Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 00:39:13 Player: lazy_engineer Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (86) 430 Value Destroyed (3098) 3098 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (702) 702 TOTAL SCORE: 8130 Bonus ------- High Alert Combat Kills 241 Follower Combat Kills 21 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -60 Cogmind --------- Core Integrity 0/700 Matter 59/300 Energy 75/100 System Corruption 3% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Gravmag System Cesium-ion Thruster Improved Heat Sink Improved Heat Sink Compact Battery (200) Compact Matter Pod (150) Visual Processing Unit Reactive Plating Reactive Plating Faulty Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Terrain Scanner Terrain Scan Processor Reactive Plating Reactive Plating > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Cesium-ion Thruster Improved Heat Sink Improved Heat Sink Compact Battery Compact Matter Pod Structural Scanner Visual Processing Unit Reactive Plating Advanced Beam Rifle Light Cannon Improved Proton Missile Launcher Plasma Cutter [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Authchip [R/NC] Protection Reactive Plating Weapon XL Autogun Array Energy Gun Heavy EM Pulse Gun Ballistic Gun XL Autogun Array Ballistic Cannon Light Cannon Launcher Improved Proton Missile Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . 2 . . . . . 2 Weapon 2 | . . . . . . . 2 . . Parts Attached 96 | 5 5 3 13 4 3 14 13 13 23 Power 11 | 1 . 1 2 . . 1 4 2 . Engine 7 | 1 . 1 1 . . . 4 . . Core 4 | . . . 1 . . 1 . 2 . Reactor . | . . . . . . . . . . Propulsion 17 | 2 . . 2 . . 4 4 2 3 Treads 6 | 2 . . 2 . . . . 2 . Leg 7 | . . . . . . 4 3 . . Wheel . | . . . . . . . . . . Hover 4 | . . . . . . . 1 . 3 Flight . | . . . . . . . . . . Utility 33 | . 3 . 4 2 3 3 2 9 7 Device 15 | . 1 . 2 1 2 1 1 2 5 Storage 4 | . 2 . . . 1 1 . . . Processor 3 | . . . 1 . . . . 1 1 Hackware 3 | . . . . . . . . 3 . Protection 8 | . . . 1 1 . 1 1 3 1 Artifact . | . . . . . . . . . . Weapon 35 | 2 2 2 5 2 . 6 3 . 13 Energy Gun 6 | . 1 . 2 . . 1 1 . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 18 | 2 1 . 2 1 . 3 2 . 7 Ballistic Cannon 4 | . . 2 1 . . . . . 1 Launcher 5 | . . . . 1 . 2 . . 2 Special Weapon 2 | . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 . 1 . 2 Parts Lost 33 | . . 1 6 1 . 10 3 2 10 Power 3 | . . . 1 . . 1 1 . . Propulsion 11 | . . . 2 . . 4 2 1 2 Utility 8 | . . . 1 1 . 2 . 1 3 Weapon 11 | . . 1 2 . . 3 . . 5 Highest Loss Streak 8 | . . 1 5 1 . 3 1 1 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 83 | . 98 99 93 100 96 89 66 71 85 Engine 3 | . 14 14 10 . . . 8 3 . Core 5 | . . . . 11 11 8 . 5 6 Treads 10 | . 28 28 17 22 22 . . 10 5 Leg 5 | . . . . . . 16 11 7 . Hover 1 | . . . . . . . . . 9 Device 14 | . 14 14 23 18 11 5 16 15 15 Storage 11 | . 14 14 11 11 11 20 13 9 7 Processor 5 | . . . . 11 11 11 1 4 7 Protection 6 | . . . 7 3 7 5 4 5 12 Energy Gun 1 | . 13 8 4 . . 3 . . . Ballistic Gun 13 | . 13 7 8 18 22 16 9 9 15 Ballistic Cannon 1 | . . 11 9 . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 91 | 8 32 33 37 35 55 53 73 90 91 Greatest Support 40 | 40 40 40 40 40 40 40 30 40 40 Greatest Overweight (x) 27 | . . . 11 . 1 15 20 4 27 Average Overweight (x) 1 | . . . . . . 