Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.13 @ 14:39:30 Player: Errormaker Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (438) 438 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1453 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 248/265 System Corruption 0% Temperature Cool (12) Movement Flying (34) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (3) ------ Heat Sink Heat Sink Targeting Computer > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (4) ---- Ion Engine Ion Engine Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Heat Sink Heat Sink Targeting Computer > --- WEAPON ----------- Mining Claw > --- INVENTORY -------- Ion Engine Ion Engine Flight Unit Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Weapon Mining Claw Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 26 | 6 3 17 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 13 | 2 2 9 Treads 1 | . . 1 Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight 10 | . 2 8 Utility 6 | 1 1 4 Device 4 | . 1 3 Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 2 | . . 2 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 1 9 Power 1 | . . 1 Propulsion 6 | . . 6 Utility 2 | . 1 1 Weapon 1 | . . 1 Highest Loss Streak 6 | . 1 6 Average Slot Usage (%) 73 | . 92 62 Engine 9 | . 14 7 Treads 1 | . . 3 Leg 9 | . 24 . Flight 13 | . 4 19 Device 9 | . 7 11 Storage 9 | . 14 6 Ballistic Gun 10 | . 28 . Slashing Weapon 8 | . . 13 Naked Turns . | . . . Heaviest Build 14 | 12 13 14 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | 1 3 3 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 5 Most Carried 6 | 1 6 6 Average Carried 3 | . 3 4 Final Capacity 6 | 6 6 4 Final Carried 6 | 1 6 3 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 459 | 236 77 146 Remotely . | . . . Salvage Created 519 | . 77 442 Parts 29 | . 3 26 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 15 | . 2 13 Melee 13 | . . 13 Guns 2 | . 2 . Classes Destroyed 3 | . 1 2 Swarmer 4 | . . 4 Grunt 10 | . 2 8 Sentry 1 | . . 1 Best Kill Streak 8 | . 2 8 Combat Bots Only 8 | . 2 8 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee 2 | . . 2 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1313 | . 319 994 Core 450 | . 48 402 Absorbed by Shields . | . . . Core Remaining (%) 90 | 100 80 . Volleys Fired 11 | . 11 . Largest 2 | . 2 . Hottest 40 | . 40 . Shots Fired 22 | . 22 . Gun 22 | . 22 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 22 | . 22 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 3 | . 3 . Robot Miss Streak 2 | . 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 51 | . 13 38 Core Hits 19 | . 5 14 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks 54 | . . 54 Impact . | . . . Slashing 54 | . . 54 Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks 6 | . . 6 Damage Inflicted 1057 | . 150 907 Guns 150 | . 150 . Cannons . | . . . Explosions . | . . . Melee 907 | . . 907 Ramming . | . . . Kinetic 150 | . 150 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing 907 | . . 907 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 46 | . . 46 Projectiles . | . . . Explosions . | . . . Melee 46 | . . 46 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 18 | . 18 . Average Temperature 8 | . 8 . Received Heat Transfer 588 | . 174 414 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 336 | . 61 336 Initial 21 | . . 21 Average 111 | . 27 181 Maximum Alert Level 1 | . . 1 Low Security (%) 70 | 100 100 48 Level 1 29 | . . 51 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 8 23 Peak Tracking Total 8 | . 4 8 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 1 2 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 1 4 Successful 5 | . 1 4 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . . 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 1 2 Prototype ID Bank 1 | . . 1 Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . . 2 Report Inventory 1 | . . 1 Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 1 | . . 1 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 622 | 64 207 351 Spaces Moved 407 | 47 130 230 Core 12 | 6 . 6 Treads 7 | . . 7 Legs 151 | 41 110 . Wheels . | . . . Hover . | . . . Flight 237 | . 20 217 Fastest Speed 34 | 50 117 34 Average Speed 78 | 115 120 46 Slowest Speed 290 | 120 290 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 4 26 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 590 | 54 160 376 Wait 77 | 1 6 70 Move 405 | 46 129 230 Hop . | . . . Pick Up 13 | 1 7 5 Fast Attach 15 | 6 3 6 Attach 8 | . . 8 Detach 2 | . . 2 Swap 3 | . . 3 Drop 9 | . 4 5 Fire 11 | . 11 . Melee 47 | . . 47 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 12) 272 | -10/Materials | Entered another Materials area 272 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 303 | -9/Materials | Build established: Mutant 378 | -9/Materials | Core integrity fell below 50% 393 | -9/Materials | Lost 6 parts (1p4n1u) 438 | -9/Materials | Core integrity fell below 20% 441 | -9/Materials | Destroyed 8 combat bots 530 | -9/Materials | Discovered new exit (range 18) 623 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00493_ Acquired 19 matter. 00528_ Acquired 1 matter. 00530_ U-05 Engineer lays Concrete. 00530_ Connecting with Terminal... 00530_ EXIT=FOUND >>Layout(Zone) Retrieving Zone 7J layout... Downloaded map data. >>Prototypes Downloading prototype IDs... Adv. EMP Blaster Enh. Autogun 00533_ Terminal unresponsive. 00547_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 00575_ W-16 Scout sends out distress signal. 00577_ Acquired Targeting Computer. 00598_ G-34 Mercenary destroyed. 00601_ Acquired 10 matter. 00606_ Flight Unit destroyed. 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T ############???????# | | ????????# """%[!#=[% " %= #???????????????####+ | | ????????# """"" [+ %*= #????????????????# | | ????????# """"%= #**%* ################## | | ????????# """"" =#### # + | | ????????# """ %[#??#! !#################### | | ????????# #??#! !#??????????????????# | | ????????# #??##!!!!##??????????????????# | | ????????##########??########??????????????????#### | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed ScanAntimatterProjector Manual? 0 Play Time 00:15:28 Cumulative 32.9 hours Start 2021.04.13 @ 14:27:18 End 2021.04.13 @ 14:39:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 31 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 6522d3ee-f30f-4274-b8b5-ef6fa0daa3d2