Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.17 @ 22:50:13 Player: Sparkworm Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (133) 665 Value Destroyed (5246) 5246 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (505) 505 TOTAL SCORE: 9816 Bonus ------- High Alert Combat Kills 505 Cogmind --------- Core Integrity 0/850 Matter 200/300 Energy 50/100 System Corruption 1% Temperature Cool (20) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Fusion Compressor > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- Gatling Laser > --- INVENTORY (5) ---- Armored Leg Energy Well (82) Transmission Jammer Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Cryofiber Web Improved Cooling System Phase Shifter Improved Medium Armor Plating Force Field > --- WEAPON ----------- Heavy Laser Heavy Laser Heavy Particle Cannon Heavy Plasma Cannon > --- INVENTORY -------- Advanced Heat Sink Energy Well Transmission Jammer Hardlight Generator Remote Datajack [Rating: 69] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Energy Well Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . . 1 . . . 1 Utility 3 | . . . . . 1 1 1 Weapon 2 | . . . 1 . 1 . . Parts Attached 119 | 7 1 7 3 22 31 16 32 Power 18 | 1 . 2 1 3 3 2 6 Engine 10 | 1 . 1 1 3 3 . 1 Core 8 | . . 1 . . . 2 5 Reactor . | . . . . . . . . Propulsion 36 | 2 . . 2 7 6 3 16 Treads 6 | . . . . 6 . . . Leg 16 | . . . . . 4 1 11 Wheel 11 | 2 . . . . 2 2 5 Hover 3 | . . . 2 1 . . . Flight . | . . . . . . . . Utility 28 | 1 1 2 . 4 10 5 5 Device 16 | 1 . 2 . 1 6 3 3 Storage 2 | . . . . . 1 . 1 Processor . | . . . . . . . . Hackware 1 | . . . . . 1 . . Protection 9 | . 1 . . 3 2 2 1 Artifact . | . . . . . . . . Weapon 37 | 3 . 3 . 8 12 6 5 Energy Gun 17 | 1 . 1 . 4 6 2 3 Energy Cannon 6 | . . . . . 2 3 1 Ballistic Gun 6 | 2 . 1 . 3 . . . Ballistic Cannon 2 | . . . . 1 . 1 . Launcher 3 | . . 1 . . 2 . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 25 | . . 4 1 5 3 2 10 Power 3 | . . 1 . . . . 2 Propulsion 6 | . . 1 . 3 1 . 1 Utility 9 | . . 1 . 1 2 1 4 Weapon 7 | . . 1 1 1 . 1 3 Highest Loss Streak 8 | . . 2 1 2 1 1 8 To Critical Strikes 2 | . . 2 . . . . . Average Backups 4 | . 4 4 3 4 4 4 4 Power . | . 1 1 1 1 . . . Propulsion . | . . . 1 . . . . Utility 2 | . . 1 1 1 2 4 3 Weapon . | . 2 1 . . . . . Tool/Special . | . . . . . . . . Unused Backups 15 | . . 3 . 3 5 1 3 Power 1 | . . 1 . . . . . Propulsion 3 | . . . . 1 2 . . Utility 5 | . . . . . 1 1 3 Weapon 6 | . . 2 . 2 2 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 93 | . 96 89 71 91 94 97 93 Engine 5 | . 14 11 . 8 9 . 1 Core 5 | . . 2 10 2 . 13 11 Treads 4 | . . . . 19 6 . . Leg 13 | . . . . . 16 20 17 Wheel 4 | . 28 19 10 . 2 1 5 Hover 1 | . . . 1 8 . . . Device 19 | . 14 16 22 16 15 28 22 Protection 5 | . 11 11 . 4 7 1 5 Energy Gun 10 | . 14 11 5 10 15 4 10 Energy Cannon 7 | . . . . . 10 6 12 Ballistic Gun 3 | . 14 12 11 10 2 . . Ballistic Cannon 2 | . . . . 9 1 4 . Launcher 1 | . . 2 10 . . 7 . Slashing Weapon 3 | . . . . . 5 7 1 Peak Build Rating 69 | 6 7 12 16 18 38 46 69 Average Rating 35 | 3 6 10 13 13 31 43 60 On Entrance 16 | . 6 7 12 14 13 34 45 Naked Turns 20 | . . . . . . . 20 Heaviest Build 64 | 7 10 15 18 21 42 42 64 Greatest Support 68 | 20 20 20 13 60 60 44 68 Greatest Overweight (x) 19 | . . 