Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 16:31:44 Player: SohrinSohtel Result: Destroyed by as-26271 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (556) 556 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (333) 333 TOTAL SCORE: 1639 Bonus ------- Follower Combat Kills 33 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 156/160 System Corruption 0% Temperature Cool (2) Movement Walking (120) Location -10/Exiles Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Melee Analysis Suite > --- WEAPON (2) ------- Particle Gun Axe > --- INVENTORY (8) ---- Sensor Array Recoil Stabilizer Core Shielding Bomb Drone Bay EM Pulse Gun Shock Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Advanced Targeting Computer Melee Analysis Suite > --- WEAPON ----------- Particle Gun Axe > --- INVENTORY -------- Sensor Array ECM Suite Core Shielding Bomb Drone Bay [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Transport Network Coupler Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 48 | 7 23 18 . Power 5 | 1 3 1 . Engine 4 | 1 3 . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | 2 . 5 . Treads . | . . . . Leg 7 | 2 . 5 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 14 | 2 8 4 . Device 9 | 1 7 1 . Storage 2 | 1 . 1 . Processor 3 | . 1 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 22 | 2 12 8 . Energy Gun 5 | 2 2 1 . Energy Cannon 7 | . 5 2 . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon 2 | . 2 . . Impact Weapon . | . . . . Slashing Weapon 4 | . 1 3 . Piercing Weapon . | . . . . Special Melee Weapon 3 | . 2 1 . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 6 . Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 3 | . . 3 . Highest Loss Streak 5 | . . 5 . To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 99 91 100 Engine 9 | . 13 3 . Core 4 | . . 9 14 Leg 26 | . 28 22 28 Device 4 | . 6 . . Storage 11 | . 14 6 14 Processor 12 | . 7 20 14 Energy Gun 6 | . 4 7 14 Energy Cannon 10 | . 14 6 . Slashing Weapon 5 | . 1 8 14 Special Melee Weapon 4 | . 6 1 . Naked Turns . | . . . . Heaviest Build 20 | 14 17 20 16 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | . . 4 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 6 8 Most Carried 8 | 6 8 8 8 Average Carried 6 | 4 7 5 8 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 8 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Exi Matter Collected 726 | 270 231 225 . Remotely . | . . . . Salvage Created 880 | 264 504 112 . Parts 54 | 19 33 2 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Combat Hostiles Destroyed 13 | . 9 4 . Melee 2 | . . 2 . Cannons 11 | . 9 2 . Classes Destroyed 9 | 2 5 2 . Tunneler 10 | 9 1 . . Hauler 1 | . 1 . . Recycler 2 | 1 . 1 . Operator 3 | . 3 . . Watcher 3 | . 3 . . Swarmer 3 | . 3 . . Grunt 6 | . 6 . . Demolisher 2 | . . 2 . Assembled 2 | . . 2 . Best Kill Streak 3 | 2 3 3 . Combat Bots Only 2 | . 2 2 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Exi Hostile Shots Fired 74 | . 46 26 2 Missed 17 | . 12 4 1 Damage Taken 1014 | . 364 638 12 Core 253 | . 25 216 12 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 84 | 16 55 13 . Largest 2 | 2 2 2 . Hottest 135 | 90 120 135 . Shots Fired 142 | 32 89 21 . Gun 61 | 32 26 3 . Cannon 77 | . 59 18 . Launcher . | . . . . Special 4 | . 4 . . Kinetic . | . . . . Thermal 142 | 32 89 21 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | 7 16 8 . Robot Miss Streak 5 | 2 5 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 99 | 19 62 18 . Core Hits 35 | 11 20 4 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | 1 3 . . Burn 4 | 1 3 . . Melee Attacks 36 | . 9 6 21 Impact . | . . . . Slashing 29 | . 2 6 21 Piercing . | . . . . Sneak Attacks 7 | . 6 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1614 | 231 880 503 . Guns 444 | 231 213 . . Cannons 957 | . 667 290 . Explosions . | . . . . Melee 213 | . . 213 . Ramming . | . . . . Kinetic . | . . . . Thermal 1401 | 231 880 290 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 213 | . . 213 . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 125 | . 17 108 . Projectiles 43 | . 17 26 . Explosions . | . . . . Melee 82 | . . 82 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 418 | 62 418 300 . Average Temperature 78 | 26 84 105 . Received Heat Transfer 345 | . 156 189 . Effects 3 | . 2 1 . Energy Bleed 1 | . 1 . . Matter Decay 1 | . 1 . . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 3445 | 705 2222 518 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Peak Influence 236 | 35 236 52 . Initial 30 | . 3 30 . Average 50 | 9 85 24 . Maximum Alert Level 1 | . 1 . . Low Security (%) 97 | 100 95 100 . Level 1 2 | . 4 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Exi Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 20 19 2 Peak Tracking Total 9 | . 3 8 9 Tactical Retreats 4 | . 3 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts 52 | . 52 . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . 4 . . Reused 3 | . 3 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 3 | . 