Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 12:22:19 Player: Occam Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (232) 1160 Value Destroyed (6308) 6308 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (336) 336 TOTAL SCORE: 11184 Bonus ------- High Alert Combat Kills 336 Cogmind --------- Core Integrity 19/700 Matter 300/300 Energy 101/300 System Corruption 0% Temperature Danger (441) Movement Core (1600) Ox31 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Improved Signal Interpreter Targeting Computer Hacking Suite System Shield > --- WEAPON (2) ------- Heavy EM Shotgun Advanced Beam Rifle > --- INVENTORY (25) --- Improved Deuterium Engine Micro Nuclear Core Armored Huge Wheel Improved Heat Sink High-capacity Matter Pod (200) Improved Signal Interpreter Hacking Suite System Shield Authchip [Device] System Restoration Module Improved Trap Extractor (6/6 Proton Bomb) Heavy EM Shotgun Advanced Beam Rifle Autogun Improved Assault Rifle Improved Assault Rifle Improved Grenade Launcher Improved Grenade Launcher Improved Datajack Mace Blade Trap Blade Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Cooling System Huge Storage Unit Structural Scanner Experimental Sensor Array Improved Signal Interpreter Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Ion Burst Cannon > --- INVENTORY -------- Improved Deuterium Engine Armored Huge Wheel Armored Huge Wheel Improved Heat Sink High-capacity Matter Pod Improved Signal Interpreter Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Hacking Suite System Shield Improved Trap Extractor Heavy EM Shotgun Heavy EM Shotgun Autogun Autogun Improved Assault Rifle Improved Assault Rifle Improved Grenade Launcher Improved Grenade Launcher Improved Datajack Mace [Rating: 51] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Cooling System Device Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Ion Burst Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Slots Evolved 6 | . . . 2 . 2 . 2 . Power 1 | . . . . . . . 1 . Propulsion . | . . . . . . . . . Utility 5 | . . . 2 . 2 . 1 . Weapon . | . . . . . . . . . Parts Attached 173 | 1 15 3 34 10 32 18 56 4 Power 19 | . 2 . 5 . 2 1 9 . Engine 15 | . 1 . 5 . 2 1 6 . Core 4 | . 1 . . . . . 3 . Reactor . | . . . . . . . . . Propulsion 22 | . 5 . 8 2 5 . 2 . Treads 15 | . 4 . 7 1 3 . . . Leg . | . . . . . . . . . Wheel 7 | . 1 . 1 1 2 . 2 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 74 | 1 3 2 12 4 15 10 27 . Device 34 | 1 1 2 6 2 5 5 12 . Storage 5 | . 2 . . . 2 1 . . Processor 3 | . . . . . 1 . 2 . Hackware 2 | . . . . . . . 2 . Protection 30 | . . . 6 2 7 4 11 . Artifact . | . . . . . . . . . Weapon 58 | . 5 1 9 4 10 7 18 4 Energy Gun 29 | . 1 1 4 2 7 4 7 3 Energy Cannon 3 | . . . . . . 1 2 . Ballistic Gun 8 | . 2 . 2 1 . . 3 . Ballistic Cannon 4 | . . . 2 . 2 . . . Launcher 2 | . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 4 | . . . . . . . 4 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 8 | . 1 . 1 1 1 2 2 . Unidentified Prototypes 10 | . . 1 1 . 2 2 4 . Parts Lost 36 | . 1 . 1 2 7 1 18 6 Power 6 | . . . . . 1 . 4 1 Propulsion 8 | . 1 . 1 1 3 . 1 1 Utility 17 | . . . . 1 3 1 10 2 Weapon 5 | . . . . . . . 3 2 Highest Loss Streak 6 | . 1 . 1 2 3 1 5 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 98 99 96 95 90 91 Engine 10 | . 13 14 10 11 9 9 10 6 Core 1 | . . . . . . . 3 7 Treads 12 | . 23 28 19 11 8 9 . . Wheel 5 | . 2 . 1 10 8 9 6 7 Device 16 | . 14 13 17 22 14 13 18 15 Storage 9 | . 14 14 11 11 9 9 7 7 Processor 4 | . . . . . 8 9 8 15 Hackware 1 | . . . . . . . 3 15 Protection 12 | . . . 