Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.09 @ 02:51:15 Player: Soma Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (114) 570 Value Destroyed (5831) 5831 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (5336) 5336 TOTAL SCORE: 17237 Bonus ------- Pacifist 200 High Alert Combat Kills 3019 Follower Combat Kills 1944 Met Imprinter 300 Was Imprinted 300 Friendly Fire -427 Cogmind --------- Core Integrity 0/1300 Matter 294/300 Energy 75/100 System Corruption 9% Temperature Cool (2) Movement Walking (190) Ox1 Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Flexi-carbon Leg > --- UTILITY (9) ------ Large Storage Unit Advanced Target Analyzer Improved Armor Integrity Analyzer > --- WEAPON (5) ------- Heavy Disruptor Cannon > --- INVENTORY (15) --- EM Disruption Field Advanced Recalibrator Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Zionite Composite Leg II Zionite Composite Leg II > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Large Storage Unit Gravity Neutralizer Improved Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer > --- WEAPON ----------- Heavy Plasma Cannon Advanced Plasma Cannon Nova Cannon KE Penetrator Helical Railgun > --- INVENTORY -------- Fission Core Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg EM Disruption Field Advanced Recalibrator Improved Arc Projector Quantum Rifle Compact HERF Cannon Magnetic Acceleration Cannon Enhanced Gauss Cannon Linear Accelerator Proton Missile Launcher [Rating: 134] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Zionite Heavy DM Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Antigrav Array Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Slug Cannon Energy Gun Riot Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Barrage Gun Ballistic Cannon Slug Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Res Slots Evolved 14 | . . 2 . . . 6 2 2 2 Power . | . . . . . . . . . . Propulsion 4 | . . 1 . . . 2 . 1 . Utility 7 | . . . . . . 3 2 1 1 Weapon 3 | . . 1 . . . 1 . . 1 Parts Attached 125 | 6 2 6 2 6 3 14 8 28 50 Power 13 | 1 1 1 . . . 1 . 4 5 Engine 4 | 1 1 1 . . . 1 . . . Core 1 | . . . . . . . . . 1 Reactor 8 | . . . . . . . . 4 4 Propulsion 37 | 2 . 2 . 1 . 5 1 7 19 Treads . | . . . . . . . . . . Leg 36 | 2 . 2 . 1 . 5 1 7 18 Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 34 | 1 1 . . . 2 5 4 8 13 Device 18 | . 1 . . . 2 . 1 4 10 Storage 7 | 1 . . . . . 2 2 2 . Processor 5 | . . . . . . 2 1 . 2 Hackware . | . . . . . . . . . . Protection 4 | . . . . . . 1 . 2 1 Artifact . | . . . . . . . . . . Weapon 41 | 2 . 3 2 5 1 3 3 9 13 Energy Gun 9 | 1 . 2 . 1 . . . 2 3 Energy Cannon 9 | . . . . . . . . 4 5 Ballistic Gun 7 | 1 . 1 . 1 1 . 1 1 1 Ballistic Cannon 9 | . . . . 2 . 2 2 . 3 Launcher 5 | . . . 1 . . 1 . 2 1 Special Weapon 1 | . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 . . 6 2 Parts Lost 45 | . . 1 . . 1 . . 6 37 Power 5 | . . . . . . . . 1 4 Propulsion 12 | . . . . . . . . 1 11 Utility 13 | . . . . . . . . 2 11 Weapon 15 | . . 1 . . 1 . . 2 11 Highest Loss Streak 24 | . . 1 . . 1 . . 4 24 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 95 | . 97 91 100 99 99 97 98 97 83 Engine 6 | . 14 11 11 11 11 6 5 1 . Reactor 1 | . . . . . . . . 3 3 Leg 29 | . 28 29 33 33 33 33 29 28 23 Device 12 | . 11 11 11 11 11 6 9 14 16 Storage 8 | . 14 11 11 11 11 6 5 8 6 Processor 6 | . . . . . . 12 17 11 10 Protection 1 | . . . . . . 4 5 5 1 Energy Gun 6 | . 14 22 11 9 7 . . 7 2 Energy Cannon 3 | . . . . . . . . 6 10 Ballistic Gun 7 | . 14 6 11 11 14 7 3 . 3 Ballistic Cannon 7 | . . . . 