Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.15 @ 04:19:55 Player: Ms Vella Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (152) 760 Value Destroyed (4664) 4664 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (738) 738 TOTAL SCORE: 10302 Bonus ------- High Alert Combat Kills 292 Entered DSFs 500 Friendly Fire -54 Cogmind --------- Core Integrity 0/850 Matter 181/300 Energy 100/100 System Corruption 24% Temperature Cool (9) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Angular Momentum Engine Wheel Compact Wheel Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Large Matter Pod (150) High-capacity Matter Pod (200) Target Analyzer Advanced Weapon Cycler Experimental Power Shielding Hacking Suite System Shield Coil Gun Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Cryofiber Web Improved Cooling System High-capacity Storage Unit Improved Light Armor Plating Medium Reactive Plating Reflective Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Coil Gun Coil Gun > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Angular Momentum Engine Advanced Heat Sink High-capacity Storage Unit Large Matter Pod High-capacity Matter Pod Target Analyzer Advanced Weapon Cycler Experimental Power Shielding Improved Light Armor Plating Heavy Insulated Plating Long-range Tractor Beam Coil Gun Coil Gun Heavy Assault Cannon Advanced EMP Blaster Rocket Launcher [Rating: 52] Favorites ----------- Power Reinforced Fission Core Engine Deuterium Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 8 | . . . 2 . . . 2 2 . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 6 | . . . 1 . . . 1 2 . 2 Weapon . | . . . . . . . . . . . Parts Attached 116 | . 14 3 18 2 17 . 19 2 15 26 Power 6 | . 2 . 1 . 1 . . . . 2 Engine 5 | . 2 . 1 . . . . . . 2 Core 1 | . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 28 | . 2 3 6 2 6 . 3 . 1 5 Treads 24 | . 2 3 6 2 6 . 3 . 1 1 Leg 2 | . . . . . . . . . . 2 Wheel 2 | . . . . . . . . . . 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 39 | . 7 . 4 . 5 . 6 2 6 9 Device 7 | . 2 . . . 1 . 2 . 1 1 Storage 7 | . 5 . 2 . . . . . . . Processor . | . . . . . . . . . . . Hackware 3 | . . . . . . . . 2 . 1 Protection 22 | . . . 2 . 4 . 4 . 5 7 Artifact . | . . . . . . . . . . . Weapon 43 | . 3 . 7 . 5 . 10 . 8 10 Energy Gun 4 | . . . . . . . 4 . . . Energy Cannon 3 | . 1 . 2 . . . . . . . Ballistic Gun 15 | . 1 . . . . . 4 . 4 6 Ballistic Cannon 8 | . 1 . 3 . 2 . . . . 2 Launcher 13 | . . . 2 . 3 . 2 . 4 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 2 . 1 . Corrupted Parts 4 | . . . . . . . . . 1 3 System Corruption 21 | . . . . . . . . . 1 20 Parts Lost 41 | . . . 1 . 12 . 1 . 3 24 Power 3 | . . . . . . . . . . 3 Propulsion 16 | . . . . . 6 . 1 . 1 8 Utility 13 | . . . 1 . 3 . . . 1 8 Weapon 9 | . . . . . 3 . . . 1 5 Highest Loss Streak 15 | . . . 1 . 6 . 1 . 1 15 To Critical Strikes 2 | . . . . . 2 . . . . . Average Slot Usage (%) 92 | . 99 100 99 100 86 88 88 90 93 73 Engine 7 | . 14 14 11 11 1 . . . . 4 Core 3 | . . . . . 9 11 9 7 7 . Treads 28 | . 28 28 33 33 28 33 30 30 28 12 Device 11 | . 13 14 11 11 10 11 13 7 8 8 Storage 10 | . 14 14 11 11 11 11 9 7 7 6 Hackware 1 | . . . . . . . . 13 15 12 Protection 8 | . . . 11 11 11 11 11 7 8 12 Energy Gun 2 | . 12 . . . . . 2 . . . Energy Cannon 2 | . 1 14 5 . . . . . . . Ballistic Gun 2 | . . . . . . . 8 15 8 8 Ballistic Cannon 9 | . 13 14 16 22 6 . . . . 1 Launcher 2 | . . . . . 7 11 3 . 5 . Naked Turns . | . . . . . . . . . . . Heaviest Build 102 | 13 55 55 102 65 71 64 84 84 90 101 Greatest Support 83 | 20 40 40 60 60 60 60 83 83 83 83 Greatest Overweight (x) 21 | . 1 1 1 1 3 1 1 1 1 21 Average Overweight (x) . | . . 