2 . 2 . Storage 3 | 1 1 . . . 1 . . . Processor 2 | . . . 1 . . . 1 . Hackware . | . . . . . . . . . Protection 1 | . . . . . . . 1 . Artifact . | . . . . . . . . . Weapon 9 | 2 . . 1 . 2 1 3 . Energy Gun 4 | 1 . . 1 . 1 . 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | 1 . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . . 1 . 1 . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 . 2 . Parts Lost 10 | . . . 4 . . 1 4 1 Power 2 | . . . 1 . . 1 . . Propulsion 2 | . . . 1 . . . 1 . Utility 3 | . . . . . . . 2 1 Weapon 3 | . . . 2 . . . 1 . Highest Loss Streak 3 | . . . 3 . . 1 2 1 Average Slot Usage (%) 91 | . 87 100 94 80 87 99 86 80 Engine 7 | . 12 12 9 . 6 7 . . Core 1 | . . . . . . 2 5 6 Leg 21 | . 25 25 19 20 20 20 22 18 Device 14 | . 12 12 19 20 13 10 16 11 Storage 22 | . 12 25 20 20 26 30 18 18 Processor 6 | . . . 7 10 10 10 6 6 Energy Gun 9 | . 12 12 9 10 9 10 2 . Ballistic Gun 5 | . 12 12 9 . . 9 . . Naked Turns . | . . . . . . . . . Heaviest Build 73 | 18 34 34 36 29 61 62 73 67 Greatest Support 81 | 20 20 20 26 23 45 45 81 56 Greatest Overweight (x) 1 | 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . 1 . 1 Largest Inventory Capacity 20 | 8 14 14 14 14 20 20 20 20 Average Capacity 15 | 6 8 14 14 14 17 20 20 20 Most Carried 20 | 1 5 6 10 9 20 20 20 20 Average Carried 12 | . 2 5 7 9 14 19 19 20 Final Capacity 20 | 8 14 14 14 14 20 20 20 20 Final Carried 20 | 1 5 6 9 9 20 20 20 20 Class Distribution -------------------- 89% | Hacker-Mutant 10% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Skirmisher | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Gar Matter Collected 686 | 171 162 13 104 . 77 91 68 . Remotely . | . . . . . . . . . Salvage Created 1035 | . 297 9 572 . . 67 90 . Parts 62 | . 13 . 41 . . 1 7 . Haulers Intercepted 2 | . 2 . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Gar Combat Hostiles Destroyed 25 | . 5 1 12 . . 2 5 . Melee 1 | . . . . . . . 1 . Guns 20 | . 5 1 12 . . 2 . . AOE 3 | . . . . . . . 3 . Classes Destroyed 6 | . 3 1 2 . . . . . Hauler 2 | . 2 . . . . . . . Watcher 1 | . . . 1 . . . . . Swarmer 8 | . 1 . 2 . . 1 4 . Grunt 10 | . 4 . 5 . . 1 . . Sentry 6 | . . . 5 . . . 1 . Assembled 1 | . . 1 . . . . . . Best Kill Streak 3 | . 2 1 2 . . 1 3 . Combat Bots Only 3 | . 2 1 2 . . 1 3 . Max Kills in Single Turn 1 | . 1 1 1 . . 1 1 . Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . 1 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Gar Damage Taken 2051 | . 134 9 522 . . 333 762 291 Core 332 | . 9 . 92 . . 64 136 31 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 85 | 100 . 96 . . . 61 . . Volleys Fired 92 | . 19 1 41 . . 22 9 . Largest 2 | . 2 2 2 . . 2 2 . Hottest 111 | . 70 70 70 . . 101 111 . Shots Fired 148 | . 38 2 66 . . 31 11 . Gun 140 | . 38 2 66 . . 31 3 . Cannon . | . . . . . . . . . Launcher 8 | . . . . . . . 8 . Special . | . . . . . . . . . Kinetic 69 | . 19 1 33 . . 16 . . Thermal 39 | . 19 1 1 . . 15 3 . Explosive 8 | . . . . . . . 8 . Electromagnetic 32 | . . . 32 . . . . . Robot Hit Streak 31 | . 18 7 31 . . 23 26 . Robot Miss Streak 2 | . 1 . 1 . . 2 . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 148 | . 32 1 59 . . 28 14 14 Core Hits 52 | . 14 1 21 . . 7 6 3 Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 26 | . . . . . . . 12 14 Impact 26 | . . . . . . . 12 14 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2983 | . 382 13 1037 . . 524 690 337 Guns 1706 | . 375 13 794 . . 524 . . Cannons . | . . . . . . . . . Explosions 681 | . . . 243 . . . 438 . Melee 589 | . . . . . . . 252 337 Ramming 7 | . 7 . . . . . . . Kinetic 666 | . 161 . 330 . . 175 . . Thermal 832 | . 214 13 256 . . 349 . . Explosive 438 | . . . . . . . 438 . Electromagnetic 451 | . . . 451 . . . . . Impact 589 | . . . . . . . 252 337 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 99 | . . . 58 . . . 41 . Projectiles . | . . . . . . . . . Explosions 65 | . . . 58 . . . 7 . Melee 34 | . . . . . . . 34 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 94 | . . . 94 . . . . . Shots 2 | . . . 2 . . . . . Rammed . | . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . Kicked 2 | . 2 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 349 | . 147 9 63 . . 349 62 . Average Temperature 77 | . 44 6 20 . . 160 29 . Received Heat Transfer 954 | . 108 . 255 . . 171 246 174 Effects 4 | . . . . . . 4 . . Shutdowns 1 | . . . . . . 1 . . Interference 3 | . . . . . . 3 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . Impact Corruptions 2 | . . . . . . . 