Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.15 @ 04:30:55 Player: puppuppit Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (246) 1230 Value Destroyed (7906) 7906 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (5418) 5418 TOTAL SCORE: 19134 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2837 Follower Combat Kills 1307 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -226 Cogmind --------- Core Integrity 0/700 Matter 149/300 Energy 88/100 System Corruption 0% Temperature Cool (18) Movement Walking (130) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Titanium Leg Improved Titanium Leg > --- UTILITY (5) ------ Core Analyzer Relay Coupler [Grunt] (30) Relay Coupler [Sentry] (12) > --- WEAPON (2) ------- Advanced Assault Cannon > --- INVENTORY (5) ---- Relay Coupler [NC] (26) Mini Grenade Launcher GAL Module Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Wheel Wheel Compact Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Coolant Injector Medium Storage Unit Recoil Stabilizer Improved Light Armor Plating Relay Coupler [NC] > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Gauss Cannon Gauss Cannon Datajack [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Core Analyzer Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Axe Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 . . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . 1 . . . . Utility 3 | . . . . . 2 . . 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 288 | 7 22 28 2 13 81 28 16 37 15 29 7 3 Power 32 | 1 2 5 . 2 8 4 5 3 1 1 . . Engine 20 | 1 2 5 . 2 5 2 1 1 . 1 . . Core 12 | . . . . . 3 2 4 2 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 76 | 2 10 5 . 1 27 14 1 11 . 3 2 . Treads . | . . . . . . . . . . . . . Leg 5 | . . . . . . . . . . 3 2 . Wheel 69 | 2 8 5 . 1 27 14 1 11 . . . . Hover 2 | . 2 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 57 | 2 4 6 1 . 18 2 3 10 4 6 1 . Device 17 | 1 . 2 . . 6 2 2 1 1 2 . . Storage 4 | 1 1 . 1 . 1 . . . . . . . Processor 7 | . . . . . 4 . . 3 . . . . Hackware 8 | . . . . . 3 . . 2 2 1 . . Protection 21 | . 3 4 . . 4 . 1 4 1 3 1 . Artifact . | . . . . . . . . . . . . . Weapon 123 | 2 6 12 1 10 28 8 7 13 10 19 4 3 Energy Gun 4 | 1 2 . . . 1 . . . . . . . Energy Cannon 4 | . . . . . 4 . . . . . . . Ballistic Gun 35 | 1 3 9 1 8 9 . 1 3 . . . . Ballistic Cannon 43 | . 1 . . . 8 5 4 6 5 8 4 2 Launcher 21 | . . 3 . 2 6 3 2 . 2 2 . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 15 | . . . . . . . . 4 3 8 . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . . Parts Lost 51 | . 4 3 . 1 8 2 3 12 3 9 . 6 Power 8 | . 1 1 . 1 1 . . 2 1 1 . . Propulsion 28 | . 2 . . . 7 2 1 8 2 4 . 2 Utility 5 | . . 2 . . . . . 1 . . . 2 Weapon 10 | . 1 . . . . . 2 1 . 4 . 2 Highest Loss Streak 7 | . 3 1 . 1 2 1 2 7 1 5 . 4 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 93 99 100 88 97 99 97 89 94 54 75 73 Engine 5 | . 8 13 14 6 6 6 1 3 4 . . . Core 2 | . . . . . 2 2 7 3 . . . . Leg 1 | . . . . . . . . . . 4 21 25 Wheel 26 | . 19 28 28 28 34 35 35 29 36 1 . . Device 8 | . 7 1 . . 13 17 18 10 . . . . Storage 8 | . 14 14 14 14 9 9 9 7 7 3 . . Processor 3 | . . . . . 3 . . 5 7 7 7 7 Hackware 6 | . . . . . 4 . . 6 16 24 17 15 Protection 6 | . 6 12 14 14 4 9 9 4 4 1 13 9 Energy Cannon 1 | . . . . . 6 . . . . . . . Ballistic Gun 4 | . 