Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.02 @ 18:26:50 Player: Exp. Geonium Core Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (123) 615 Value Destroyed (3532) 3532 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (-251) -251 TOTAL SCORE: 8156 Bonus ------- High Alert Combat Kills 216 Follower Combat Kills 306 Aligned with FarCom 300 Friendly Fire -1073 Cogmind --------- Core Integrity 0/700 Matter 244/300 Energy 7/100 System Corruption 1% Temperature Cool (9) Movement Treading (330) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads Compact Wheel Compact Wheel > --- UTILITY (5) ------ High-capacity Storage Unit Experimental Targeting Computer Improved Melee Analysis Suite Improved Light Armor Plating Improved Shield Generator > --- WEAPON (3) ------- Gauss Cannon Powered Hammer Axe > --- INVENTORY (20) --- Light Nuclear Core Advanced Heat Sink Long-range Sensor Array Improved Signal Interpreter Improved Signal Interpreter Improved Terrain Scan Processor Advanced Weapon Cycler Backup Plating III Advanced Hacking Suite Authchip [Propulsion] Authchip [Processor] Authchip [Armor] System Restoration Module Improved Recalibrator Thermic Laser Ion Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Advanced Targeting Computer Experimental Targeting Computer Authchip [R/Combat] > --- WEAPON ----------- Heavy Gauss Cannon Rocket Launcher Mini Grenade Launcher > --- INVENTORY -------- Medium Treads Long-range Sensor Array Improved Signal Interpreter Improved Signal Interpreter Improved Terrain Scan Processor Advanced Weapon Cycler Layered Light Armor Plating Advanced Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Propulsion] Authchip [Processor] Authchip [Armor] System Restoration Module System Restoration Module Plasma Cutter Plasma Cutter Powered Hammer Axe [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Compact Wheel Utility Experimental Targeting Computer Device Improved Shield Generator Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Authchip [R/Combat] Protection Light Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . Utility 3 | . . . . . . . 2 1 . . . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 112 | . 8 2 13 3 8 3 25 15 7 25 3 Power 11 | . 1 1 1 1 . . 4 1 . 2 . Engine 7 | . 1 . 1 1 . . 3 . . 1 . Core 4 | . . 1 . . . . 1 1 . 1 . Reactor . | . . . . . . . . . . . . Propulsion 34 | . 3 . 4 . 5 . 7 3 3 9 . Treads 26 | . 3 . 3 . 1 . 7 3 3 6 . Leg 4 | . . . . . 4 . . . . . . Wheel 4 | . . . 1 . . . . . . 3 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 24 | . 2 . 2 . 1 2 5 2 . 8 2 Device 1 | . . . . . . . . . . . 1 Storage 4 | . 1 . . . . 1 1 . . 1 . Processor 8 | . . . 2 . . . 3 1 . 2 . Hackware 4 | . . . . . . 1 . . . 3 . Protection 7 | . 1 . . . 1 . 1 1 . 2 1 Artifact . | . . . . . . . . . . . . Weapon 43 | . 2 1 6 2 2 1 9 9 4 6 1 Energy Gun 1 | . . . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 21 | . 2 1 5 . 2 . 6 5 . . . Ballistic Cannon 3 | . . . . . . . 1 . 1 1 . Launcher 5 | . . . . 1 . . 1 1 2 . . Special Weapon 2 | . . . . . . . . 1 . 1 . Impact Weapon 6 | . . . . . . 1 1 2 1 . 1 Slashing Weapon 5 | . . . 1 1 . . . . . 3 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . 1 . . . . Corrupted Parts 1 | . . . . . . 1 . . . . . System Corruption 4 | . . . . . . 4 . . . . . Parts Lost 34 | . 1 1 3 . 6 . 4 4 4 9 2 Power 6 | . 1 . . . . . 2 1 1 . 1 Propulsion 10 | . . . . . 2 . . 1 . 6 1 Utility 2 | . . . 1 . . . . . . 1 . Weapon 16 | . . 1 2 . 4 . 2 2 3 2 . Highest Loss Streak 4 | . 1 1 2 . 3 . 2 1 4 3 2 To Critical Strikes 4 | . . . . . 4 . . . . . . Average Slot Usage (%) 92 | . 95 100 93 100 96 74 95 98 83 69 96 Engine 6 | . 13 2 9 11 11 11 5 . . . 5 Core 2 | . . 11 1 . . . . 6 3 1 . Treads 24 | . 26 28 28 33 23 . 14 29 26 17 14 Leg 2 | . . . . . 7 22 11 . . . . Storage 9 | . 14 14 11 11 11 11 9 7 7 5 7 Processor 11 | . . . 9 11 9 . 17 22 23 21 15 Hackware 2 | . . . . . . . 9 7 7 4 . Protection 3 | . 10 14 1 . 1 11 . . . . 7 Ballistic Gun 18 | . 28 28 25 30 21 11 15 14 . . . Launcher 1 | . . . . 1 . . 1 3 7 . . Impact Weapon 2 | . . . . . . 8 4 2 3 4 6 Slashing Weapon 1 | . . . 4 . 9 . . . . 6 7 Naked Turns . | . . . . . . . . . . . . Heaviest Build 64 | 11 20 22 25 27 25 58 64 60 62 56 62 Greatest Support 96 | 20 40 40 60 60 60 60 67 91 91 96 32 Greatest Overweight (x) 18 | . . . 2 . 1 . 1 . . 18 1 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 20 | . 10 10 10 10 10 20 20 20 20 20 20 Average Capacity 13 | . 8 10 10 10 10 13 20 20 20 16 20 Most Carried 20 | . 9 10 10 10 10 12 20 20 20 20 20 Average Carried 12 | . 7 8 9 9 9 8 17 19 19 13 17 Final Capacity 20 | 8 10 10 10 10 10 20 20 20 20 20 20 Final Carried 20 | 6 9 10 10 10 7 12 20 20 19 20 17 Class Distribution -------------------- 66% | Mutant 19% | Gunner 6% | Scavenger-Mutant 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Derelict-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Matter Collected 3003 | 200 278 133 249 50 116 92 677 747 . 461 . Remotely . | . . . . . . . . . . . . Salvage Created 4709 | . 409 156 541 212 116 127 1071 1095 187 579 216 Parts 227 | . 24 8 36 12 3 2 54 60 . 23 5 Haulers Intercepted 6 | . . . 1 . . . 3 2 . . . Recyclers Shooed 12 | . 6 . 2 1 . 1 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . 4 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Combat Hostiles Destroyed 80 | . 8 4 12 3 1 1 22 19 1 5 4 Melee 14 | . . . 4 . . 1 2 1 . 4 2 Guns 35 | . 8 4 8 1 1 . 5 8 . . . Cannons 12 | . . . . . . . 10 . 1 . 1 AOE 17 | . . . . 2 . . 5 10 . . . Classes Destroyed 15 | . 5 . 3 . . 2 2 2 1 . . Worker 10 | . . . . . . 1 3 4 . 2 . Builder 6 | . . . . . . . . 4 . 2 . Tunneler 3 | . 1 . 1 1 . . . . . . . Hauler 6 | . . . 1 . . . 3 2 . . . Recycler 9 | . 1 . . . . 1 2 3 . 2 . Mechanic 2 | . . . . . . . 1 . . 1 . Operator 1 | . . . . . . . 1 . . . . Watcher 5 | . 1 . 1 . . . 1 2 . . . Swarmer 14 | . 3 1 3 . . . 4 1 . . 2 Grunt 44 | . 5 3 5 3 . . 11 13 . 2 2 Duelist 2 | . . . 1 . . . 1 . . . . Sentry 13 | . . . 3 . . . 6 2 . 2 . Hunter 2 | . . . . . . 1 . 1 . . . Programmer 3 | . . . . . . . . 2 . 1 . Compactor 1 | . . . . . . . . . 1 . . Packrat 1 | . . . . . . . . . . . 1 Best Kill Streak 7 | . 3 2 6 3 1 1 5 7 1 2 4 Combat Bots Only 5 | . 3 2 5 3 1 1 4 4 1 1 4 Max Kills in Single Turn 5 | . 1 1 2 2 1 1 4 5 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 4 | . . . . 2 . . 4 3 . . . Melee 1 | . . . 