14 11 19 18 12 . Energy Gun 11 | . 5 3 11 14 17 11 9 7 Energy Cannon 1 | . . . . . . 6 2 . Ballistic Gun 4 | . 21 14 3 5 . . 1 6 Ballistic Cannon 1 | . . . 6 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 133 | 13 31 31 46 45 77 112 133 114 Greatest Support 40 | 20 40 40 40 40 16 16 28 28 Greatest Overweight (x) 7 | . 1 . 2 4 5 6 7 4 Average Overweight (x) 2 | . . . . 3 3 4 3 3 Largest Inventory Capacity 25 | 8 15 15 15 15 20 25 25 25 Average Capacity 18 | 8 10 15 15 15 18 22 25 25 Most Carried 25 | 7 12 15 15 15 20 21 25 25 Average Carried 17 | 6 9 12 14 14 17 20 23 24 Final Capacity 25 | 8 15 15 15 15 20 25 25 25 Final Carried 25 | 7 12 15 15 15 19 21 25 23 Class Distribution -------------------- 43% | Mutant 34% | Scavenger-Mutant 11% | Scavenger-Skirmisher 9% | Trapper-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Trapper-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Matter Collected 3949 | 276 897 62 1076 161 391 187 812 87 Remotely . | . . . . . . . . . Salvage Created 8615 | 97 1051 44 1728 419 1865 1447 1919 45 Parts 506 | 6 62 6 131 30 107 90 72 2 Haulers Intercepted 16 | . 2 . 4 . 3 3 4 . Recyclers Shooed 7 | . 3 . 2 1 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 Prevented 1 | . . . . . . . . 1 Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Combat Hostiles Destroyed 145 | . 14 2 36 9 32 19 30 3 Guns 114 | . 14 2 22 9 30 12 24 1 Cannons 24 | . . . 14 . . 7 3 . AOE 3 | . . . . . . . 1 2 Classes Destroyed 16 | 2 7 1 3 . . 2 1 . Worker 12 | . 1 1 3 1 2 2 2 . Builder 13 | . 1 . 3 2 2 3 2 . Tunneler 4 | 2 . . 1 1 . . . . Hauler 16 | . 2 . 4 . 3 3 4 . Recycler 18 | 1 4 . 4 2 3 3 1 . Mechanic 1 | . . . 1 . . . . . Operator 6 | . 1 . . . 3 1 1 . Watcher 17 | . 3 . 5 . 4 2 3 . Swarmer 28 | . 3 . 6 7 9 . . 3 Grunt 75 | . 11 1 19 1 16 6 21 . Brawler 1 | . . . . . . 1 . . Duelist 4 | . . . 2 . . . 2 . Sentry 30 | . . . 9 . 7 11 3 . Demolisher 1 | . . 1 . . . . . . Hunter 2 | . . . . . . 1 1 . Programmer 3 | . . . . . . . 3 . Best Kill Streak 11 | 2 5 3 5 4 7 11 5 3 Combat Bots Only 6 | . 3 2 3 4 5 6 4 3 Max Kills in Single Turn 3 | 1 2 1 2 1 1 3 3 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . 1 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Hostile Shots Fired 819 | . 72 6 152 41 164 40 276 68 Missed 261 | . 18 2 52 13 51 12 97 16 Damage Taken 8370 | . 613 66 1235 545 1481 467 3047 916 Core 1215 | . 47 11 172 39 231 34 466 215 Absorbed by Shields 613 | . . . 209 57 . . 127 220 Redirected to Shielding 51 | . . . 15 . . . 36 . Regen/Repaired (Parts) 661 | . 163 . 93 . 243 11 151 . Core Remaining (%) 68 | 100 . 76 . 47 . 51 . . Volleys Fired 592 | 11 79 4 137 32 132 58 128 11 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 122 | 40 85 85 110 110 110 120 122 122 Shots Fired 1169 | 22 156 8 273 63 260 114 253 20 Gun 977 | 22 156 7 146 63 252 87 226 18 Cannon 189 | . . . 127 . 8 27 27 . Launcher 3 | . . 1 . . . . . 2 Special . | . . . . . . . . . Kinetic 426 | 22 141 4 168 13 8 . 67 3 Thermal 734 | . 15 3 105 50 251 114 186 10 Explosive 3 | . . 1 . . . . . 2 Electromagnetic 6 | . . . . . 1 . . 5 Robot Hit Streak 44 | 6 15 5 20 8 21 12 44 9 Robot Miss Streak 8 | 2 4 3 7 1 8 5 7 1 Penetration Max . | . . . . . . . . . Secondary Targets 10 | . 1 . 2 . 1 1 5 . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 1 . Shots Hit Robots 827 | 15 101 4 189 41 185 79 198 15 Core Hits 386 | 4 39 3 121 19 72 42 80 6 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 5 | 1 1 . 3 . . . . . Critical Strikes 33 | 1 2 . 6 . 8 4 11 1 Burn 25 | . 1 . . . 8 4 11 1 Destroy 5 | 1 1 . 3 . . . . . Blast 3 | . . . 