14 20 28 24 1 . . . . . . . Ballistic Cannon 9 | . 4 7 . . 9 17 15 11 13 4 14 14 Peak Build Rating 42 | 9 9 10 22 22 31 32 37 42 36 35 42 42 Average Rating 25 | 5 7 8 10 12 28 29 27 32 32 25 35 36 On Entrance 22 | . 9 8 10 22 11 30 30 29 33 32 30 42 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 44 | 14 22 22 24 24 44 44 39 40 38 37 28 27 Greatest Support 70 | 20 20 26 20 20 64 50 44 70 60 34 55 40 Greatest Overweight (x) 5 | 1 1 1 1 1 1 1 . 2 . 5 . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 10 7 5 5 Most Carried 10 | 1 10 10 10 10 10 10 10 10 10 10 5 5 Average Carried 8 | . 6 9 9 8 9 9 9 9 9 7 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 1 10 10 10 10 10 10 10 10 10 5 5 3 Class Distribution -------------------- 52% | Scavenger-Mutant 22% | Mutant 20% | Bothacker-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Matter Collected 7798 | 272 289 832 63 221 1952 1466 718 1159 280 449 76 21 Remotely . | . . . . . . . . . . . . . Salvage Created 7403 | 109 360 574 . 251 2633 1071 691 1254 51 342 23 44 Parts 409 | 3 21 48 . 20 149 56 31 69 4 4 1 3 Haulers Intercepted 11 | . 1 . . . 5 5 . . . . . . Recyclers Shooed 12 | . 1 1 . . 6 1 . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 10 7 . 3 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Combat Hostiles Destroyed 156 | . 7 12 . 13 40 22 20 25 6 7 . 4 Guns 32 | . 5 2 . 9 6 . 1 9 . . . . Cannons 77 | . 2 1 . . 18 17 17 16 1 2 . 3 AOE 46 | . . 9 . 4 15 5 2 . 5 5 . 1 Classes Destroyed 20 | 2 6 . . 1 6 1 1 2 . . 1 . Worker 25 | . 1 4 . 3 9 5 . 3 . . . . Builder 20 | . 1 2 . 1 7 3 . 6 . . . . Tunneler 6 | 1 . 3 . 1 1 . . . . . . . Hauler 11 | . 1 . . . 5 5 . . . . . . Recycler 19 | 1 1 3 . . 10 2 . 2 . . . . Mechanic 3 | . . . . . 2 1 . . . . . . Operator 3 | . 1 . . . 2 . . . . . . . Watcher 7 | . . . . . 4 2 . 1 . . . . Swarmer 43 | . 3 9 . 8 7 4 1 1 5 3 . 2 Grunt 63 | . 4 3 . . 21 9 8 15 . 3 . . Brawler 2 | . . . . . . 1 1 . . . . . Duelist 3 | . . . . . 2 . . 1 . . . . Protector 1 | . . . . . . . . 1 . . . . Sentry 26 | . . . . . 7 8 7 3 . 1 . . Specialist 2 | . . . . . 2 . . . . . . . Hunter 6 | . . . . . . . . 3 1 . . 2 Programmer 4 | . . . . . . . 3 1 . . . . Heavy 1 | . . . . . 1 . . . . . . . Zionite 1 | . . . . . . . . . . . 1 . Assembled 5 | . . . . 5 . . . . . . . . Best Kill Streak 13 | 2 3 5 . 7 13 6 7 6 3 2 1 2 Combat Bots Only 7 | . 2 3 . 5 6 6 7 6 3 2 . 2 Max Kills in Single Turn 4 | 2 1 3 . 3 4 2 2 2 2 2 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 3 . 3 2 2 1 . 2 2 . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Hostile Shots Fired 800 | . 72 55 . 31 136 54 54 161 43 90 31 73 Missed 282 | . 23 12 . 10 54 12 19 58 18 34 18 24 Damage Taken 7807 | . 594 649 . 241 1619 582 516 1313 435 887 120 851 Core 1323 | . 126 98 . 13 279 41 60 125 87 335 45 114 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 33 | . 9 1 . 3 10 . . 10 . . . . Regen/Repaired (Parts) 446 | . . . . . 263 183 . . . . . . Core Remaining (%) 45 | 100 . . . 5 . . 30 . . . . . Volleys Fired 542 | 2 57 64 . 10 152 79 48 74 13 27 1 15 Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 2 2 Hottest 160 | 60 60 55 . 56 160 96 96 96 96 78 96 96 Shots Fired 1088 | 4 114 121 . 44 288 155 90 198 19 28 2 25 Gun 325 | 4 95 83 . 40 40 . 5 58 . . . . Cannon 705 | . 19 31 . . 224 151 81 140 15 21 2 21 Launcher 58 | . . 7 . 4 24 4 4 . 