Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.28 @ 21:01:14 Player: jimmyl Result: Destroyed by AG-29156 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (124) 620 Value Destroyed (3646) 3646 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (237) 237 TOTAL SCORE: 9243 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 505 Registered with UFD 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Friendly Fire -1434 Cogmind --------- Core Integrity 0/850 Matter 61/300 Energy 99/100 System Corruption 2% Temperature Cool (6) Movement Core (1500) Ox29 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY (7) ------ Huge Storage Unit Enhanced Optical Array Core Analyzer Zionite Weapon Casing > --- WEAPON (2) ------- Zionite Phaser-S Heavy Mace > --- INVENTORY (25) --- Cold Fusion Reactor Light Antimatter Reactor Zionite Light DM Reactor Zionite Light DM Reactor Zionite Glidesys I Improved Cooling System Huge Storage Unit Improved Signal Interpreter Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Heart of Steel High-powered Shotgun High-powered Shotgun Flak Gun Flak Gun DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I Compact Wheel Zionite Glidesys I > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Advanced Targeting Computer Core Analyzer Zionite Weapon Casing Zionite Light Carapace Zionite Light Carapace > --- WEAPON ----------- Zionite Phaser-S Heavy Mace > --- INVENTORY -------- Cold Fusion Reactor Light Antimatter Reactor Zionite Light DM Reactor Zionite Light DM Reactor Zionite Glidesys I Improved Cooling System Huge Storage Unit Improved Signal Interpreter Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Heart of Steel High-powered Shotgun High-powered Shotgun Flak Gun Flak Gun DRS Beacon [Rating: 76] Favorites ----------- Power Cold Fusion Reactor Engine Improved Ion Engine Reactor Cold Fusion Reactor Propulsion Armored Wheel Treads Medium Treads Leg Zionite Composite Leg I Wheel Armored Wheel Hover Unit Zionite Glidesys I Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Enhanced Optical Array Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Improved EM Shotgun Ballistic Gun Flak Gun Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 2 . . . 4 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . . . . 2 . . . . . . . . Utility 5 | . . . 2 . . . . 3 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 97 | . 4 . 17 14 2 8 . 10 8 9 8 17 Power 7 | . . . 4 . . 1 . 1 . . 1 . Engine 5 | . . . 4 . . 1 . . . . . . Core . | . . . . . . . . . . . . . Reactor 2 | . . . . . . . . 1 . . 1 . Propulsion 23 | . 2 . 2 5 . 3 . 2 1 1 2 5 Treads 13 | . 2 . 1 3 . 2 . 2 1 . 2 . Leg 2 | . . . . . . . . . . . . 2 Wheel 6 | . . . 1 2 . 1 . . . 1 . 1 Hover 2 | . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . Utility 31 | . 2 . 4 1 1 3 . 6 4 3 2 5 Device 7 | . . . 1 1 . 1 . 1 2 1 . . Storage 2 | . 1 . 1 . . . . . . . . . Processor 6 | . 1 . . . . 1 . 2 . . 2 . Hackware . | . . . . . . . . . . . . . Protection 16 | . . . 2 . 1 1 . 3 2 2 . 5 Artifact . | . . . . . . . . . . . . . Weapon 36 | . . . 7 8 1 1 . 1 3 5 3 7 Energy Gun 5 | . . . 2 . . . . . 2 . . 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 18 | . . . 4 5 1 1 . 1 . 3 2 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 10 | . . . 1 3 . . . . 1 1 . 4 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . 1 1 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 4 . . . . 1 1 . . 6 Parts Lost 36 | . . . 