11 11 17 11 4 . Naked Turns . | . . . . . . . . . . Heaviest Build 86 | 12 15 19 20 30 27 62 69 83 86 Greatest Support 153 | 20 20 33 33 33 30 68 73 128 153 Greatest Overweight (x) 9 | . . . . . . . . 1 9 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 15 15 15 Average Capacity 11 | 7 8 8 8 8 8 10 15 15 15 Most Carried 15 | 5 4 8 7 8 8 12 13 15 15 Average Carried 8 | 2 2 5 6 7 7 7 10 12 11 Final Capacity 15 | 8 8 8 8 8 8 15 15 15 15 Final Carried 13 | 2 3 6 7 8 6 11 13 8 2 Class Distribution -------------------- 38% | Scavenger-Gunner 35% | Gunner 13% | Mutant 7% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 ----------- Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Res Matter Collected 2790 | 260 . 122 35 31 154 472 169 416 1131 Remotely . | . . . . . . . . . . Salvage Created 5873 | . . 471 106 . 95 629 143 1434 2995 Parts 274 | . . 25 2 . 2 32 3 64 146 Haulers Intercepted 2 | . . . . . . 1 . . 1 Recyclers Shooed 8 | . . . . . . 3 . 2 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 1 | . . . . . 1 . . . . Prevented 1 | . . . . . 1 . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Res Combat Hostiles Destroyed 87 | . . 8 2 . 2 9 1 26 39 Guns 28 | . . 6 2 . 2 . . 8 10 Cannons 37 | . . . . . . 3 1 11 22 AOE 13 | . . . . . . 5 . 7 1 Classes Destroyed 18 | . . 6 1 . . 1 1 8 1 Worker 3 | . . . . . . . . 1 2 Builder 16 | . . 1 . . . 4 . 1 10 Tunneler 1 | . . . . . . . . 1 . Hauler 2 | . . . . . . 1 . . 1 Recycler 3 | . . 1 1 . . . 1 . . Operator 1 | . . . . . . . . 1 . Watcher 2 | . . 1 . . . . . 1 . Swarmer 4 | . . . 2 . . . . 2 . Saboteur 2 | . . . . . . . . 1 1 Grunt 49 | . . 6 . . 1 8 . 9 25 Brawler 4 | . . . . . . . . 3 1 Duelist 7 | . . 1 . . . 1 . 3 2 Protector 1 | . . . . . . . . 1 . Sentry 6 | . . 1 . . 1 . . 2 2 Hunter 6 | . . . . . . . 1 1 4 Programmer 7 | . . . . . . . . 4 3 Behemoth 1 | . . . . . . . . . 1 Fireman 1 | . . . . . . . . 1 . Best Kill Streak 13 | . . 5 2 . 1 6 1 13 13 Combat Bots Only 12 | . . 3 1 . 1 3 1 12 8 Max Kills in Single Turn 4 | . . 3 1 . 1 3 1 4 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . 2 . 3 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -------- Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Res Damage Taken 9099 | . . 284 14 . 336 376 . 1598 6491 Core 1512 | . . 50 6 . 29 . . 121 1306 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 247 | . . . . . . . . 142 105 Regen/Repaired (Parts) 176 | . . . . 14 . . 60 102 . Core Remaining (%) 94 | 100 100 . . . 78 100 100 89 . Volleys Fired 205 | . . 27 11 . 10 20 5 46 86 Largest 5 | . . 3 2 . 3 4 3 4 5 Hottest 384 | . . 120 100 . 126 177 158 301 384 Shots Fired 691 | . . 67 16 . 29 58 15 172 334 Gun 313 | . . 67 10 . 19 12 2 77 126 Cannon 354 | . . . . . 10 39 13 89 203 Launcher 18 | . . . . . . 7 . 6 5 Special 6 | . . . 6 . . . . . . Kinetic 261 | . . 14 5 . 20 51 15 37 119 Thermal 324 | . . 53 11 . . . . 87 173 Explosive 3 | . . . . . . . . 3 . Electromagnetic 26 | . . . . . 9 7 . 3 7 Phasic 77 | . . . . . . . . 42 35 Robot Hit Streak 39 | . . 31 7 . 8 5 5 27 39 Robot Miss Streak 6 | . . 2 1 . 3 6 2 5 6 Penetration Max 1 | . . . . . . 1 1 . 1 Secondary Targets . | . . . . . . . . . . Shots Hit Robots 400 | . . 54 8 . 20 32 7 106 173 Core Hits 228 | . . 19 4 . 8 25 6 75 91 Critical Kills 9 | . . . . . . . . . 9 Critical Parts Destroyed 2 | . . . . . 1 1 . . . Critical Strikes 39 | . . 3 1 . 2 1 1 11 20 Burn 4 | . . 3 1 . . . . . . Meltdown 5 | . . . . . . . . . 5 Destroy 7 | . . . . . 2 1 . . 4 Blast 16 | . . . . . . . 1 7 8 Intensify 7 | . . . . . . . . 4 3 Melee Attacks 1 | . . . . 1 . . . . . Impact . | . . . . . . . . . . Slashing 1 | . . . . 