Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.29 @ 12:08:24 Player: BVrutally Odd Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (175) 875 Value Destroyed (5353) 5353 Prototype IDs (65) 1300 Alien Tech Used (2) 400 Bonus (5095) 5095 TOTAL SCORE: 22923 Bonus ------- High Alert Combat Kills 158 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -263 Cogmind --------- Core Integrity 1474/1600 Matter 272/300 Energy 45/150 System Corruption 0% Temperature Cool (6) Movement Flying (30) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (15) ----- Structural Scanner Machine Analyzer Advanced Signal Interpreter Experimental Core Analyzer Improved Transmission Jammer Advanced ECM Suite Hacking Suite Hacking Suite Hacking Suite Makeshift Hacking Suite Improved Hacking Suite Advanced Hacking Suite Makeshift System Shield Advanced System Shield > --- WEAPON (2) ------- Nova Cannon Ripper > --- INVENTORY (5) ---- Impulse Thruster Array Long-range Sensor Array Vortex Shotgun (47) Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Structural Scanner Machine Analyzer Advanced Signal Interpreter Experimental Core Analyzer Improved Transmission Jammer Advanced ECM Suite Improved Reaction Control System Hacking Suite Hacking Suite Hacking Suite Makeshift Hacking Suite Improved Hacking Suite Advanced Hacking Suite Makeshift System Shield Advanced System Shield > --- WEAPON ----------- Nova Cannon Ripper > --- INVENTORY -------- Impulse Thruster Array Long-range Sensor Array Vortex Shotgun Fusion Bomb Launcher [Rating: 148] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Cooled Impulse Thruster Utility Targeting Computer Device Structural Scanner Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun High-powered Field Laser Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . Utility 13 | . . . . . 2 2 . . . . 2 . . . . 2 . . . 1 . . . . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 265 | 6 21 1 1 . 40 16 4 6 8 4 26 4 5 1 9 9 5 9 24 15 6 7 11 4 10 8 5 Power 27 | 1 4 . . . 4 . 1 . . . 2 . 1 . . 1 . . 4 2 1 1 2 . 1 2 . Engine 15 | 1 4 . . . 3 . 1 . . . 2 . 1 . . . . . 2 . . . . . 1 . . Core 5 | . . . . . 1 . . . . . . . . . . 1 . . 1 . . 1 1 . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . 1 2 1 . 1 . . 2 . Propulsion 48 | 2 8 . 1 . 13 4 . . 1 . 3 . . . . . . 1 4 4 . . 2 . 3 1 1 Treads 20 | 2 2 . . . 8 3 . . 1 . 3 . . . . . . 1 . . . . . . . . . Leg 11 | . 5 . 1 . 2 . . . . . . . . . . . . . 2 . . . 1 . . . . Wheel 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Flight 13 | . . . . . 1 1 . . . . . . . . . . . . 2 3 . . 1 . 3 1 1 Utility 121 | 1 2 . . . 7 7 3 . 3 1 18 2 2 1 6 8 5 6 14 7 3 6 7 2 5 3 2 Device 74 | . . . . . 5 4 2 . 2 1 7 1 2 1 4 5 4 4 12 4 2 6 2 2 3 . 1 Storage 4 | 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Processor 7 | . 1 . . . . 1 . . . . 1 . . . . . . 2 . . . . . . . 1 1 Hackware 11 | . . . . . . . . . . . 2 . . . . 2 . . 1 1 . . 1 . 2 2 . Protection 25 | . . . . . 2 1 1 . 1 . 7 1 . . 2 1 1 . 1 2 1 . 4 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | 2 7 1 . . 16 5 . 6 4 3 3 2 2 . 3 . . 2 2 2 2 . . 2 1 2 2 Energy Gun 17 | 1 5 1 . . 1 1 . 1 1 . 1 . . . . . . 1 . 1 . . . . 1 2 . Energy Cannon 9 | . . . . . 1 . . 1 . . 1 1 1 . 1 . . 1 . . . . . . . . 2 Ballistic Gun 20 | 1 . . . . 9 3 . 2 1 2 . . . . 1 . . . 1 . . . . . . . . Ballistic Cannon 5 | . 2 . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . Launcher 10 | . . . . . 2 1 . 1 . 1 . 1 1 . 1 . . . . . 1 . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 1 . 1 . . . . . . . 1 . 1 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . 6 2 . . 1 . 1 . . . . . . 5 2 . 1 . 5 . 1 . . Parts Lost 26 | . 4 . . . 4 . . . . . 1 1 . . . . . . 10 . . . . 2 1 . 3 Power 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 Propulsion 9 | . 2 . . . 2 . . . . . . . . . . . . . 4 . . . . . . . 1 Utility 10 | . . . . . 1 . . . . . 1 1 . . . . . . 4 . . . . 1 1 . 1 Weapon 4 | . 2 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Highest Loss Streak 10 | . 4 . . . 1 . . . . . 1 1 . . . . . . 10 . . . . 2 1 . 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 96 | . 99 100 100 100 98 99 100 100 100 100 98 99 100 100 95 93 94 94 91 84 84 85 88 88 89 92 92 Engine 6 | . 13 14 14 14 8 7 7 7 7 7 6 6 6 6 6 3 . . . . . . . . 3 1 . Treads 17 | . 21 . . . 18 30 30 30 30 30 26 26 26 26 26 23 23 23 15 . . . . . . . . Leg 2 | . 4 14 14 14 8 . . . . . . . . . . . . . 1 1 . . . . . . . Wheel 2 | . 2 14 14 14 9 . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . 3 13 15 15 15 15 21 21 19 Device 11 | . . . . . 13 21 21 23 21 15 13 12 13 13 12 10 10 11 14 15 15 15 15 20 14 13 12 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 3 . . . . . . . . Processor 12 | . 13 14 14 14 9 7 15 15 15 15 13 13 13 13 13 11 11 11 11 10 10 10 10 10 9 8 12 Hackware 8 | . . . . . . . . . . . 