2 4 1 2 . 1 2 5 5 14 Power 4 | . . . 1 . . 1 . . . . 1 1 Propulsion 11 | . . . . 2 . 1 . . . 1 2 5 Utility 13 | . . . . . 1 . . 1 2 3 1 5 Weapon 8 | . . . 1 2 . . . . . 1 1 3 Highest Loss Streak 7 | . . . 1 3 1 2 . 1 1 4 4 7 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 90 100 91 99 99 99 100 88 83 83 79 84 Engine 4 | . 14 14 10 9 9 8 9 3 . . . . Reactor 3 | . . . . . . . . 3 6 6 6 5 Treads 13 | . 20 28 15 17 18 18 18 12 12 13 13 2 Leg 1 | . 7 . . . . . . . . . . 7 Wheel 11 | . . . 6 17 18 17 18 13 13 8 12 5 Device 5 | . . . 7 9 9 9 9 12 6 5 . . Storage 7 | . 14 14 11 9 9 9 9 6 6 6 6 6 Processor 10 | . 5 14 11 9 9 9 9 6 13 11 7 20 Protection 12 | . . . 7 9 8 9 9 16 10 17 19 15 Energy Gun 2 | . 14 14 6 . . . . . 5 4 . 3 Ballistic Gun 11 | . 14 14 15 17 18 18 18 13 6 6 12 1 Peak Build Rating 76 | . 8 9 20 28 31 33 33 53 68 69 56 76 Average Rating 42 | . 6 8 15 23 29 30 32 46 61 55 50 63 On Entrance 28 | 6 6 8 9 20 28 30 32 33 50 53 51 47 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 122 | 12 27 27 101 101 102 104 104 122 115 121 114 109 Greatest Support 40 | 20 40 40 40 24 24 24 22 22 22 28 28 28 Greatest Overweight (x) 10 | . . . 8 4 4 8 4 5 5 10 8 8 Average Overweight (x) 4 | . . . 4 4 4 4 4 4 5 6 4 6 Largest Inventory Capacity 25 | . 15 15 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | . 13 15 21 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 8 9 17 20 25 25 25 25 25 25 23 20 Average Carried 20 | . 6 8 14 14 22 24 24 22 23 24 22 17 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 8 9 16 20 24 24 25 21 25 23 17 19 Class Distribution -------------------- 75% | Mutant 18% | Commander-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Dee Matter Collected 3313 | 200 76 . 339 296 231 244 . 126 453 693 508 147 Remotely . | . . . . . . . . . . . . . Salvage Created 4403 | . 203 . 732 522 450 548 . 409 345 468 480 246 Parts 258 | . 16 . 43 35 26 22 . 14 14 28 49 11 Haulers Intercepted 1 | . . . 1 . . . . . . . . . Recyclers Shooed 2 | . . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . 5 21 . . Prevented 7 | . . . . . . . . . 5 2 . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Dee Combat Hostiles Destroyed 85 | . 4 . 15 14 9 5 . 4 7 16 3 8 Guns 52 | . 3 . 10 4 9 5 . 4 4 9 3 1 AOE 33 | . 1 . 5 10 . . . . 3 7 . 7 Classes Destroyed 19 | . 2 . 5 1 . 3 . 2 1 . 2 3 Worker 3 | . . . . . . . . 3 . . . . Builder 2 | . . . . . . 1 . 1 . . . . Tunneler 1 | . . . . 1 . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . Recycler 8 | . . . 1 2 . 4 . 1 . . . . Watcher 3 | . 1 . 2 . . . . . . . . . Swarmer 25 | . . . 4 7 . . . . 3 11 . . Grunt 26 | . 4 . 6 5 2 . . 3 3 3 . . Brawler 2 | . . . 1 . . . . . . 1 . . Duelist 1 | . . . . . . 1 . . . . . . Sentry 18 | . . . 4 2 7 3 . . 1 1 . . Hunter 4 | . . . . . . 1 . 3 . . . . Programmer 1 | . . . . . . . . 1 . . . . Zionite 24 | . . . . . . . . . . . 24 . Z-Technician 4 | . . . . . . . . . . . . 4 Z-Light 6 | . . . . . . . . . . . . 6 Samaritan 2 | . . . . . . . . . 1 1 . . Assembled 2 | . . . . . . . . . . . . 2 Mutant 3 | . . . . . . . . . . . 3 . Best Kill Streak 12 | . 2 . 6 9 3 7 . 6 3 7 12 4 Combat Bots Only 7 | . 2 . 5 7 3 4 . 2 3 7 2 4 Max Kills in Single Turn 5 | . 1 . 2 4 1 2 . 4 1 5 2 2 Gunslinging 1 | . . . . . . . . . . . 1 . Exploded 5 | . 1 . 2 3 . . . . 1 5 . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Dee Hostile Shots Fired 655 | . 15 . 56 77 32 21 . 30 57 101 120 146 Missed 236 | . 2 . 