1 . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 16461 | . . 706 97 . 385 1489 390 6218 7176 Guns 5613 | . . 706 97 . 246 135 73 2149 2207 Cannons 7282 | . . . . . 139 689 317 1816 4321 Explosions 3564 | . . . . . . 665 . 2253 646 Melee . | . . . . . . . . . . Ramming 2 | . . . . . . . . . 2 Kinetic 4572 | . . 133 35 . 255 824 390 765 2170 Thermal 7098 | . . 573 62 . . 80 . 2807 3576 Explosive 1143 | . . . . . . . . 1143 . Electromagnetic 1518 | . . . . . 130 585 . 287 516 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Phasic 2128 | . . . . . . . . 1216 912 Highest Corruption 10 | . . . . . . 1 . 10 9 Average Corruption 2 | . . . . . . 1 . 8 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked 19 | . . . . . . . 12 7 . Effects 8 | . . . . . . 3 . 2 3 Message Errors 2 | . . . . . . . . . 2 Matter Fused 3 | . . . . . . 2 . 1 . Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 1 | . . . . . . 1 . . . Misfires 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 410 | . . . . . 4 35 10 262 99 Projectiles 270 | . . . . . 4 35 10 145 76 Explosions 140 | . . . . . . . . 117 23 Melee . | . . . . . . . . . . Knockbacks 44 | . . . . . 1 14 2 8 19 Impact . | . . . . . . . . . . Kinetic 39 | . . . . . 1 12 2 8 16 Secondary 5 | . . . . . . 2 . . 3 Self-Inflicted Damage 39 | . . . . . . 21 . 18 . Shots 2 | . . . . . . 1 . 1 . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 Kicked 1 | . . . . . . . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 387 | . . 326 24 . 347 114 54 199 387 Average Temperature 97 | . . 119 7 . 132 46 25 110 95 Received Heat Transfer 2102 | . . 99 . . 165 252 . 345 1241 Effects 10 | . . . . . 2 . . . 8 Energy Bleed 2 | . . . . . 1 . . . 1 Interference 7 | . . . . . . . . . 7 Damage (minor) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 . . 2 Combat Hostiles 3 | . . . . . . 1 . . 2 Parts Fried 3 | . . . . . . 1 . . 2 Impact Corruptions . | . . . . . . . . . . Robots Melted 7 | . . 2 . . . . . . 5 Combat Hostiles 6 | . . 2 . . . . . . 4 Parts Melted 24 | . . 8 . . . . . 2 14 Heat Transferred 9742 | . . 1924 259 . . 100 . 2801 4658 Parts Sabotaged 4 | . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 2 . 1 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Res Peak Influence 1934 | . 4 233 213 . . 308 385 1509 1934 Initial 686 | . . 1 73 . . 11 130 162 686 Average 614 | . . 103 121 . . 60 192 755 1201 Maximum Alert Level 5 | . . 1 1 . . 1 1 4 5 Low Security (%) 40 | 100 100 82 75 . . 86 80 17 . Level 1 8 | . . 17 25 . . 13 19 6 . Level 2 6 | . . . . . . . . 10 12 Level 3 22 | . . . . . . . . 44 35 Level 4 12 | . . . . . . . . 21 23 Level 5 9 | . . . . . . . . . 28 High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 33 | . . 1 . . . 2 4 12 14 Investigation 5 | . . . . . . 1 1 2 1 Extermination 5 | . . . . . . . 1 3 1 Reinforcement 7 | . . 1 . . . 1 2 . 3 Assault 9 | . . . . . . . . 4 5 Garrison 7 | . . . . . . . . 3 4 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . 2 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 --------- Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Res Distress Signals 4 | . . 2 . . . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 174 | . . 11 6 . 5 9 4 54 85 Peak Tracking Total 12 | . . 4 4 . 3 3 2 12 10 Tactical Retreats 12 | . . . 2 . 3 1 . 5 1 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Res Traps Triggered 2 | . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 ---------- Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Res Machines Disabled 23 | . . . . . . 2 . 17 4 Max in Single Turn 5 | . . . . . . 