10 11 6 6 6 16 17 17 18 25 26 26 26 26 27 31 32 Protection 3 | . . . . . 3 8 . . . 7 5 7 13 13 8 5 5 5 3 4 5 5 4 . . . . Energy Gun 5 | . 13 14 14 14 . . . 7 6 7 6 6 6 6 2 . . . . . . . . . . 4 . Energy Cannon 1 | . . . . . . . . . . . 3 5 5 6 5 5 5 5 3 . . . . . . . 3 Ballistic Gun 4 | . 10 . . . 13 14 15 6 7 6 . . . . 3 5 5 5 3 . . . . . . . . Ballistic Cannon 2 | . 3 14 14 14 2 . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 148 | 6 9 9 9 9 27 39 38 40 46 42 59 60 63 63 66 78 78 99 98 105 98 102 109 107 128 142 148 Average Rating 52 | 5 7 9 8 9 22 32 37 39 41 41 51 59 60 61 63 71 77 80 91 96 97 97 103 105 119 136 143 On Entrance 60 | . 6 9 9 9 9 27 38 38 37 41 42 59 60 61 63 66 78 76 99 91 97 96 102 103 107 128 140 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 97 | 13 30 30 30 30 43 62 61 60 63 62 75 82 82 82 95 95 82 90 97 37 33 27 29 29 38 38 42 Greatest Support 105 | 40 40 16 16 16 80 88 88 88 88 88 98 98 98 98 98 98 98 105 105 35 35 35 29 29 44 53 53 Greatest Overweight (x) 2 | . 1 1 2 2 2 . . . . . . . . . . . . . 1 1 1 . . . 1 . . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 Average Capacity 15 | 7 9 15 15 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 15 5 5 5 5 5 5 5 5 Most Carried 20 | 7 15 15 15 15 15 17 18 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 Average Carried 14 | 4 8 15 14 15 14 14 17 19 19 19 19 19 19 20 20 19 20 19 15 4 5 4 5 3 4 4 4 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 Final Carried 20 | 7 15 15 15 15 15 17 18 20 20 20 20 19 20 20 20 20 20 20 4 5 5 5 5 5 5 5 5 Class Distribution -------------------- 34% | Mutant 28% | Scavenger-Mutant 13% | Hacker-Mutant 7% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Skirmisher | -5/Warlord Hacker-Skirmisher | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 4808 | 302 471 62 10 . 1103 445 226 117 70 53 232 107 116 . 130 60 128 90 338 166 140 37 . 214 84 70 37 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6331 | 143 1027 110 . . 1857 499 220 199 . . 435 165 317 . 98 117 57 . 447 119 10 78 . 96 133 148 56 Parts 359 | 12 70 13 . . 100 34 3 6 . 4 22 10 6 . 3 9 2 . 13 7 7 8 . 10 7 7 6 Haulers Intercepted 9 | . 2 . . . 4 1 . . . . . . . . . . . . . . . . . . 1 1 . Recyclers Shooed 9 | . 4 . . . 4 1 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 87 | . . . . . . . 4 6 . 4 . 9 5 . 3 . 2 . 27 . 9 8 . 10 . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 118 | . 20 7 . . 31 7 3 5 . 2 7 5 7 . 3 2 1 . 6 1 4 1 . 6 . . . Melee 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . Guns 52 | . 16 2 . . 17 2 3 1 . . 2 1 2 . . 2 . . 3 1 . . . . . . . Cannons 25 | . 4 5 . . 5 . . . . . 4 1 2 . 1 . 1 . 2 . . . . . . . . AOE 35 | . . . . . 9 5 . 4 . 2 . 3 3 . 2 . . . . . 4 . . 3 . . . Classes Destroyed 18 | 3 6 . . . 5 2 . . . 1 . . . . . . . . . . . 1 . . . . . Worker 10 | 1 2 . . . 5 1 . . . . 1 . . . . . . . . . . . . . . . . Builder 6 | . 1 . . . 3 1 . . . . . . . . . . . . . . . . . . . . 1 Tunneler 5 | 2 . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . Hauler 9 | . 2 . . . 4 1 . . . . . . . . . . . . . . . . . . 1 1 . Recycler 10 | 1 3 . . . 4 2 . . . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Operator 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Drone 4 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . 1 . . . Watcher 10 | . 3 . . . 1 3 . . . . . . . . . . . . . 2 . . . . . . 1 Swarmer 41 | . 6 6 . . 7 3 . 4 . . 1 3 . . 2 . . . . . 4 . . 5 . . . Grunt 43 | . 14 1 . . 15 . 3 . . . 1 . 6 . . . . . 3 . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Sentry 7 | . . . . . 3 1 . . . . 1 . 1 . 1 . . . . . . . . . . . . Specialist 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Hunter 8 | . . . . . . 2 . 1 . . . 2 . . . . 1 . 2 . . . . . . . . Programmer 9 | . . . . . . 1 . . . . 3 . . . . 2 . . 1 1 . 1 . . . . . Packrat 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | 2 5 3 . . 15 6 2 4 . 1 3 3 4 . 3 2 1 . 3 1 4 1 . 4 1 1 1 Combat Bots Only 9 | . 5 3 . . 9 5 2 4 . 1 3 3 4 . 3 2 1 . 3 1 4 1 . 4 . . . Max Kills in Single Turn 3 | 1 2 1 . . 3 2 1 3 . 1 1 2 2 . 2 1 1 . 1 1 2 1 . 2 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 2 . 3 . 1 . 2 2 . 2 . . . . . 2 . . 2 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 761 | . 133 22 . . 121 46 19 9 . . 80 21 41 . 3 12 17 . 136 12 11 2 . 20 . 4 52 Missed 250 | . 35 6 . . 36 12 6 6 . . 26 3 12 . 1 2 6 . 45 6 4 2 . 9 . 3 30 Damage Taken 7605 | . 1035 138 . . 1172 326 169 35 . . 791 275 480 . 49 197 209 . 1660 206 112 . . 254 . 26 471 Core 1122 | . 175 32 . . 203 48 26 . . . 34 38 58 . . . . . 269 41 . . . 46 . 26 126 Absorbed by Shields 436 | . . . . . 180 126 62 12 . . . . . . . . . . 56 . . . . . . . . Regen/Repaired (Parts) 298 | . 109 . . . . . . . . . . . . . . . . 189 . . . . . . . . . Core Remaining (%) 80 | 100 . . . 17 63 . . . . 