9 32 15 8 . 10 26 41 43 50 Damage Taken 7275 | . 187 . 608 730 253 223 . 623 450 911 1167 2123 Core 955 | . 11 . 77 . . . . 135 6 104 190 432 Absorbed by Shields 119 | . . . . . . 5 . 114 . . . . Redirected to Shielding 100 | . . . . . . . . . . . . 100 Regen/Repaired (Parts) 143 | . . . . . . . . . . . 143 . Core Remaining (%) 93 | 100 . 95 80 . . . 100 . . . . . Volleys Fired 248 | . 12 . 36 40 22 17 . 13 30 25 32 21 Largest 2 | . 2 . 2 2 2 2 . 2 2 2 2 2 Hottest 73 | . 60 . 63 56 51 51 . 56 73 73 56 63 Shots Fired 433 | . 24 . 68 63 45 33 . 26 40 47 64 23 Gun 398 | . 24 . 65 57 45 33 . 26 35 44 64 5 Cannon . | . . . . . . . . . . . . . Launcher 35 | . . . 3 6 . . . . 5 3 . 18 Special . | . . . . . . . . . . . . . Kinetic 327 | . 12 . 48 57 45 33 . 26 10 31 64 1 Thermal . | . . . . . . . . . . . . . Explosive 35 | . . . 3 6 . . . . 5 3 . 18 Electromagnetic 67 | . 12 . 17 . . . . . 25 13 . . Phasic 4 | . . . . . . . . . . . . 4 Robot Hit Streak 23 | . 8 . 12 15 12 15 . 9 23 13 10 5 Robot Miss Streak 10 | . 2 . 1 3 5 2 . 4 2 10 8 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 15 | . . . . . 1 . . 1 2 4 7 . Max Gunslinging Chain 1 | . . . . . 1 . . 1 1 1 1 . Shots Hit Robots 344 | . 17 . 53 35 34 30 . 24 34 37 57 23 Core Hits 358 | . 9 . 26 26 26 32 . 41 46 52 79 21 Critical Kills 1 | . . . 1 . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . Critical Strikes 2 | . . . 2 . . . . . . . . . Destroy 2 | . . . 2 . . . . . . . . . Melee Attacks 35 | . . . . . . . . . . 2 22 11 Impact 35 | . . . . . . . . . . 2 22 11 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10066 | . 326 . 1113 1244 554 525 . 1747 1129 1014 921 1493 Guns 5138 | . 241 . 732 539 554 483 . 440 658 564 921 6 Cannons . | . . . . . . . . . . . . . Explosions 4243 | . 85 . 381 705 . . . 1276 471 450 . 875 Melee 612 | . . . . . . . . . . . . 612 Ramming 73 | . . . . . . 42 . 31 . . . . Kinetic 4262 | . 101 . 560 539 554 483 . 440 224 434 921 6 Thermal 1026 | . 85 . 67 . . . . 666 208 . . . Explosive 3217 | . . . 314 705 . . . 610 263 450 . 875 Electromagnetic 876 | . 140 . 172 . . . . . 434 130 . . Impact 612 | . . . . . . . . . . . . 612 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 1 1 . . . 4 4 . Average Corruption 1 | . . . . . 1 1 . . . 3 4 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 18 | . . . . . 3 10 . . . 4 1 . Message Errors 6 | . . . . . 1 3 . . . 1 1 . Matter Fused 5 | . . . . . . 5 . . . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . . . Energy Discharges 3 | . . . . . 1 . . . . 2 . . Data Loss (major) 1 | . . . . . . 1 . . . . . . Misfires 1 | . . . . . 1 . . . . . . . Alerts 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 712 | . . . 45 89 . 11 . 185 15 68 . 299 Projectiles . | . . . . . . . . . . . . . Explosions 422 | . . . 45 89 . . . 169 15 68 . 36 Melee 290 | . . . . . . 11 . 16 . . . 263 Knockbacks 1 | . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 711 | . 13 . 14 130 . 20 . 347 48 . . 139 Shots 21 | . 1 . 1 5 . . . 4 3 . . 7 Rammed 3 | . . . . . . 2 . 1 . . . . Targets Rammed 3 | . . . . . . 2 . 1 . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 111 | . 63 . . . . 111 . . 4 8 17 23 Average Temperature 31 | . 34 . . . . 62 . . 4 8 10 23 Received Heat Transfer 1858 | . 93 . 138 315 144 72 . 162 162 162 202 408 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 12 | . . . . . . 1 . 1 5 . . 5 Impact Corruptions 8 | . . . . . . 1 . 1 . . . 