2 3 1 3 Largest Inventory Capacity 20 | 5 15 15 15 15 20 20 20 20 20 Average Capacity 18 | 5 11 15 15 15 18 20 20 20 20 Most Carried 20 | 5 8 10 11 9 13 14 20 20 16 Average Carried 11 | 3 6 7 8 8 9 9 13 16 11 Final Capacity 20 | 5 15 15 15 15 20 20 20 20 20 Final Carried 17 | 5 7 10 9 8 13 8 17 14 10 Class Distribution -------------------- 42% | Scavenger-Skirmisher 29% | Scavenger-Mutant 16% | Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Matter Collected 2882 | 229 . 133 195 . . 424 508 1152 241 Remotely . | . . . . . . . . . . Salvage Created 2907 | . . 65 317 . . 484 699 907 435 Parts 182 | . . 12 24 . . 20 44 49 33 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Combat Hostiles Destroyed 72 | . . 5 9 . . 12 11 26 9 Guns 59 | . . . 7 . . 6 11 26 9 Cannons 4 | . . 2 2 . . . . . . AOE 8 | . . 3 . . . 5 . . . Classes Destroyed 15 | . . 3 2 . . 3 5 . 2 Worker 2 | . . . . . . . 1 . 1 Builder 4 | . . 1 1 . . . 2 . . Tunneler 2 | . . . . . . 2 . . . Recycler 1 | . . . . . . . 1 . . Operator 1 | . . . . . . . 1 . . Watcher 4 | . . . . . . . 3 . 1 Swarmer 23 | . . 3 3 . . . 3 11 3 Grunt 34 | . . . 4 . . 10 5 13 2 Brawler 1 | . . . . . . 1 . . . Duelist 1 | . . . . . . 1 . . . Sentry 4 | . . . 2 . . . 1 1 . Demolisher 2 | . . 2 . . . . . . . Specialist 2 | . . . . . . . . . 2 Hunter 3 | . . . . . . . 2 1 . Programmer 2 | . . . . . . . . . 2 Best Kill Streak 5 | . . 3 3 . . 5 5 5 5 Combat Bots Only 5 | . . 3 3 . . 3 5 5 4 Max Kills in Single Turn 3 | . . 3 2 . . 3 2 2 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 3 . . . 1 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Hostile Shots Fired 367 | . . 18 50 . . 92 49 59 99 Missed 106 | . . 3 11 . . 31 14 24 23 Damage Taken 4952 | . . 694 497 6 . 1027 478 483 1767 Core 1237 | . . 132 87 3 . 261 28 22 704 Absorbed by Shields 60 | . . . . . . . . . 60 Ignored by Resistances 107 | . . . . . . . . . 107 Regen/Repaired (Parts) 21 | . . . . . . . . . 21 Core Remaining (%) 62 | 100 . 47 . . . 12 . 90 . Volleys Fired 193 | 1 . 6 27 1 . 38 36 58 26 Largest 4 | 2 . 2 2 1 . 2 1 1 4 Hottest 90 | 40 . 70 90 30 . 65 60 60 80 Shots Fired 302 | 2 . 12 49 1 . 70 36 58 74 Gun 266 | 2 . 6 31 . . 61 36 58 72 Cannon 24 | . . 6 18 . . . . . . Launcher 11 | . . . . 1 . 9 . . 1 Special 1 | . . . . . . . . . 1 Kinetic 271 | 2 . 9 40 . . 54 36 58 72 Thermal 1 | . . . . . . . . . 1 Explosive 10 | . . . . 1 . 9 . . . Electromagnetic 20 | . . 3 9 . . 7 . . 1 Robot Hit Streak 12 | . . 5 9 . . 10 12 8 7 Robot Miss Streak 7 | 2 . 4 3 . . 3 7 6 3 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . 1 . . 2 . . 1 Max Gunslinging Chain 1 | . . . 1 . . 1 . . 1 Shots Hit Robots 210 | . . 8 31 . . 50 33 47 41 Core Hits 143 | . . 4 15 . . 36 27 42 19 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . . . 1 . . . . . . Destroy 1 | . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7043 | . . 304 454 . . 1327 1702 2240 1016 Guns 5879 | . . 57 262 . . 616 1702 2240 1002 Cannons 266 | . . 74 192 . . . . . . Explosions 888 | . . 173 . . . 711 . . 4 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 5896 | . . 100 350 . . 502 1702 2240 1002 Thermal 183 | . . 173 . . . . . . 10 Explosive 711 | . . . . . . 711 . . . Electromagnetic 253 | . . 31 104 . . 114 . . 4 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . 3 Average Corruption 3 | . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 10 | . . . . . . . . . 10 Message Errors 3 | . . . . . . . . . 3 Matter Fused 2 | . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 60 | . . 60 . . . . . . . Projectiles . | . . . . . . . . . . Explosions 60 | . . 60 . . . . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . . Impact . | . . . . . . . . . . Kinetic 1 | . . 1 . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 135 | . . 77 . 6 . 26 . . 26 Shots 6 | . . 2 . 1 . 2 . . 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 345 | . . . . . . 19 198 222 345 Average Temperature 83 | . . . . . . 6 74 69 106 Received Heat Transfer 1098 | . . . 171 . . 585 153 171 18 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 237 | . . 200 . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Peak Influence 1054 | . 39 187 216 84 . 169 327 1054 573 Initial 553 | . . 15 72 84 . . . 115 553 Average 307 | . 6 159 124 80 . 92 126 547 480 Maximum Alert Level 3 | . . . 1 . . . 1 3 2 Low Security (%) 49 | 100 100 100 99 100 . 100 79 3 . Level 1 18 | . . . . . . . 20 34 23 Level 2 21 | . . . . . . . . 25 76 Level 3 11 | . . . . . . . . 36 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 1 . 1 . . . 3 . 4 Investigation 3 | . . . 1 . . . 2 . . Extermination 1 | . . . . . . . . . 1 Reinforcement 3 | . 1 . . . . . 1 . 1 Assault 1 | . . . . . . . . . 1 Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Distress Signals 4 | . 1 . 2 . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 97 | . 3 5 16 . . 13 14 31 15 Peak Tracking Total 5 | . 4 3 5 . . 3 4 5 3 Tactical Retreats 6 | . . . 2 . . 1 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Traps Triggered 15 | . . . 1 . . . . 12 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Machines Disabled 11 | . . 2 . . . 2 5 2 . Max in Single Turn 2 | . . 2 . . . 1 2 1 . Garrison Access 1 | . . . . . . . . . 1 Garrison Relay 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Machines Accessed 18 | . 2 . 2 . 5 . 3 4 2 Terminals 7 | . 2 . . . . . 1 4 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 Recycling Units 3 | . . . 2 . . . . . 1 Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 83 | . 4 . 5 . 50 . 14 6 4 Successful 77 | . 4 . 4 . 50 . 12 4 3 Failed 6 | . . . 1 . . . 2 2 1 Catastrophic 1 | . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . . . 2 . . . . Terminals 13 | . 4 . . . . . 3 6 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 3 Recycling Units 6 | . . . 5 . . . . . 1 Scanalyzers 8 | . . . . . . . 8 . . Garrison Access 3 | . . . . . . . 3 . . Terminal Hacks 61 | . 4 . . . 50 . 3 4 . Record 51 | . 1 . . . 49 . 1 . . Prototype ID Bank 2 | . 1 . . . . . 1 . . Open Door 1 | . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . 1 . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . Security Stations 1 | . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . 1 Repair 1 | . . . . . . . . . 1 Recycling Unit Hacks 5 | . . . 4 . . . . . 1 Report Inventory 2 | . . . 2 . . . . . . Retrieve Components 3 | . . . 2 . . . . . 1 Scanalyzer 8 | . . . . . . . 8 . . Insert Component 4 | . . . . . . . 4 . . Analyze 4 | . . . . . . . 4 . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 1 . 2 . . . 3 4 2 Full Trace Events 3 | . . . 1 . . . 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 Time 19 | . . . . . . . . . 19 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 19 | . . . 18 . . . . . 1 Parts Scanalyzed 4 | . . . . . . . 4 . . Part Schematics Acquired 4 | . . . . . . . 4 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . 5 2 Machine Destruction 7 | . . . . . . . . 5 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 10 | . . . . . . . . 10 . Total Damage 189 | . . . . . . . . 189 . Kills 3 | . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Turns Passed 7375 | 69 258 184 633 27 1244 916 1089 1901 1054 Spaces Moved 2680 | 41 149 99 287 13 604 259 262 654 312 Core 30 | 12 . . 