1 . . 1 1 1 . 1 1 Uniques/NPCs Destroyed 2 | . . . . 1 1 . . . . . . YI-UF0 (-9/Mines) 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Damage Taken 6836 | . 403 197 739 89 1112 50 1213 930 177 1612 314 Core 1257 | . 50 29 106 23 149 . 192 87 27 516 78 Absorbed by Shields 54 | . . . . . . . . . . . 54 Regen/Repaired (Parts) 507 | . 108 . 137 . . . 262 . . . . Core Remaining (%) 65 | 100 . 68 . . . 30 65 . . . . Volleys Fired 259 | . 54 13 27 3 21 . 82 47 7 4 1 Largest 3 | . 2 2 3 2 3 . 3 3 3 1 1 Hottest 124 | . 40 40 60 43 63 . 66 74 124 50 48 Shots Fired 464 | . 108 26 46 5 46 . 129 80 19 4 1 Gun 364 | . 108 26 46 4 46 . 73 60 . 1 . Cannon 63 | . . . . . . . 55 . 7 . 1 Launcher 34 | . . . . 1 . . 1 20 12 . . Special 3 | . . . . . . . . . . 3 . Kinetic 426 | . 108 26 46 4 46 . 128 60 7 . 1 Thermal 3 | . . . . . . . . . . 3 . Explosive 34 | . . . . 1 . . 1 20 12 . . Electromagnetic 1 | . . . . . . . . . . 1 . Robot Hit Streak 30 | . 11 10 9 3 8 . 30 22 19 20 3 Robot Miss Streak 5 | . 5 3 2 . 4 . 5 3 . 1 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 1 . 1 . . . . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 . . . Shots Hit Robots 420 | . 63 18 44 5 42 4 118 64 18 34 10 Core Hits 256 | . 27 8 20 8 10 1 97 68 4 12 1 Critical Kills 5 | . . . 1 . . . 2 2 . . . Critical Parts Destroyed 6 | . . . 1 . . 1 1 1 . 1 1 Critical Strikes 16 | . . . 2 . 1 1 3 3 . 4 2 Destroy 5 | . . . 2 . . . . 3 . . . Smash 6 | . . . . . . 1 3 . . 1 1 Sever 5 | . . . . . 1 . . . . 3 1 Melee Attacks 116 | . . . 18 2 12 4 9 11 3 44 13 Impact 39 | . . . . . . 4 9 11 3 5 7 Slashing 77 | . . . 18 2 12 . . . . 39 6 Piercing . | . . . . . . . . . . . . Sneak Attacks 25 | . . . 2 2 1 3 4 1 . 11 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 2 . Damage Inflicted 12190 | . 755 247 907 314 718 314 2684 2898 1321 1557 475 Guns 3535 | . 742 247 504 41 432 . 787 779 . 3 . Cannons 1435 | . . . . . . . 1139 . 265 . 31 Explosions 3333 | . . . . 115 . . 294 1868 1056 . . Melee 3791 | . . . 400 125 286 314 440 251 . 1531 444 Ramming 73 | . 13 . 3 33 . . 24 . . . . Kinetic 4967 | . 742 247 504 41 432 . 1926 779 265 . 31 Thermal 23 | . . . . . . . . . . 23 . Explosive 3333 | . . . . 115 . . 294 1868 1056 . . Electromagnetic 3 | . . . . . . . . . . 3 . Impact 1576 | . . . . . . 314 440 251 . 227 344 Slashing 2215 | . . . 400 125 286 . . . . 1304 100 Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 . . . 1 1 Average Corruption 1 | . . . . . . 4 . . . 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 6 | . . . . . . . . . . 6 . Message Errors 2 | . . . . . . . . . . 2 . Matter Fused 2 | . . . . . . . . . . 2 . Energy Discharges 1 | . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1111 | . . . 91 . . 202 222 55 16 315 210 Projectiles . | . . . . . . . . . . . . Explosions 75 | . . . . . . . 29 30 16 . . Melee 1036 | . . . 91 . . 202 193 25 . 315 210 Knockbacks 24 | . . . . 1 . 2 19 . . 1 1 Impact 6 | . . . . 1 . 2 1 . . 1 1 Kinetic 16 | . . . . . . . 16 . . . . Secondary 2 | . . . . . . . 2 . . . . Self-Inflicted Damage 247 | . . . . . . . 170 . 77 . . Shots 6 | . . . . . . . 2 . 4 . . Rammed 17 | . 7 . 1 8 . . 1 . . . . Targets Rammed 18 | . 7 . 1 9 . . 