1 1 5 2 1 19 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 4 5 5 5 5 Average Carried 4 | 1 4 4 3 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 3 3 5 5 5 3 Class Distribution -------------------- 33% | Tank 25% | Scavenger-Tank 18% | Gunner 13% | Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Tank | -9/Storage Scavenger-Tank | -8/Materials Gunner | -7/Factory Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Matter Collected 2508 | 290 . 185 33 770 518 405 307 Remotely . | . . . . . . . . Salvage Created 5196 | 33 . 220 173 1197 1437 540 1596 Parts 265 | 4 . 20 6 62 88 18 67 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Combat Hostiles Destroyed 113 | 1 . 11 3 27 28 16 27 Melee 12 | . . . . . 5 6 1 Guns 47 | 1 . 11 2 16 13 . 4 Cannons 37 | . . . . 11 9 . 17 AOE 14 | . . . 1 . 1 9 3 Classes Destroyed 17 | 1 . 1 2 2 5 4 2 Worker 4 | . . . . 1 . . 3 Builder 4 | . . . . . 1 . 3 Tunneler 1 | . . . . . . 1 . Recycler 4 | . . . . . 1 1 2 Mechanic 1 | . . . . . . 1 . Operator 1 | . . . . . 1 . . Watcher 5 | . . . 3 . 2 . . Swarmer 21 | . . 9 . . 3 3 6 Saboteur 1 | . . . . . . . 1 Grunt 48 | 1 . 2 2 16 15 7 5 Brawler 3 | . . . . 1 . 2 . Duelist 3 | . . . . . 2 . 1 Protector 1 | . . . . . . 1 . Sentry 24 | . . . 1 10 7 1 5 Hunter 5 | . . . . . 1 . 4 Programmer 6 | . . . . . . 2 4 Behemoth 1 | . . . . . . . 1 Best Kill Streak 5 | 1 . 3 4 4 4 5 5 Combat Bots Only 5 | 1 . 3 3 4 4 5 3 Max Kills in Single Turn 4 | 1 . 1 2 2 2 2 4 Gunslinging . | . . . . . . . . Exploded 2 | . . . 1 . 1 2 2 Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Hostile Shots Fired 796 | 5 . 72 10 81 143 121 364 Missed 279 | 2 . 19 1 20 43 48 146 Hits 517 | 3 . 53 9 61 100 73 218 Melee 9 | . . . . 2 2 1 4 Projectile 508 | 3 . 53 9 59 98 72 214 Critical Strikes 12 | . . 2 . 1 2 1 6 Damage Taken 6764 | 34 . 475 160 828 1551 862 2854 Core 1390 | . . 135 20 55 199 131 850 Absorbed by Shields 749 | . . . . . . . 749 Regen/Repaired (Parts) 53 | . . . . . . . 53 Core Remaining (%) 74 | 100 . 46 . 81 63 81 . Volleys Fired 270 | 4 3 35 5 63 72 17 71 Largest 4 | 2 2 2 3 3 4 3 4 Hottest 303 | 40 60 60 118 153 243 219 303 Shots Fired 796 | 8 6 58 14 179 248 41 242 Gun 499 | 8 6 58 10 122 180 5 110 Cannon 275 | . . . . 57 68 20 130 Launcher 20 | . . . 4 . . 16 . Special 2 | . . . . . . . 2 Kinetic 231 | 8 3 30 5 119 52 14 . Thermal 486 | . 3 28 5 60 143 7 240 Explosive 20 | . . . 4 . . 16 . Electromagnetic 57 | . . . . . 53 4 . Robot Hit Streak 20 | 1 2 10 3 11 9 7 20 Robot Miss Streak 13 | 3 2 13 5 4 8 4 4 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 2 . . 1 . . Max Gunslinging Chain 1 | . . 1 . . 1 . . Shots Hit Robots 466 | 2 3 32 3 100 142 39 145 Core Hits 219 | 1 1 17 9 44 59 32 56 Critical Kills 2 | . . 1 . . . . 1 Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 21 | . . 1 . 9 7 2 2 Burn 10 | . . . . 6 3 . 1 Meltdown 1 | . . . . . . . 1 Destroy 2 | . . 1 . 1 . . . Blast 2 | . . . . 2 . . . Corrupt 1 | . . . . . 1 . . Sever 5 | . . . . . 3 2 . Melee Attacks 45 | . . . . . 14 29 2 Impact . | . . . . . . . . Slashing 45 | . . . . . 14 29 2 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . 1 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12476 | 25 38 402 267 1746 3071 2376 4551 Guns 5014 | 25 38 402 78 1197 1737 39 1498 Cannons 3897 | . . . . 