89 . . . . 84 . . . 73 . . . . 92 100 98 92 Volleys Fired 442 | 15 87 13 . . 105 38 13 6 . 2 33 10 20 . 18 7 8 . 36 4 5 . . 2 . 2 18 Largest 2 | 2 2 2 . . 2 2 2 2 . 1 2 2 2 . 2 2 2 . 2 1 1 . . 1 . 1 1 Hottest 155 | 60 85 75 . . 95 70 50 95 . 30 155 155 155 . 118 118 118 . 118 61 39 . . 39 . 65 113 Shots Fired 767 | 28 164 26 . . 203 63 26 8 . 2 56 17 35 . 21 12 15 . 60 4 5 . . 2 . 2 18 Gun 518 | 28 141 13 . . 152 53 26 4 . . 23 7 15 . 4 5 7 . 35 3 . . . . . 2 . Cannon 212 | . 23 13 . . 44 . . 1 . . 33 7 16 . 16 7 8 . 25 1 . . . . . . 18 Launcher 37 | . . . . . 7 10 . 3 . 2 . 3 4 . 1 . . . . . 5 . . 2 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 426 | 15 85 13 . . 182 51 26 2 . . . . . . 4 5 7 . 35 1 . . . . . . . Thermal 284 | 13 75 . . . 14 2 . 3 . . 56 14 31 . 16 7 8 . 25 . . . . . . 2 18 Explosive 37 | . . . . . 7 10 . 3 . 2 . 3 4 . 1 . . . . . 5 . . 2 . . . Electromagnetic 17 | . 4 13 . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Robot Hit Streak 21 | 4 17 6 . . 21 7 10 5 . . 12 7 11 . 5 4 10 . 14 5 2 . . . . . . Robot Miss Streak 4 | 3 4 2 . . 3 4 1 1 . . 1 2 2 . . 1 1 . 3 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 4 . . . 5 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 509 | 17 108 17 . . 138 39 22 5 . . 39 11 26 . 4 8 12 . 28 10 1 4 . 7 2 3 8 Core Hits 271 | 4 49 8 . . 72 26 8 9 . 2 12 7 14 . 7 4 2 . 15 7 7 3 . 10 1 2 2 Critical Kills 4 | . . . . . 1 . . 1 . . . . . . . . . . 2 . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Critical Strikes 32 | . 11 2 . . 3 . . 1 . . 3 . 3 . . . 1 . 3 3 . 1 . 1 . . . Burn 15 | . 9 . . . . . . . . . 3 . 3 . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Destroy 4 | . . . . . 1 . . . . . . . . . . . 1 . 2 . . . . . . . . Blast 6 | . 2 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . . . . . . 3 . 1 . 1 . . . Melee Attacks 128 | . . . . . 2 . . 3 . . 10 . . . . . . . . 37 1 4 . 17 9 21 24 Impact 5 | . . . . . 2 . . 3 . . . . . . . . . . . . . . . . . . . Slashing 123 | . . . . . . . . . . . 10 . . . . . . . . 37 1 4 . 17 9 21 24 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . 2 . . 1 . . . . . . . . 2 . 1 . 1 2 1 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14717 | 194 1524 268 . . 3422 1490 379 365 . 98 1172 513 1254 . 206 266 304 . 704 489 391 214 . 712 182 179 391 Guns 6156 | 194 1191 100 . . 1960 628 379 44 . . 434 135 291 . 68 153 92 . 348 139 . . . . . . . Cannons 3090 | . 333 168 . . 669 . . . . . 666 152 361 . 60 113 212 . 356 . . . . . . . . Explosions 3614 | . . . . . 757 862 . 214 . 98 . 226 602 . 78 . . . . . 391 . . 386 . . . Melee 1821 | . . . . . . . . 107 . . 72 . . . . . . . . 350 . 214 . 326 182 179 391 Ramming 36 | . . . . . 36 . . . . . . . . . . . . . . . . . . . . . . Kinetic 5047 | 96 757 168 . . 2361 604 379 21 . . . . . . 68 153 92 . 348 . . . . . . . . Thermal 3872 | 98 679 . . . 268 24 . 23 . . 1100 287 652 . 60 113 212 . 356 . . . . . . . . Explosive 3614 | . . . . . 757 862 . 214 . 98 . 226 602 . 78 . . . . . 391 . . 386 . . . Electromagnetic 188 | . 88 100 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 107 | . . . . . . . . 107 . . . . . . . . . . . . . . . . . . . Slashing 1714 | . . . . . . . . . . . 72 . . . . . . . . 350 . 214 . 326 182 179 391 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 139 | . . . . . . . . . . . . . . . . . . . . 139 . . . . . . . Highest Corruption 2 | . . . . . . 1 1 1 1 . . . . . . 1 1 1 2 1 1 1 1 1 . . . Average Corruption 1 | . . . . . . 1 1 1 1 . . . . . . 1 1 1 1 1 1 1 1 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 26 | . . . . . . 3 3 6 . . . . . . . . 2 . 5 3 3 1 . . . . . Message Errors 8 | . . . . . . 2 2 1 . . . . . . . . . . 1 1 1 . . . . . . Matter Fused 6 | . . . . . . . 1 2 . . . . . . . . . . 1 1 . 1 . . . . . Heat Flow Errors 3 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . Energy Discharges 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . . . 2 1 1 . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 656 | . 7 . . . 12 60 . 34 . . 79 19 22 . 3 . . . . 111 50 55 . 14 61 15 114 Projectiles 84 | . 7 . . . 12 . . . . . 47 18 . . . . . . . . . . . . . . . Explosions 143 | . . . . . . 60 . . . . . 1 22 . 3 . . . . . 50 . . 7 . . . Melee 429 | . . . . . . . . 34 . . 32 . . . . . . . . 111 . 55 . 7 61 15 114 Knockbacks 13 | . 3 1 . . 9 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . 3 1 . . 9 . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 80 | . . . . . 42 . . . . . . 38 . . . . . . . . . . . . . . . Shots 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . Rammed 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 416 | . 261 57 . . 336 . 7 145 . . 21 . 416 . 184 . . . 206 4 . . . . . 38 200 Average Temperature 67 | . 56 21 . . 84 . 7 46 . . 9 . 182 . 70 . . . 66 2 . . . . . 20 72 Received Heat Transfer 1665 | . 483 18 . . 