6 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . Heat Transferred 675 | . 50 . 100 . . . . 375 150 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 . 1 . . . . . 1 . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Dee Peak Influence 565 | . 149 . 341 565 439 302 . 270 . . . . Initial 154 | . . . . 143 154 93 . . . . . . Average 156 | . 53 . 119 363 278 147 . 100 . . . . Maximum Alert Level 2 | . . . 1 2 2 1 . 1 . . . . Low Security (%) 69 | . 100 100 78 30 13 69 . 92 . . . . Level 1 24 | . . . 21 22 75 30 . 7 . . . . Level 2 6 | . . . . 46 10 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . 1 . 1 2 3 . . 5 . . . . Investigation 2 | . . . . . 1 . . 1 . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 7 | . 1 . 1 2 . . . 3 . . . . Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Dee Distress Signals 4 | . . . 2 . . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 171 | . 7 . 17 18 10 8 . 10 7 17 34 43 Peak Tracking Total 37 | . 2 . 6 5 3 4 . 3 3 7 11 37 Tactical Retreats 7 | . . . 1 . 2 . . 1 . 1 2 . Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Dee Traps Triggered 1 | . . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Dee Machines Disabled 14 | . 1 . 1 3 . . . 8 . . 1 . Max in Single Turn 4 | . 1 . 1 1 . . . 4 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Dee Machines Accessed 18 | . 1 . 1 1 2 9 1 1 1 1 . . Terminals 8 | . 1 . 1 1 2 3 . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . . . . . . 6 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 36 | . 3 . 2 2 4 12 5 1 1 6 . . Successful 27 | . 2 . 1 . 1 11 5 . 1 6 . . Failed 9 | . 1 . 1 2 3 1 . 1 . . . . Catastrophic 3 | . . . . 2 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 22 | . . . 2 2 1 11 . . . . 6 . Terminals 17 | . 3 . 2 2 4 6 . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . . . . . . 6 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 18 | . 2 . 1 . 1 2 5 . 1 6 . . Record 11 | . . . . . . . 5 . . 6 . . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . Open Door 2 | . . . . . 1 . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Zone Layout 2 | . 1 . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . . . . 9 . . . . . . Terminals 3 | . . . . . . 3 . . . . . . Skim 3 | . . . . . . 3 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . . . . . . 6 . . . . . . Tunnel 6 | . . . . . . 6 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . 1 . 1 1 3 1 . 1 . . . . Full Trace Events 2 | . 1 . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . 17 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Dee Total Allies 19 | . . . . . . 17 . . . . 2 . Largest Group 13 | . . . . . . 13 12 12 . . 2 . Highest-Rated Group 249 | . . . . . . 249 241 241 . . 192 . Highest-Rated Ally 96 | . . . . . . 27 27 27 . . 96 . Total Orders 4 | . . . . . . . . 4 . . . . STAY 1 | . . . . . . . . 1 . . . . ROAM 1 | . . . . . . . . 1 . . . . EXPLORE 2 | . . . . . . . . 2 . . . . Ally Attacks 89 | . . . . . . 20 . 43 . . 26 . Total Damage 2150 | . . . . . . 401 . 564 . . 1185 . Kills 19 | . . . . . . 8 . 5 . . 6 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Dee Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . 3 3 1 . Drone Launches 4 | . . . . . . . . 4 . . . . Drone Recoveries 2 | . . . . . . . . 2 . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Dee Turns Passed 10637 | . 421 163 764 472 414 1256 1041 669 1535 892 1652 1358 Spaces Moved 5626 | 1 256 99 322 219 196 652 709 364 863 385 909 651 Core . | . . . . . . . . . . . . . Treads 395 | . 