Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.19 @ 18:32:21 Player: JuustuToug Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (298) 1490 Value Destroyed (12704) 12704 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (9714) 9714 TOTAL SCORE: 33308 Bonus ------- High Alert Combat Kills 2557 Follower Combat Kills 980 Entered Garrisons 1600 Used RIF Installer 4500 Aligned with FarCom 300 Friendly Fire -223 Cogmind --------- Core Integrity 0/1600 Matter 243/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- System Shield Relay Coupler [NC] (43) Relay Coupler [NC] (21) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Relay Coupler [NC] (40) Heavy Shock Bomb Launcher Ionic Axe Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Force Booster Advanced Force Booster Advanced Phase Shifter Improved Medium Armor Plating Graphene Brace Advanced Thermal Shield Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Behemoth] > --- WEAPON ----------- Nova Cannon Power Sword Ionic Axe > --- INVENTORY -------- Combat Antigrav System Cooled Nuclear Pulse Thruster Heavy Shock Bomb Launcher Improved Remote Datajack Ionic Axe [Rating: 160] Favorites ----------- Power Light Antimatter Reactor Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Hover Unit Improved Antigrav System Flight Unit Advanced Surge Thruster Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Ionic Axe Energy Gun Phase Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Heavy Shock Bomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Ionic Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Slots Evolved 18 | . . . . . 4 . . . 2 . 2 . 2 . 2 . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . . . . 2 . . . . . . . 1 . 1 . . . . . 1 Utility 11 | . . . . . 1 . . . 2 . 2 . . . 1 . 2 . 2 . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 273 | 7 6 2 1 . 29 8 15 12 10 10 1 31 2 25 23 13 11 7 10 30 20 Power 42 | 1 3 . . . 2 2 1 3 2 1 . 4 1 5 2 4 1 1 2 4 3 Engine 17 | 1 2 . . . 1 2 1 3 2 . . 2 1 2 . . . . . . . Core 7 | . 1 . . . 1 . . . . 1 . . . 2 . 1 . . . 1 . Reactor 18 | . . . . . . . . . . . . 2 . 1 2 3 1 1 2 3 3 Propulsion 94 | 2 . . . . 15 2 10 6 3 1 . 12 1 10 5 2 2 3 6 7 7 Treads 41 | 2 . . . . 15 2 10 6 3 . . 3 . . . . . . . . . Leg 38 | . . . . . . . . . . 1 . 9 1 10 5 2 1 3 6 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . 2 2 Flight 11 | . . . . . . . . . . . . . . . . . 1 . . 5 5 Utility 89 | 2 2 . 1 . 4 1 . 3 4 3 1 10 . 4 12 6 7 2 1 18 8 Device 41 | 1 . . . . 3 1 . 2 . 1 1 6 . 2 7 2 4 1 . 7 3 Storage 4 | 1 1 . 1 . . . . . 1 . . . . . . . . . . . . Processor 9 | . . . . . . . . . 1 . . . . . 2 1 1 . . 2 2 Hackware 24 | . 1 . . . 1 . . 1 1 1 . 3 . 1 1 . 1 1 . 9 3 Protection 11 | . . . . . . . . . 1 1 . 1 . 1 2 3 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 48 | 2 1 2 . . 8 3 4 . 1 5 . 5 . 6 4 1 1 1 1 1 2 Energy Gun 6 | . . . . . . . 1 . . 3 . . . 2 . . . . . . . Energy Cannon 15 | . . 1 . . 3 . 2 . . . . 5 . 2 . . 1 . 1 . . Ballistic Gun 9 | 2 . . . . 4 . 1 . 1 1 . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . 1 . . . 1 . . . 1 . . . . . 1 . Launcher 3 | . . 1 . . 1 . . . . . . . . 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . . . . 4 . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . 1 . . . . 1 . . . . . . . . . . . . . . 1 Unidentified Prototypes 10 | . . . . . 1 . 1 . . . . . . . 2 . 1 . 1 1 3 Corrupted Parts 5 | . . . . . . . . . . . . . . 5 . . . . . . . System Corruption 34 | . . . . . . . . . . . . . . 34 . . . . . . . Parts Lost 88 | . 1 . . . 2 . . 3 3 5 . 9 . 7 2 4 . 5 6 13 28 Power 14 | . 1 . . . . . . . 1 . . 2 . 2 . . . 1 2 3 2 Propulsion 25 | . . . . . . . . 2 1 3 . 3 . 2 1 . . 1 . 1 11 Utility 39 | . . . . . 1 . . 1 . 1 . 2 . 3 1 4 . 2 4 8 12 Weapon 10 | . . . . . 1 . . . 1 1 . 2 . . . . . 1 . 1 3 Highest Loss Streak 12 | . 1 . . . 1 . . 1 3 2 . 4 . 4 1 2 . 3 3 5 12 To Critical Strikes 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 Average Backups 16 | 1 8 14 14 16 17 19 18 19 17 17 19 19 19 19 19 19 19 18 16 7 4 Power 1 | . 1 1 1 1 1 . 1 1 . 1 1 1 1 . 1 1 2 2 . . . Propulsion 3 | . . 2 3 3 3 5 4 4 3 2 1 2 1 1 . 4 5 5 8 3 . Utility 5 | . 2 4 2 4 3 3 6 6 5 6 7 4 6 6 9 9 8 7 5 . 1 Weapon 6 | . 3 5 6 7 8 8 5 6 5 7 10 10 9 9 6 2 2 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 74 | . 1 2 . . 18 4 . 1 . 3 . 13 . 2 11 3 3 2 1 9 1 Power 7 | . . . . . 3 . . . . . . 1 . 1 1 . . 1 . . . Propulsion 15 | . . . . . 5 . . . . . . . . . . . 1 . . 9 . Utility 18 | . 1 . . . 4 1 . 1 . 1 . 1 . 1 2 2 2 1 . . 1 Weapon 33 | . . 2 . . 6 3 . . . 2 . 11 . . 8 . . . 1 . . Tool/Special 1 | . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 95 | . 100 100 100 100 99 81 99 89 93 98 81 97 99 99 99 98 97 99 90 88 73 Engine 5 | . 7 14 14 14 7 9 9 9 7 7 6 3 10 8 . . . . . . . Reactor 2 | . . . . . . . . . . . . 2 . . 9 8 8 9 7 5 1 Treads 20 | . 28 28 28 28 35 36 35 36 30 28 20 15 . . . . . . . . . Leg 9 | . . . . . . . . . . 1 6 10 29 28 30 31 27 27 26 20 . Device 10 | . 9 . . . 8 9 9 8 7 6 8 17 17 16 13 14 17 18 12 13 10 Storage 7 | . 14 14 14 14 9 9 9 9 7 7 6 6 5 5 5 5 4 4 4 . . Processor 3 | . . . . . . . . . . 7 6 6 5 5 7 7 11 9 8 9 5 Hackware 9 | . 4 14 14 14 9 9 9 9 8 7 6 8 5 5 8 5 4 9 8 17 28 Protection 2 | . . . . . . . . . 6 7 6 5 5 4 5 5 4 4 8 2 . Energy Cannon 7 | . . 10 14 14 14 . 17 7 13 2 . 16 17 7 4 . . . . . . Ballistic Gun 5 | . 27 17 14 13 12 . 4 3 7 3 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 8 . 5 . . 6 . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . 8 14 13 13 12 9 3 Peak Build Rating 160 | 7 10 11 14 14 30 54 54 53 45 52 57 85 87 98 124 126 135 136 144 160 145 Average Rating 63 | 5 9 10 12 14 24 50 35 42 38 46 53 71 86 86 104 122 130 133 129 134 111 On Entrance 62 | . 7 10 11 14 14 30 54 35 33 45 52 57 79 87 97 124 120 135 127 133 118 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . 3 3 3 . . . . . . . 8 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 12 29 31 50 51 59 117 117 112 80 84 85 96 103 109 107 98 99 96 103 92 32 Greatest Support 180 | 40 40 40 40 40 92 92 89 86 88 91 68 90 95 106 153 153 148 148 180 180 39 Greatest Overweight (x) 4 | . . . 1 1 . 1 1 1 . 1 1 4 1 1 . . . . . 4 . Average Overweight (x) . | . . . . 1 . . . . . . 1 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 12 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 8 5 Most Carried 20 | 2 13 15 18 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Carried 17 | 1 8 14 15 18 19 19 19 19 17 17 20 19 19 19 19 19 19 19 17 7 4 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 2 12 15 18 18 20 20 20 20 15 20 20 20 20 20 20 20 19 18 19 5 4 Class Distribution -------------------- 26% | Scavenger-Skirmisher 15% | Mutant 14% | Gladiator 9% | Scavenger-Tank 7% | Skirmisher 6% | Scavenger-Mutant 4% | Bothacker-Gladiator 3% | Bothacker-Tank 3% | Bothacker-Mutant 3% | Botlord-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Garrison Bothacker-Tank | -4/Factory Gladiator | -4/Garrison Gladiator | -3/Research Gladiator | -3/Garrison Gladiator | -2/Research Bothacker-Gladiator | -2/Garrison Botlord-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Matter Collected 5580 | 292 253 35 48 38 715 326 567 306 106 271 . 553 . 481 383 235 190 65 115 454 147 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11474 | 33 322 32 . 61 1600 818 994 853 410 475 . 770 . 1055 931 977 197 381 544 888 133 Parts 637 | 4 30 11 . 8 109 40 63 53 21 9 . 38 . 53 45 50 11 13 27 36 16 Haulers Intercepted 6 | . . . . . 3 . 3 . . . . . . . . . . . . . . Recyclers Shooed 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Combat Hostiles Destroyed 244 | . 8 3 . 4 33 33 17 37 9 10 . 15 . 22 10 17 2 5 9 10 . Melee 52 | . . . . . . . . . . 3 . . . . 6 17 2 5 9 10 . Guns 37 | . 8 . . . 14 . 3 3 3 2 . . . 4 . . . . . . . Cannons 110 | . . . . 1 13 29 7 33 4 1 . 15 . 6 1 . . . . . . AOE 32 | . . 3 . 3 5 4 7 . 1 . . . . 8 1 . . . . . . Classes Destroyed 20 | 1 5 . . . 4 3 2 2 . . . . . . . 1 . . . 2 . Worker 18 | . 1 1 . 2 4 . 2 . . . . . . . 2 . 1 . . . 5 Builder 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . Tunneler 6 | 2 1 . . . 1 . 1 . . . . . . . . . . . . . 1 Hauler 6 | . . . . . 3 . 3 . . . . . . . . . . . . . . Recycler 6 | . . . . . . . 3 . . . . . . . 2 . . . 1 . . Operator 4 | . 1 . . . 2 . 1 . . . . . . . . . . . . . . Watcher 7 | . 1 . . . 2 . 2 . 1 . . . . . . . . . . . 1 Swarmer 78 | . 3 3 . 4 10 11 7 14 . . . 3 . 10 . 4 . . 8 1 . Cutter 3 | . . . . . . . . . . . . . . . . . . . . 3 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . 3 . Grunt 78 | . 5 . . . 13 13 4 7 7 7 . 6 . 7 . 4 . 3 . 2 . Brawler 3 | . . . . . . 1 1 . 1 . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . . . . . Sentry 39 | . . . . . 8 3 3 10 . 1 . 2 . 2 4 3 2 . 1 . . Demolisher 1 | . . . . . . . . 1 . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . 1 . . . . . Hunter 16 | . . . . . 2 3 1 2 . 1 . 2 . 2 . . . 2 . 1 . Programmer 20 | . . . . . . . . 3 1 1 . 1 . . 6 5 . . . 3 . Behemoth 3 | . . . . . . 1 . . . . . 1 . 1 . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 15 | 1 3 4 . 6 5 8 10 10 6 2 . 3 . 15 5 5 1 2 5 3 3 Combat Bots Only 15 | . 2 3 . 4 5 8 7 10 5 2 . 3 . 15 4 5 1 2 5 3 . Max Kills in Single Turn 3 | 1 1 2 . 2 2 3 3 1 2 1 . 1 . 3 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . 2 2 3 3 . 1 . . . . 3 1 . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . 1 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Hostile Shots Fired 1809 | . 41 5 . 17 124 85 71 209 44 92 . 186 . 167 48 127 5 124 70 125 269 Missed 644 | . 12 1 . 7 35 19 25 59 16 22 . 50 . 64 22 59 2 65 23 39 124 Hits 1165 | . 29 4 . 10 89 66 46 150 28 70 . 136 . 103 26 68 3 59 47 86 145 Melee 11 | . . . . . . 1 . . . . . . . . . . . 1 . 9 . Projectile 1154 | . 29 4 . 10 89 65 46 150 28 70 . 136 . 103 26 68 3 58 47 77 145 AOE 7 | . . . . . . . . 6 . . . . . . . . . . . 1 . Critical Strikes 68 | . . . . . 5 3 1 5 3 5 . 4 . 4 2 6 . 6 . 10 14 Actively Blocked 16 | . . . . . . . . . . . . . . . . . . 6 . 10 . Part Disruptions 4 | . . . . . . . . . 1 1 . . . . . . . . . 2 . Damage Taken 20830 | . 303 30 . 109 1264 859 593 1970 900 919 . 2173 146 1966 774 1398 85 953 1101 2032 3255 Core 3459 | . 52 7 . 20 170 109 29 145 109 56 . 244 . 133 43 81 . 114 62 471 1614 Absorbed by Shields 292 | . . . . . . . . 24 . . . . . 89 . . . . . 173 6 Ignored by Resistances 949 | . . . . . . . . . . . . 91 . 356 76 . . 225 36 165 . Regen/Repaired (Parts) 203 | . . . . . 38 . . 101 64 . . . . . . . . . . . . Core Remaining (%) 73 | 100 . . . 68 . . . 17 . 76 . 71 . 86 . 89 . 91 . 63 . Volleys Fired 412 | 9 44 6 . 7 97 5 44 15 19 14 1 48 . 52 10 5 . . . 31 5 Largest 3 | 2 2 2 . 2 3 1 3 3 3 3 1 3 . 3 3 1 . . . 1 1 Hottest 291 | 40 40 80 . 80 143 60 175 175 175 225 70 270 . 268 291 7 . . . 113 7 Shots Fired 1052 | 18 88 9 . 12 285 68 126 105 54 25 1 100 . 96 24 5 . . . 31 5 Gun 393 | 18 88 5 . 5 136 . 40 13 19 20 . . . 42 7 . . . . . . Cannon 611 | . . 1 . 5 146 64 82 92 35 5 1 100 . 45 17 . . . . 18 . Launcher 25 | . . 3 . 2 3 4 4 . . . . . . 9 . . . . . . . Special 23 | . . . . . . . . . . . . . . . . 5 . . . 13 5 Kinetic 471 | 18 88 5 . 