549 756 346 2246 Explosions 2465 | . . . 189 . 130 1474 672 Melee 1100 | . . . . . 448 517 135 Ramming . | . . . . . . . . Kinetic 2037 | 25 26 261 26 1102 413 184 . Thermal 6783 | . 12 141 52 644 1476 340 4118 Explosive 1783 | . . . 189 . . 1296 298 Electromagnetic 773 | . . . . . 734 39 . Impact . | . . . . . . . . Slashing 1100 | . . . . . 448 517 135 Piercing . | . . . . . . . . Highest Corruption 1 | . . . . 1 . 1 1 Average Corruption 1 | . . . . 1 . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . . 5 . . 1 Message Errors 2 | . . . . 2 . . . Matter Fused 3 | . . . . 3 . . . Heat Flow Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 385 | . . . . . 55 134 196 Projectiles 1 | . . . . . . . 1 Explosions 311 | . . . . . 36 116 159 Melee 73 | . . . . . 19 18 36 Knockbacks 8 | . . . . 2 3 3 . Impact . | . . . . . . . . Kinetic 7 | . . . . 2 3 2 . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 103 | . . . 24 . 55 24 . Shots 3 | . . . 1 . 1 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 790 | 6 . 3 30 132 370 . 790 Average Temperature 109 | 6 . 2 15 29 125 . 146 Received Heat Transfer 2278 | 18 . 54 69 327 711 207 892 Effects 9 | . . . . . 1 . 8 Interference 3 | . . . . . . . 3 Matter Decay 1 | . . . . . . . 1 Short Circuit 3 | . . . . . 1 . 2 Damage (major) 1 | . . . . . . . 1 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . 2 . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . . . 1 2 Combat Hostiles 3 | . . . . . . 1 2 Parts Melted 30 | . . . . 5 3 1 21 Heat Transferred 12342 | . 25 325 111 2035 3084 322 6440 Parts Sabotaged 3 | . . . . . . . 3 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Maximum Alert Level 3 | . . . . 2 2 2 3 Low Security (%) 15 | 100 100 100 100 8 7 . 1 Level 1 40 | . . . . 41 58 28 43 Level 2 40 | . . . . 50 34 71 38 Level 3 4 | . . . . . . . 17 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 745 | 20 6 90 94 530 537 572 745 Initial 235 | . 6 . 7 33 204 235 215 Average 362 | 2 . 36 35 369 363 425 472 Influence Increases 4067 | 20 . 260 111 889 979 708 1100 Destroy 0b10 Robot/C 2240 | 20 . 220 60 540 560 300 540 Destroy 0b10 Robot/NC 105 | . . . 15 5 25 20 40 Destroy Leader 550 | . . 40 16 140 144 60 150 Successful Hack 14 | . . . . 2 3 . 9 Disable Machine 480 | . . . . 15 90 105 270 Anti-Garrison Action 150 | . . . . . . 150 . Destroy Structure 213 | . . . 20 7 22 73 91 Lose Combat Pursuer 315 | . . . . 180 135 . . Influence Decreases 3405 | 10 10 240 50 484 946 786 879 Entered New Map 857 | . 4 . 13 48 282 284 226 Time Decay 2308 | 10 6 210 27 386 634 482 553 Lost Part 240 | . . 30 10 50 30 20 100 Squads Dispatched 30 | . 1 1 . 5 5 5 13 Investigation 5 | . . 1 . . 3 . 1 Extermination 4 | . . . . . . 2 2 Reinforcement 10 | . 1 . . 2 2 . 5 Assault 5 | . . . . . . 3 2 Garrison 6 | . . . . 3 . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Distress Signals 7 | . . . 1 3 3 . . Communications Jammed 11 | . . . . . . 11 . Distress Signals 11 | . . . . . . 11 . Times Spotted 170 | 1 2 13 9 38 48 20 39 Peak Tracking Total 11 | 1 2 3 6 11 4 5 11 Tactical Retreats 10 | . . . . 3 7 . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Traps Triggered 9 | . . . . 4 1 1 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Machines Disabled 33 | . . . . 