3 . . . . . Melee Attacks 12 | . . . 3 . . . 9 . Impact 7 | . . . . . . . 7 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . 3 . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 17125 | 197 1437 134 3764 763 3715 2005 4658 452 Guns 12565 | 197 1434 59 1688 763 3634 1199 3289 302 Cannons 3903 | . . . 2032 . 81 806 984 . Explosions 610 | . . 75 . . . . 385 150 Melee . | . . . . . . . . . Ramming 47 | . 3 . 44 . . . . . Kinetic 4897 | 197 1279 40 2351 169 81 . 744 36 Thermal 11926 | . 155 19 1369 594 3634 2005 3914 236 Explosive 185 | . . 75 . . . . . 110 Electromagnetic 70 | . . . . . . . . 70 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . 1 1 2 2 2 . Average Corruption 1 | . . . 1 1 2 2 1 . Corruption Purged 2 | . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . Effects 54 | . . . 8 6 13 23 4 . Message Errors 10 | . . . 2 2 2 3 1 . Matter Fused 12 | . . . 2 1 3 5 1 . Heat Flow Errors 7 | . . . 1 1 1 4 . . Energy Discharges 9 | . . . 1 1 3 2 2 . Data Loss (minor) 7 | . . . 1 1 1 4 . . Data Loss (major) 1 | . . . . . . 1 . . Misfires 2 | . . . . . 2 . . . Alerts 3 | . . . 1 . . 2 . . Weapon Failures 3 | . . . . . 1 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 129 | . . . 33 . . 33 63 . Projectiles 76 | . . . 33 . . 33 10 . Explosions 53 | . . . . . . . 53 . Melee . | . . . . . . . . . Knockbacks 25 | . . . 24 . 1 . . . Impact . | . . . . . . . . . Kinetic 19 | . . . 18 . 1 . . . Secondary 6 | . . . 6 . . . . . Self-Inflicted Damage 118 | . . 21 3 . . . 94 . Shots 3 | . . 1 . . . . 2 . Rammed 11 | . 1 . 10 . . . . . Targets Rammed 11 | . 1 . 10 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 441 | . 22 . 409 242 114 225 152 441 Average Temperature 67 | . 12 . 112 83 13 41 28 282 Received Heat Transfer 3280 | . 309 24 321 36 567 243 882 898 Effects 6 | . . . 3 . . . . 3 Energy Bleed 1 | . . . 1 . . . . . Interference 2 | . . . . . . . . 2 Short Circuit 2 | . . . 1 . . . . 1 Damage (minor) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 5 | . . . . . 2 . 3 . Combat Hostiles 4 | . . . . . 2 . 2 . Parts Melted 43 | . 1 . 3 3 15 7 14 . Heat Transferred 22157 | . 407 37 2244 1110 7437 3515 6950 457 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Peak Influence 542 | 15 249 114 539 280 405 540 542 . Initial 112 | . 9 54 . 107 109 112 42 . Average 241 | 9 133 55 292 118 227 314 283 . Maximum Alert Level 2 | . 1 . 2 1 2 2 2 . Low Security (%) 43 | 100 79 100 28 90 28 28 41 . Level 1 35 | . 20 . 48 9 71 35 11 . Level 2 20 | . . . 23 . . 36 47 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 23 | . 3 . 4 . 5 2 9 . Investigation 8 | . 2 . 2 . 2 . 2 . Extermination 2 | . . . . . . . 2 . Reinforcement 11 | . 1 . 2 . 3 2 3 . Assault . | . . . . . . . . . Garrison 2 | . . . . . . . 2 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Distress Signals 15 | . 4 . 4 . 5 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 222 | . 24 2 59 14 52 23 44 4 Peak Tracking Total 6 | . 4 2 6 4 5 5 5 3 Tactical Retreats 15 | . 1 . 7 1 3 . 3 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Traps Triggered 12 | . 1 . 3 . 2 2 4 . Indirectly . | . . . . . . . . . Trap Hack Attempts 133 | . 8 . . 6 7 102 10 . Triggered . | . . . . . . . . . Disarmed 2 | . . . . . 1 . 1 . Reprogrammed 12 | . 1 . . 1 1 7 2 . Reused . | . . . . . . . . . Traps Extracted 10 | . . . . 1 1 6 2 . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . . 2 Most Traps Carried 8 | . . . . 1 1 6 8 8 Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Machines Disabled 12 | . . . 1 1 1 2 7 . Max in Single Turn 7 | . . . 