1 . 5 1 Garrison Access 3 | . . . . . . . . 2 1 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 --------- Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Res Machines Accessed 9 | . 2 1 . . . 1 2 2 1 Terminals 3 | . 2 1 . . . . . . . Fabricators 1 | . . . . . . . . 1 . Repair Stations 3 | . . . . . . . 2 1 . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . 1 Garrison Access . | . . . . . . . . . . Total Hacks 18 | . 4 2 . . . 3 3 5 1 Successful 11 | . 2 1 . . . 1 2 4 1 Failed 7 | . 2 1 . . . 2 1 1 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 26 | . . . . . . 3 7 5 11 Terminals 6 | . 4 2 . . . . . . . Fabricators 2 | . . . . . . . . 2 . Repair Stations 6 | . . . . . . . 3 3 . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . . . . 3 . . 1 Garrison Access . | . . . . . . . . . . Terminal Hacks 3 | . 2 1 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 4 | . . . . . . . 2 2 . Scan Component 2 | . . . . . . . 1 1 . Repair 2 | . . . . . . . 1 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . . 1 . . 1 Insert Component 2 | . . . . . . 1 . . 1 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 2 1 . . . 1 2 2 2 Full Trace Events 3 | . . . . . . 1 1 1 . Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 16 | . . . . 16 . . . . . Parts Built 2 | . . . . . . . . 2 . Authchips . | . . . . . . . . . . Time 42 | . . . . . . . . 42 . Total Part Build Rating 8 | . . . . . . . . 8 . Parts Repaired 2 | . . . . . . . 1 1 . Time 44 | . . . . . . . 25 19 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------------ Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 1 1 Machine Destruction 2 | . . . . . . . . 1 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -------- Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Res Total Allies 22 | . . . 1 4 . . 5 6 6 Largest Group 6 | . . . 1 4 . . 5 6 2 Highest-Rated Group 496 | . . . 31 151 . . 345 496 206 Highest-Rated Ally 103 | . . . 31 40 . . 96 103 103 Zionite Dispatches 7 | . . . . . . . 1 2 4 Heavy 4 | . . . . . . . . 1 3 Recon 1 | . . . . . . . . . 1 Fire 1 | . . . . . . . . 1 . Hacker 1 | . . . . . . . 1 . . Total Orders . | . . . . . . . . . . Ally Attacks 197 | . . . 13 . . . 28 78 78 Total Damage 9422 | . . . 103 . . . 864 3296 5159 Kills 52 | . . . 2 . . . 5 18 27 Allies Corrupted 2 | . . . . . . . . 1 1 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Res Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 . . . . Drone Launches 3 | . . . . . 1 . . . 2 Drone Recoveries 1 | . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------------- Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Res Turns Passed 6127 | 45 133 358 256 1530 601 651 277 984 1292 Spaces Moved 3768 | 32 108 168 149 1144 422 446 164 468 667 Core 12 | 9 . . . . . . . . 3 Treads . | . . . . . . . . . . Legs 3704 | 23 108 168 149 1144 422 446 164 468 612 Wheels . | . . . . . . . . . . Hover 52 | . . . . . . . . . 52 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 118 60 Average Speed 120 | 100 120 120 120 120 120 120 120 130 116 Slowest Speed 500 | 120 120 120 120 120 120 120 120 190 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 3 24 14 48 90 60 10 4 13 19 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 4 | . . . . 1 3 . . . . Spaces Dug 27 | . . . 4 . . . . . 23 Terrain Destroyed 196 | . . . 4 . 3 14 3 109 63 Melee . | . . . . . . . . . . Projectile 112 | . . . 4 . 3 14 3 25 63 AOE 84 | . . . . . . . . 84 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 --------- Run | Jun Mat Mat Min Zio Pro Fac Fac Fac Res Total 4890 | 45 111 271 197 1301 496 521 235 731 982 Wait 606 | . . 