5 136 62 40 80 19 10 1 7 . . . . . . . . . Thermal 533 | . . 1 . 5 146 2 82 25 35 15 . 93 . 87 24 . . . . 18 . Explosive 16 | . . 3 . 2 3 4 4 . . . . . . . . . . . . . . Electromagnetic 9 | . . . . . . . . . . . . . . 9 . . . . . . . Robot Hit Streak 20 | 5 6 3 . 3 20 11 7 15 7 5 . 10 . 12 16 6 . . . 9 2 Robot Miss Streak 6 | 2 4 1 . 2 5 2 6 6 3 2 1 2 . 2 1 1 . . . 1 3 Penetration Max 1 | . . . . . . . 1 . 1 . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Autonomous 130 | . . . . . . 62 . 68 . . . . . . . . . . . . . Shots Hit Robots 821 | 11 50 4 . 6 183 63 54 73 36 30 . 60 . 52 38 53 10 20 14 54 10 Core Hits 399 | 3 22 6 . 7 80 28 44 30 14 14 . 26 . 36 16 22 4 10 11 22 4 Critical Kills 6 | . . . . . 2 . . . 1 . . . . 2 1 . . . . . . Critical Parts Destroyed 3 | . . . . . 1 . . . . 2 . . . . . . . . . . . Critical Strikes 52 | . . . . . 3 6 . 6 1 3 . 2 . 3 6 8 1 5 1 7 . Burn 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . Meltdown 5 | . . . . . 1 . . . 1 . . . . 2 1 . . . . . . Destroy 2 | . . . . . 2 . . . . . . . . . . . . . . . . Blast 14 | . . . . . . 6 . 6 . . . 2 . . . . . . . . . Smash 2 | . . . . . . . . . . 2 . . . . . . . . . . . Sever 27 | . . . . . . . . . . . . . . . 5 8 1 5 1 7 . Melee Attacks 398 | . . . . . . 23 11 2 7 41 . 3 . 5 40 92 11 36 29 74 24 Impact 64 | . . . . . . 13 11 . 1 39 . . . . . . . . . . . Slashing 306 | . . . . . . . . . . . . . . . 40 92 11 36 29 74 24 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 26 | . . . . . . 10 . 2 . . . . . . 3 . 1 . 1 3 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 41 | . . . . . . . . . . . . . . . 3 13 4 5 6 10 . Damage Inflicted 33440 | 114 519 188 . 274 3308 4463 2165 5331 982 1039 . 2311 . 2399 1988 2452 541 1027 754 2780 805 Guns 3369 | 114 506 30 . 25 1151 . 373 82 273 211 . . . 500 104 . . . . . . Cannons 16332 | . . 18 . 87 1701 4066 1022 5241 566 91 . 2311 . 809 420 . . . . . . Explosions 3332 | . . 140 . 162 445 397 751 . 143 . . . . 1079 215 . . . . . . Melee 10286 | . . . . . . . . . . 737 . . . . 1249 2452 541 997 754 2774 782 Ramming 121 | . 13 . . . 11 . 19 8 . . . . . 11 . . . 30 . 6 23 Kinetic 12095 | 114 506 30 . 25 1151 4066 373 5081 273 100 . 376 . . . . . . . . . Thermal 8009 | . . 18 . 87 1701 . 1022 242 566 202 . 1935 . 1497 739 . . . . . . Explosive 2038 | . . 140 . 162 445 397 751 . 143 . . . . . . . . . . . . Electromagnetic 891 | . . . . . . . . . . . . . . 891 . . . . . . . Impact 737 | . . . . . . . . . . 737 . . . . . . . . . . . Slashing 9549 | . . . . . . . . . . . . . . . 1249 2452 541 997 754 2774 782 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 36 | . . . . . 1 1 1 2 4 4 . 2 . 36 5 10 . . 1 20 19 Average Corruption 5 | . . . . . 1 1 1 1 3 4 . 1 . 33 5 9 . . 1 5 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 219 | . . . . . 4 17 9 20 4 20 . 13 . 50 16 33 . . 2 17 14 Message Errors 50 | . . . . . . 5 . 5 1 6 . 5 . 7 4 8 . . . 6 3 Matter Fused 39 | . . . . . 2 3 3 1 . 2 . . . 15 2 6 . . 1 4 . Heat Flow Errors 27 | . . . . . 1 3 . 2 1 3 . 1 . 5 4 3 . . . 1 3 Energy Discharges 29 | . . . . . . 3 . 3 1 4 . 2 . 2 1 9 . . . 2 2 Parts Rejected 4 | . . . . . . . . 1 . . . 1 . 1 1 . . . . . . Parts Fused 3 | . . . . . . . . 3 . . . . . . . . . . . . . Data Loss (minor) 23 | . . . . . 1 . 2 2 . 2 . 1 . 4 2 4 . . 1 3 1 Data Loss (major) 13 | . . . . . . 2 . 1 . 1 . 2 . 3 2 2 . . . . . Misfires 7 | . . . . . . 1 2 . . . . 1 . 3 . . . . . . . Alerts 8 | . . . . . . . 2 1 . 2 . . . 1 . 1 . . . 1 . Misdirections 7 | . . . . . . . . . . . . . . 2 . . . . . . 5 Weapon Failures 9 | . . . . . . . . 1 1 . . . . 7 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2137 | . . . . 2 42 376 6 778 8 143 . 43 . 8 153 103 76 . 14 155 230 Projectiles 1184 | . . . . . 2 324 6 778 8 . . 43 . 8 15 . . . . . . Explosions 190 | . . . . 2 40 52 . . . . . . . . 96 . . . . . . Melee 763 | . . . . . . . . . . 143 . . . . 42 103 76 . 14 155 230 Knockbacks 15 | . . . . . . 4 . 10 . . . 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 14 | . . . . . . 4 . 9 . . . 1 . . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 520 | . . . . 32 . 24 . . 95 . . . . 239 119 . . . . . 11 Shots 14 | . . . . 1 . 1 . . 1 . . . . 9 2 . . . . . . Rammed 8 | . 1 . . . . . 1 2 . . . . . . . . . . . . 4 Targets Rammed 15 | . 1 . . . 2 . 1 2 . . . . . 1 . . . 1 . 3 4 Kicked 5 | . . . . . . . . . . . . . . 1 . . . 1 . 3 . Crushed 2 | . . . . . 2 . . . . . . . . . . . . . . . . Highest Temperature 350 | . 18 18 . 72 203 222 111 264 237 251 . 350 . 345 217 167 . 4 . 270 254 Average Temperature 74 | . 5 12 . 33 66 98 37 103 81 73 . 91 . 118 88 64 . 4 . 99 56 Received Heat Transfer 3873 | . 117 . . . 504 252 189 444 198 450 . 378 . 513 45 186 18 261 36 147 135 Effects 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . Interference 1 | . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . 1 . . . . . Total Turns 9 | . . . . . . . . . . . . . . . . 9 . . . . . Longest Duration 9 | . . . . . . . . . . . . . . . . 9 . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . 1 . 4 . . . 2 . . . . . . . Combat Hostiles 7 | . . . . . . . . 1 . 4 . . . 2 . . . . . . . Parts Fried 9 | . . . . . . . . 2 . 3 . . . 4 . . . . . . . Impact Corruptions 7 | . . . . . . . . 1 . 6 . . . . . . . . . . . Robots Melted 6 | . . . . . 1 . . . 1 . . . . 2 2 . . . . . . Combat Hostiles 6 | . . . . . 1 . . . 1 . . . . 2 2 . . . . . . Parts Melted 20 | . . . . . 5 . 1 . 1 1 . 3 . 5 3 1 . . . . . Heat Transferred 11493 | . . 37 . 185 3589 . 1601 370 851 436 . 1941 . 1828 655 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . 3 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Maximum Alert Level 5 | . . . . . 2 4 3 5 3 3 2 3 2 3 2 2 1 2 1 1 1 Low Security (%) 26 | 100 100 100 . 100 73 . . . . . . . . . . 6 . 22 76 46 73 Level 1 23 | . . . . . 16 12 . . . . . 4 33 17 98 30 100 76 23 53 26 Level 2 15 | . . . . . 10 28 4 4 . 12 100 64 66 16 1 63 . . . . . Level 3 27 | . . . . . . 29 95 44 100 87 . 31 . 65 . . . . . . . Level 4 6 | . . . . . . 29 . 41 . . . . . . . . . . . . . Level 5 . | . . . . . . . . 9 . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1602 | 5 71 97 . 100 512 1350 1022 1602 920 953 499 914 479 776 407 675 379 403 217 391 238 Initial 840 | . . . . . 37 328 657 520 840 616 499 336 479 258 407 160 379 155 215 123 234 Average 498 | . 12 19 . 26 127 828 834 1087 829 846 488 663 423 652 290 442 297 258 184 224 140 Influence Increases 8844 | 10 283 97 . 122 1002 1022 928 1132 311 387 1 708 . 588 368 575 50 278 199 458 325 Destroy 0b10 Robot/C 4795 | . 160 60 . 80 660 700 420 780 200 160 . 360 . 330 150 330 30 75 135 165 . Destroy 0b10 Robot/NC 269 | 10 20 5 . 10 65 . 85 . 10 . . . . . 16 . 4 . 4 12 28 Destroy Leader 648 | . 32 10 . 10 180 20 116 30 32 16 . 32 . 24 56 24 16 8 24 16 2 Allied During Kill 230 | . . . . . . 34 116 6 3 . . 41 . . . 27 . . . 3 . Successful Hack 182 | . 26 . . 7 10 12 25 14 . 12 . 9 . 32 2 . . 17 . . 16 Disable Machine 222 | . . . . . 60 . 60 . 30 . . . . . 24 . . . . 36 12 Anti-Garrison Action 691 | . . . . . . 150 . 200 . 38 . 151 . . . . . 38 . 114 . Destroy Structure 697 | . . 22 . 15 27 76 76 12 21 53 1 43 . 70 96 86 . 20 12 28 39 Partial Spotted 72 | . . . . . . . . . . . . . . . 12 . . . . 12 48 Lose Combat Pursuer 1038 | . 45 . . . . 30 30 90 15 108 . 72 . 132 12 108 . 120 24 72 180 Influence Decreases 8775 | 10 283 92 5 25 593 178 1477 331 1032 315 474 274 545 181 915 129 518 102 418 231 647 Entered New Map 4540 | . . . 5 . 60 178 693 281 762 265 454 144 435 111 369 69 296 52 168 41 157 Time Decay 3025 | 10 273 92 . 25 523 . 534 . 230 . 20 . 110 . 526 . 222 . 190 . 270 Lost Part 810 | . 10 . . . 10 . . 30 30 50 . 90 . 70 20 40 . 50 60 130 220 Lost Ally 250 | . . . . . . . 100 20 10 . . 40 . . . 20 . . . 60 . Purge Threat 150 | . . . . . . . 150 . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 . . . 7 . 4 . 2 . . . . . 6 . 2 . 1 . 4 Investigation 6 | . 1 . . . 4 . . . . . . . . . . . . . . . 1 Extermination 9 | . . . . . . . . . 1 . . . . . 4 . 1 . . . 3 Reinforcement 9 | . 1 . . . 3 . 2 . . . . . . . 2 . 1 . . . . Assault 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . Garrison 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Distress Signals 3 | . 1 . . . 1 . . . . . . . . . . . . . 1 . . Communications Jammed 58 | . . . . . . . . . . . . . . . . . . . . . 58 Distress Signals 57 | . . . . . . . . . . . . . . . . . . . . . 57 Times Spotted 426 | . 22 4 . 4 42 34 36 40 14 17 . 31 . 32 14 26 5 24 19 19 43 Peak Tracking Total 17 | . 4 3 . 4 4 6 7 7 5 8 . 7 . 16 3 7 2 11 7 5 17 Tactical Retreats 46 | . 3 . . . . 2 2 2 1 3 . 4 . 5 1 5 . 5 1 3 9 ECM-based Alert Blocks 8 | . . . . . . . . . . . . . . . . . . . . . 8 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Traps Triggered 45 | . 2 . . . 3 12 3 9 . 1 . 3 2 1 . 1 1 . 1 4 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 18 | . 5 . . . . . 13 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Machines Disabled 28 | . . . . . 4 1 4 2 2 1 . 2 . 1 2 . . 1 . 7 1 Max in Single Turn 2 | . . . . . 1 1 2 1 2 1 . 1 . 1 2 . . 1 . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 Garrison Relay 10 | . . . . . . 1 . 2 . 2 . 1 . . . . . 1 . 3 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Machines Accessed 75 | . 8 . 2 1 11 2 9 2 2 1 1 1 3 2 9 2 2 2 1 1 13 Terminals 49 | . 6 . . 1 9 2 7 2 . 1 . 1 1 2 5 2 . 2 . 1 7 Fabricators 3 | . . . . . . . . . 1 . . . 1 . . . . . . . 1 Repair Stations 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Recycling Units 5 | . 2 . . . . . . . . . . . . . 2 . . . . . 1 Scanalyzers 4 | . . . . . . . 1 . . . . . . . 1 . . . . . 2 Garrison Access 10 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 2 Total Hacks 171 | . 28 . 2 3 30 3 24 3 3 1 2 3 9 7 15 3 3 6 1 2 23 Successful 87 | . 19 . 2 2 18 1 15 1 1 1 1 1 6 3 5 1 2 3 1 . 4 Failed 84 | . 9 . . 1 12 2 9 2 2 . 1 2 3 4 10 2 1 3 . 2 19 Catastrophic 24 | . . . . . 5 1 1 . . . . . . . 4 1 . 1 . . 11 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 93 | . 22 . 1 2 24 1 20 . . . 1 . 3 4 1 . . 2 . . 12 Terminals 129 | . 23 . . 3 25 3 21 3 . 1 . 3 5 7 9 3 . 6 . 2 15 Fabricators 6 | . . . . . . . . . 2 . . . 3 . . . . . . . 1 Repair Stations 6 | . . . . . 4 . . . . . . . . . . . 2 . . . . Recycling Units 8 | . 5 . . . . . . . . . . . . . 2 . . . . . 1 Scanalyzers 9 | . . . . . . . 2 . . . . . . . 3 . . . . . 4 Garrison Access 11 | . . . . . 1 . 1 . 1 . 2 . 1 . 1 . 1 . 1 . 2 Terminal Hacks 26 | . 5 . 2 2 3 1 2 1 . 1 . 1 2 2 1 1 . 2 . . . Record 1 | . . . 1 . . . . . . . . . . . . . . . . . . Part Schematic 1 | . . . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 2 . . . . . . . . . . . 1 . . . . . . . . Emergency Access Points 3 | . . . . . . 1 . . . 1 . . . . . 1 . . . . . Terminal Index 4 | . 1 . . . 1 . 1 . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Garrison Registry 3 | . . . . . . . . . . . . 1 . 1 . . . 1 . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . Security Stations 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 4 | . . . . . 3 . . . . . . . . . . . 1 . . . . Scan Component 3 | . . . . . 2 . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 2 . . . . . . . 