1 1 1 1 1 . 1 . 1 Largest Inventory Capacity 25 | . 25 20 25 20 20 20 20 20 20 20 Average Capacity 19 | . 17 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 20 20 20 20 20 18 20 19 20 20 Average Carried 17 | . 14 19 19 19 14 15 19 17 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 20 20 20 20 15 18 19 18 20 14 Class Distribution -------------------- 83% | Mutant 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Matter Collected 4232 | 200 193 174 548 321 589 180 784 . 109 1134 Remotely 1093 | . . . . . . . 784 . . 309 Salvage Created 5990 | . 329 243 825 212 53 238 648 . 959 2483 Parts 302 | . 19 17 57 18 4 10 32 . 36 109 Haulers Intercepted 3 | . 2 . . . . . 1 . . . Recyclers Shooed 20 | . . . 2 2 . . 4 . . 12 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 114 | . 8 8 24 9 8 4 15 . 10 28 Guns 22 | . 7 . . . . . 4 . 1 10 Cannons 43 | . . 8 19 9 1 . . . . 6 AOE 47 | . 1 . 5 . 7 4 11 . 8 11 Classes Destroyed 20 | . 5 3 5 . 2 1 . . 2 2 Worker 10 | . . 1 2 . . . 1 . . 6 Builder 12 | . 1 . 1 . . 1 . . . 9 Tunneler 2 | . . . 1 . . 1 . . . . Hauler 3 | . 2 . . . . . 1 . . . Recycler 12 | . 1 . . . . 2 2 . . 7 Operator 3 | . . . 2 . . . . . . 1 Turret 1 | . . . . . 1 . . . . . Watcher 3 | . . . 1 . . . 1 . . 1 Swarmer 26 | . 6 3 3 4 . . 3 . . 7 Grunt 50 | . 2 2 13 4 . 3 9 . 4 13 Brawler 2 | . . . 1 1 . . . . . . Duelist 3 | . . . 1 . . . . . 1 1 Protector 1 | . . . . . . . . . . 1 Sentry 14 | . . 2 6 . . . 2 . 1 3 Demolisher 1 | . . 1 . . . . . . . . Specialist 3 | . . . . . . . . . 3 . Hunter 4 | . . . . . . 1 1 . . 2 Programmer 1 | . . . . . . . . . . 1 Heavy 1 | . . . . . . . . . 1 . Assembled 7 | . . . . . 7 . . . . . Best Kill Streak 17 | . 6 2 5 6 7 4 9 . 4 17 Combat Bots Only 8 | . 5 2 4 6 7 3 6 . 4 8 Max Kills in Single Turn 6 | . 1 2 3 1 3 3 4 . 2 6 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 . 2 . 3 1 2 . 2 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Damage Taken 8186 | . 202 280 771 222 1554 169 645 . 688 3655 Core 1386 | . 38 66 103 56 132 16 42 . 80 853 Absorbed by Shields 40 | . . . . . . . . . 40 . Redirected to Shielding 26 | . . . . . 14 3 9 . . . Core Remaining (%) 72 | 100 . 58 . . . 23 92 . 88 . Volleys Fired 357 | . 25 20 54 19 62 10 49 . 19 99 Largest 2 | . 2 2 2 2 2 1 2 . 2 2 Hottest 103 | . 75 103 103 78 78 30 78 . 72 60 Shots Fired 568 | . 49 40 101 38 87 10 71 . 28 144 Gun 194 | . 25 . . . . . 53 . 10 106 Cannon 288 | . 24 40 97 38 63 . . . . 26 Launcher 86 | . . . 4 . 24 10 18 . 18 12 Special . | . . . . . . . . . . . Kinetic 394 | . 24 20 73 38 63 . 34 . 10 132 Thermal 44 | . . 20 24 . . . . . . . Explosive 56 | . . . 4 . 24 10 18 . . . Electromagnetic 74 | . 25 . . . . . 19 . 18 12 Robot Hit Streak 31 | . 8 10 14 6 18 15 12 . 20 31 Robot Miss Streak 3 | . 2 3 3 2 2 1 2 . 1 2 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 3 | . . . . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . . . . 1 Shots Hit Robots 414 | . 30 26 67 25 69 9 55 . 17 116 Core Hits 266 | . 14 11 35 11 32 15 40 . 27 81 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 11 | . 1 . 2 2 2 . . . . 4 Destroy 1 | . . . . . . . . . . 1 Blast 9 | . . . 2 2 2 . . . . 3 Corrupt 1 | . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16054 | . 570 517 1933 509 2656 589 2143 . 1101 6036 Guns 3042 | . 219 . . . . . 637 . 126 2060 Cannons 5019 | . 235 509 1367 509 1125 . . . . 1274 Explosions 7957 | . 108 . 561 . 1531 589 1493 . 975 2700 Melee . | . . . . . . . . . . . Ramming 36 | . 8 8 5 . . . 13 . . 2 Kinetic 6950 | . 235 180 1002 509 1125 . 439 . 126 3334 Thermal 2191 | . 108 329 375 . . . . . 197 1182 Explosive 4111 | . . . 498 . 1531 589 1493 . . . Electromagnetic 2766 | . 219 . 