52 34 136 59 15 42 157 111 Move 3759 | 31 107 167 148 1143 421 445 163 467 667 Hop . | . . . . . . . . . . Pick Up 124 | 8 2 13 2 8 1 19 10 18 43 Fast Attach . | . . . . . . . . . . Attach 77 | 6 1 4 1 3 2 7 5 12 36 Detach 6 | . . . . . . . 2 1 3 Swap 48 | . 1 2 1 3 1 7 3 16 14 Drop 63 | . . 6 . 7 2 8 5 14 21 Fire 205 | . . 27 11 . 10 20 5 46 86 Melee 1 | . . . . 1 . . . . . Ram . | . . . . . . . . . . Kick 1 | . . . . . . . . . 1 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 16) 46 | -11/Junkyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 5) 179 | -10/Materials | Entered another Materials area 179 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 380 | -9/Materials | Discovered new exit (range 16) 537 | -9/Materials | Entered Mines 540 | -9/Mines | Received a Mining Laser from a helpful Derelict 609 | -9/Mines | Discovered new exit (range 15) 782 | -9/Mines | Discovered new exit (range 13) 783 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 793 | -9/Mines | Entered Zion 851 | -7/Zion | Build established: Mutant 887 | -7/Zion | Learned location of 1 exit from Proximity Caves 1228 | -7/Zion | Build established: Gunner 1431 | -7/Zion | Imprinted 1434 | -7/Zion | Declared Zion's savior 1621 | -7/Zion | Given the Hacking Drone Bay 1624 | -7/Zion | Found Prototype Device 2173 | -7/Zion | Given A8's code to call for help 2230 | -7/Zion | Discovered new exit (range 15) 2323 | -7/Zion | Entered Proximity Caves 2324 | -6/Proximity Caves | Identified exit to Factory 2412 | -6/Proximity Caves | Learned location of 1 exit from Factory 2606 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2657 | -6/Proximity Caves | Identified Hacking Drone Bay 2924 | -6/Proximity Caves | Entered Factory 2924 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 2925 | -6/Factory | Identified exit to Factory 3004 | -6/Factory | Discovered new exit (range 4) 3008 | -6/Factory | Identified exit to Lower Caves 3224 | -6/Factory | Build established: Scavenger-Gunner 3575 | -6/Factory | Entered another Factory area 3575 | -5/Factory | Evolved 2 slots: Utility x2 3611 | -5/Factory | Zion Hacker squad teleported in 3638 | -5/Factory | Enhanced Grunt warped into view, answering call for help 3639 | -5/Factory | Enhanced Grunt warped into view, answering call for help 3724 | -5/Factory | Repaired Magnetic Acceleration Cannon 3812 | -5/Factory | Discovered new exit (range 12) 3845 | -5/Factory | Identified exit to Factory 3852 | -5/Factory | Entered another Factory area 3852 | -4/Factory | Accompanied by 4 allies 3852 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3880 | -4/Factory | Zion Heavy squad teleported in 4024 | -4/Factory | Garrison activated, responded to threat 4059 | -4/Factory | Found Prototype Protection 4060 | -4/Factory | Identified Zio. Weapon Casing 4329 | -4/Factory | Repaired Carbon-fiber Leg 4352 | -4/Factory | First assault squad dispatched 4569 | -4/Factory | Garrison activated, responded to threat 4628 | -4/Factory | Zion Fire squad teleported in 4726 | -4/Factory | Fabricated Corruption Screen (x2) 4802 | -4/Factory | System corruption reached 10% 4818 | -4/Factory | Lost 4 parts (1p1n2w) 4823 | -4/Factory | Destroyed 12 combat bots 4831 | -4/Factory | Discovered new exit (range 5) 4835 | -4/Factory | Identified exit to Research 4836 | -4/Factory | Entered Research 4836 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 4964 | -3/Research | Zion Heavy squad teleported in 4995 | -3/Research | Garrison activated, responded to threat 5086 | -3/Research | First assault squad