4 7 . 4 Special . | . . . . . . . . . . . . . Kinetic 895 | 2 86 114 . 40 159 151 86 198 15 21 2 21 Thermal 105 | . . . . . 105 . . . . . . . Explosive 58 | . . 7 . 4 24 4 4 . 4 7 . 4 Electromagnetic 30 | 2 28 . . . . . . . . . . . Robot Hit Streak 19 | 3 10 12 . 11 11 13 19 14 10 4 2 5 Robot Miss Streak 7 | 1 4 3 . 2 7 4 2 4 1 3 . 3 Penetration Max 1 | . . . . . 1 1 1 1 . . . . Secondary Targets 3 | . 1 1 . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . Autonomous 96 | . . . . 26 6 . 5 59 . . . . Shots Hit Robots 662 | 3 68 78 . 31 150 97 51 126 21 25 1 11 Core Hits 362 | 2 22 38 . 20 111 55 23 55 7 19 1 9 Critical Kills 2 | . . 1 . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 61 | . 3 2 . . 13 19 6 14 1 1 . 2 Meltdown 1 | . . . . . 1 . . . . . . . Destroy 2 | . . 1 . . 1 . . . . . . . Blast 57 | . 2 1 . . 11 19 6 14 1 1 . 2 Corrupt 1 | . 1 . . . . . . . . . . . Melee Attacks 20 | . . . . . . . . 2 9 9 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . 9 . . Sneak Attacks 3 | . . . . . . . . . 2 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 21199 | 70 773 1357 . 1144 6405 3417 1931 3894 693 881 27 607 Guns 4139 | 32 492 535 . 863 568 . 144 1505 . . . . Cannons 11771 | . 281 312 . . 3386 2905 1566 2389 262 341 27 302 Explosions 5267 | 38 . 510 . 281 2451 512 221 . 431 518 . 305 Melee 22 | . . . . . . . . . . 22 . . Ramming . | . . . . . . . . . . . . . Kinetic 14084 | 8 563 847 . 863 2362 2905 1710 3894 262 341 27 302 Thermal 1630 | 38 . . . . 1592 . . . . . . . Explosive 5229 | . . 510 . 281 2451 512 221 . 431 518 . 305 Electromagnetic 234 | 24 210 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 22 | . . . . . . . . . . 22 . . Highest Corruption 3 | . . . . . 1 1 3 1 1 1 1 . Average Corruption 1 | . . . . . 1 1 1 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 38 | . . . . . 6 5 11 7 2 7 . . Message Errors 16 | . . . . . 3 1 5 4 . 3 . . Matter Fused 7 | . . . . . 1 3 . 2 . 1 . . Heat Flow Errors 7 | . . . . . 1 . 3 . 1 2 . . Energy Discharges 1 | . . . . . . . 1 . . . . . Parts Fused 2 | . . . . . 1 . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . Misfires 3 | . . . . . . 1 2 . . . . . Alerts 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 507 | . 13 47 . . 215 53 42 50 34 41 . 12 Projectiles 311 | . 13 . . . 129 36 42 50 . 41 . . Explosions 196 | . . 47 . . 86 17 . . 34 . . 12 Melee . | . . . . . . . . . . . . . Knockbacks 78 | . 8 4 . . 15 16 3 25 1 3 . 3 Impact . | . . . . . . . . . . . . . Kinetic 75 | . 8 4 . . 15 15 3 23 1 3 . 3 Secondary 3 | . . . . . . 1 . 2 . . . . Self-Inflicted Damage 151 | . . 81 . . 49 . . . 15 6 . . Shots 5 | . . 2 . . 1 . . . 1 1 . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 247 | 20 130 92 . 20 206 46 156 162 109 247 15 27 Average Temperature 35 | 15 29 24 . 9 41 17 34 47 54 84 10 12 Received Heat Transfer 2708 | . 354 282 . 83 558 252 189 552 99 258 . 81 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Melted 8 | . . . . . 8 . . . . . . . Heat Transferred 3150 | 100 . . . . 3050 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Peak Influence 2095 | 10 270 412 . 153 1556 1324 2095 2055 . . . . Initial 1099 | . 6 43 . . 45 637 800 1099 . . . . Average 963 | 6 118 264 . 128 947 960 1621 1493 . . . . Maximum Alert Level 5 | . 1 2 . . 4 4 5 5 . . . . Low Security (%) 15 | 100 85 15 . 