3 . . . . . . Retrieve Study 5 | . . . . . . . 2 . . . . . . . 3 . . . . . . Garrison Access Hacks 10 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 2 Unlock Access 8 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 Unauthorized Hacks 39 | . 12 . . . 11 . 10 . . . . . 2 1 . . . 1 . . 2 Terminals 36 | . 10 . . . 11 . 10 . . . . . 1 1 . . . 1 . . 2 Assimilate 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . Botnet 16 | . 3 . . . 4 . 4 . . . . . 1 1 . . . 1 . . 2 Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Skim 16 | . 5 . . . 6 . 5 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . Liberate 1 | . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . Reject 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 6 . . 1 10 2 9 2 1 . 1 1 3 2 8 2 2 1 . 1 11 Full Trace Events 4 | . . . . . 2 . . . . . . 1 . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . 2 . . . . . . . 3 . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . 8 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Used RIF Installer 9 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 2 . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . 1 . . . . . Command Fork 1 | . . . . . . . . 1 . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . 1 . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . . . 1 . Robot Detection 1 | . . . . . . . . . . . . . . 1 . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . 1 . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . 1 . . . Crosswire 1 | . . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked 11 | . . . . . . . . 1 3 1 . 2 . 1 . . . . . 1 2 Non-combat 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 Combat 8 | . . . . . . . . . 3 1 . 2 . 1 . . . . . 1 . Robot Hacks Applied 14 | . . . . . . . . 1 4 1 . 2 . 3 . . . . . 1 2 map_route 2 | . . . . . . . . . . . . . . . . . . . . . 2 broadcast_data 1 | . . . . . . . . . . . . . . 1 . . . . . . . disrupt_area 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . amplify_resonance 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . wipe_record 1 | . . . . . . . . . . . . . . . . . . . . 1 . disable_weapons 1 | . . . . . . . . . . . . . . 1 . . . . . . . overwrite_iff 2 | . . . . . . . . . 2 . . . . . . . . . . . . streamctrl_high 1 | . . . . . . . . . . . . 1 . . . . . . . . . formatsys_low 1 | . . . . . . . . 1 . . . . . . . . . . . . . formatsys_high 1 | . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 41 | . . . . . . 4 . 7 . 9 . 4 . . . . . 5 . 12 . Machine Destruction 41 | . . . . . . 4 . 7 . 9 . 4 . . . . . 5 . 12 . Attached 17 | . . . . . . . . 1 1 1 . 2 . 1 1 . . 1 . 9 . Crosswired 1 | . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . 6 . 1 . . . . . . . 1 . . . 6 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Total Allies 24 | . 1 . . . . 6 . 3 2 4 . 1 . . . 1 . . . 6 . Largest Group 6 | . 1 . . . . 6 6 2 2 4 4 4 . . . 1 . . . 3 . Highest-Rated Group 192 | . 10 . . . . 123 123 57 32 189 189 189 . . . 148 . . . 192 . Highest-Rated Ally 148 | . 10 . . . . 21 21 34 23 95 95 95 . . . 148 . . . 64 . Total Orders 8 | . . . . . . . . 3 2 . . 1 . . 1 . 1 . . . . FOLLOW 2 | . . . . . . . . 1 1 . . . . . . . . . . . . AID 4 | . . . . . . . . 2 1 . . 1 . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . 1 . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 125 | . . . . . . 12 31 4 7 . . 22 . . . 30 . . . 19 . Total Damage 3847 | . . . . . . 234 670 384 95 . . 1077 . . . 1112 . . . 275 . Kills 29 | . . . . . . 2 8 2 1 . . 10 . . . 5 . . . 1 . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Active Infowar (turns) 1669 | 35 793 . . . 536 . . . . . . . . . . . 1 . . 1 303 A.S.S. 1 | . . . . . . . . . . . . . . . . . . . . 1 . Terrain 536 | . . . . . 536 . . . . . . . . . . . . . . . . Seismic 828 | 35 793 . . . . . . . . . . . . . . . . . . . . Jamming 196 | . . . . . . . . . . . . . . . . . . . . . 196 ECM 151 | . . . . . . . . . . . . . . . . . 1 . . . 150 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Turns Passed 19329 | 154 1135 478 871 169 2060 1666 1516 1646 489 960 59 1337 239 1055 1471 1065 477 483 399 1006 594 Spaces Moved 10685 | 75 464 278 449 62 870 645 456 716 217 439 22 466 107 492 922 686 324 257 193 806 1739 Core 27 | 4 . . . . . . . . . . . . . . . . . . . . 23 Treads 4980 | 71 464 278 449 62 870 645 456 716 217 439 22 291 . . . . . . . . . Legs 3578 | . . . . . . . . . . . . 175 107 492 922 686 324 257 193 422 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . . . . . . . . . . . . . 14 . Flight 2086 | . . . . . . . . . . . . . . . . . . . . 370 1716 Fastest Speed 6 | 50 160 160 160 240 160 160 160 160 160 160 240 105 120 120 107 117 117 117 117 6 14 Average Speed 133 | 154 160 160 192 240 160 232 160 200 160 169 240 219 171 165 114 120 117 117 117 72 20 Slowest Speed 480 | 160 160 160 240 240 160 240 240 240 160 240 240 480 190 190 123 123 117 117 120 190 50 Overloaded Moves 13 | . . . . . . . . . . . . . . . . . . . . 13 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . . . . . . . . . . . . . 3 28 Potential Cave-ins 7 | . . . . . . . . . . . . . . 2 . . . . . 5 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 4 68 55 70 20 72 77 57 82 8 63 1 58 5 64 25 80 9 39 11 53 51 Regions Visited 21 Branch Regions 3 Pre-discovered Areas 4 | . . 1 1 . 1 . 1 . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 . . 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . . Spaces Dug 122 | . . 8 . 15 8 15 11 . 1 7 . 5 . 2 11 11 . 4 4 7 13 Terrain Destroyed 368 | . . 27 . 15 24 51 72 10 19 7 1 12 . 24 54 11 . 4 4 20 13 Melee 64 | . . . . . . 