425 20 106 . . . 126 . 256 . . . . . 159 . . . . . . . 72 Effects 6 | . 3 . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Parts Melted 19 | . 4 . . . 1 . . . . . 7 3 3 . . . . . 1 . . . . . . . . Heat Transferred 7165 | 225 2426 . . . 407 37 . 37 . . 1628 407 1147 . 74 111 259 . 407 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 841 | 20 783 494 . 10 579 388 . . . . 155 . . . . 98 . . . 135 . . . . 841 285 210 Initial 824 | . 13 304 . . . 263 . . . . 150 . . . . 37 . . . . . . . . 824 162 88 Average 171 | 8 187 404 . 2 347 325 . . . . 62 . . . . 42 . . . 26 . . . . 531 223 117 Maximum Alert Level 3 | . 3 2 . . 2 1 . . . . . . . . . . . . . . . . . . 3 1 1 Low Security (%) 63 | 100 62 . . 100 22 1 . . . . 100 . . . . 100 . . . 100 . . . . . 22 90 Level 1 22 | . 24 44 . . 24 98 . . . . . . . . . . . . . . . . . . 38 77 9 Level 2 11 | . 5 55 . . 52 . . . . . . . . . . . . . . . . . . . 28 . . Level 3 2 | . 7 . . . . . . . . . . . . . . . . . . . . . . . 33 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 6 . . . 4 4 . . . . 3 . . . . 2 . . . 3 . . . . 2 1 8 Investigation 8 | . 3 . . . . . . . . . . . . . . 1 . . . 1 . . . . 2 . 1 Extermination 7 | . . . . . . 1 . . . . 3 . . . . 1 . . . 1 . . . . . . 1 Reinforcement 11 | . 3 . . . 3 . . . . . . . . . . . . . . 1 . . . . . 1 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 7 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 15 | . . . . . 6 . . . . . . . . . . . . . . 1 . . . . 1 5 2 Communications Jammed 26 | . . . . . . . . . . . . . . . . . . . . 3 . . . 5 3 2 13 Distress Signals 21 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 2 13 Times Spotted 194 | . 30 8 . . 34 10 4 5 . 2 9 4 7 . 1 3 1 10 6 7 3 1 . 11 3 6 29 Peak Tracking Total 14 | . 7 3 . . 4 2 3 4 . 1 3 3 4 . 1 2 1 13 3 3 3 1 . 5 4 5 14 Tactical Retreats 13 | . 2 2 . . 1 . 1 . . . . . 1 . . . . . . 1 . . . 1 . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 10 | . 4 . . . . . . . . . 2 . . . . . . . . 1 . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 23 | . . . . 1 . . . . . . . . . . . . 2 19 . . 1 . . . . . . Most Traps Carried 5 | . . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 9 | . . . . . 6 1 . . . . . . . . . . . . . . 1 . . . . 1 . Max in Single Turn 2 | . . . . . 2 1 . . . . . . . . . . . . . . 1 . . . . 1 . Garrison Access 9 | . . . . . . . . . . . 1 . . . . . . . . 2 . . . . 1 3 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 68 | . 6 . 2 . 7 1 . . 1 . 2 1 1 4 . 1 . 8 . 13 1 . 7 . 6 3 4 Terminals 26 | . 4 . . . 7 . . . . . . . . . . . . . . 8 . . . . 4 1 2 Fabricators 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Garrison Access 9 | . . . . . . 1 . . . . 1 . . . . . . . . 2 . . . . 1 2 2 Total Hacks 211 | . 18 . 6 . 16 1 . . 4 . 3 1 1 30 . 4 . 21 . 36 1 . 36 . 18 6 9 Successful 168 | . 7 . 6 . 7 . . . 4 . 3 1 1 30 . 2 . 21 . 24 1 . 36 . 12 5 8 Failed 43 | . 11 . . . 9 1 . . . . . . . . . 2 . . . 12 . . . . 6 1 1 Catastrophic 9 | . 2 . . . 2 . . . . . . . . . . . . . . 1 . . . . 4 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 51 | . 5 . 1 . 13 . . . 1 . . . . . . . . 1 . 19 . . . . 6 1 4 Terminals 76 | . 12 . . . 16 . . . . . . . . . . . . . . 24 . . . . 15 3 6 Fabricators 8 | . . . . . . . . . . . . . . . . 4 . . . 2 . . . . 2 . . Repair Stations 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 7 | . . . . . . . . . . . 2 . . . . . . . . 5 . . . . . . . Garrison Access 13 | . . . . . . 1 . . . . 1 . . . . . . . . 4 . . . . 1 3 3 Terminal Hacks 132 | . 4 . 6 . 5 . . . 4 . . 1 1 30 . . . 21 . 8 1 . 36 . 8 2 5 Record 60 | . . . 5 . . . . . . . . . . 11 . . . 19 . . 1 . 24 . . . . Part Schematic 17 | . 1 . . . . . . . 4 . . . . 8 . . . . . . . . 4 . . . . Robot Schematic 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Robot Analysis 9 | . 1 . . . 2 . . . . . . . . . . . . . . 1 . . 4 . . 1 . Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . . . . . . 4 . . . . Open Door 5 | . . . . . . . . . . . . 1 1 . . . . 2 . . . . . . . . 1 Level Access Points 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Unreport Threat 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . . 2 . . . 2 . . . . 2 . . Load Schematic 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . Build 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 4 | . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . . . Insert Component 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Analyze 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Garrison Access Hacks 8 | . . . . . . . . . . . 1 . . . . . . . . 2 . . . . 1 2 2 Seal Access 8 | . . . . . . . . . . . 1 . . . . . . . . 2 . . . . 1 2 2 Unauthorized Hacks 14 | . . . . . 2 . . . . . . . . . . . . . . 9 . . . . 1 1 1 Terminals 14 | . . . . . 2 . . . . . . . . . . . . . . 9 . . . . 