Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.17 @ 13:24:00

Player: Leif

Result: Destroyed by S-27 Virus with Autogun

 Performance 
-------------
Evolutions (5)             2500
Regions Visited (10)       2000
Robots Destroyed (20)      100
Value Destroyed (650)      650
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (500)                500
              TOTAL SCORE: 5810

 Bonus
-------
Entered DSFs               500

 Cogmind 
---------
Core Integrity             0/1000
Matter                     212/300
Energy                     68/100
System Corruption          12%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -5/Factory

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (5) ---
  Improved VSS Leg
>          --- UTILITY (5) ------
  Improved Targeting Computer
>          --- WEAPON (5) -------
               (None)
>          --- INVENTORY (5) ----
               (None)

 Peak State 
------------
>            --- POWER ------------
       Light Nuclear Core
>            --- PROPULSION -------
             VTOL Module
             Field Propulsion Drive
>            --- UTILITY ----------
                 (None)
>            --- WEAPON -----------
  Long-range Proton Cannon
             Neutron Cannon
>            --- INVENTORY --------
       Small Storage Unit
[Rating: 24]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 VTOL Module
  Leg                      Aluminum Leg
  Flight Unit              VTOL Module
Utility                    Small Storage Unit
  Storage                  Small Storage Unit
  Processor                Improved Targeting Computer
Weapon                     Particle Gun
  Energy Gun               Particle Gun
  Energy Cannon            Neutron Cannon
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -9  -9  -8  -7  -7  -7  -6  -6  -5  
-------                    Run  | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac 
Slots Evolved              10   | .   .   2   .   2   2   .   .   2   .   2   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   1   
  Propulsion               3    | .   .   2   .   .   .   .   .   1   .   .   
  Utility                  3    | .   .   .   .   1   1   .   .   1   .   .   
  Weapon                   3    | .   .   .   .   1   1   .   .   .   .   1   
Parts Attached             30   | 5   6   1   .   .   .   .   7   1   .   10  
  Power                    6    | 1   .   .   .   .   .   .   2   1   .   2   
    Engine                 2    | 1   .   .   .   .   .   .   1   .   .   .   
    Core                   4    | .   .   .   .   .   .   .   1   1   .   2   
    Reactor                .    | .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               11   | 2   3   1   .   .   .   .   2   .   .   3   
    Treads                 .    | .   .   .   .   .   .   .   .   .   .   .   
    Leg                    4    | 2   .   .   .   .   .   .   .   .   .   2   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   
    Flight                 7    | .   3   1   .   .   .   .   2   .   .   1   
  Utility                  3    | 1   .   .   .   .   .   .   .   .   .   2   
    Device                 .    | .   .   .   .   .   .   .   .   .   .   .   
    Storage                2    | 1   .   .   .   .   .   .   .   .   .   1   
    Processor              1    | .   .   .   .   .   .   .   .   .   .   1   
    Hackware               .    | .   .   .   .   .   .   .   .   .   .   .   
    Protection             .    | .   .   .   .   .   .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   10   | 1   3   .   .   .   .   .   3   .   .   3   
    Energy Gun             5    | .   3   .   .   .   .   .   1   .   .   1   
    Energy Cannon          2    | .   .   .   .   .   .   .   .   .   .   2   
    Ballistic Gun          1    | 1   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   
    Launcher               2    | .   .   .   .   .   .   .   2   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  1    | .   .   .   .   .   .   .   .   .   .   1   
  Corrupted Parts          2    | .   .   .   .   .   .   .   .   .   .   2   
    System Corruption      10   | .   .   .   .   .   .   .   .   .   .   10  
Parts Lost                 20   | .   2   .   .   .   .   .   10  .   .   8   
  Power                    4    | .   .   .   .   .   .   .   3   .   .   1   
  Propulsion               9    | .   2   .   .   .   .   .   4   .   .   3   
  Utility                  1    | .   .   .   .   .   .   .   .   .   .   1   
  Weapon                   6    | .   .   .   .   .   .   .   3   .   .   3   
  Highest Loss Streak      5    | .   2   .   .   .   .   .   5   .   .   5   
  To Critical Strikes      1    | .   .   .   .   .   .   .   .   .   .   1   
Average Slot Usage (%)     46   | .   77  68  66  54  46  46  40  6   6   16  
  Engine                   6    | .   14  11  11  9   7   7   4   .   .   .   
  Core                     1    | .   .   .   .   .   .   .   1   .   .   2   
  Leg                      6    | .   22  .   .   .   .   .   .   .   .   3   
  Flight                   13   | .   4   33  33  27  23  23  20  6   6   2   
  Storage                  4    | .   14  2   .   .   .   .   .   .   .   2   
  Energy Gun               9    | .   9   22  22  18  15  15  11  .   .   .   
  Ballistic Gun            3    | .   11  .   .   .   .   .   .   .   .   .   
Peak Build Rating          24   | 5   9   11  10  10  10  10  12  5   2   24  
  Average Rating           8    | 3   5   10  10  10  10  10  9   2   2   11  
  On Entrance              6    | .   5   9   10  10  10  10  10  2   2   2   
Naked Turns                35   | .   .   .   .   .   .   .   .   .   .   35  
Heaviest Build             24   | 11  15  15  10  10  10  10  11  .   .   24  
  Greatest Support         30   | 20  20  12  12  12  12  12  12  4   4   30  
  Greatest Overweight (x)  7    | .   1   1   .   .   .   .   .   .   .   7   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   5   5   5   5   5   5   5   8   
  Average Capacity         6    | 7   8   5   5   5   5   5   5   5   5   6   
  Most Carried             7    | 7   7   2   3   3   3   3   4   2   2   4   
  Average Carried          3    | 5   5   1   2   3   3   3   2   1   2   .   
  Final Capacity           8    | 8   8   5   5   5   5   5   5   5   5   5   
  Final Carried            7    | 7   2   2   3   3   3   3   2   2   2   .   