162 99 134 . . . . . . . . . Legs 95 | 1 94 . . . . . . . . . . . Wheels 5135 | . . . 188 219 196 652 709 364 863 385 909 650 Hover 1 | . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 150 150 145 145 145 160 140 155 175 Average Speed 162 | 120 145 160 184 150 150 147 145 157 160 192 159 191 Slowest Speed 271 | 120 160 160 210 150 150 210 145 160 160 240 210 271 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 50 | 2 41 41 34 23 22 99 63 19 85 70 80 82 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 8 | . . . . . . 6 . . . . 2 . Known Exits Taken 2 | . . . . . . . . 1 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 10 | . . . . . . . 1 . 3 4 2 . Spaces Dug 8 | . . . . 6 . . . . . 2 . . Terrain Destroyed 221 | . 6 . 23 32 . . . 32 52 15 . 61 Melee 2 | . . . . . . . . . . 2 . . Projectile . | . . . . . . . . . . . . . AOE 219 | . 6 . 23 32 . . . 32 52 13 . 61 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Dee Total 6644 | . 282 104 425 298 273 912 722 438 977 484 1011 718 Wait 339 | . 4 5 19 9 47 34 11 34 67 63 41 5 Move 5614 | . 255 98 321 218 195 651 708 363 862 384 908 651 Hop . | . . . . . . . . . . . . . Pick Up 65 | . 4 1 19 12 6 4 2 6 3 . . 8 Fast Attach 32 | . 2 . 5 3 . 5 . 5 2 2 . 8 Attach 41 | . 2 . 7 5 2 2 . 5 3 3 6 6 Detach 4 | . . . . . . . . . 2 1 . 1 Swap 24 | . . . 5 6 . 1 . . 3 4 2 3 Drop 46 | . 3 . 13 5 1 6 1 11 2 . . 4 Fire 248 | . 12 . 36 40 22 17 . 13 30 25 32 21 Melee 35 | . . . . . . . . . . 2 22 11 Ram 3 | . . . . . . 2 . 1 . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 193 | . . . . . . 190 . . 3 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 422 | -10/Materials | Entered Mines 518 | -10/Mines | Learned Materials garrison access intel 533 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 568 | -10/Mines | Discovered new exit (range 8) 585 | -10/Mines | Entered Materials 585 | -9/Materials | Evolved 2 slots: Utility x2 1016 | -9/Materials | Identified exit to Mines 1309 | -9/Materials | Discovered new exit (range 17) 1349 | -9/Materials | Entered another Materials area 1349 | -8/Materials | Evolved 2 slots: Propulsion x2 1350 | -8/Materials | Loaded intel: 1 garrison access location 1546 | -8/Materials | Destroyed 7 combat bots 1642 | -8/Materials | Discovered new exit (range 13) 1706 | -8/Materials | Lost 3 parts (2n1w) 1821 | -8/Materials | Entered Storage 2125 | -8/Storage | Garrison activated, responded to threat 2229 | -8/Storage | Used back door to open Recycling access 2229 | -8/Storage | Discovered new exit (range 5) 2235 | -8/Storage | Entered Recycling 2437 | -8/Recycling | Build established: Scavenger-Mutant 3019 | -8/Recycling | Build established: Commander-Mutant 3161 | -8/Recycling | Scanned before Scraplab entrance 3258 | -8/Recycling | Discovered new exit (range 8) 3308 | -8/Recycling | Lost 4 allies 3459 | -8/Recycling | Entered Scraplab 3471 | -8/Recycling | Discovered new exit (range 2) 3491 | -8/Recycling | Entered Scraptown 3491 | -8/Scraptown | Accompanied by 12 allies 3491 | -8/Scraptown | System corruption cleaned by C-Scrubber 3654 | -8/Scraptown | Visited Bundlers 3693 | -8/Scraptown | Visited Fellowship of the Rings 3722 | -8/Scraptown | Visited Red Mages 3747 | -8/Scraptown | Visited Comm Corps 3773 | -8/Scraptown | Visited SPCMW 3786 | -8/Scraptown | Visited TADAMA 3824 | -8/Scraptown | Visited UFD Registry 3840 | -8/Scraptown | Registered with UFD as "Gearparser" 3884 | -8/Scraptown | Visited Curators Association 3937 | -8/Scraptown | Visited Junk Cannon Lab 3973 | -8/Scraptown | Visited Observation Area 3992 | -8/Scraptown | Visited Research Penetration Think Tank 4050 | -8/Scraptown | Visited Scrapoid Research Area 4070 | -8/Scraptown | Visited Derelict Rescue Squad 4093 | -8/Scraptown | Visited Science Guys 4116 | -8/Scraptown | Visited Abandonware Association 4131 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 4131 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 4201 | -8/Scraptown | Found DRS Beacon 4258 | -8/Scraptown | Discovered new exit (range 5) 4445 | -8/Scraptown | Discovered new exit (range 3) 4532 | -8/Scraptown | Entered Factory 4532 | -6/Factory | Accompanied by 12 allies 4532 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 4658 | -6/Factory | Lost 3 allies 4696 | -6/Factory | Murdered 3 allies 5123 | -6/Factory | Discovered new exit (range 35) 5180 | -6/Factory | Build established: Mutant 5199 | -6/Factory | Identified exit to Lower Caves 5201 | -6/Factory | Entered Lower Caves 5390 | -6/Lower Caves | Identified exit to Lower Caves 5459 | -6/Lower Caves | Learned Factory stockpile data 5467 | -6/Lower Caves | Encountered a Warlord checkpoint 5585 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5787 | -6/Lower Caves | Found Prototype Device 5787 | -6/Lower Caves | Identified Heart of Steel 6624 | -6/Lower Caves | Murdered Warlord Statue 6718 | -6/Lower Caves | Learned Factory security intel 6736 | -6/Lower Caves | Entered another Lower Caves area 6870 | -6/Lower Caves | Identified exit to Factory 6886 | -6/Lower Caves | Learned Factory terminal intel 6912 | -6/Lower Caves | Found DCF Scrap (11 items) 7050 | -6/Lower Caves | Learned Factory security intel 7131 | -6/Lower Caves | Learned 8 Factory zone layouts 7131 | -6/Lower Caves | Learned Extension trap positions 7131 | -6/Lower Caves | Learned Research garrison access intel 7332 | -6/Lower Caves | Destroyed 7 combat bots 7464 | -6/Lower Caves | Lost 4 parts (3u1w) 7558 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7596 | -6/Lower Caves | Discovered new exit (range 20) 7628 | -6/Lower Caves | Entered Zion 7684 | -6/Zion | System corruption cleaned by Quarantine Array 7731 | -6/Zion | Given A8's code to call for help 7740 | -6/Zion | Given the Hacking Drone Bay 8825 | -6/Zion | Enhanced Grunt warped into view, answering call for help 8833 | -6/Zion | Enhanced Grunt warped into view, answering call for help 8936 | -6/Zion | Turned away by Imprinter 8949 | -6/Zion | Attacked by Zionites 8951 | -6/Zion | Allies destroyed Imprinter 8953 | -6/Zion | Extracted access codes from Imprinter's data core 9128 | -6/Zion | Lost 4 parts (1p2n1u) 9234 | -6/Zion | Core integrity fell below 50% 9237 | -6/Zion | Opened final containment barrier to the Deep Caves 9276 | -6/Zion | Discovered new exit (range 3) 9276 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9280 | -6/Zion | Entered Deep Caves 9516 | -6/Deep Caves | Found Prototype Protection 9516 | -6/Deep Caves | Identified Zio. Heavy Carapace 9533 | -6/Deep Caves | Z-Facility disabled 9620 | -6/Deep Caves | Lost 7 parts (2n2u3w) 9781 | -6/Deep Caves | Found Prototype Protection 9784 | -6/Deep Caves | Found Prototype Protection 9790 | -6/Deep Caves | Found Prototype Protection 9956 | -6/Deep Caves | Identified Zio. Weapon Casing (x3) 10160 | -6/Deep Caves | Discovered new exit (range 7) 10426 | -6/Deep Caves | Spotted AG-29156 10599 | -6/Deep Caves | Spotted AG-20858 10621 | -6/Deep Caves | Triggered Deep Caves wall 10621 | -6/Deep Caves | Spotted AS-64045 10621 | -6/Deep Caves | Spotted AS-47709 10632 | -6/Deep Caves | Core integrity fell below 20% 10638 | -6/Deep Caves | Destroyed by AG-29156 with Assembled Focal Cannon Last Messages --------------- 10016_ Acquired Zio. Composite Leg I. 10160_ EXIT=FOUND 10548_ Dropped DRS Beacon. 