dispatched 5136 | -3/Research | Build established: Scavenger-Tank 5236 | -3/Research | Found Zio. Weapon Casing 5335 | -3/Research | Destroyed 8 combat bots 5365 | -3/Research | Spotted B-86 Titan 5371 | -3/Research | Destroyed B-86 Titan 5538 | -3/Research | Zion Heavy squad teleported in 5569 | -3/Research | Lost 3 parts (2u1w) 5611 | -3/Research | Build established: Scavenger-Gunner 5670 | -3/Research | Garrison activated, responded to threat 5703 | -3/Research | Spotted B-86 Titan 5716 | -3/Research | Allies destroyed B-86 Titan 5774 | -3/Research | Cargo convoy interrupted 5817 | -3/Research | Destroyed 8 combat bots 5882 | -3/Research | Core integrity fell below 50% 5891 | -3/Research | Destroyed 8 combat bots 5915 | -3/Research | Zion Heavy squad teleported in 5921 | -3/Research | Lost 24 parts (3p8n6u7w) 6018 | -3/Research | Core integrity fell below 20% 6039 | -3/Research | Zion Recon squad teleported in 6128 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06084_ Quantum Rifle destroyed. 06086_ ALERT: Significant disruption in Zone 6J, multiple assault carriers dispatched. 06093_ Detecting system override signal. 06105_ Connecting with Terminal... >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Explosive Resupply ] [ 2 : Resource Resupply ] [ 3 : Heavy Resupply ] 06112_ Flexi-carbon Leg destroyed. 06112_ Terminal disabled. 06113_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06122_ Slug penetrates Terminal. 06122_ Dropped Adv. Heat Sink. 06125_ Slug penetrates Terminal. 06126_ Kicked O-32 Director. 06128_ Slug penetrates Terminal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ????????#####??# #???????????????????????????????? | | ????????# #??# #???????????????????????????????? | | ????????# #??# #???????????????????????????????? | | ????????# #??# #???????????????????????????????? | | #######+# #??# #???????????????????????????????? | | # ! #??# #???????????????????????????????? | | # ?### ##########??????????????????????? | | " """ # ?# # #??????????????????????? | | " """ ##+### T" # #??????????????????????? | | " R" + h" /p ####???????????????????? | | """ ## ### #p @/o #???????????????????? | | ## #?# # ####???????????????????? | | " ## #?### ### #??????????????????????? | | " ## #???#+#?########??????????????????????? | | " ## #?????????????????????????????????????? | | ## #?????????????????????????????????????? | | ## #?????????????????????????????????????? | | ##/####### #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | + ??????????????????????????????????? | | #?????????????????????????????????????? | | +###########?????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | "" #???????????????????????????????????????????? | | "" #???????????????????????????????????????????? | | "" #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Coolant Potential 100 Energy Generation 35 Energy Capacity 780 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 225 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Lyr. Medium Armor Plating | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Antigrav System | -7/Zion | Archive Energy Filter | -7/Zion | Archive Phase Cannon | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Corruption Screen | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Help From High Places Oh No You Don't! Challenges ------------ None Game ------ Seed ModifiedPhaseRefractor Manual? 0 Play Time 02:08:11 Cumulative 14.7 hours Start 2023.04.09 @ 00:40:07 End 2023.04.09 @ 02:51:15 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5dff383f-9af5-4df0-8af7-077de2745ad6