100 2 . . . . . . . Level 1 9 | . 14 74 . . 2 . . . . . . . Level 2 8 | . . 9 . . 20 10 . . . . . . Level 3 21 | . . . . . 39 53 10 8 . . . . Level 4 32 | . . . . . 34 36 37 69 . . . . Level 5 8 | . . . . . . . 52 3 . . . . High Security 3 | . . . . . . . . 18 . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 34 | . . . . . 14 3 . 17 . . . . Investigation 11 | . . . . . 6 2 . 3 . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 5 | . . . . . 3 . . 2 . . . . Assault 14 | . . . . . 4 . . 10 . . . . Garrison 3 | . . . . . 1 1 . 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Distress Signals 9 | . 2 . . . 4 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 295 | . 18 19 . 25 74 32 23 60 17 15 3 9 Peak Tracking Total 17 | . 5 3 . 16 9 6 6 17 5 4 3 4 Tactical Retreats 21 | . 1 1 . 2 8 3 . 2 . 3 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Traps Triggered 14 | . 2 . . . 4 1 7 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 33 | . . . . . . . . 33 . . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . Reprogrammed 5 | . . . . . . . . 5 . . . . Reused 1 | . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Machines Disabled 31 | . 1 1 . . 8 4 10 7 . . . . Max in Single Turn 2 | . 1 1 . . 2 1 2 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Garrison Relay 5 | . . . . . . . 5 . . . . . Phase Generator 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Machines Accessed 46 | . 6 . 5 . 11 11 4 8 . 1 . . Terminals 27 | . 6 . . . 6 7 4 4 . . . . Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations 4 | . . . . . 2 2 . . . . . . Recycling Units 2 | . . . . . 1 1 . . . . . . Scanalyzers 3 | . . . . . 2 . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 176 | . 23 . 50 . 34 29 8 31 . 1 . . Successful 127 | . 10 . 50 . 25 18 4 19 . 1 . . Failed 49 | . 13 . . . 9 11 4 12 . . . . Catastrophic 5 | . . . . . . 2 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 56 | . 13 . 1 . 18 12 3 9 . . . . Terminals 84 | . 23 . . . 18 20 8 15 . . . . Fabricators 7 | . . . . . . . . 7 . . . . Repair Stations 12 | . . . . . 6 6 . . . . . . Recycling Units 3 | . . . . . 2 1 . . . . . . Scanalyzers 17 | . . . . . 8 . . 9 . . . . Garrison Access 2 | . . . . . . 2 . . . . . . Terminal Hacks 78 | . 7 . 50 . 6 8 3 3 . 1 . . Record 49 | . . . 49 . . . . . . . . . Robot Analysis 7 | . 1 . . . 4 2 . . . . . . Prototype ID Bank 8 | . 5 . . . . 1 . 2 . . . . Open Door 3 | . . . . . . 1 1 . . 1 . . Branch Access Points 2 | . . . . . 1 1 . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . Terminal Index 4 | . 1 . . . 1 1 . 1 . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 4 . . . . Network Status 1 | . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 2 | . . . . . . . . 2 . . . . Repair Station Hacks 10 | . . . . . 5 5 . . . . . . Scan Component 6 | . . . . . 3 3 . . . . . . Repair 4 | . . . . . 2 2 . . . . . . Recycling Unit Hacks 2 | . . . . . 1 1 . . . . . . Retrieve Components 2 | . . . . . 1 1 . . . . . . Scanalyzer 17 | . . . . . 8 . . 9 . . . . Insert Component 6 | . . . . . 3 . . 3 . . . . Analyze 11 | . . . . . 5 . . 6 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks 15 | . 3 . . . 5 3 1 3 . . . . Terminals 14 | . 3 . . . 4 3 1 3 . . . . Botnet 14 | . 3 . . . 4 3 1 3 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 36 | . 6 . . . 