10548_ Acquired DRS Beacon. 10621_ The wall dematerializes. [Achievement: That's One Door That Should Stay Closed] 10622_ Zio. Glidesys I destroyed. 10624_ Zio. Light Carapace destroyed. 10624_ as-57510 suffers critical hit (Destroy). 10624_ as-57510 destroyed. 10626_ Zio. Light Carapace destroyed. 10626_ Cold Fusion Reactor destroyed. 10630_ as-16270 released from Mobile Assembly Unit. 10630_ as-15538 released from Mobile Assembly Unit. 10631_ Knocked back. 10636_ as-91431 destroyed. 10638_ Adv. Targeting Computer destroyed. 10638_ System corrupted by crushing effect (+2). 10638_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | ???????" # # #?????????????# | | ??????? # #??#??????????# ### | | ???????" # #? #??????????# #?# | | ???????? #? #??????##### #?###### | | ??????""" #? #??????# #??##??## | | ??????" ## #??????# ###### ##??# | | ??????" # ##?????# #???# #??## | | ??????" ??????# #??## #???## | | ??????# ??????# #?## #????##### | | ???????" ??????## ### #????????## | | ???????" #?????## ## #?????##### | | ???????" ??????# ##???## | | ???????" ! #?###??# ##?## | | ??????"" #?# #??# #### ### | | ????### ### #### ???### ## | | """"" = h # # ?????## #### | | " s ##?# ??????# ###??# | | " = a ### ??????## ##???# | | " ! a a ## ???????## #???# | | " aa=a aa ##### ???????## #???## | | " a aa ! a ##??##?????### #????## | | " a aa a % aaaa#?????##### #?????? | | " a a b aaaaa#????## #?????? | | """"" a*! aaa #?#### #?????? | | ????### h * a #?# ## ##?????? | | ??????"" ! = a @#?# ######??????? | | ???????" = g #?## ## ##??????????? | | ???????" #??##### ####???????? | | ???????" * / ##?????# #####???? | | ??????"" G * / * #?????## ##??? | | ??????# s * * #??????## ##?? | | ??????" / #???????# #?? | | ??????" ########## #?? | | ??????" / * #?? | | ??????""" # ##? | | ??????" ## ## | | ??????"" s ################# # | | ??????" #???????????????## | | ???????" ##????????????????# | | ??????? # # #?????????????????# # | | ??????? #### ## ## ##?????????????????# ## | | ????????" ##???# ?# ?##???????????????????#####? | | ???????? ??????#??# ???????????????????????????? | | ?????????#???????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 24 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 1600 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Fission Core | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Phase Cannon | -6/Zion | Archive System Guard | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Force Field | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Phase Gun | -6/Zion | Archive Robot Schematics ------------------ W-25 Informer | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed MasterTechCutter Manual? 0 Play Time 00:49:41 Cumulative 146.5 hours Start 2024.10.28 @ 20:11:17 End 2024.10.28 @ 21:01:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 243 Rogue 242 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 70 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 102757bd-5ca6-484c-985c-b089445b532f