5 . . 4 8 . 1 Treads 1707 | 29 149 99 282 13 604 6 . 412 113 Legs 730 | . . . . . . 249 239 242 . Wheels . | . . . . . . . . . . Hover 213 | . . . . . . . 15 . 198 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 190 260 245 236 Average Speed 242 | 127 160 160 182 160 204 297 346 258 292 Slowest Speed 1400 | 160 160 160 600 160 240 800 1050 410 1400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 5 34 27 32 4 91 50 22 70 11 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 86 | . . 12 . 3 . 46 25 . . Melee . | . . . . . . . . . . Projectile 20 | . . . . . . . 20 . . AOE 66 | . . 12 . 3 . 46 5 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Total 3402 | 56 171 112 348 17 613 336 449 873 427 Wait 256 | . 2 1 7 . . 16 106 95 29 Move 2668 | 40 148 98 286 12 603 258 261 650 312 Hop . | . . . . . . . . . . Pick Up 95 | 10 10 4 11 . 4 8 22 9 17 Fast Attach . | . . . . . . . . . . Attach 68 | 5 3 1 8 1 1 11 9 7 22 Detach 10 | . . . . . . . 5 2 3 Swap 29 | . 2 2 5 3 2 3 4 6 2 Drop 38 | . 6 . 4 . 3 2 6 9 8 Fire 193 | 1 . 6 27 1 . 38 36 58 26 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 37 | . . . . . . . . 37 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . 8 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 5) 296 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 328 | -10/Materials | Entered Mines 358 | -10/Mines | Met a Derelict bent on vengeance 389 | -10/Mines | Assembled infested the area 440 | -10/Mines | Core integrity fell below 50% 442 | -10/Mines | Discovered new exit (range 15) 512 | -10/Mines | Entered Materials 512 | -9/Materials | Evolved 2 slots: Utility x2 700 | -9/Materials | Discovered new exit (range 15) 708 | -9/Materials | Lost 5 parts (1p1n1u2w) 920 | -9/Materials | Discovered new exit (range 10) 946 | -9/Materials | Discovered new exit (range 12) 1038 | -9/Materials | Build established: Scavenger-Mutant 1065 | -9/Materials | Discovered new exit (range 16) 1145 | -9/Materials | Entered Mines 1146 | -9/Mines | Learned location of Storage (-9) 1146 | -9/Mines | Discovered new exit (range 5) 1172 | -9/Mines | Entered Exiles 1196 | -9/Exiles | Discovered new exit (range 15) 1224 | -9/Exiles | Met 8R-AWN 1257 | -9/Exiles | Met EX-HEX 1315 | -9/Exiles | Met EX-DEC 1380 | -9/Exiles | Visited The Gauntlet 1647 | -9/Exiles | Discovered new exit (range 10) 1827 | -9/Exiles | Met EX-BIN 1865 | -9/Exiles | Aligned with FarCom system 1867 | -9/Exiles | Given EX-Vault access code 1999 | -9/Exiles | Opened EX-Vault 2016 | -9/Exiles | Found Prototype Device 2017 | -9/Exiles | Identified Skeleton Box 2034 | -9/Exiles | Found Prototype Device 2035 | -9/Exiles | Identified Cloak of Protection 2046 | -9/Exiles | Found Prototype Ballistic Gun 2181 | -9/Exiles | Identified XL Autogun Array 2224 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2323 | -9/Exiles | Learned location of Zion (-7) 2416 | -9/Exiles | Left Exiles lab with XL Autogun Array 2416 | -9/Exiles | Entered Mines 2932 | -8/Mines | Core integrity fell below 50% 3069 | -8/Mines | Core integrity fell below 20% 3110 | -8/Mines | Lost 3 parts (2n1w) 3229 | -8/Mines | Build established: Mutant 3247 | -8/Mines | Discovered new exit (range 14) 3332 | -8/Mines | Entered Materials 3332 | -8/Materials | Evolved 2 slots: Weapon x2 3657 | -8/Materials | Build established: Skirmisher 4279 | -8/Materials | Build established: Scavenger-Skirmisher 4419 | -8/Materials | Identified exit to Garrison 4421 | -8/Materials | Entered Garrison 4508 | -8/Garrison | Triggered checkpoint 