10 10 2 8 . . . . Full Trace Events 12 | . 4 . . . 3 1 1 3 . . . . Feedback Events 1 | . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 116 | . . . . . . . . 116 . . . . Total Robot Build Rating 6 | . . . . . . . . 6 . . . . Part Schematics Acquired 6 | . . . . . 3 . . 3 . . . . Parts Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 62 | . . . . . . . . 62 . . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . . Parts Repaired 4 | . . . . . 2 2 . . . . . . Time 164 | . . . . . 82 82 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 11 | . . . . . 8 3 . . . . . . Parts Scanalyzed 6 | . . . . . 3 . . 3 . . . . Part Schematics Acquired 6 | . . . . . 3 . . 3 . . . . Parts Damaged 2 | . . . . . 1 . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Used RIF Installer 1 | . . . . . . . 1 . . . . . Robots Hacked 6 | . . . . . . . . 2 4 . . . Non-combat 1 | . . . . . . . . 1 . . . . Combat 5 | . . . . . . . . 1 4 . . . Robot Hacks Applied 6 | . . . . . . . . 2 4 . . . formatsys_low 1 | . . . . . . . . 1 . . . . formatsys_high 5 | . . . . . . . . 1 4 . . . Relay Couplers Released 20 | . . . . . 2 . 18 . . . . . Machine Destruction 20 | . . . . . 2 . 18 . . . . . Attached 4 | . . . . . . . . 2 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 1 . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Total Allies 25 | . . 1 . 2 . 10 2 4 5 1 . . Largest Group 10 | . . 1 . 2 2 10 8 7 4 3 . . Highest-Rated Group 173 | . . 31 . 49 49 173 155 155 118 75 . . Highest-Rated Ally 43 | . . 31 . 31 31 29 31 31 43 30 . . Total Orders 12 | . . . . . . . 4 6 2 . . . STAY 6 | . . . . . . . 2 3 1 . . . FOLLOW 6 | . . . . . . . 2 3 1 . . . Ally Attacks 244 | . . 23 . . 8 31 42 99 25 16 . . Total Damage 3494 | . . 377 . . 99 390 515 1522 398 193 . . Kills 45 | . . 5 . . 1 7 6 18 5 3 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Robot Analysis Total 7 | . 1 . . . 4 2 . . . . . . Derelict Logs Recovered 8 | . . 3 . 1 . . . . 2 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Turns Passed 11071 | 48 603 862 353 455 2401 1001 1270 1400 663 1367 320 328 Spaces Moved 9225 | 38 519 769 429 355 1921 661 1097 1070 636 1271 238 221 Core 853 | 4 . . . . . . . . . 849 . . Treads . | . . . . . . . . . . . . . Legs 820 | . . . . . . . . . . 361 238 221 Wheels 7382 | 34 349 769 429 355 1921 661 1097 1070 636 61 . . Hover 170 | . 170 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 56 80 80 80 80 80 85 85 86 50 120 125 Average Speed 89 | 81 72 80 80 82 90 85 85 88 88 97 123 127 Slowest Speed 300 | 100 95 95 95 95 101 95 85 130 93 300 126 130 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 62 | 3 71 97 90 57 85 79 99 19 72 99 14 32 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 5 | . . 2 1 . 1 . . . 1 . . . Known Exits Taken 3 | . . . . . 1 1 . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . 1 1 1 . Scrap Searched 10 | . . 1 . 1 . . . . 4 3 1 . Spaces Dug 38 | . . . . . 35 1 . 2 . . . . Terrain Destroyed 745 | 1 . 60 . 50 323 90 99 45 42 18 1 16 Melee . | . . . . . . . . . . . . . Projectile 248 | . . . . 17 115 61 . 45 1 6 1 2 AOE 497 | 1 . 60 . 33 208 29 99 . 41 12 . 14 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Total 11112 | 47 644 909 442 501 2315 943 1351 1377 707 1373 262 241 Wait 674 | . 14 20 . 