1 . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . Highest Temperature 111 | . 37 28 31 . 98 . 50 96 111 3 . Average Temperature 30 | . 12 15 16 . 53 . 19 31 46 3 . Received Heat Transfer 1975 | . 201 99 216 48 18 . 441 387 . 411 154 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 10 | . . . . . . 2 1 . . 4 3 Impact Corruptions 25 | . . . . . . 5 5 1 . 6 8 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 74 | . . . . . . . . . . 74 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Peak Influence 644 | . 200 143 384 78 . 40 532 644 206 252 . Initial 241 | . . 45 17 73 . . 15 241 182 126 . Average 178 | . 53 80 168 43 . 26 299 468 183 152 . Maximum Alert Level 2 | . 1 . 1 . . . 2 2 1 1 . Low Security (%) 69 | . 91 100 79 100 . 100 38 . 89 74 . Level 1 15 | . 8 . 20 . . . 28 28 10 25 . Level 2 15 | . . . . . . . 33 71 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . 2 . 2 . . . 1 5 . 5 . Investigation 4 | . 1 . 1 . . . . . . 2 . Extermination 3 | . . . . . . . . 1 . 2 . Reinforcement 8 | . 1 . 1 . . . 1 4 . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 . 1 . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Distress Signals 8 | . 2 . 1 . . . 1 4 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 142 | . 26 5 16 3 5 1 27 24 6 22 7 Peak Tracking Total 7 | . 4 2 5 3 4 1 4 5 5 4 7 Tactical Retreats 5 | . 1 . 2 . . . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Traps Triggered 10 | . . . 1 . . . 2 2 . 5 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Machines Disabled 8 | . . . . . 1 . 4 . . 3 . Max in Single Turn 3 | . . . . . 1 . 3 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Machines Accessed 39 | . 8 . 7 . 1 . 7 7 . 9 . Terminals 28 | . 5 . 6 . . . 6 6 . 5 . Fabricators 3 | . . . . . . . . . . 3 . Repair Stations 3 | . 1 . 1 . . . 1 . . . . Recycling Units 3 | . 2 . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 95 | . 18 . 14 . 1 . 19 11 . 32 . Successful 50 | . 9 . 5 . 1 . 12 4 . 19 . Failed 44 | . 9 . 9 . . . 6 7 . 13 . Catastrophic 12 | . 2 . 2 . . . . 3 . 5 . Database Lockouts 1 | . . . . . . . 1 . . . . Manual 69 | . 12 . 10 . 1 . 21 9 . 16 . Terminals 67 | . 12 . 9 . . . 17 10 . 19 . Fabricators 10 | . . . . . . . . . . 10 . Repair Stations 9 | . 2 . 5 . . . 2 . . . . Recycling Units 7 | . 4 . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Terminal Hacks 23 | . 5 . 2 . 1 . 5 2 . 8 . Record 1 | . 1 . . . . . . . . . . Part Schematic 4 | . 1 . . . . . 1 . . 2 . Robot Schematic 2 | . 1 . . . . . . 1 . . . Robot Analysis 4 | . 2 . 1 . . . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . Branch Access Points 3 | . . . . . . . 1 1 . 1 . Terminal Index 2 | . . . . . . . 1 . . 1 . Fabricator Index 1 | . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 8 | . . . . . . . . . . 8 . Load Schematic 4 | . . . . . . . . . . 4 . Build 4 | . . . . . . . . . . 4 . Repair Station Hacks 7 | . 2 . 3 . . . 2 . . . . Scan Component 4 | . 1 . 2 . . . 1 . . . . Repair 3 | . 1 . 1 . . . 1 . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . 1 . Retrieve Components 2 | . 1 . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 10 | . 1 . . . . . 5 2 . 2 . Terminals 8 | . . . . . . . 