 Class Distribution 
--------------------
 65% | Mutant
 34% | Sprinter

 Dominant Class 
----------------
   Mutant | -10/Materials
 Sprinter | -9/Materials
 Sprinter | -9/Mines
 Sprinter | -8/Materials
 Sprinter | -7/Factory
 Sprinter | -7/Waste
 Sprinter | -7/Factory
 Sprinter | -6/Factory
   Mutant | -6/DSF
   Mutant | -5/Factory

 Resources                      | -11 -10 -9  -9  -8  -7  -7  -7  -6  -6  -5  
-----------                Run  | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac 
Matter Collected           426  | 197 134 .   .   .   .   .   95  .   .   .   
  Remotely                 .    | .   .   .   .   .   .   .   .   .   .   .   
Salvage Created            621  | .   224 .   .   .   .   .   163 .   .   234 
  Parts                    42   | .   15  .   .   .   .   .   14  .   .   13  
Haulers Intercepted        .    | .   .   .   .   .   .   .   .   .   .   .   
Recyclers Shooed           1    | .   .   .   .   .   .   .   .   .   .   1   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   .   .   .   .   .   

 Kills                          | -11 -10 -9  -9  -8  -7  -7  -7  -6  -6  -5  
-------                    Run  | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac 
Combat Hostiles Destroyed  19   | .   7   .   .   .   .   .   6   .   .   6   
  Guns                     13   | .   7   .   .   .   .   .   4   .   .   2   
  Cannons                  1    | .   .   .   .   .   .   .   .   .   .   1   
  AOE                      5    | .   .   .   .   .   .   .   2   .   .   3   
Classes Destroyed          4    | .   2   .   .   .   .   .   1   .   .   1   
  Tunneler                 1    | .   .   .   .   .   .   .   1   .   .   .   
  Swarmer                  11   | .   3   .   .   .   .   .   4   .   .   4   
  Grunt                    6    | .   4   .   .   .   .   .   2   .   .   .   
  Specialist               2    | .   .   .   .   .   .   .   .   .   .   2   
Best Kill Streak           4    | .   4   .   .   .   .   .   4   .   .   4   
  Combat Bots Only         4    | .   4   .   .   .   .   .   4   .   .   4   
Max Kills in Single Turn   2    | .   1   .   .   .   .   .   2   .   .   2   
  Gunslinging              1    | .   .   .   .   .   .   .   1   .   .   .   
  Exploded                 2    | .   .   .   .   .   .   .   1   .   .   2   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -9   -9   -8   -7   -7   -7   -6   -6   -5   
--------                   Run  | Yrd  Mat  Mat  Min  Mat  Fac  Was  Fac  Fac  DSF  Fac  
Hostile Shots Fired        317  | .    65   8    .    4    2    .    81   .    5    152  
  Missed                   119  | .    17   5    .    2    2    .    39   .    3    51   
Damage Taken               3234 | .    509  38   .    33   .    .    706  .    114  1834 
  Core                     1589 | .    165  .    .    17   .    .    288  .    114  1005 
  Absorbed by Shields      .    | .    .    .    .    .    .    .    .    .    .    .    
Core Remaining (%)         79   | 100  34   .    100  96   .    .    58   .    86   .    
Volleys Fired              71   | .    37   .    .    .    .    .    15   .    .    19   
  Largest                  2    | .    2    .    .    .    .    .    2    .    .    2    
  Hottest                  171  | .    115  .    .    .    .    .    115  .    .    171  
Shots Fired                100  | .    56   .    .    .    .    .    24   .    .    20   
  Gun                      86   | .    56   .    .    .    .    .    20   .    .    10   
  Cannon                   10   | .    .    .    .    .    .    .    .    .    .    10   
  Launcher                 4    | .    .    .    .    .    .    .    4    .    .    .    
  Special                  .    | .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  29   | .    29   .    .    .    .    .    .    .    .    .    
  Thermal                  56   | .    27   .    .    .    .    .    20   .    .    9    
  Explosive                4    | .    .    .    .    .    .    .    4    .    .    .    
  Electromagnetic          11   | .    .    .    .    .    .    .    .    .    .    11   