1 1 1 2 7 . Garrison Access 4 | . . . . . . 1 3 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Machines Accessed 61 | . 9 . 16 2 11 10 13 . Terminals 42 | . 7 . 11 1 9 7 7 . Fabricators 1 | . . . . . . . 1 . Repair Stations 7 | . 1 . 1 . 2 2 1 . Recycling Units 4 | . 1 . 2 . . . 1 . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 4 | . . . . . . 1 3 . Total Hacks 182 | . 41 . 45 4 34 25 33 . Successful 102 | . 24 . 28 3 17 11 19 . Failed 80 | . 17 . 17 1 17 14 14 . Catastrophic 23 | . 5 . 4 . 7 1 6 . Database Lockouts . | . . . . . . . . . Manual 96 | . 23 . 25 . 22 9 17 . Terminals 134 | . 32 . 28 3 30 21 20 . Fabricators 4 | . . . . . . . 4 . Repair Stations 23 | . 6 . 6 . 4 3 4 . Recycling Units 7 | . 3 . 3 . . . 1 . Scanalyzers 8 | . . . 8 . . . . . Garrison Access 5 | . . . . . . 1 4 . Terminal Hacks 51 | . 15 . 12 3 10 6 5 . Record 1 | . . . . 1 . . . . Part Schematic 4 | . 2 . 1 . . . 1 . Robot Schematic 1 | . 1 . . . . . . . Robot Analysis 10 | . 5 . 1 . 1 . 3 . Prototype ID Bank 2 | . 2 . . . . . . . Open Door 2 | . . . . 1 . 1 . . Branch Access Points 1 | . . . . . . . 1 . Terminal Index 2 | . 1 . . . 1 . . . Alert Level 12 | . 3 . 3 . 4 2 . . Unreport Threat 7 | . . . 3 . 2 2 . . Locate Traps 4 | . 1 . 1 . 1 1 . . Hauler Manifests 4 | . . . 3 . 1 . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . 2 . Network Status 1 | . . . . . . . 1 . Load Schematic 1 | . . . . . . . 1 . Repair Station Hacks 20 | . 5 . 5 . 4 2 4 . Scan Component 11 | . 3 . 3 . 2 1 2 . Repair 9 | . 2 . 2 . 2 1 2 . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer 6 | . . . 6 . . . . . Insert Component 3 | . . . 3 . . . . . Analyze 3 | . . . 3 . . . . . Garrison Access Hacks 4 | . . . . . . 1 3 . Seal Access 4 | . . . . . . 1 3 . Unauthorized Hacks 18 | . 3 . 5 . 3 2 5 . Terminals 12 | . 2 . 2 . 3 2 3 . Botnet 12 | . 2 . 2 . 3 2 3 . Fabricators 1 | . . . . . . . 1 . Recompile 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 1 . 3 . . . 1 . Reject 1 | . . . 1 . . . . . Recyclers 3 | . 1 . 1 . . . 1 . Mask 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 53 | . 9 . 15 1 9 8 11 . Full Trace Events 5 | . 1 . 1 . 2 . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . 2 . 3 . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 9 | . 2 . 2 . 2 1 2 . Time 418 | . 62 . 64 . 70 108 114 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . 1 . . . 1 . Non-combat 2 | . . . 1 . . . 1 . Combat . | . . . . . . . . . Robot Hacks Applied 5 | . . . 3 . . . 2 . parse_system 2 | . . . 1 . . . 1 . no_distress 1 | . . . 1 . . . . . find_fabricator 1 | . . . . . . . 1 . find_recycling 1 | . . . 1 . . . . . Relay Couplers Released 3 | . . . . . . . 3 . Programmers 3 | . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Robot Analysis Total 10 | . 5 . 1 . 1 . 3 . Derelict Logs Recovered 2 | . . . . 1 . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Turns Passed 13556 | 86 1516 457 3302 775 2519 1573 2758 570 Spaces Moved 6439 | 31 806 234 1382 461 1176 683 1300 366 Core . | . . . . . . . . . Treads 1814 | . 556 234 1013 11 . . . . Legs 75 | 31 44 . . . . . . . Wheels 4550 | . 206 . 369 450 1176 683 1300 366 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 95 | 120 95 160 130 130 140 160 145 145 Average Speed 160 | 120 141 160 184 142 153 172 156 145 Slowest Speed 320 | 120 160 160 320 240 160 190 205 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 66 | 3 97 64 88 92 84 90 32 47 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 5 | . . . . . . . . 5 Spaces Dug 4 | . . . . . . . 4 . Terrain Destroyed 115 | . . 5 20 1 4 . 