1 1 1 Track 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Assimilate 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Botnet 10 | . . . . . 1 . . . . . . . . . . . . . . 6 . . . . 1 1 1 Operators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 5 . . . 6 1 . . . . 1 . . . . 1 . . . 7 . . . . 5 1 2 Full Trace Events 6 | . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . . 2 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . 3 . . . . 8 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . 1 . . . . . . . 18 . 1 . . 8 . . . . . 1 . . 4 . . . . Parts Built 4 | . . . . . . . . . . . . . . . . 2 . . . 1 . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 525 | . . . . . . . . . . . . . . . . 117 . . . 204 . . . . 204 . . Total Part Build Rating 30 | . . . . . . . . . . . . . . . . 14 . . . 8 . . . . 8 . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 10 . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Largest Group 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 26 | . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 26 | . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . Total Orders 11 | . . . . . 4 . . . . . 3 . . . . 1 . . 1 . 1 . . 1 . . . STAY 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . RETURN 4 | . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 9 | . 1 . . . 2 . . . . . . . . . . . . . . 1 . . 4 . . 1 . Derelict Logs Recovered 12 | . . 1 . . . . 1 1 1 1 . 1 2 . . . . . 2 . 1 1 . . . . . Drone Launches 21 | . . . . . . . . . . . 3 . . . . 1 . . 10 1 3 . . 3 . . . Drone Recoveries 15 | . . . . . . . . . . . 3 . . . . 1 . . 5 . 3 . . 3 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 22976 | 265 2347 637 865 1294 1432 801 714 799 1770 543 1599 1090 806 123 1057 461 335 1269 1420 978 554 162 63 317 227 514 534 Spaces Moved 14849 | 131 748 483 393 184 544 402 398 461 1093 220 789 480 453 76 568 224 179 687 894 1565 478 371 143 596 564 735 990 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 7390 | 126 380 . . . 328 402 398 461 1093 220 789 480 453 76 568 224 179 687 526 . . . . . . . . Legs 1182 | . 85 . 282 170 . . . . . . . . . . . . . . 293 352 . . . . . . . Wheels 1107 | . 283 483 111 14 216 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 5165 | . . . . . . . . . . . . . . . . . . . 75 1213 478 371 143 596 564 735 990 Fastest Speed 15 | 50 115 115 115 115 100 160 160 160 160 160 160 160 160 160 160 160 160 160 42 24 24 24 30 30 25 15 15 Average Speed 111 | 155 139 115 219 248 148 160 160 160 160 160 160 160 160 160 160 160 160 160 134 43 30 29 30 30 33 24 24 Slowest Speed 260 | 160 190 115 260 260 240 160 160 160 160 160 160 160 160 160 160 160 160 162 170 103 103 30 30 30 120 25 30 Overloaded Moves 97 | . . . . . . . . . . . . . . . . . . . . 24 2 4 . . . 6 61 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . 4 18 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 7 93 92 88 35 39 10 51 54 86 43 21 57 62 68 63 5 25 85 91 29 67 51 61 67 22 24 32 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 11 | . . . 1 . . . . . 3 . . 1 2 1 . . . . . . . . 3 . . . . Known Exits Taken 22 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . . . 1 . . 1 2 3 1 . 1 2 . 3 . 1 . 3 . 3 2 . 2 . . . Spaces Dug 151 | . . . . . 8 3 . 1 . 8 17 . . . 8 1 . . 9 29 17 . . 7 7 9 27 Terrain Destroyed 391 | . . . . . 45 12 . 24 . 11 21 45 42 . 22 5 3 . 25 32 32 . . 24 7 9 32 Melee 70 | . . . . . 2 . . 1 . . 9 . . . . . . . . 28 . . . . 7 9 14 Projectile 87 | . . . . . 1 . . . . . 12 2 3 . 14 5 3 . 25 4 . . . . . . 18 AOE 234 | . . . . . 42 12 . 23 . 11 . 43 39 . 8 . . . . . 32 . . 24 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 20350 | 161 1888 538 399 1021 1009 515 458 508 1118 409 1055 786 505 77 693 314 209 857 1061 1799 877 412 158 704 587 1026 1206 Wait 4486 | 3 1010 35 . 836 280 46 42 29 2 179 177 289 21 1 94 70 18 149 96 164 386 30 . 84 . 259 186 Move 14775 | 130 747 482 392 183 543 401 397 460 1092 219 788 479 452 75 567 223 178 686 893 1558 477 370 142 595 563 728 955 Hop 21 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . 2 16 Pick Up 90 | 7 13 1 3 1 11 7 1 3 6 2 8 2 4 . 1 3 . 4 1 5 . 1 . 2 2 1 1 Fast Attach 68 | 6 8 . . . 10 1 . . 4 . 1 . . . 1 . . 3 2 10 2 . 5 . 4 7 4 Attach 42 | . 3 . . . 5 4 . . 1 . 4 1 . . . 2 . . 12 4 . 1 . 2 3 . . Detach 10 | . . . . . 2 . . . . . 1 . . . 1 . . 1 . 4 . . . . 1 . . Swap 157 | . 10 1 1 . 25 11 4 6 3 4 21 3 5 1 8 7 5 6 10 1 5 6 7 2 3 1 1 Drop 119 | . 10 1 3 1 20 7 1 1 10 3 12 2 3 . 3 2 . 8 10 9 1 . 4 . 2 5 1 Fire 442 | 15 87 13 . . 105 38 13 6 . 2 33 10 20 . 18 7 8 . 36 4 5 . . 2 . 2 18 Melee 128 | . . . . . 2 . . 3 . . 10 . . . . . . . . 37 1 4 . 