1 6 8 18 Max in Single Turn 7 | . . . . 1 1 5 7 Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Machines Accessed 17 | . 1 1 1 2 5 1 6 Terminals 11 | . 1 . 1 1 4 1 3 Fabricators 2 | . . . . . . . 2 Repair Stations 2 | . . . . 1 . . 1 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 35 | . 1 1 1 5 12 3 12 Successful 23 | . 1 1 1 3 9 3 5 Failed 12 | . . . . 2 3 . 7 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 21 | . 1 . 1 2 10 3 4 Fabricators 5 | . . . . . . . 5 Repair Stations 6 | . . . . 3 . . 3 Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . 1 1 1 1 7 3 2 Record 9 | . . . 1 . 4 3 1 Open Door 2 | . . 1 . 1 . . . Open DSF 1 | . . . . . . . 1 Alert Level 2 | . 1 . . . 1 . . Dispatch Records 1 | . . . . . 1 . . Investigation Status 1 | . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . 1 Load Schematic 1 | . . . . . . . 1 Repair Station Hacks 4 | . . . . 2 . . 2 Scan Component 3 | . . . . 2 . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 11 | . 1 . . 2 3 . 5 Full Trace Events 3 | . . . . 1 1 . 1 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 50 | . . . . . . . 50 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat 1 | . . . . . . . 1 Combat . | . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 parse_system 1 | . . . . . . . 1 no_distress 1 | . . . . . . . 1 Relay Couplers Released 1 | . . . . . . 1 . Machine Destruction 1 | . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Active Infowar (turns) 2013 | . . 75 109 449 . 1207 173 Sensors 633 | . . 75 109 449 . . . Jamming 1380 | . . . . . . 1207 173 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Turns Passed 6782 | 75 127 480 109 901 2238 1249 1603 Spaces Moved 4114 | 64 143 398 93 474 1232 768 942 Core 49 | 16 . . . 2 . . 31 Treads 553 | . . . . 320 233 . . Legs 2122 | . . . . . 784 679 659 Wheels 1233 | 48 143 398 88 . 215 89 252 Hover 157 | . . . 5 152 . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 56 52 95 100 50 Average Speed 124 | 72 80 88 92 126 143 135 116 Slowest Speed 1000 | 80 80 95 95 300 240 195 1000 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 3 | . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 7 32 88 14 65 71 20 25 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 8 | . . . . . . . 8 Terrain Destroyed 246 | . . . 25 5 18 90 108 Melee . | . . . . . . . . Projectile 41 | . . . . 5 14 1 21 AOE 205 | . . . 25 . 4 89 87 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Total 5146 | 84 149 469 103 637 1519 900 1285 Wait 361 | . . 8 . 17 118 45 173 Move 4107 | 63 142 397 92 473 1231 767 942 Hop . | . . . . . . . . Pick Up 98 | 9 3 9 2 36 21 12 6 Fast Attach 49 | . . . . . 15 5 29 Attach 55 | 6 1 5 2 16 9 10 6 Detach 3 | . . . . . . . 3 Swap 40 | 2 . 7 2 14 9 1 5 Drop 103 | . . 8 . 18 30 14 33 Fire 270 | 4 3 35 5 63 72 17 71 Melee 45 | . . . . . 14 29 2 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 15 | . . . . . . . 