53 . . . 198 . 778 1518 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 24 | . . . . . . . 2 . 1 24 Average Corruption 8 | . . . . . . . 2 . 1 16 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 39 | . . . . . . . 7 . . 32 Message Errors 6 | . . . . . . . 1 . . 5 Matter Fused 5 | . . . . . . . 3 . . 2 Heat Flow Errors 4 | . . . . . . . 1 . . 3 Energy Discharges 1 | . . . . . . . . . . 1 Parts Rejected 2 | . . . . . . . . . . 2 Data Loss (minor) 11 | . . . . . . . 2 . . 9 Data Loss (major) 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 Weapon Failures 8 | . . . . . . . . . . 8 Overload Shots . | . . . . . . . . . . . Overflow Damage 558 | . 31 . 33 19 70 . 55 . . 350 Projectiles 292 | . . . 11 19 6 . . . . 256 Explosions 266 | . 31 . 22 . 64 . 55 . . 94 Melee . | . . . . . . . . . . . Knockbacks 42 | . 3 2 7 10 6 . . . . 14 Impact . | . . . . . . . . . . . Kinetic 37 | . 2 2 7 10 6 . . . . 10 Secondary 5 | . 1 . . . . . . . . 4 Self-Inflicted Damage 286 | . . . . . 81 66 3 . 34 102 Shots 16 | . . . . . 3 2 1 . 3 7 Rammed 8 | . 2 . 1 . . . 2 . . 3 Targets Rammed 9 | . 2 1 1 . . . 2 . . 3 Kicked . | . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . Highest Temperature 528 | . 201 261 399 168 349 65 528 . 11 176 Average Temperature 111 | . 99 107 94 68 157 26 163 . 11 29 Received Heat Transfer 2462 | . 21 135 255 84 80 27 378 . 138 1344 Effects 10 | . . . 1 . 4 . 5 . . . Shutdowns 3 | . . . . . 1 . 2 . . . Interference 4 | . . . . . 3 . 1 . . . Matter Decay 1 | . . . 1 . . . . . . . Damage (minor) 2 | . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . 1 1 Parts Fried 13 | . . . . . . . . . 5 8 Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . 1 . . . . . 1 1 Heat Transferred 3158 | . 150 592 716 . . . . . 350 1350 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 22 | . 1 . 1 . . . . . 7 13 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Peak Influence 805 | . 293 238 482 344 . 139 444 74 308 805 Initial 139 | . . 6 13 117 . . 4 72 45 139 Average 166 | . 60 61 242 196 . 24 220 73 222 350 Maximum Alert Level 3 | . 1 1 2 1 . . 2 . 1 3 Low Security (%) 64 | . 92 91 40 59 . 100 49 100 33 24 Level 1 29 | . 7 8 48 40 . . 45 . 66 41 Level 2 5 | . . . 11 . . . 5 . . 25 Level 3 . | . . . . . . . . . . 8 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . Squads Dispatched 14 | . 1 . 2 . . . . . 2 9 Investigation 1 | . 1 . . . . . . . . . Extermination 1 | . . . . . . . . . . 1 Reinforcement 9 | . . . 2 . . . . . 2 5 Assault 2 | . . . . . . . . . . 2 Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 3 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Distress Signals 9 | . 1 1 4 . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 180 | . 21 11 35 10 19 4 28 . 12 40 Peak Tracking Total 9 | . 5 4 6 4 9 3 6 . 3 8 Tactical Retreats 6 | . . 1 . . 2 . 2 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 6 | . . . 1 . . . . . 2 3 Indirectly 4 | . . . . . . . . . 1 3 Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Machines Disabled 31 | . 4 . 2 2 12 . 2 . 1 8 Max in Single Turn 5 | . 3 . 1 1 2 . 1 . 1 5 Garrison Access 1 | . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 9 | . 4 . 2 . 1 . 1 1 . . Terminals 8 | . 4 . 2 . . . 1 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 26 | . 14 . 5 . 1 . 5 1 . . Successful 13 | . 7 . 2 . 1 . 2 1 . . Failed 13 | . 7 . 3 . . . 3 . . . Catastrophic 2 | . . . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 15 | . 7 . 3 . . . 5 . . . Terminals 25 | . 14 . 5 . . . 5 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 10 | . 6 . 1 . 1 . 1 1 . . Record 2 | . 1 . . . 1 . . . . . Prototype ID Bank 3 | . 3 . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . 1 . . . Repair Station Index 1 | . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . 1 . . . 1 . . . Terminals 3 | . 1 . 1 . . . 1 . . . Botnet 3 | . 1 . 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 4 . 2 . . . 1 . . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Total Allies 3 | . . . . 3 . . . . . . Largest Group 3 | . . . . 3 3 . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 3 | . . . . . 3 . . . . . Total Damage 15 | . . . . . 15 . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Turns Passed 9783 | . 1790 934 1496 887 1818 424 1067 229 296 842 Spaces Moved 3605 | 1 770 360 523 344 625 166 418 95 104 199 Core 1 | . . . . . . . . . . 1 Treads 3567 | . 770 360 523 344 625 166 418 95 104 162 Legs 26 | 1 . . . . . . . . . 25 Wheels 11 | . . . . . . . . . . 11 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 160 240 240 240 160 240 160 240 160 130 Average Speed 235 | 120 216 240 240 240 262 240 210 240 209 253 Slowest Speed 1100 | 120 240 240 240 240 400 240 240 240 240 1100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 1 98 86 55 71 70 33 42 2 82 9 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 2 | . . 1 . . . . . 1 . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . . . Scrap Searched 2 | . . . . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 391 | . 46 1 14 3 93 80 90 . 9 55 Melee . | . . . . . . . . . . . Projectile 11 | . . 1 1 3 1 . . . . 5 AOE 380 | . 46 . 13 . 92 80 90 . 9 50 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Total 4351 | . 845 393 664 371 725 188 556 97 159 353 Wait 108 | . . 1 49 1 11 10 29 . . 7 Move 3595 | . 769 359 522 343 624 165 417 94 103 199 Hop . | . . . . . . . . . . . Pick Up 78 | . 21 3 7 2 6 3 15 1 10 10 Fast Attach 32 | . 4 . 2 . 2 . 11 . 5 8 Attach 37 | . 3 . 3 . 10 . 1 2 3 15 Detach 6 | . . . . . 1 . 2 . 1 2 Swap 47 | . 7 3 13 2 5 . 7 . 7 3 Drop 80 | . 14 6 13 4 2 . 23 . 11 7 Fire 357 | . 25 20 54 19 62 10 49 . 19 99 Melee . | . . . . . . . . . . . Ram 3 | . . . . . . . . . . 3 Kick . | . . . . . . . . . . . Crush 6 | . 2 1 1 . . . 2 . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . 2 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 7) 329 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 9) 1275 | -10/Materials | Discovered new exit (range 16) 1493 | -10/Materials | Discovered new exit (range 6) 1583 | -10/Materials | Discovered new exit (range 16) 1791 | -10/Materials | Entered Mines 1873 | -10/Mines | Discovered new exit (range 4) 2072 | -10/Mines | Identified exit to Materials 2186 | -10/Mines | Assembled infested the area 2304 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2725 | -10/Mines | Entered Materials 2725 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3213 | -9/Materials | Discovered new exit (range 10) 3972 | -9/Materials | Discovered new exit (range 15) 4221 | -9/Materials | Entered Mines 4327 | -9/Mines | Learned Materials terminal intel 4654 | -9/Mines | Discovered new exit (range 8) 4661 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4757 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5026 | -9/Mines | Discovered new exit (range 6) 5096 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5096 | -9/Mines | Discovered new exit (range 6) 5108 | -9/Mines | Entered Exiles 5108 | -9/Exiles | Accompanied by 3 allies 5171 | -9/Exiles | Met 8R-AWN 5174 | -9/Exiles | Attacked by the Exiles 5191 | -9/Exiles | Core integrity fell below 50% 5211 | -9/Exiles | Destroyed 7 combat bots 5269 | -9/Exiles | Lost 4 parts (2n2u) 5299 | -9/Exiles | Destroyed 8R-AWN 5669 | -9/Exiles | Lost 6 parts (4n2w) 5735 | -9/Exiles | Learned location of Zion (-6) 