  Robot Hit Streak         12   | .    7    .    .    .    .    .    7    .    .    12   
  Robot Miss Streak        4    | .    3    .    .    .    .    .    4    .    .    2    
  Penetration Max          .    | .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        1    | .    .    .    .    .    .    .    1    .    .    .    
    Max Gunslinging Chain  1    | .    .    .    .    .    .    .    1    .    .    .    
Shots Hit Robots           59   | .    29   .    .    .    .    .    13   .    .    17   
  Core Hits                41   | .    13   .    .    .    .    .    16   .    .    12   
  Critical Kills           .    | .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         .    | .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              .    | .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           1476 | .    311  .    .    .    .    .    605  .    .    560  
  Guns                     646  | .    311  .    .    .    .    .    176  .    .    159  
  Cannons                  263  | .    .    .    .    .    .    .    .    .    .    263  
  Explosions               561  | .    .    .    .    .    .    .    423  .    .    138  
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  6    | .    .    .    .    .    .    .    6    .    .    .    
  Kinetic                  107  | .    107  .    .    .    .    .    .    .    .    .    
  Thermal                  957  | .    204  .    .    .    .    .    352  .    .    401  
  Explosive                247  | .    .    .    .    .    .    .    247  .    .    .    
  Electromagnetic          159  | .    .    .    .    .    .    .    .    .    .    159  
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         12   | .    .    .    .    .    .    5    6    .    .    12   
  Average Corruption       5    | .    .    .    .    .    .    5    5    .    .    7    
  Corruption Purged        .    | .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    .    .    .    .    
  Effects                  10   | .    .    .    .    .    .    1    3    .    .    6    
    Message Errors         1    | .    .    .    .    .    .    1    .    .    .    .    
    Matter Fused           3    | .    .    .    .    .    .    .    1    .    .    2    
    Heat Flow Errors       2    | .    .    .    .    .    .    .    1    .    .    1    
    Energy Discharges      1    | .    .    .    .    .    .    .    .    .    .    1    
    Parts Rejected         2    | .    .    .    .    .    .    .    1    .    .    1    
    Misdirections          1    | .    .    .    .    .    .    .    .    .    .    1    
Overload Shots             .    | .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            71   | .    .    .    .    .    .    .    52   .    .    19   
  Projectiles              19   | .    .    .    .    .    .    .    .    .    .    19   
  Explosions               52   | .    .    .    .    .    .    .    52   .    .    .    
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 .    | .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      115  | .    .    .    .    .    .    .    115  .    .    .    
  Shots                    1    | .    .    .    .    .    .    .    1    .    .    .    
  Rammed                   1    | .    .    .    .    .    .    .    1    .    .    .    
Targets Rammed             1    | .    .    .    .    .    .    .    1    .    .    .    
  Kicked                   .    | .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        270  | .    194  1    .    4    .    .    270  .    .    212  
  Average Temperature      85   | .    52   1    .    4    .    .    114  .    .    116  
  Received Heat Transfer   657  | .    225  9    .    18   .    .    207  .    .    198  
Siege Activations          .    | .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             1    | .    1    .    .    .    .    .    .    .    .    .    
  Heat Transferred         1315 | .    521  .    .    .    .    .    544  .    .    250  
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      2    | .    .    .    .    .    .    .    .    .    .    2    