15 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 44 | -11/Scrapyard | Discovered new exit (range 8) 76 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 7) 203 | -10/Materials | Entered Mines 271 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 271 | -10/Mines | Discovered new exit (range 5) 300 | -10/Mines | Build established: Mutant 418 | -10/Mines | Met a Derelict shopkeep closing up shop 503 | -10/Mines | Discovered new exit (range 5) 603 | -10/Mines | Core integrity fell below 50% 639 | -10/Mines | Learned location of Storage (-9) 676 | -10/Mines | Discovered new exit (range 5) 683 | -10/Mines | Entered Materials 683 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 734 | -9/Materials | Discovered new exit (range 15) 769 | -9/Materials | Discovered new exit (range 16) 792 | -9/Materials | Entered Storage 1113 | -9/Storage | Garrison activated, responded to threat 1564 | -9/Storage | Discovered new exit (range 12) 1693 | -9/Storage | Entered Materials 1693 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1754 | -8/Materials | Build established: Scavenger-Tank 3046 | -8/Materials | Discovered new exit (range 13) 3265 | -8/Materials | Build established: Tank 3931 | -8/Materials | Entered Factory 3931 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4159 | -7/Factory | Build established: Gunner 4865 | -7/Factory | Discovered new exit (range 11) 5131 | -7/Factory | First assault squad dispatched 5180 | -7/Factory | Entered another Factory area 5180 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5408 | -6/Factory | Discovered new exit (range 6) 5409 | -6/Factory | Garrison activated, responded to threat 5738 | -6/Factory | Build established: Tank 6130 | -6/Factory | Repaired Hvy. Plasma Cannon 6282 | -6/Factory | Spotted B-75 Beast 6430 | -6/Factory | Destroyed B-75 Beast 6580 | -6/Factory | First assault squad dispatched 6747 | -6/Factory | Core integrity fell below 50% 6778 | -6/Factory | Core integrity fell below 20% 6783 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06737_ Arm. Leg blown off. 06737_ Adv. Heat Sink blown off. 06737_ Cesium-ion Thruster melted. 06737_ E-15 Imp destroyed. 06737_ Dropped Hvy. Plasma Cannon. 06738_ Dropped Hvy. Particle Cannon. 06740_ Hrd. Medium Armor Plating destroyed. 06741_ Fission Core destroyed. 06742_ Critical hit (Burn: +37). 06742_ U-05 Engineer builds a Wall. 06743_ Hvy. Laser destroyed. 06745_ Cryofiber Web destroyed. 06745_ Hvy. Laser destroyed. 06746_ Critical hit (Burn: +37). 06753_ Arm. Leg destroyed. 06756_ Dropped Arm. Leg. 06777_ Nuclear Reactor explodes. 06777_ G-50 Soldier destroyed. 06777_ G-67 Veteran destroyed. 06781_ The unstable cave ceiling collapses. 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"" | | ???????????????? # | | ?????????????? # """" """ | | ????????????? # """" """ | | ??????????? ? ? # """" """ | | ?????????? ? + """" """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 31 Energy Capacity 720 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 600 Phase Shifting 5 Evasion (%) 60 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Lightning Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Plasma Cannon | 66% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- It's Just You No Signal Remodeling Serviceable Loadout Significant Disruption Total Silence Troublemaker Challenges ------------ None Game ------ Seed ThermalUtilityMagmablaster Manual? 0 Play Time 03:52:39 Cumulative 6.9 hours Start 2025.07.16 @ 12:07:05 End 2025.07.17 @ 22:50:13 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17ed09d3-ae21-424f-b9e6-a1ed32d96d12