111 75 152 126 132 27 7 10 . Move 9213 | 37 518 768 428 354 1920 660 1096 1069 635 1270 237 221 Hop . | . . . . . . . . . . . . . Pick Up 103 | 1 20 10 5 2 31 5 6 10 3 7 3 . Fast Attach 72 | 7 5 3 . 2 15 3 . 17 3 15 2 . Attach 60 | . 3 2 1 7 18 2 5 10 1 8 2 1 Detach 31 | . . 1 . 6 12 . 2 4 1 4 1 . Swap 156 | . 14 23 1 4 48 23 11 10 11 6 3 2 Drop 153 | . 13 18 7 5 44 17 9 14 2 20 3 1 Fire 542 | 2 57 64 . 10 152 79 48 74 13 27 1 15 Melee 20 | . . . . . . . . 2 9 9 . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . . 48 . . . . . Rewire 6 | . . . . . . 2 . 2 2 . . . Trap 33 | . . . . . . . . 33 . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: Rec / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 5) 101 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Discovered new exit (range 16) 344 | -10/Materials | Discovered new exit (range 3) 467 | -10/Materials | Core integrity fell below 50% 472 | -10/Materials | Lost 3 parts (1p1n1w) 652 | -10/Materials | Entered Mines 655 | -10/Mines | Received a Mining Laser from a helpful Derelict 673 | -10/Mines | Build established: Mutant 707 | -10/Mines | Discovered new exit (range 7) 726 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 726 | -10/Mines | Discovered new exit (range 5) 918 | -10/Mines | Discovered new exit (range 13) 1078 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1264 | -10/Mines | Core integrity fell below 20% 1373 | -10/Mines | Learned location of Storage (-8) 1389 | -10/Mines | Learned location of Zion (-7) 1395 | -10/Mines | Learned Materials stockpile data 1401 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1514 | -10/Mines | Entered Exiles 1536 | -10/Exiles | Met 8R-AWN 1550 | -10/Exiles | Met EX-HEX 1594 | -10/Exiles | Met EX-DEC 1599 | -10/Exiles | Build established: Scavenger-Mutant 1607 | -10/Exiles | Visited The Gauntlet 1720 | -10/Exiles | Met EX-BIN 1731 | -10/Exiles | Aligned with FarCom system 1732 | -10/Exiles | Given EX-Vault access code 1763 | -10/Exiles | Opened EX-Vault 1770 | -10/Exiles | Found Modified TNC 1772 | -10/Exiles | Found AWS/Gauss 1789 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1853 | -10/Exiles | Discovered new exit (range 14) 1867 | -10/Exiles | Left Exiles lab with AWS/Gauss 1867 | -10/Exiles | Entered Mines 1876 | -9/Mines | Met a Derelict bent on vengeance 1915 | -9/Mines | Assembled infested the area 1920 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1958 | -9/Mines | Learned Materials emergency access door positions 2308 | -9/Mines | Discovered new exit (range 9) 2322 | -9/Mines | Entered Materials 2322 | -8/Materials | Accompanied by 2 allies 2322 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2327 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2388 | -8/Materials | Garrison activated, responded to threat 2779 | -8/Materials | Identified exit to Storage 4052 | -8/Materials | Discovered new exit (range 16) 4201 | -8/Materials | Repaired Hrd. Medium Armor Plating 4247 | -8/Materials | Repaired Gauss Cannon 4322 | -8/Materials | First assault squad dispatched 4673 | -8/Materials | Core integrity fell below 50% 4723 | -8/Materials | Entered Storage 5307 | -8/Storage | Identified exit to Garrison 5548 | -8/Storage | Repaired Gauss Cannon 5564 | -8/Storage | Identified exit to Recycling 5567 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5631 | -8/Storage | Garrison activated, responded to threat 5700 | -8/Storage | Repaired Recoil Stabilizer 5724 | -8/Storage | Entered Garrison 5724 | -8/Garrison | Accompanied by 8 allies 5740 | -8/Garrison | Phase Generator disabled 5797 | -8/Garrison | Build established: Commander-Mutant 5827 | -8/Garrison | Installed Relay Interface Framework 5880 | -8/Garrison | Lost 3 allies 5885 | -8/Garrison | Destroyed 7 combat bots 5918 | -8/Garrison | Triggered checkpoint 5928 | -8/Garrison | Garrison Relay disabled 5982 | -8/Garrison | Triggered checkpoint 6020 | -8/Garrison | Garrison Relay disabled 6045 | -8/Garrison | Triggered checkpoint 6077 | -8/Garrison | Discovered new exit (range 12) 6084 | -8/Garrison | Garrison Relay disabled 6141 | -8/Garrison | Build established: Scavenger-Mutant 6300 | -8/Garrison | Triggered checkpoint 6327 | -8/Garrison | Triggered checkpoint 6444 | -8/Garrison | Discovered new exit (range 15) 6465 | -8/Garrison | Rescued a captive Derelict 6475 | -8/Garrison | Rescued a captive Derelict 6500 | -8/Garrison | Garrison Relay disabled 6609 | -8/Garrison | Discovered new exit (range 11) 6658 | -8/Garrison | Triggered checkpoint 6661 | -8/Garrison | Garrison Relay disabled 6994 | -8/Garrison | Entered Factory 6994 | -7/Factory | Accompanied by 7 allies 6994 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7357 | -7/Factory | Build established: Bothacker-Mutant 7388 | -7/Factory | Garrison activated, responded to threat 7394 | -7/Factory | First assault squad dispatched 7453 | -7/Factory | Lost 6 allies 7557 | -7/Factory | Discovered new exit (range 3) 7636 | -7/Factory | Fabricated H-55 Commando? 7681 | -7/Factory | Lost 7 parts (2p4n1u) 8137 | -7/Factory | High security lockdown imminent 8181 | -7/Factory | AWS/Gauss suddenly broke down 8217 | -7/Factory | High security lockdown engaged 8218 | -7/Factory | Fabricated Arm. Wheel? 8393 | -7/Factory | Identified exit to Lower Caves 8394 | -7/Factory | Entered Lower Caves 8569 | -7/Lower Caves | Learned location of 1 exit from Factory 8875 | -7/Lower Caves | Discovered new exit (range 9) 8939 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9004 | -7/Lower Caves | Spotted B-75 Beast 9057 | -7/Lower Caves | Entered another Lower Caves area 9057 | -7/Lower Caves | Accompanied by 3 allies 9115 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9163 | -7/Lower Caves | Lost 4 parts (3n1w) 9467 | -7/Lower Caves | Core integrity fell below 50% 9524 | -7/Lower Caves | Discovered new exit (range 10) 9725 | -7/Lower Caves | Lost 5 parts (1p1n3w) 9813 | -7/Lower Caves | Encountered a Warlord checkpoint 9824 | -7/Lower Caves | Learned 4 Factory zone layouts 9831 | -7/Lower Caves | Learned Factory terminal intel 9846 | -7/Lower Caves | Discovered new exit (range 5) 9854 | -7/Lower Caves | Found DRS Beacon 9947 | -7/Lower Caves | Build established: Mutant 10424 | -7/Lower Caves | Entered Zion 10442 | -7/Zion | Given A8's code to call for help 10539 | -7/Zion | Discovered new exit (range 16) 10619 | -7/Zion | Found GAL Module 10668 | -7/Zion | System corruption cleaned by Quarantine Array 10673 | -7/Zion | RIF detected upon attempting to enter Zion 10673 | -7/Zion | Attacked by Zionites 10673 | -7/Zion | Spotted LT-3II(B) 10673 | -7/Zion | Spotted K3-A03(B) 10685 | -7/Zion | Core integrity fell below 20% 10744 | -7/Zion | Entered Proximity Caves 11039 | -6/Proximity Caves | Activated DRS Beacon 11072 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10884_ H-66 Slayer destroyed. 