17 9 21 24 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low / [*Ext]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Tes) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 266 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 1609 | -10/Materials | Discovered new exit (range 5) 1683 | -10/Materials | Discovered new exit (range 12) 1840 | -10/Materials | Discovered new exit (range 3) 1942 | -10/Materials | Discovered new exit (range 16) 2059 | -10/Materials | Core integrity fell below 50% 2100 | -10/Materials | Lost 4 parts (2n2w) 2328 | -10/Materials | Repaired Lgt. Cannon 2544 | -10/Materials | Discovered new exit (range 16) 2613 | -10/Materials | Entered Mines 2702 | -10/Mines | Learned 4 Materials zone layouts 2705 | -10/Mines | Core integrity fell below 20% 2781 | -10/Mines | Found a hidden stash of uninstalled traps 2883 | -10/Mines | Discovered new exit (range 7) 3157 | -10/Mines | Discovered new exit (range 8) 3197 | -10/Mines | Discovered new exit (range 15) 3244 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3245 | -10/Mines | Discovered new exit (range 5) 3250 | -10/Mines | Entered Exiles 3282 | -10/Exiles | Met 8R-AWN 3298 | -10/Exiles | Met EX-HEX 3329 | -10/Exiles | Met EX-BIN 3345 | -10/Exiles | Aligned with FarCom system 3346 | -10/Exiles | Given EX-Vault access code 3372 | -10/Exiles | Opened EX-Vault 3380 | -10/Exiles | Found Cloak of Protection 3436 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3514 | -10/Exiles | Met EX-DEC 3530 | -10/Exiles | Learned location of Zion (-7) 3661 | -10/Exiles | Visited The Gauntlet 4081 | -10/Exiles | Discovered new exit (range 14) 4115 | -10/Exiles | Left Exiles lab with Cloak of Protection 4115 | -10/Exiles | Entered Mines 4150 | -9/Mines | Met a Derelict bent on vengeance 5225 | -9/Mines | Discovered new exit (range 5) 5232 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5409 | -9/Mines | Entered Materials 5409 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5739 | -8/Materials | Destroyed 9 combat bots 6174 | -8/Materials | Garrison activated, responded to threat 6344 | -8/Materials | Build established: Scavenger-Mutant 6362 | -8/Materials | Identified exit to Factory 6841 | -8/Materials | Entered Factory 6841 | -7/Factory | Evolved 2 slots: Utility x2 7245 | -7/Factory | Garrison activated, responded to threat 7588 | -7/Factory | Discovered new exit (range 5) 7609 | -7/Factory | Identified exit to Lower Caves 7642 | -7/Factory | Entered Lower Caves 7739 | -7/Lower Caves | Encountered a Warlord checkpoint 8266 | -7/Lower Caves | Found DRS Beacon 8348 | -7/Lower Caves | Discovered new exit (range 5) 8353 | -7/Lower Caves | Learned location of 1 exit from Factory 8354 | -7/Lower Caves | Identified exit to Lower Caves 8356 | -7/Lower Caves | Entered another Lower Caves area 8918 | -7/Lower Caves | Encountered a Warlord checkpoint 8941 | -7/Lower Caves | Identified exit to Factory 9126 | -7/Lower Caves | Discovered new exit (range 6) 9132 | -7/Lower Caves | Identified exit to Zion 9155 | -7/Lower Caves | Entered Zion 9205 | -7/Zion | Given the Hacking Drone Bay 9206 | -7/Zion | Found Prototype Device 9234 | -7/Zion | System corruption cleaned by Quarantine Array 9503 | -7/Zion | Learned Factory stockpile data 9684 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9823 | -7/Zion | Found Prototype Device 9823 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 9924 | -7/Zion | Rebuked by Imprinter 10869 | -7/Zion | Discovered new exit (range 16) 10924 | -7/Zion | Identified exit to Proximity Caves 10925 | -7/Zion | Entered Proximity Caves 11044 | -6/Proximity Caves | Spotter reported a threat 11102 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11247 | -6/Proximity Caves | Learned Factory stockpile data 11441 | -6/Proximity Caves | Discovered exit to Factory (range 11) 11468 | -6/Proximity Caves | Entered Factory 11468 | -6/Factory | Evolved 2 slots: Utility x2 11469 | -6/Factory | Identified exit to Lower Caves 11487 | -6/Factory | Identified Hacking Drone Bay 12335 | -6/Factory | Identified exit to Factory 12426 | -6/Factory | Discovered new exit (range 11) 12930 | -6/Factory | Build established: Hacker-Mutant 13067 | -6/Factory | Entered Lower Caves 14138 | -6/Lower Caves | Discovered new exit (range 12) 14155 | -6/Lower Caves | Identified exit to Lower Caves 14157 | -6/Lower Caves | Entered another Lower Caves area 14228 | -6/Lower Caves | Encountered a Warlord checkpoint 14228 | -6/Lower Caves | Discovered exit to Factory (range 10) 14272 | -6/Lower Caves | Build established: Mutant 14622 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14956 | -6/Lower Caves | Discovered new exit (range 5) 14960 | -6/Lower Caves | Identified exit to Data Miner 14963 | -6/Lower Caves | Entered Data Miner 14963 | -6/Data Miner | Discovered new exit (range 6) 14994 | -6/Data Miner | Met Data Miner 15021 | -6/Data Miner | Learned location of Section 7 (-2) 15021 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15047 | -6/Data Miner | Received God Mode back door access code from Data Miner 15082 | -6/Data Miner | Identified exit to Proximity Caves 15086 | -6/Data Miner | Entered Proximity Caves 15903 | -5/Proximity Caves | Build established: Skirmisher 15968 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16051 | -5/Proximity Caves | Discovered exit to Factory (range 6) 16143 | -5/Proximity Caves | Entered Factory 16143 | -5/Factory | Evolved 2 slots: Utility x2 16319 | -5/Factory | Incoming investigation squad redirected 16420 | -5/Factory | Fabricated Lrn. Sensor Array? 