6890 | -9/Exiles | Discovered new exit (range 15) 6926 | -9/Exiles | Entered Mines 7306 | -8/Mines | Discovered new exit (range 10) 7350 | -8/Mines | Entered Materials 7350 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7351 | -8/Materials | Loaded intel: 12 terminal locations 8360 | -8/Materials | Discovered new exit (range 15) 8417 | -8/Materials | Entered Factory 8417 | -7/Factory | Evolved 2 slots: Utility x2 8467 | -7/Factory | Identified exit to DSF 8646 | -7/Factory | Entered DSF 8680 | -7/DSF | Additional patrols routed to DSF 8758 | -7/DSF | Build established: Hacker-Mutant 8830 | -7/DSF | Sterilization system engaged 8850 | -7/DSF | Ambient heat levels rising (+10) 8865 | -7/DSF | Ambient heat levels rising (+10) 8880 | -7/DSF | Ambient heat levels rising (+10) 8889 | -7/DSF | Discovered new exit (range 14) 8895 | -7/DSF | Ambient heat levels rising (+10) 8910 | -7/DSF | Ambient heat levels rising (+10) 8925 | -7/DSF | Ambient heat levels rising (+10) 8940 | -7/DSF | Ambient heat levels rising (+10) 8942 | -7/DSF | Entered Factory 8942 | -6/Factory | Evolved 2 slots: Utility x2 9012 | -6/Factory | Found Hvy. Insulated Plating 9228 | -6/Factory | System corruption reached 10% 9377 | -6/Factory | Garrison activated, responded to threat 9464 | -6/Factory | Lost 4 parts (1n2u1w) 9642 | -6/Factory | First assault squad dispatched 9714 | -6/Factory | Destroyed 8 combat bots 9769 | -6/Factory | Core integrity fell below 50% 9778 | -6/Factory | Core integrity fell below 20% 9784 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 09768_ U-05 Engineer lays Concrete. 09769_ U-05 Engineer builds a Wall. 09769_ U-05 Engineer lays Concrete. 09770_ System corrupted: Matter fused (-10). 09770_ U-05 Engineer lays Concrete. 09772_ Slammed into B-48 Gladiator. 09772_ Destabilizing: System corrupted (+2). 09772_ U-05 Engineer lays Concrete. 09773_ Knocked back. 09773_ U-05 Engineer lays Concrete. 09774_ U-05 Engineer builds a Wall. 09774_ U-05 Engineer lays Concrete. 09778_ U-05 Engineer builds a Wall. 09779_ U-05 Engineer lays Concrete. 09779_ Slammed into G-50 Soldier. 09779_ U-05 Engineer lays Concrete. 09781_ Knocked back. 09782_ Acquired 16 matter. 09782_ U-05 Engineer lays Concrete. 09783_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? ??????????????????? | | ???????????????????????????? ^??????????????????? | | ???????????????????????????? ""?????????????????? | | ???????????????????????? ?? """ ???????????????? | | ??????????????????????? ??? 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" ###??????????????????? | | """ # #?????? ####????????????????????? | | #T #??????? !!! ???????????????????????? | | """ ## #??????? !!! ????????????????????????? | | """ ## #????????????????????????????????????? | | ????## #????????????????????????????????????? | | ?????# /????????????????????????????????????? | | ??????# #????????????????????????????????????? | | ??????# #????????????????????????????????????? | | ???????#### ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 750 Resistance: KI 50 Resistance: TH 30 Resistance: EX 20 Resistance: EM 50 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Propulsion Shielding 33 Weapon Cycling 25 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerGatlingAxe Manual? 0 Play Time 01:17:32 Cumulative 889.5 hours Start 2022.04.15 @ 00:40:54 End 2022.04.15 @ 04:19:55 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 183 Rogue 1 Adventurer 182 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 80 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(100)|SATURATION(100)|LOW_CONTRAST(13,24,33)|SHIFT_HUE(130) Steam 1 RUN: 7ab449cb-88df-4e7d-acb7-7c934d13dace