3 11 . 1 6 . . . . 7 11 . 4 4 4 13 Projectile 92 | . . . . . . 8 28 10 4 1 1 12 . 7 5 . . . . 16 . AOE 212 | . . 27 . 15 24 40 33 . 14 . . . . 17 42 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Total 14750 | 94 775 304 457 70 1359 804 1129 899 313 597 26 702 162 652 1313 905 422 426 337 1104 1900 Wait 2317 | 2 237 8 . . 281 38 550 96 44 51 2 83 51 29 246 108 50 121 98 121 101 Move 10616 | 74 463 277 448 61 870 644 456 715 217 438 22 465 107 491 922 685 324 255 193 798 1691 Hop 23 | . . . . . . . . . . . . . . . . . . . . 3 20 Pick Up 230 | 2 13 6 4 . 34 17 4 12 4 19 . 28 2 14 31 13 5 6 6 8 2 Fast Attach 122 | 7 1 1 . . 1 9 8 1 2 3 1 11 . 7 10 . 13 1 2 26 18 Attach 86 | . 1 . . . 6 11 3 7 5 6 . 10 2 5 8 4 2 4 4 3 5 Detach 14 | . . . . . . 7 . . . 1 . . . . 1 . 1 . . 2 2 Swap 201 | . 6 2 1 2 25 5 24 15 9 9 . 22 . 25 12 11 4 4 6 12 7 Drop 300 | . 4 4 4 . 43 27 15 13 6 13 . 32 . 23 42 10 17 5 9 23 10 Fire 412 | 9 44 6 . 7 97 5 44 15 19 14 1 48 . 52 10 5 . . . 31 5 Melee 324 | . . . . . . 23 11 2 7 41 . 3 . 5 31 69 6 27 19 56 24 Ram 4 | . . . . . . . . . . . . . . . . . . . . . 4 Kick 5 | . . . . . . . . . . . . . . 1 . . . 1 . 3 . Crush 6 | . 1 . . . 2 . 1 2 . . . . . . . . . . . . . Escape Stasis 69 | . . . . . . 18 . 20 . . . . . . . . . 2 . 18 11 Rewire 3 | . . . . . . . . 1 . 2 . . . . . . . . . . . Trap 18 | . 5 . . . . . 13 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x2 / Sto / Low / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: *Res / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Garrison -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 8) 581 | -10/Materials | Identified exit to Mines 891 | -10/Materials | Learned location of 1 exit from Storage 951 | -10/Materials | Learned 2 Mines zone layouts 999 | -10/Materials | Identified exit to Materials 1063 | -10/Materials | Learned Storage trap positions 1081 | -10/Materials | Learned Recycling recycling unit intel 1087 | -10/Materials | Identified exit to Subcaves 1104 | -10/Materials | Learned 4 Recycling zone layouts 1129 | -10/Materials | Learned 2 Storage zone layouts 1290 | -10/Materials | Entered Mines 1291 | -10/Mines | Learned location of Storage (-7) 1343 | -10/Mines | Met a Derelict bent on vengeance 1372 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1700 | -10/Mines | Learned location of 2 exits from Materials 1738 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1761 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1761 | -10/Mines | Discovered new exit (range 5) 1768 | -10/Mines | Entered Exiles 1807 | -10/Exiles | Met 8R-AWN 1834 | -10/Exiles | Met EX-HEX 1884 | -10/Exiles | Met EX-BIN 1903 | -10/Exiles | Aligned with FarCom system 1904 | -10/Exiles | Given EX-Vault access code 1946 | -10/Exiles | Opened EX-Vault 1959 | -10/Exiles | Found AWS/Autocannon 1995 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2038 | -10/Exiles | Met EX-DEC 2048 | -10/Exiles | Learned location of Zion (-7) 2608 | -10/Exiles | Discovered new exit (range 14) 2639 | -10/Exiles | Left Exiles lab with AWS/Autocannon 2639 | -10/Exiles | Entered Mines 2640 | -9/Mines | Identified exit to Materials 2704 | -9/Mines | Learned Materials emergency access door positions 2808 | -9/Mines | Entered Materials 2808 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2809 | -8/Materials | Identified exit to Factory 3109 | -8/Materials | Build established: Scavenger-Skirmisher 3468 | -8/Materials | Discovered exit to Factory (range 3) 3669 | -8/Materials | Learned Storage stockpile data 3729 | -8/Materials | Learned location of 1 exit from Storage 3816 | -8/Materials | Learned Factory trap positions 3858 | -8/Materials | Learned Factory machine intel 3862 | -8/Materials | Learned location of 2 exits from Factory 3871 | -8/Materials | Repaired Lgt. Treads 3874 | -8/Materials | Learned 4 Lower Caves zone layouts 3894 | -8/Materials | Learned 4 Factory zone layouts 3923 | -8/Materials | Learned Storage security intel 4868 | -8/Materials | Identified exit to Garrison 4868 | -8/Materials | Entered Garrison 4922 | -8/Garrison | Triggered checkpoint 5068 | -8/Garrison | Triggered checkpoint 5182 | -8/Garrison | Triggered checkpoint 5201 | -8/Garrison | Build established: Skirmisher 5261 | -8/Garrison | Garrison Relay disabled 5350 | -8/Garrison | Discovered new exit (range 12) 5507 | -8/Garrison | Destroyed 8 combat bots 5557 | -8/Garrison | Core integrity fell below 50% 5612 | -8/Garrison | Triggered checkpoint 5746 | -8/Garrison | Discovered new exit (range 9) 5896 | -8/Garrison | Triggered checkpoint 5992 | -8/Garrison | Destroyed 7 combat bots 6014 | -8/Garrison | Installed Relay Interface Framework 6034 | -8/Garrison | Spotted B-75 Beast 6039 | -8/Garrison | Destroyed B-75 Beast 6082 | -8/Garrison | Triggered checkpoint 6319 | -8/Garrison | Discovered new exit (range 7) 6534 | -8/Garrison | Entered Materials 6534 | -8/Materials | Accompanied by 6 allies 6644 | -8/Materials | Build established: Commander-Skirmisher 6794 | -8/Materials | Discovered exit to Factory (range 4) 6838 | -8/Materials | Lost 3 allies 6934 | -8/Materials | First assault squad dispatched 6998 | -8/Materials | Destroyed 7 combat bots 7004 | -8/Materials | Lost 3 allies 7516 | -8/Materials | Garrison activated, responded to threat 7647 | -8/Materials | Learned Storage emergency access door positions 7806 | -8/Materials | Learned Storage terminal intel 7849 | -8/Materials | Build established: Scavenger-Mutant 7902 | -8/Materials | Learned location of 1 exit from Recycling 8008 | -8/Materials | Learned 2 Storage zone layouts 