2 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 1 . . . . 2 . . Heat Transferred 1458 | . 629 37 237 . . 555 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Gar Peak Influence 240 | . 149 3 240 66 . . 126 77 Initial 66 | . . . . 66 . . . 62 Average 52 | . 66 2 82 66 . . 29 67 Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 97 | 100 100 100 93 100 . . 100 100 Level 1 2 | . . . 6 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 2 | . . . 1 . . . 1 . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 1 | . . . 1 . . . . . Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Gar Distress Signals 4 | . . . 4 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 54 | . 12 4 21 . . 8 8 1 Peak Tracking Total 14 | . 3 14 3 . . 5 3 1 Tactical Retreats 5 | . 1 1 1 . . 1 1 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Gar Traps Triggered 4 | . 1 . 2 . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 10 | . 4 . 6 . . . . . Reused 2 | . . . 2 . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Gar Machines Disabled 4 | . 1 . 2 . . . 1 . Max in Single Turn 2 | . 1 . 2 . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Gar Machines Accessed 19 | . 8 1 7 . 1 . 2 . Terminals 15 | . 8 1 6 . . . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 41 | . 16 1 15 . 5 . 4 . Successful 34 | . 14 1 11 . 5 . 3 . Failed 7 | . 2 . 4 . . . 1 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 27 | . 14 1 12 . . . . . Terminals 30 | . 16 1 13 . . . . . Fabricators . | . . . . . . . . . Repair Stations 5 | . . . 2 . . . 3 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 17 | . 8 1 3 . 5 . . . Part Schematic 5 | . . . . . 5 . . . Prototype ID Bank 2 | . 2 . . . . . . . Level Access Points 1 | . . . 1 . . . . . Branch Access Points 2 | . 1 . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . Locate Traps 2 | . 1 1 . . . . . . Reprogram Traps 2 | . 1 . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . 2 . Scan Component 2 | . . . 1 . . . 1 . Repair 2 | . . . 1 . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 12 | . 6 . 6 . . . . . Terminals 12 | . 6 . 6 . . . . . Track 6 | . 3 . 3 . . . . . Botnet 3 | . 1 . 2 . . . . . Operators 3 | . 2 . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 7 1 5 . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . 1 . . . 1 . Time 99 | . . . 80 . . . 19 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Gar Used RIF Installer 1 | . . . . . . . . 1 Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Gar Total Allies 3 | . . . . . 3 . . . Largest Group 3 | . . . . . 3 3 . . Highest-Rated Group 84 | . . . . . 84 84 . . Highest-Rated Ally 31 | . . . . . 31 31 . . Total Orders . | . . . . . . . . . Ally Attacks 18 | . . . . . . 18 . . Total Damage 331 | . . . . . . 331 . . Kills 5 | . . . . . . 5 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Gar Turns Passed 5954 | 61 859 470 1028 169 1633 853 790 91 Spaces Moved 3596 | 43 613 308 525 106 1036 496 433 36 Core 6 | 6 . . . . . . . . Treads . | . . . . . . . . . Legs 3590 | 37 613 308 525 106 1036 496 433 36 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 150 150 150 130 160 122 153 Average Speed 145 | 116 121 150 150 150 155 160 132 153 Slowest Speed 160 | 120 150 150 150 150 160 160 160 153 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 3 92 59 67 26 88 62 13 13 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 6 | . . . . . 3 3 . . Spaces Dug 2 | . . . . . . . 2 . Terrain Destroyed 61 | . . . 22 . . . 39 . Melee 2 | . . . . . . . 2 . Projectile . | . . . . . . . . . AOE 59 | . . . 22 . . . 37 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Gar Total 4118 | 50 686 314 698 116 1063 524 617 50 Wait 331 | . 48 5 119 11 1 4 143 . Move 3589 | 42 612 307 524 105 1035 495 433 36 Hop . | . . . . . . . . . Pick Up 23 | 1 3 1 5 . 10 1 2 . Fast Attach 26 | 7 1 . 3 . 5 1 9 . Attach 7 | . . . 2 . 1 1 3 . Detach 5 | . . . . . 4 . 1 . Swap 6 | . 1 . 2 . 2 . 1 . Drop 11 | . . . 2 . 5 . 4 . Fire 92 | . 19 1 41 . . 22 9 . Melee 26 | . . . . . . . 12 14 Ram . | . . . . . . . . . Kick 2 | . 2 . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low / Gar) -6/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 15) 62 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Evolved 1 slot: Utility x1 194 | -10/Materials | Identified exit to Mines 288 | -10/Materials | Identified exit to Materials 288 | -10/Materials | Discovered exit to Materials (range 12) 310 | -10/Materials | Build established: Hacker-Mutant 438 | -10/Materials | Discovered exit to Materials (range 12) 673 | -10/Materials | Discovered exit to Materials (range 16) 921 | -10/Materials | Entered Mines 951 | -10/Mines | Assembled infested the area 1046 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1049 | -10/Mines | Found Prototype Device 1375 | -10/Mines | Discovered exit to Materials (range 7) 1391 | -10/Mines | Entered Materials 1391 | -9/Materials | Evolved 2 slots: Utility x2 1391 | -9/Materials | Identified Exp. Sensor Array 1625 | -9/Materials | Identified exit to Mines 1625 | -9/Materials | Discovered exit to Mines (range 16) 1921 | -9/Materials | Identified exit to Materials 1921 | -9/Materials | Discovered exit to Materials (range 15) 1954 | -9/Materials | Build established: Hacker-Skirmisher 2182 | -9/Materials | Repaired Exp. Sensor Array 2393 | -9/Materials | Lost 3 parts (1p1n1w) 2419 | -9/Materials | Entered Mines 2455 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2573 | -9/Mines | Discovered exit to Materials (range 6) 2574 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2586 | -9/Mines | Identified exit to Zion 2588 | -9/Mines | Entered Zion 2659 | -7/Zion | Build established: Hacker-Mutant 2674 | -7/Zion | Gained Derelict followers 2692 | -7/Zion | Identified exit to Proximity Caves 2692 | -7/Zion | Discovered exit to Proximity Caves (range 11) 2807 | -7/Zion | Given the Hacking Drone Bay 2817 | -7/Zion | Found Prototype Device 2817 | -7/Zion | Identified Hacking Drone Bay 2916 | -7/Zion | Learned location of Data Miner (-6) 3164 | -7/Zion | Learned Factory emergency access door positions 3242 | -7/Zion | Found Relay Coupler [Programmer] 3245 | -7/Zion | Found Relay Coupler [Programmer] 3250 | -7/Zion | Found Relay Coupler [Programmer] 3253 | -7/Zion | Found Relay Coupler [Programmer] 3256 | -7/Zion | Found Relay Coupler [Programmer] 3381 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4221 | -7/Zion | Entered Proximity Caves 4221 | -6/Proximity Caves | Accompanied by 3 allies 4933 | -6/Proximity Caves | Identified exit to Factory 4933 | -6/Proximity Caves | Discovered exit to Factory (range 13) 5074 | -6/Proximity Caves | Entered Factory 5074 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 5075 | -6/Factory | Identified exit to Lower Caves 5679 | -6/Factory | Repaired Lgt. Nuclear Core 5842 | -6/Factory | Garrison activated, responded to threat 5864 | -6/Factory | Identified exit to Garrison 5864 | -6/Factory | Entered Garrison 5872 | -6/Garrison | Installed Relay Interface Framework 5914 | -6/Garrison | Triggered checkpoint 5955 | -6/Garrison | Self-destructed Last Messages --------------- 05760_ U-05 Engineer builds a Wall. 05800_ K-01 Serf cleans the Fusion Modulator. 05838_ S-27 Virus destroyed. 05838_ K-01 Serf collects debris. 05842_ S-27 Virus calls for garrison reinforcements. 05842_ ALERT: Activating Garrison Access F003. 05842_ K-01 Serf collects debris. 05845_ K-01 Serf cleans the Construction Platform. 05856_ Insulated Plating destroyed. 05859_ Adv. ECM Suite destroyed. 05864_ Connecting with Garrison Access... >>Unlock Access door unlocked. 05864_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 05871_ Initiating installation procedure... 05872_ Relay Interface Framework installed. 05914_ Beams of light sweep through the air. An alarm sounds. 05944_ Exp. Sensor Array destroyed. 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Y #??????????????????#" | | ????????????????????????#@ #??????????????????## | | ????????????????????????### #??????????????????# | | ?????????????????########## #################### | | ????????????????# | | ????????????????# | | ????????????????# | | ????????????????# ############################## | | ????????????????#????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 26 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 3 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Offensive Hacking 20 Item Schematics ----------------- Beamcaster | -7/Zion | Free Barrage Gun | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalImpactClaws Manual? 0 Play Time 00:39:30 Cumulative 90.9 hours Start 2020.11.17 @ 17:06:43 End 2020.11.17 @ 17:50:52 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Halloween2020/ForbiddenLore Game No. 153 Rogue 0 Adventurer 0 Explorer 153 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 66 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b39b0a7b-7a53-4796-80d9-b687807a804b