 Alert                          | -11 -10 -9  -9  -8  -7  -7  -7  -6  -6  -5  
-------                    Run  | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac 
Peak Influence             311  | .   311 236 91  65  29  25  209 87  60  227 
  Initial                  131  | .   .   131 91  35  29  10  17  87  60  31  
  Average                  107  | .   128 180 91  54  29  15  94  87  60  153 
Maximum Alert Level        1    | .   1   1   .   .   .   .   1   .   .   1   
  Low Security (%)         77   | 100 60  56  100 100 100 100 92  100 100 60  
  Level 1                  22   | .   39  43  .   .   .   .   7   .   .   40  
  Level 2                  .    | .   .   .   .   .   .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          8    | .   1   1   .   1   .   .   3   .   .   2   
  Investigation            2    | .   .   .   .   1   .   .   1   .   .   .   
  Extermination            .    | .   .   .   .   .   .   .   .   .   .   .   
  Reinforcement            6    | .   1   1   .   .   .   .   2   .   .   2   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         1    | .   .   .   .   .   .   .   1   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -9  -9  -8  -7  -7  -7  -6  -6  -5  
---------                  Run  | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac 
Distress Signals           1    | .   .   .   .   .   .   .   .   .   .   1   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              78   | .   17  6   .   5   3   6   18  .   1   22  
  Peak Tracking Total      15   | .   8   7   .   13  3   6   6   .   1   15  
  Tactical Retreats        9    | .   3   1   .   .   .   .   2   .   .   3   