67 18 Melee 4 | . . . . . . . 4 . Projectile 25 | . . . 20 1 4 . . . AOE 86 | . . 5 . . . . 63 18 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Total 8490 | 57 1029 309 1850 518 1646 950 1748 383 Wait 932 | 14 98 65 233 4 249 63 204 2 Move 6431 | 30 805 233 1381 460 1175 682 1299 366 Hop . | . . . . . . . . . Pick Up 79 | 1 12 2 16 2 22 6 18 . Fast Attach 59 | 1 4 1 16 2 12 7 16 . Attach 45 | . 4 1 3 2 9 3 21 2 Detach 25 | . . 2 3 1 4 3 12 . Swap 70 | . 7 1 15 6 11 8 20 2 Drop 93 | . 11 . 33 3 25 10 11 . Fire 592 | 11 79 4 137 32 132 58 128 11 Melee 12 | . . . 3 . . . 9 . Ram 1 | . . . 1 . . . . . Kick . | . . . . . . . . . Crush 10 | . 1 . 9 . . . . . Escape Stasis 8 | . . . . . . 8 . . Rewire . | . . . . . . . . . Trap 133 | . 8 . . 6 7 102 10 . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 87 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 9) 533 | -10/Materials | Discovered new exit (range 6) 654 | -10/Materials | Repaired Lgt. Treads 691 | -10/Materials | Repaired Broken Assault Rifle 1111 | -10/Materials | Discovered new exit (range 6) 1225 | -10/Materials | Discovered new exit (range 9) 1358 | -10/Materials | Discovered new exit (range 6) 1603 | -10/Materials | Entered Mines 1608 | -10/Mines | Met a Derelict bent on vengeance 1623 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1623 | -10/Mines | Discovered new exit (range 5) 1674 | -10/Mines | Discovered new exit (range 12) 1728 | -10/Mines | Assembled infested the area 1854 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1857 | -10/Mines | Found Prototype Device 1857 | -10/Mines | Identified Exp. Sensor Array 2042 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2046 | -10/Mines | Discovered new exit (range 9) 2060 | -10/Mines | Entered Materials 2060 | -9/Materials | Evolved 2 slots: Utility x2 2458 | -9/Materials | Repaired Assault Rifle 2497 | -9/Materials | Repaired Imp. Heat Sink 2593 | -9/Materials | Discovered new exit (range 15) 2632 | -9/Materials | Build established: Scavenger-Mutant 2959 | -9/Materials | Discovered new exit (range 8) 3825 | -9/Materials | Build established: Mutant 4380 | -9/Materials | Discovered new exit (range 9) 5063 | -9/Materials | Discovered new exit (range 15) 5362 | -9/Materials | Entered Mines 5362 | -9/Mines | Discovered new exit (range 13) 5365 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 5383 | -9/Mines | Core integrity fell below 50% 5383 | -9/Mines | Destroyed YI-UF0 5632 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5724 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5790 | -9/Mines | Learned location of Storage (-8) 6048 | -9/Mines | Discovered new exit (range 9) 6137 | -9/Mines | Entered Materials 6137 | -8/Materials | Evolved 2 slots: Utility x2 6821 | -8/Materials | Build established: Scavenger-Skirmisher 7230 | -8/Materials | Discovered new exit (range 7) 7675 | -8/Materials | Lost 3 parts (1n2u) 8021 | -8/Materials | Build established: Scavenger-Mutant 8277 | -8/Materials | Repaired Hrd. Light Armor Plating 8435 | -8/Materials | Repaired Adv. Treads 8448 | -8/Materials | Discovered new exit (range 15) 8536 | -8/Materials | Identified exit to Factory 8655 | -8/Materials | Identified exit to Storage 8656 | -8/Materials | Entered Storage 8978 | -8/Storage | Build established: Mutant 9410 | -8/Storage | Build established: Scavenger-Mutant 9686 | -8/Storage | Discovered exit to Factory (range 7) 9945 | -8/Storage | Repaired Exp. Sensor Array 10229 | -8/Storage | Entered Factory 10229 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 10528 | -7/Factory | Build established: Scavenger-Skirmisher 10819 | -7/Factory | Identified exit to Lower Caves 10963 | -7/Factory | Lost 3 parts (1p2u) 11249 | -7/Factory | Build established: Scavenger-Mutant 11852 | -7/Factory | Lost 5 parts (2p1n2u) 11901 | -7/Factory | Discovered new exit (range 15) 11931 | -7/Factory | Discovered new exit (range 8) 11971 | -7/Factory | Identified exit to Factory 12140 | -7/Factory | Repaired Cld. Pulse Rifle 12185 | -7/Factory | Repaired Imp. Deuterium Engine 12267 | -7/Factory | Garrison activated, responded to threat 12388 | -7/Factory | Core integrity fell below 50% 12708 | -7/Factory | Build established: Trapper-Mutant 12763 | -7/Factory | Garrison activated, responded to threat 12987 | -7/Factory | Entered Lower Caves 13182 | -7/Lower Caves | Encountered a Warlord checkpoint 13413 | -7/Lower Caves | Learned Factory interactive machine intel 13448 | -7/Lower Caves | Spotted B-75 Beast 13545 | -7/Lower Caves | Core integrity fell below 20% 13557 | -7/Lower Caves | Self-destructed Last Messages --------------- 13528_ Prc. Assault Rifle destroyed. 13532_ B-75 Beast suffers critical hit (Burn). 13534_ Adv. Beam Rifle destroyed. 13534_ Critical hit (Meltdown: +230). 13534_ Imp. Deuterium Engine destroyed. 13537_ Critical hit (Meltdown: +240). 13542_ Chain reaction triggered in Rnf. Deuterium Engine. 13544_ Knocked back. 13545_ Acquired 3 matter. 13547_ Knocked back. 13553_ Cooling System destroyed. 13553_ Critical hit (Meltdown: +320). 13553_ Knocked back. 13553_ Arm. Huge Wheel destroyed. 13555_ Overheating: System interference. 13555_ Adv. Beam Rifle temporarily disabled. 13555_ Targeting Computer temporarily disabled. 13556_ Imp. Signal Interpreter broken. 13556_ Overheating: Short circuit. 13556_ Imp. Shield Generator destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????#####??????????????????????? | | ???????????????# ##?????????????? ????? | | ??????????????##; ##??????####?? #????? | | ??????????????#;; #?????## ##? #????? | | ??????????????##% #?????# #? #????? | | ??????????????# % @###????? #? #????? | | ??????????????# ;#??????# #?? #?????? | | ??????????????# ;#??????# ### #?????? | | ??????????????#; BB;#???#### ##????? | | ??????????????##;BB ##?## ##???? | | ???????????????## ### % ##??? | | ???????????????# % ###? | | ???????????????# ##" ## | | ???????????????# ### # | | ???????????????## ## ##?# | | ????????????????####### #??# #### | | ?????????????????????# #??# #### | | ???????????????????? #??# #???# | | ??????????????????? ??# #???? | | ?????????????????? #?# "## #???? | | ????????????????? #?## "#" #???? | | ?????????????????# ##??###"" #???? | | ?????????????????### ##?????# #??## | | ???????????????????## ##??????# "#### | | ????????????????????## ????????# % | | ?????????????????????## ????????# | | ??????????????????????? ???????# """#### | | ??????????????????????????????# ??## | | ???????????????????????????? ???# | | ?????????????????????????? #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 750 Core Shielding 20 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Structural Scanner | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Trap Extractor | -9/Materials | Hacked Weapon Mount | -7/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumBiocellCycler Manual? 0 Play Time 02:06:52 Cumulative 236.9 hours Start 2024.04.20 @ 21:51:14 End 2024.04.21 @ 12:22:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 9 Adventurer 144 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 63 Gallery% 74 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 449d3e8b-4d10-4b00-bd4d-0816335fe43d