4836 | -8/Garrison | Triggered checkpoint 5072 | -8/Garrison | Discovered new exit (range 10) 5096 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5130 | -8/Garrison | Triggered checkpoint 5196 | -8/Garrison | Triggered checkpoint 5256 | -8/Garrison | Rescued a captive Derelict 5452 | -8/Garrison | Triggered checkpoint 5544 | -8/Garrison | Triggered checkpoint 5596 | -8/Garrison | Discovered new exit (range 14) 5628 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5914 | -8/Garrison | Triggered checkpoint 6090 | -8/Garrison | Triggered checkpoint 6099 | -8/Garrison | Garrison Relay disabled 6266 | -8/Garrison | Discovered new exit (range 8) 6289 | -8/Garrison | Learned Factory security intel 6322 | -8/Garrison | Entered Factory 6322 | -7/Factory | Evolved 2 slots: Utility x2 7063 | -7/Factory | Repaired Imp. Sensor Array 7360 | -7/Factory | Garrison activated, responded to threat 7363 | -7/Factory | Core integrity fell below 50% 7372 | -7/Factory | Core integrity fell below 20% 7376 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- Gravmag System destroyed. L-41 Fighter calls for garrison reinforcements. ALERT: Activating Garrison Access F001. [Achievement: Troublemaker] XL Autogun Subcomponent destroyed. Plasma Cutter severed. R-06 Scavenger inserts Imp. Carbon-fiber Leg into recycling unit. M-28 Smith repairs L-41 Fighter. R-06 Scavenger inserts Pulse Rifle into recycling unit. Structural Scanner severed. Recycling unit begins recycling process. M-28 Smith repairs Carbon-fiber Leg. R-06 Scavenger inserts Imp. Carbon-fiber Leg into recycling unit. Terrain Scan Processor severed. R-06 Scavenger inserts Gauss Rifle into recycling unit. Recycling unit begins recycling process. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #### ??????????????????????????????????????????? | | ## ???????????????????????????????????????????? | | ?????????????############???????????????????? | | ?????????????############???????????????????? | | ???????????????## ##???????????????????? | | ### ############ """ ##???????????????????? | | #################### """ ##???????????????????? | | ## + * + """l !##???????????????????? | | ## """"""""" ###### l@! ##???????????????????? | | ## ###### | ##?????Y?????????????? | | ## """"""""" !##??## mr ##???????????????????? | | ## ###### s r"Y" ##???????????????????? | | ########/########### """ ##???????????????????? | | ! ##+########????Y??????????????? | | % *! ???????????????????? | | ==! [% ?????????????????????????? | | % %= ??????????????????????????? | | """ "" ?????????????????????????? | | #+############ """ "" ?????????????????????????? | | ### ""? """ ?????????????????????????? | | ??????????????? ??" ?????????????????????????? | | ???????????????? ???? "????????????????????????? | | ????????????????? ???? ????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 250 Matter Stores 395 Matter Capacity 450 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 450 Resistance: KI 20 Resistance: EX 25 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Authchip Count 2 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Terrain Scanner | -8/Materials | Scanalyzed Terrain Scan Processor | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Power Corrupts Troublemaker Challenges ------------ None Game ------ Seed SubdwellerThrusterSuite Manual? 0 Play Time 01:06:09 Cumulative 4.6 hours Start 2024.03.31 @ 23:35:23 End 2024.04.01 @ 00:39:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 916450f7-ae82-48f9-aaa1-8c530af5a065