3 . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Exi Machines Disabled 5 | . 1 1 3 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Exi Machines Accessed 11 | . 7 2 2 Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 43 | . 22 2 19 Successful 32 | . 11 2 19 Failed 11 | . 11 . . Catastrophic 4 | . 4 . . Database Lockouts . | . . . . Manual 2 | . . 2 . Terminals 19 | . 19 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 29 | . 8 2 19 Record 21 | . 2 . 19 Robot Analysis 2 | . 2 . . Open Door 2 | . . 2 . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Investigation Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Report Inventory 2 | . 2 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . 2 . . Used 1 | . 1 . . Hacking Detections 6 | . 6 . . Full Trace Events 4 | . 4 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Exi Used RIF Installer . | . . . . Robots Hacked 2 | . 2 . . Non-combat 2 | . 2 . . Combat . | . . . . Robot Hacks Applied 4 | . 4 . . parse_system 2 | . 2 . . no_distress 2 | . 2 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Exi Total Allies 3 | . . 3 . Largest Group 3 | . . 3 2 Highest-Rated Group 40 | . . 40 24 Highest-Rated Ally 16 | . . 16 16 Total Orders 7 | . . 6 1 STAY 1 | . . . 1 ROAM 1 | . . 1 . GUARD 3 | . . 3 . AID 2 | . . 2 . Ally Attacks 23 | . . 23 . Total Damage 251 | . . 251 . Kills 5 | . . 5 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Exi Turns Passed 4255 | 1124 1906 875 350 Spaces Moved 2193 | 294 1070 590 239 Core 51 | 5 . 46 . Treads . | . . . . Legs 2142 | 289 1070 544 239 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 100 120 Average Speed 119 | 118 120 120 120 Slowest Speed 250 | 120 120 250 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 61 | 20 94 89 44 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 23 | . 5 2 16 Terrain Destroyed 26 | . 6 4 16 Melee 20 | . 2 2 16 Projectile 6 | . 4 2 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Exi Total 3602 | 1033 1582 721 266 Wait 1141 | 711 352 76 2 Move 2190 | 293 1069 589 239 Hop . | . . . . Pick Up 21 | 6 8 7 . Fast Attach 23 | 7 6 10 . Attach 3 | . . 3 . Detach 1 | . 1 . . Swap 22 | . 17 5 . Drop 24 | . 12 12 . Fire 84 | 16 55 13 . Melee 36 | . 9 6 21 Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire 4 | . . . 4 Trap 52 | . 52 . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -10/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 1125 | -11/Scrapyard | Entered Materials 1126 | -10/Materials | Build established: Mutant 1669 | -10/Materials | Discovered new exit (range 5) 1692 | -10/Materials | Discovered new exit (range 16) 1939 | -10/Materials | Discovered new exit (range 15) 2125 | -10/Materials | Discovered new exit (range 11) 3031 | -10/Materials | Entered Mines 3036 | -10/Mines | Met a Derelict shopkeep closing up shop 3080 | -10/Mines | Learned Materials stockpile data 3095 | -10/Mines | Identified exit to Materials 3128 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3128 | -10/Mines | Discovered new exit (range 5) 3198 | -10/Mines | Discovered exit to Materials (range 8) 3213 | -10/Mines | Assembled infested the area 3247 | -10/Mines | Core integrity fell below 50% 3311 | -10/Mines | Lost 5 parts (1p2n2w) 3314 | -10/Mines | Core integrity fell below 20% 3360 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3446 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3507 | -10/Mines | Found the Drone Emporium 3516 | -10/Mines | Found Prototype Device 3566 | -10/Mines | Identified exit to Subcaves 3757 | -10/Mines | Found a hidden stash of uninstalled traps 3767 | -10/Mines | Build established: Scavenger-Mutant 3906 | -10/Mines | Entered Exiles 3906 | -10/Exiles | Accompanied by 2 allies 3955 | -10/Exiles | Discovered new exit (range 15) 4037 | -10/Exiles | Met 8R-AWN 4062 | -10/Exiles | Met EX-HEX 4147 | -10/Exiles | Met EX-BIN 4173 | -10/Exiles | Aligned with FarCom system 4174 | -10/Exiles | Given EX-Vault access code 4235 | -10/Exiles | Attacked by the Exiles 4256 | -10/Exiles | Destroyed by as-26271 with Assembled Rifle Last Messages --------------- Design of the AWS/Autocannon began as a gift for our rescuer. We've been preoccupied by more pressing projects in the meantime so we only delivered the initial schematics, covering the weapon part. Funny enough they thought that was the entirety of what we'd put together and loved it nonetheless. Go figure. The enhanced complete version mostly works now, and DEC has since been experimenting with other models as well. >>Record! "DEC-098/Firepult" HEX: 0b10 bots are notoriously weak to regular old fire, but I think it's time we started looking into something better than flamers as a delivery system. ** DEC: I'm with you on that! The Firepult is just the beginning. >>Record! "DEC-099/Infernogeddon Engine" [REDACTED] ** HEX: No. 04234_ EX-Vault Access disabled. 04235_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 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