16454 | -5/Factory | Build established: Hacker-Mutant 16575 | -5/Factory | Discovered new exit (range 16) 16601 | -5/Factory | Identified exit to Upper Caves 16604 | -5/Factory | Entered Upper Caves 16918 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 16934 | -5/Upper Caves | Identified exit to Warlord 16939 | -5/Upper Caves | Entered Warlord 16992 | -5/Warlord | System corruption cleaned by Quarantine Array 17158 | -5/Warlord | Build established: Hacker-Skirmisher 17254 | -5/Warlord | Visited the Vortex Lab 17262 | -5/Warlord | Found Prototype Energy Gun 17262 | -5/Warlord | Identified Vortex Shotgun 17267 | -5/Warlord | Warlord's base attacked by MAIN.C 17417 | -5/Warlord | Met Warlord 17439 | -5/Warlord | Opened Warlord's prototype stash 17446 | -5/Warlord | Found Prototype Device 17446 | -5/Warlord | Identified System Purifier 17513 | -5/Warlord | Learned Quarantine security intel 17513 | -5/Warlord | Learned Armory terminal intel 17513 | -5/Warlord | Learned Armory scanalyzer intel 17513 | -5/Warlord | Learned Research garrison access intel 17515 | -5/Warlord | Learned 4 Access zone layouts 17518 | -5/Warlord | Learned Armory emergency access door positions 17617 | -5/Warlord | Warlord forces counterattacked 17660 | -5/Warlord | Found Prototype Device 17660 | -5/Warlord | Identified Minesniffer Drone Bay 17913 | -5/Warlord | Opened side exit 17942 | -5/Warlord | Warlord base infiltrated, sounded retreat 17968 | -5/Warlord | Build established: Hacker-Mutant 18156 | -5/Warlord | Lost 6 allies 18161 | -5/Warlord | Discovered new exit (range 15) 18167 | -5/Warlord | Spotted Striker 18167 | -5/Warlord | Spotted Executioner 18183 | -5/Warlord | Spotted Executioner 18205 | -5/Warlord | Found Prototype Processor 18205 | -5/Warlord | Identified Exp. Core Analyzer 18206 | -5/Warlord | Identified exit to Proximity Caves 18208 | -5/Warlord | Entered Proximity Caves 18211 | -4/Proximity Caves | Lost 6 allies 18328 | -4/Proximity Caves | Lost 5 allies 18394 | -4/Proximity Caves | Spotted B-86 Titan 18592 | -4/Proximity Caves | Build established: Hacker-Skirmisher 18759 | -4/Proximity Caves | Learned location of 1 exit from Research 19166 | -4/Proximity Caves | Ambushed by research squad 19237 | -4/Proximity Caves | Lost 10 parts (1p4n4u1w) 19395 | -4/Proximity Caves | Activated DRS Beacon 19477 | -4/Proximity Caves | Build established: Hacker-Assassin 19613 | -4/Proximity Caves | Discovered new exit (range 15) 19627 | -4/Proximity Caves | Identified exit to Factory 19628 | -4/Proximity Caves | Entered Factory 19628 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 19932 | -4/Factory | Build established: Hacker-Mutant 20045 | -4/Factory | Discovered new exit (range 2) 20045 | -4/Factory | Identified exit to Upper Caves 20306 | -4/Factory | Build established: Hacker-Sprinter 20590 | -4/Factory | Fabricated Cld. Impulse Thruster (x1) 20606 | -4/Factory | Entered Upper Caves 20949 | -4/Upper Caves | Found DCF Scrap (11 items) 21081 | -4/Upper Caves | Found Alien Artifact 21081 | -4/Upper Caves | Identified Dimensional Node Initializer 21081 | -4/Upper Caves | Initialized slip node 21136 | -4/Upper Caves | Learned location of 1 exit from Research 21157 | -4/Upper Caves | Discovered new exit (range 10) 21160 | -4/Upper Caves | Identified exit to Upper Caves 21160 | -4/Upper Caves | Entered another Upper Caves area 21195 | -4/Upper Caves | Learned 8 Research zone layouts 21225 | -4/Upper Caves | Encountered a Warlord checkpoint 21319 | -4/Upper Caves | Discovered new exit (range 11) 21322 | -4/Upper Caves | Identified exit to Zhirov 21322 | -4/Upper Caves | Entered Zhirov 21322 | -4/Zhirov | Discovered new exit (range 3) 21328 | -4/Zhirov | Met Zhirov 21335 | -4/Zhirov | Found Alien Artifact 21335 | -4/Zhirov | Identified Integrated Reactor 21335 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21372 | -4/Zhirov | Learned location of Quarantine (-2) 21372 | -4/Zhirov | Learned location of Testing (-3) 21372 | -4/Zhirov | Learned location of Command (-1) 21375 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21383 | -4/Zhirov | Identified exit to Proximity Caves 21385 | -4/Zhirov | Entered Proximity Caves 21514 | -3/Proximity Caves | Spotter reported a threat 21527 | -3/Proximity Caves | Spotter reported a threat 21584 | -3/Proximity Caves | Build established: Hacker-Ninja 21613 | -3/Proximity Caves | Spotter reported a threat 21623 | -3/Proximity Caves | Spotter reported a threat 21676 | -3/Proximity Caves | Spotter reported a threat 21688 | -3/Proximity Caves | Discovered new exit (range 11) 21691 | -3/Proximity Caves | Identified exit to Research 21702 | -3/Proximity Caves | Entered Research 21702 | -3/Research | Evolved 2 slots: Propulsion x2 21703 | -3/Research | Identified exit to Research 21703 | -3/Research | Identified exit to Testing 21704 | -3/Research | Hacking Suite fried by hacking feedback 21705 | -3/Research | Loaded intel: 4 garrison access locations 21885 | -3/Research | Found Fusion Bomb Launcher 21923 | -3/Research | Fabricated Cld. Impulse Thruster? 21929 | -3/Research | Entered another Research area 21929 | -2/Research | Warlord forces began assault on 0b10 21929 | -2/Research | Evolved 2 slots: Utility x2 21930 | -2/Research | Identified exit to Quarantine 21932 | -2/Research | Identified exit to Access 22039 | -2/Research | Research machine network offline 22202 | -2/Research | Build established: Wizard-Sprinter 22443 | -2/Research | Entered Access 22443 | -1/Access | Evolved 2 slots: Utility x2 22478 | -1/Access | Garrison activated, responded to threat 22739 | -1/Access | Build established: Wizard-Ninja 22743 | -1/Access | Identified exit to Surface 22960 | -1/Access | Spotted B-99 Colossus 22977 | *** | Escaped! Last Messages --------------- 22959_ Lgt. Antimatter Reactor destroyed. 22961_ Slug penetrates Wall. 22961_ Penetrated by Slug. 22961_ Slug penetrates Wall. 22966_ W-44 Eye distress signal jammed. 22966_ Slug penetrates Wall. 22966_ Penetrated by Slug. 22966_ K-01 Serf destroyed. 22967_ W-44 Eye distress signal jammed. 22967_ Slug penetrates Wall. 22967_ K-01 Serf collects debris. 22967_ W-44 Eye distress signal jammed. 22968_ >> Machine Analyzer network decryption results: 22968_ Terminal x2 22969_ W-44 Eye distress signal jammed. 22975_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 22976_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ????????? | | ???????? ##??????????????????????????? ????????? | | ??????? ##??????????????????????????? ????????? | | ?????? ##??????????????????????????? #????????? | | ?????? ##??????????????????????????? #????????? | | ?????? ########????????????###?????? #????????? | | ?????? ########???########## ####### #????????? | | ?????? ?? ???" #????????? | | ? # ???" #????????? | | ?#####+### ???" #????????? | | ?## ???" #????????? | | ? # ?????" "@ #????????? | | ? # ???????" "" #????????? | | ? # ??????????" #????????? | | ? # #"?????BB????" #????????? | | ? # ##?????BB????" """ """ #??????"?" | | ? # ##???????????" """T""" #??????"?" | | ? # ##???????????########## ####### #?????""G" | | ? # ############???????############ #????????? | | ? # ############???????############ #????????? | | ? # # * ##???????## # #??"""T""" | | ? # # ##???????## # #??"""?""" | | # # " ##???????## " # +????????? | | ### # """ ##???????##""" # #????????? | | + """ ##???????## """ + #????????? | | # " ##???????## " # #????????? | | # ! = ##???????## # #????????? | | # ##???????## # #????????? | | ###########/#######???????######+##### #????????? | | ########### ##### ## ########### ##### # ???????? | | ##?######## #################### ##### # ???????? | | ##?####### % # ???????? | | = ##???????? | | ##########/#########/########## #########???????? | | ####### ## ######## #########???????? | | ##?????????????## ##????## ##??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 45 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 5 Corruption Block 20 Armor Coverage 825 Weapon Cycling 20 Evasion (%) 75 Targeting Accuracy 5 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 67 Defensive Hacking 25 Trap Extractor Capacity 8 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Remote Datajack | -7/Zion | Archive Drone Bay | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Microactuators | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Matter Filter | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Cld. VTOL Module | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Cld. Impulse Thruster | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ C-17 Slicer | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Lrn. Sensor Array | x2 | -5/Factory Cld. Impulse Thruster | x1 | -4/Factory Cld. Impulse Thruster | x1 | -3/Research Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionSmallClaw Manual? 0 Play Time 03:39:24 Cumulative 236.9 hours Start 2025.04.29 @ 00:42:32 End 2025.04.29 @ 12:08:24 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 52 Adventurer 16 Explorer 43 Win Type 0 Total 33 Types 20/5/2/1/0/1/2/1/1 Lore% 85 Gallery% 88 Achievement% 80 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd2d23f2-483f-45e3-8a7c-78ba2886272a