8050 | -8/Materials | Identified exit to Garrison 8050 | -8/Materials | Entered Garrison 8079 | -8/Garrison | Rescued a captive Derelict 8296 | -8/Garrison | Triggered checkpoint 8341 | -8/Garrison | Build established: Scavenger-Skirmisher 8424 | -8/Garrison | Triggered checkpoint 8470 | -8/Garrison | Learned Factory security intel 8754 | -8/Garrison | Destroyed 10 combat bots 8760 | -8/Garrison | Triggered checkpoint 8858 | -8/Garrison | Triggered checkpoint 8980 | -8/Garrison | AWS/Autocannon suddenly broke down 9075 | -8/Garrison | Discovered exit to Factory (range 10) 9162 | -8/Garrison | Garrison Relay disabled 9376 | -8/Garrison | Triggered checkpoint 9490 | -8/Garrison | Triggered checkpoint 9499 | -8/Garrison | Core integrity fell below 20% 9538 | -8/Garrison | Garrison Relay disabled 9539 | -8/Garrison | Destroyed 7 combat bots 9652 | -8/Garrison | Expanded RIF knowledge: Command Fork 9665 | -8/Garrison | Discovered exit to Factory (range 8) 9696 | -8/Garrison | Entered Factory 9696 | -7/Factory | Accompanied by 1 ally 9696 | -7/Factory | Evolved 2 slots: Utility x2 9697 | -7/Factory | Identified exit to Storage 9698 | -7/Factory | Identified exit to Lower Caves 9698 | -7/Factory | Identified exit to Factory 9700 | -7/Factory | Loaded intel: 96 trap records 9702 | -7/Factory | Loaded intel: 294 machine locations 10096 | -7/Factory | First assault squad dispatched 10111 | -7/Factory | Lost 3 parts (1p1n1w) 10185 | -7/Factory | Identified exit to Garrison 10185 | -7/Factory | Entered Garrison 10329 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 10424 | -7/Garrison | Build established: Scavenger-Mutant 10647 | -7/Garrison | Triggered checkpoint 10651 | -7/Garrison | Garrison Relay disabled 10745 | -7/Garrison | Discovered exit to Factory (range 11) 10865 | -7/Garrison | Triggered checkpoint 10929 | -7/Garrison | Triggered checkpoint 10966 | -7/Garrison | Garrison Relay disabled 11102 | -7/Garrison | Found embedded Infiltrators 11110 | -7/Garrison | Discovered exit to Factory (range 12) 11145 | -7/Garrison | Entered Factory 11145 | -6/Factory | Accompanied by 4 allies 11145 | -6/Factory | Evolved 2 slots: Utility x2 11202 | -6/Factory | Identified exit to Garrison 11204 | -6/Factory | Entered Garrison 11204 | -6/Garrison | Accompanied by 4 allies 11228 | -6/Garrison | Build established: Bothacker-Mutant 11242 | -6/Garrison | Triggered checkpoint 11450 | -6/Garrison | Triggered checkpoint 11710 | -6/Garrison | Build established: Scavenger-Skirmisher 11730 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 11740 | -6/Garrison | Spotted B-75 Beast 11757 | -6/Garrison | Hijacked Beast 5a control node with streamctrl_high 11790 | -6/Garrison | Lost 4 parts (2n2u) 11800 | -6/Garrison | Destroyed Beast 5a 12114 | -6/Garrison | Triggered checkpoint 12229 | -6/Garrison | Build established: Scavenger-Tank 12335 | -6/Garrison | Discovered new exit (range 13) 12386 | -6/Garrison | Triggered checkpoint 12412 | -6/Garrison | Garrison Relay disabled 12503 | -6/Garrison | Discovered new exit (range 83) 12503 | -6/Garrison | Discovered new exit (range 20) 12503 | -6/Garrison | Discovered new exit (range 63) 12541 | -6/Garrison | Entered Factory 12541 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12703 | -5/Factory | Identified exit to Upper Caves 12729 | -5/Factory | Identified exit to Garrison 12780 | -5/Factory | Entered Garrison 12871 | -5/Garrison | Discovered new exit (range 59) 12871 | -5/Garrison | Discovered new exit (range 54) 12871 | -5/Garrison | Discovered new exit (range 75) 12977 | -5/Garrison | Spotted B-75 Beast 13004 | -5/Garrison | System corruption reached 10% 13031 | -5/Garrison | Lost 3 parts (2p1u) 13037 | -5/Garrison | Destroyed 15 combat bots 13080 | -5/Garrison | System corruption reached 30% 13244 | -5/Garrison | Triggered checkpoint 13267 | -5/Garrison | Destroyed B-75 Beast 13344 | -5/Garrison | Lost 4 parts (2n2u) 13354 | -5/Garrison | Triggered checkpoint 13416 | -5/Garrison | Triggered checkpoint 13543 | -5/Garrison | Expanded RIF knowledge: Robot Detection 13835 | -5/Garrison | Entered Factory 13835 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14086 | -4/Factory | Build established: Bothacker-Tank 14623 | -4/Factory | Found Prototype Processor 14623 | -4/Factory | Identified Exp. Targeting Computer 14810 | -4/Factory | Build established: Bothacker-Gladiator 15055 | -4/Factory | Discovered new exit (range 5) 15306 | -4/Factory | Identified exit to Garrison 15306 | -4/Factory | Entered Garrison 15330 | -4/Garrison | Triggered checkpoint 15488 | -4/Garrison | Build established: Gladiator 15516 | -4/Garrison | Triggered checkpoint 15692 | -4/Garrison | System corruption reached 10% 15743 | -4/Garrison | Discovered new exit (range 13) 15752 | -4/Garrison | Spotted B-90 Cyclops 15756 | -4/Garrison | Spotted B-86 Titan 15761 | -4/Garrison | Rewired B-90 Cyclops 15763 | -4/Garrison | Allies destroyed B-90 Cyclops 15769 | -4/Garrison | Allies destroyed B-86 Titan 15952 | -4/Garrison | Triggered checkpoint 16161 | -4/Garrison | Discovered new exit (range 13) 16345 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 16353 | -4/Garrison | Discovered new exit (range 12) 16371 | -4/Garrison | Entered Research 16371 | -3/Research | Evolved 2 slots: Utility x2 16848 | -3/Research | Identified exit to Garrison 16848 | -3/Research | Entered Garrison 16903 | -3/Garrison | Learned Research security intel 16925 | -3/Garrison | Discovered new exit (range 32) 16925 | -3/Garrison | Discovered new exit (range 55) 16925 | -3/Garrison | Discovered new exit (range 49) 16946 | -3/Garrison | Triggered checkpoint 16994 | -3/Garrison | Expanded RIF knowledge: Structural Interface 17002 | -3/Garrison | Garrison Relay disabled 17213 | -3/Garrison | Lost 3 parts (1n1u1w) 17271 | -3/Garrison | Spotted B-86 Titan 17276 | -3/Garrison | Triggered checkpoint 17279 | -3/Garrison | Triggered checkpoint 17282 | -3/Garrison | Triggered checkpoint 17314 | -3/Garrison | Triggered checkpoint 17331 | -3/Garrison | Entered Research 17331 | -2/Research | Evolved 2 slots: Utility x2 17659 | -2/Research | Garrison activated, responded to threat 17730 | -2/Research | Identified exit to Garrison 17730 | -2/Research | Entered Garrison 17758 | -2/Garrison | Lost 3 parts (1p2u) 17791 | -2/Garrison | H-XX Assembler disabled 17841 | -2/Garrison | Found Prototype Device 17841 | -2/Garrison | Identified Active Sensor Suite 17908 | -2/Garrison | Garrison Relay disabled 17968 | -2/Garrison | Lost 3 parts (3u) 18111 | -2/Garrison | Murdered 3 allies 18172 | -2/Garrison | Found Adv. Force Booster 18175 | -2/Garrison | Found Adv. Force Booster 18196 | -2/Garrison | Garrison Relay disabled 18338 | -2/Garrison | Triggered checkpoint 18388 | -2/Garrison | Lost 5 parts (2p2u1w) 18513 | -2/Garrison | Build established: Bothacker-Gladiator 18566 | -2/Garrison | Crushed by falling debris 18567 | -2/Garrison | System corruption reached 10% 18595 | -2/Garrison | Expanded RIF knowledge: Signal Jamming 18600 | -2/Garrison | Lost 3 parts (1n2u) 18609 | -2/Garrison | Garrison Relay disabled 18634 | -2/Garrison | Spotted B-90 Cyclops 18651 | -2/Garrison | Discovered new exit (range 10) 18672 | -2/Garrison | Expanded RIF knowledge: Crosswire 18736 | -2/Garrison | Entered Access 18736 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 18907 | -1/Access | Build established: Botlord-Sprinter 19117 | -1/Access | Lost 7 parts (1p3n3u) 19189 | -1/Access | Spotted B-99 Colossus 19195 | -1/Access | System corruption reached 10% 19254 | -1/Access | Spotted B-99 Colossus 19287 | -1/Access | Lost 12 parts (1p4n6u1w) 19287 | -1/Access | Core integrity fell below 50% 19323 | -1/Access | Core integrity fell below 20% 19330 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 19326_ Slug penetrates H-88 Terminator. 19326_ Slug penetrates Wall. 19326_ W-44 Eye distress signal jammed. 19327_ >> Watcher Feeds: Feed link from W-44 Eye lost. 19327_ Slammed into H-88 Terminator. 19327_ Penetrated by Slug. 19327_ Critical hit (Destroy). 19327_ Cmb. Linear Gravjet destroyed. 19327_ W-44 Eye distress signal jammed. 19328_ Slammed into H-88 Terminator. 19329_ W-44 Eye distress signal jammed. 19329_ Penetrated by Slug. 19329_ Adv. Melee Analysis Suite destroyed. 19329_ Penetrated by Slug. 19329_ Slammed into H-88 Terminator. 19330_ W-44 Eye distress signal jammed. 19330_ Slammed into H-88 Terminator. 19330_ Slug penetrates H-88 Terminator. 19330_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ####???????????# | | ############## ##"############# | | #????????????# ### # | | #######??????# #?# # | | #??????# #?#"" "" # | | #??????# #?#""""" #+##+#### | | #??????# #?#""""" # | | #??????# g #?#""""" / | | #??????# #?#""""" # | | #??????# p #?# # | | #??????# gp #?# ####+#### | | ######## #?# """ #?# | | ^ #?# """S"" #?# | | ^ #?# """""" #?# | | #?##############?# | | ^ ] #????????????????# | | #????????????????# | | = ] #????????????????# | | ! ! #????????????????# | | k |%* #????????????????# | | m == #????????????????# | | "" ""######+####### hh#????????????????# | | ""R""???#! #??#w #????????????????# | | """"???# ! #?## #????????????????####+## | | #???????# #?#; kh #???????????????????# ## | | ????????# #?## h@#???????????????????# # | | ????????# #??# #############???????# # | | ????????# #??# #???????# # | | ????????########??# #???????# # | | ??????????????????# #???????# # | | ??????????????????# #???????# + | | ??????????????????# #???????#%# | | ??????????????????# w #?????###*## | | ??????????????????# #?????# % # | | ??????????????????# ####??# # | | ??????????????????# #######= # | | ??????????????????# BBp! %% # | | ??????????????????# BB!! = # | | ??????????????????# p # | | ??????????????????# # | | ??????????????????# #### " | | ??????????????????# #??#k | | ??????????????????# #?## | | ??????????????????# #?## ! # | | ??????????????????# #??# # | | ??????????????????# #??# # | | ??????????????????# #??#p##### ########## | | ??????????????????# #??# #???# #########? | | ??????????????????# #??#p#???# p# ?? | | ??????????????????# #??#p#???# # ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 41 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 825 Resistance: TH 30 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 82 Melee Accuracy 14 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Force Boost 40 Offensive Hacking 20 Defensive Hacking 10 Relay Coupler Types 9 Relay Coupler Value 232 Item Schematics ----------------- Hcp. Storage Unit | -9/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 72% | -8/Materials Studied --------- Beam Cannon | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Flexi-carbon Leg | -4/Factory | Hacked Phase Gun | -4/Factory | Hacked Carbon-fiber Leg | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Satisfying Challenges ------------ None Game ------ Seed DerelictBiocellDrive Manual? 0 Play Time 02:54:39 Cumulative 245.4 hours Start 2025.12.19 @ 13:58:38 End 2025.12.19 @ 18:32:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/1/0/0/0/1/0/0 Lore% 87 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6ac882b-2da4-457f-a223-8b6213354a51