 Traps                          | -11 -10 -9  -9  -8  -7  -7  -7  -6  -6  -5  
-------                    Run  | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac 
Traps Triggered            3    | .   .   .   .   1   1   .   1   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -9  -9  -8  -7  -7  -7  -6  -6  -5  
----------                 Run  | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac 
Machines Disabled          1    | .   .   .   .   .   .   .   1   .   .   .   
  Max in Single Turn       1    | .   .   .   .   .   .   .   1   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -9  -8  -7  -7  -7  -6  -6  -5  
---------                  Run  | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac 
Machines Accessed          8    | .   3   1   .   .   .   .   3   1   .   .   
  Terminals                7    | .   3   1   .   .   .   .   2   1   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   1   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   
Total Hacks                18   | .   10  1   .   .   .   .   6   1   .   .   
  Successful               6    | .   4   1   .   .   .   .   .   1   .   .   
  Failed                   12   | .   6   .   .   .   .   .   6   .   .   .   
    Catastrophic           1    | .   1   .   .   .   .   .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   
  Manual                   1    | .   .   .   .   .   .   .   1   .   .   .   
  Terminals                17   | .   10  1   .   .   .   .   5   1   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   1   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   
Terminal Hacks             6    | .   4   1   .   .   .   .   .   1   .   .   
  Prototype ID Bank        1    | .   1   .   .   .   .   .   .   .   .   .   
  Open DSF                 1    | .   .   .   .   .   .   .   .   1   .   .   
  Branch Access Points     1    | .   .   1   .   .   .   .   .   .   .   .   
  Alert Level              1    | .   1   .   .   .   .   .   .   .   .   .   
  Maintenance Status       1    | .   1   .   .   .   .   .   .   .   .   .   
  Zone Layout              1    | .   1   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         4    | .   2   .   .   .   .   .   2   .   .   .   
  Full Trace Events        1    | .   .   .   .   .   .   .   1   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  -8  -7  -7  -7  -6  -6  -5  
------------               Run  | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -9  -9  -8  -7  -7  -7  -6  -6  -5  
--------                   Run  | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac 
Total Allies               1    | .   .   .   .   .   .   1   .   .   .   .   
  Largest Group            1    | .   .   .   .   .   .   1   .   .   .   .   
  Highest-Rated Group      31   | .   .   .   .   .   .   31  .   .   .   .   
  Highest-Rated Ally       31   | .   .   .   .   .   .   31  .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   .   .   .   .   .   
Ally Attacks               1    | .   .   .   .   .   .   1   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   .   .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -9  -9  -8  -7  -7  -7  -6  -6  -5  
-------                    Run  | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11 -10 -9  -9  -8  -7  -7  -7  -6  -6  -5  
-------------              Run  | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac 
Turns Passed               954  | 69  239 32  82  32  7   32  199 23  19  220 
Spaces Moved               1394 | 53  103 100 36  111 23  108 482 61  53  264 
  Core                     148  | 16  .   .   .   .   .   .   .   .   .   132 
  Treads                   .    | .   .   .   .   .   .   .   .   .   .   .   
  Legs                     166  | 37  87  .   .   .   .   .   .   .   .   42  
  Wheels                   .    | .   .   .   .   .   .   .   .   .   .   .   
  Hover                    .    | .   .   .   .   .   .   .   .   .   .   .   
  Flight                   1080 | .   16  100 36  111 23  108 482 61  53  90  
  Fastest Speed            29   | 50  112 29  29  29  29  29  29  35  35  35  
  Average Speed            44   | 98  120 30  29  29  29  29  29  35  35  57  
  Slowest Speed            400  | 120 190 109 29  29  29  29  35  35  35  400 
  Overloaded Moves         .    | .   .   .   .   .   .   .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   .   .   .   .   .   .   
  Robots Hopped            9    | .   .   1   1   2   .   .   4   .   .   1   
  Cave-ins Triggered       .    | .   .   .   .   .   .   .   .   .   .   .   
Exploration Rate (%)       23   | 4   25  13  18  16  2   76  16  2   82  8   
  Regions Visited          10
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   .   .   .   .   .   .   .   .   
  Known Exits Taken        2    | .   .   1   .   .   .   .   .   1   .   .   
  Unknown Exits Taken      5    | 1   1   .   1   1   .   .   1   .   .   .   
Scrap Searched             .    | .   .   .   .   .   .   .   .   .   .   .   
Spaces Dug                 .    | .   .   .   .   .   .   .   .   .   .   .   
Terrain Destroyed          32   | .   .   .   .   .   .   .   25  .   .   7   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   
  Projectile               1    | .   .   .   .   .   .   .   .   .   .   1   
  AOE                      31   | .   .   .   .   .   .   .   25  .   .   6   
Terrain Rammed             .    | .   .   .   .   .   .   .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   .   .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   .   .   .   .   .   .   

 Actions                        | -11 -10 -9  -9  -8  -7  -7  -7  -6  -6  -5  
---------                  Run  | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac 
Total                      1617 | 68  171 100 105 108 23  107 511 62  52  310 
  Wait                     100  | 1   14  .   70  .   .   .   5   .   .   10  
  Move                     1369 | 52  102 97  33  107 23  107 474 60  52  262 
  Hop                      8    | .   .   1   1   1   .   .   4   .   .   1   
  Pick Up                  29   | 10  5   .   1   .   .   .   5   .   .   8   
  Fast Attach              2    | 2   .   .   .   .   .   .   .   .   .   .   
  Attach                   28   | 3   6   1   .   .   .   .   7   1   .   10  
  Detach                   3    | .   .   1   .   .   .   .   1   1   .   .   
  Swap                     .    | .   .   .   .   .   .   .   .   .   .   .   
  Drop                     7    | .   7   .   .   .   .   .   .   .   .   .   
  Fire                     71   | .   37  .   .   .   .   .   15  .   .   19  
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   
  Ram                      .    | .   .   .   .   .   .   .   .   .   .   .   
  Kick                     .    | .   .   .   .   .   .   .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   .   .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   .   .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   .   .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   .   .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   .   .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials (discovered 3 exits: *Min / Sto x2)
-9/Mines
-8/Materials
-7/Factory
-7/Waste
-7/Factory
-6/Factory
-6/DSF
-5/Factory