10888_ The unstable cave ceiling collapses. 10900_ Acquired 3 matter. 10902_ Acquired 15 matter. 10904_ Acquired 3 matter. 11036_ S-27 Virus springs to life. 11038_ Dropped DRS Beacon. 11039_ DRS Beacon begins transmitting. 11046_ S-27 Virus VTOL Module blasted off. 11046_ S-27 Virus destroyed. 11047_ Hrd. Medium Armor Plating destroyed. 11049_ S-27 Virus knocked back. 11049_ S-27 Virus suffers critical hit (Blast). 11049_ S-27 Virus destroyed. 11050_ Adv. Assault Cannon destroyed. 11062_ Carbon-fiber Leg destroyed. 11063_ Autogun fries itself beyond repair. 11063_ Adv. Assault Cannon destroyed. 11064_ VTOL Module fries itself beyond repair. 11069_ S-27 Virus knocked back. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | ##?????????????????????????????????#####?????????? | | #???#####??####??????????????????## #?????????? | | ##??# #### ##???????????####### ##?????????? | | #??# ## ##?????????## ##??????????? | | ###??## ### ##???????## ##???????????? | | ?????## ## #???????# #????????????? | | ????## ##???????## ##????????????? | | ????# ##????????## ##?????????????? | | ????# ##???????## ###??????????????? | | ???## ######### ##????????????????? | | ???# #####?????????????????? | | ???# ## ##????????????????????? | | ???# ### ##### ##???????????????????? | | ???## ##?## ##???# ## #???????????????????? | | ##??# ##???####????##### #???????????????????? | | #### #????????????????## #???????????????????? | | ## ####??#????##?????# ##??????????????????? | | #### #?## #### #????## #??????????????????? | | #?# #### ## ###??## ##??????????????? ? | | ### #??## ##???????????? ?? | | ##?# #####?????? ? | | ## ### #?## ##??## #? | | ##??##?# #### ## #? | | ######???# # % #? | | ##?# ##??# @ # % %&= ##????? | | ##?# #?# ## #% #####+##### #?????? | | #?# #???????#; g #??" "?????#?????? | | #?# #??# g #" """?????????? | | ### #??## s #"T """#????????? | | ## #???## #" """#????????? | | # #????###### #" #????????? | | ## # ##?????????###### #" "#????????? | | # ##???????????????# #" "#????????? | | #???????????????? #" "#????????? | | #####???????????????? #" $ "?????????? | | ##???????????????????? #####+####?????????? | | # #????????????????????? ??????????????????? | | ###"##???????????????????? ??????????????????? | | ??###????????????????????? ??????????????????? | | ?????????????????????????? ??????????????????? | | ??????????????????????????### ?????????????????? | | ?????????????????????????????##??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 20 Relay Coupler Types 3 Relay Coupler Value 74 Authchip Count 1 Item Schematics ----------------- Plasma Cannon | -8/Materials | Scanalyzed Energy Filter | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Gauss Cannon | -7/Factory | Scanalyzed Arm. Wheel | -7/Factory | Scanalyzed Adv. Assault Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded Arm. Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Hehehe Challenges ------------ None Game ------ Seed BottomlessServoProtomatter Manual? 0 Play Time 02:12:55 Cumulative 79.2 hours Start 2025.02.15 @ 02:18:27 End 2025.02.15 @ 04:30:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/0/1/1/0/0/0/0/0 Lore% 47 Gallery% 51 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 446d6ec8-62f8-4fab-a35f-4bbd8ca4f75f