 History 
---------
 Turn | Location      | Event
   23 | -11/Scrapyard | Discovered new exit (range 15)
   70 | -11/Scrapyard | Entered Materials
  278 | -10/Materials | Core integrity fell below 50%
  290 | -10/Materials | Discovered new exit (range 5)
  306 | -10/Materials | Build established: Mutant
  309 | -10/Materials | Entered another Materials area
  309 | -9/Materials  | Evolved 2 slots: Propulsion x2
  322 | -9/Materials  | Identified exit to Mines
  322 | -9/Materials  | Identified exit to Storage
  341 | -9/Materials  | Entered Mines
  345 | -9/Mines      | Discovered new exit (range 12)
  347 | -9/Mines      | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground
  423 | -9/Mines      | Entered Materials
  423 | -8/Materials  | Evolved 2 slots: Utility x1, Weapon x1
  454 | -8/Materials  | Discovered new exit (range 5)
  455 | -8/Materials  | Entered Factory
  455 | -7/Factory    | Evolved 2 slots: Utility x1, Weapon x1
  462 | -7/Factory    | Manually triggered Chute Trap
  462 | -7/Factory    | Sucked down chute
  462 | -7/Factory    | Entered Waste
  463 | -7/Waste      | Met a frightened Derelict
  475 | -7/Waste      | Spotted C-40 Crusher
  475 | -7/Waste      | Spotted C-40 Crusher
  477 | -7/Waste      | EMP discharged
  482 | -7/Waste      | Spotted C-40 Crusher
  484 | -7/Waste      | Spotted C-40 Crusher
  485 | -7/Waste      | Spotted C-40 Crusher
  485 | -7/Waste      | Spotted C-40 Crusher
  489 | -7/Waste      | Discovered new exit (range 14)
  494 | -7/Waste      | Entered Factory
  647 | -7/Factory    | Lost 5 parts (2p2n1w)
  685 | -7/Factory    | Discovered new exit (range 16)
  693 | -7/Factory    | Entered another Factory area
  693 | -6/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
  716 | -6/Factory    | Identified exit to DSF
  716 | -6/Factory    | Entered DSF
  717 | -6/DSF        | Lost 5 parts (1p2n2w)
  730 | -6/DSF        | Discovered new exit (range 14)
  735 | -6/DSF        | Entered Factory
  735 | -5/Factory    | Evolved 2 slots: Power x1, Weapon x1
  817 | -5/Factory    | Core integrity fell below 50%
  832 | -5/Factory    | Lost 5 parts (1p2n2w)
  881 | -5/Factory    | System corruption reached 10%
  926 | -5/Factory    | Core integrity fell below 20%
  955 | -5/Factory    | Destroyed by S-27 Virus with Autogun

 Last Messages 
---------------
00870_ Slug penetrates Power Conduit.
00872_ Acquired Corrupted Imp. VSS Leg.
00873_ Integrated Corrupted Imp. VSS Leg (+3).
00873_ Penetrated by Slug.
00879_ System corrupted: Matter fused (-8).
00879_ Acquired Corrupted Imp. VSS Leg.
00880_ Integrated Corrupted Imp. VSS Leg (+7).
00885_ Slug penetrates Wall.
00890_ Penetrated by Slug. <x2>
00911_ System corrupted: Neutrino Core rejected.
00919_ Slug penetrates Fusion Modulator.
00922_ Penetrated by Slug.
00922_ Slug penetrates Wall.
00925_ Penetrated by Slug.
00925_ Sml. Storage Unit destroyed.
00925_ Penetrated by Slug.
00933_ W-25 Informer sends out distress signal.
00936_ System corrupted: Matter fused (-10).
00948_ Imp. VSS Leg destroyed.
00955_ System corrupted: Energy discharge (-31).

 Map 
-----
+----------------------------------------------------+
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| ????????????????#   s                    ????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           40
Energy Generation          19
Energy Capacity            315
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                64
Targeting Accuracy         6

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              BoltSpliceWartreads
  Manual?         0
Play Time         00:18:34
  Cumulative      57.2 hours
  Start           2025.02.14 @ 10:08:36
  End             2025.02.17 @ 13:24:00
Sessions          2
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          137
  Rogue           137
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             22
Gallery%          42
Achievement%      35
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 3b5675aa-9c63-4efa-9359-362957dac9e3