5 2 . 1 . Botnet 7 | . . . . . . . 4 2 . 1 . Operators 1 | . . . . . . . 1 . . . . Fabricators 1 | . . . . . . . . . . 1 . Prioritize 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 31 | . 5 . 7 . . . 6 7 . 6 . Full Trace Events 1 | . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 2 | . 1 . . . . . . 1 . . . Robots Built 6 | . . . . . . . . . . 6 . Authchips 4 | . . . . . . . . . . 4 . Time 402 | . . . . . . . . . . 402 . Total Robot Build Rating 24 | . . . . . . . . . . 24 . Part Schematics Acquired 4 | . 1 . . . . . 1 . . 2 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . 1 . 1 . . . 1 . . . . Time 90 | . 26 . 26 . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . 3 . . . . . . . . 7 . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Total Allies 9 | . . 3 . . . . . . . 6 . Largest Group 4 | . . 3 . . . . . . . 4 2 Highest-Rated Group 144 | . . 40 . . . . . . . 144 74 Highest-Rated Ally 37 | . . 16 . . . . . . . 37 37 Total Orders . | . . . . . . . . . . . . Ally Attacks 76 | . . 16 . . . . . . . 55 5 Total Damage 1515 | . . 218 . . . . . . . 1176 121 Kills 17 | . . 2 . . . . . . . 13 2 Allies Corrupted 1 | . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Robot Analysis Total 4 | . 2 . 1 . . . 1 . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Turns Passed 8323 | . 1410 632 730 1085 505 266 1180 1082 202 1129 102 Spaces Moved 4783 | 1 747 368 356 658 300 206 640 572 102 782 51 Core 350 | . . . . . . . . . . 350 . Treads 3427 | . 715 368 288 658 194 . 232 572 102 298 . Legs 753 | 1 32 . . . 106 206 408 . . . . Wheels 253 | . . . 68 . . . . . . 134 51 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 45 | 120 120 160 110 160 45 120 120 152 155 50 115 Average Speed 142 | 120 158 160 150 160 126 120 132 154 155 109 115 Slowest Speed 950 | 120 160 160 160 160 240 120 190 156 160 950 115 Overloaded Moves 69 | . . . . . 69 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 49 | 2 91 86 31 98 59 55 52 26 68 15 8 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . 1 . . 1 . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . Scrap Searched 6 | . . 1 . 3 . 2 . . . . . Spaces Dug 30 | . . . . 10 . . 2 10 3 5 . Terrain Destroyed 228 | . . . . 10 . . 79 75 59 5 . Melee 16 | . . . . . . . 2 6 3 5 . Projectile . | . . . . . . . . . . . . AOE 212 | . . . . 10 . . 77 69 56 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Total 5712 | . 869 385 482 676 373 217 854 689 124 971 72 Wait 288 | . 41 . 48 . 18 . 58 31 . 91 1 Move 4773 | . 746 367 355 657 299 205 639 572 101 781 51 Hop . | . . . . . . . . . . . . Pick Up 88 | . 7 2 8 1 7 5 27 7 2 22 . Fast Attach 43 | . 2 1 8 . 2 . 6 3 3 18 . Attach 38 | . 3 1 2 . 5 1 11 4 1 7 3 Detach 2 | . . . . . . . . . 1 . 1 Swap 31 | . 3 . 3 3 1 2 8 8 3 . . Drop 60 | . 6 1 12 1 8 . 13 6 3 8 2 Fire 259 | . 54 13 27 3 21 . 82 47 7 4 1 Melee 112 | . . . 18 2 12 4 9 11 3 40 13 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 18 | . 7 . 1 9 . . 1 . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: [*Fac] / Sto / Low x2) -7/Waste -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 18 | -10/Materials | Discovered new exit (range 16) 189 | -10/Materials | Discovered new exit (range 9) 314 | -10/Materials | Build established: Mutant 739 | -10/Materials | Discovered new exit (range 14) 1104 | -10/Materials | Repaired Lgt. Treads 1131 | -10/Materials | Discovered new exit (range 8) 1380 | -10/Materials | Discovered new exit (range 13) 1411 | -10/Materials | Entered Mines 1412 | -10/Mines | Met a Derelict bent on vengeance 1453 | -10/Mines | Discovered new exit (range 8) 1507 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1698 | -10/Mines | Assembled infested the area 1703 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1889 | -10/Mines | Learned Materials stockpile data 1990 | -10/Mines | Discovered new exit (range 5) 2043 | -10/Mines | Entered Materials 2043 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2235 | -9/Materials | Repaired Lgt. Treads 2330 | -9/Materials | Discovered new exit (range 13) 2618 | -9/Materials | Discovered new exit (range 11) 2773 | -9/Materials | Entered Mines 2774 | -9/Mines | Learned location of Storage (-7) 2813 | -9/Mines | Build established: Gunner 2863 | -9/Mines | Discovered new exit (range 6) 3102 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3264 | -9/Mines | Discovered new exit (range 6) 3537 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3690 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3690 | -9/Mines | Discovered new exit (range 5) 3771 | -9/Mines | Destroyed YI-UF0 3858 | -9/Mines | Entered Exiles 3897 | -9/Exiles | Met 8R-AWN 3926 | -9/Exiles | Met EX-HEX 3969 | -9/Exiles | Met EX-BIN 3988 | -9/Exiles | Aligned with FarCom system 3990 | -9/Exiles | Given EX-Vault access code 4026 | -9/Exiles | Opened EX-Vault 4037 | -9/Exiles | Found Potential Leg 4040 | -9/Exiles | Found Potential Leg 4058 | -9/Exiles | Build established: Scavenger-Mutant 4076 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4094 | -9/Exiles | Exiles lab attacked by MAIN.C 4172 | -9/Exiles | Found 0b10 Alert Chip 4234 | -9/Exiles | Discovered new exit (range 10) 4257 | -9/Exiles | Attacked by the Exiles 4280 | -9/Exiles | Core integrity fell below 50% 4319 | -9/Exiles | Lost 3 parts (1n2w) 4347 | -9/Exiles | Destroyed 8R-AWN 4360 | -9/Exiles | Found Prototype Processor 4363 | -9/Exiles | Entered Mines 4377 | -8/Mines | Lost 3 parts (1n2w) 4486 | -8/Mines | Discovered new exit (range 9) 4616 | -8/Mines | Build established: Mutant 4629 | -8/Mines | Entered Materials 4629 | -8/Materials | Evolved 2 slots: Utility x2 4658 | -8/Materials | Identified Exp. Targeting Computer 4926 | -8/Materials | Build established: Derelict-Mutant 4996 | -8/Materials | Discovered new exit (range 7) 5038 | -8/Materials | Central database locked down 5430 | -8/Materials | Repaired Arm. Treads 5529 | -8/Materials | Identified exit to Factory 5809 | -8/Materials | Entered Factory 5809 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5810 | -7/Factory | Identified exit to Lower Caves 5850 | -7/Factory | Build established: Mutant 6605 | -7/Factory | Identified exit to Storage 6829 | -7/Factory | Discovered new exit (range 16) 6891 | -7/Factory | Sucked down chute 6891 | -7/Factory | Entered Waste 6930 | -7/Waste | Spotted C-40 Crusher 6958 | -7/Waste | Spotted C-40 Crusher 6962 | -7/Waste | Spotted C-40 Crusher 6993 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6994 | -7/Waste | Destroyed C-40 Crusher 7001 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7017 | -7/Waste | Spotted C-40 Crusher 7020 | -7/Waste | Spotted C-40 Crusher 7032 | -7/Waste | Lost 4 parts (1p3w) 7066 | -7/Waste | Spotted C-40 Crusher 7079 | -7/Waste | Discovered new exit (range 10) 7093 | -7/Waste | Entered Factory 7351 | -7/Factory | Fabricated P-60 Hacker (x2) 7741 | -7/Factory | Core integrity fell below 50% 7771 | -7/Factory | Lost 3 parts (3n) 7902 | -7/Factory | Core integrity fell below 20% 7917 | -7/Factory | Fabricated P-60 Hacker? 7928 | -7/Factory | Fabricated P-60 Hacker (x2) 8222 | -7/Factory | Entered Lower Caves 8222 | -7/Lower Caves | Accompanied by 2 allies 8227 | -7/Lower Caves | Learned Factory interactive machine intel 8279 | -7/Lower Caves | Attracted the attention of an 0b10 base 8324 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08284_ Destroyed VTOL Module. 08284_ S-27 Virus system corrupted by crushing effect. 08284_ S-27 Virus destroyed. 08286_ Hacker 4e destroyed. 08287_ G-47 Trooper suffers critical hit (Smash). 08287_ Destroyed Particle Gun. 08287_ Destroyed Imp. Heat Sink. 08287_ G-47 Trooper system corrupted by crushing effect. 08288_ G-47 Trooper system terminally corrupted. 08288_ Aluminum Leg fried. 08299_ G-47 Trooper knocked back. 08300_ Critical hit (Burn: +26). 08302_ Destroyed VTOL Module. 08302_ S-27 Virus system corrupted by crushing effect. 08302_ Lgt. Nuclear Core fried. 08302_ S-27 Virus destroyed. 08306_ Backup Power III destroyed. 08315_ G-47 Trooper Aluminum Leg severed. 08316_ Med. Treads destroyed. 08320_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????####?????? | | ???????????????????????????????????????## ##????? | | ?????????????????????????????????####### ##???? | | ?????????????????????????????????# #???? | | ?????????????????????????????????# ##### ##???? | | ?????????????????????????????###?# #???# #????? | | ????????????????????????????## ### ##??# #????? | | ???????????????????????????## ## #??# ####???? | | ???????????????????????????# % #?## # #???? | | ???????????????????????????# ### #?????? | | ???????????????????????????# ##### ## ## #???? | | ???????????????????????????# #???# # ##???? | | ????????????????????????#### #???# #????? | | ???????????????????????## #???# ### ##????? | | ???????????????????????# #???# ?## #?????? | | ???????????????????????# ##??? ???# #?????? | | ???????????????????????# #??? ????# #????? | | ?????????????????????### ### #??? #???? | | ?????????????????????#%*g% #??? #???? | | ?????????????????????##%!@ #???? #???? | | ??????????????????????#==########### #????###???? | | ??????????????????????# #""""""""?? ???????????? | | ??????????????????????# %+% T "#?????????????? | | ??????????????????????#%%#%[ "#?????????????? | | ??????????????????????#=%# #?????????????? | | ??????????????????????# *+? ? +?????????????? | | ?????????????????????? #?? ??????????????? | | ??????????????????????# #??? """"#?????????????? | | ??????????????????????# #??? """"#?????????????? | | ??????????????????????# #???? ""????????????????? | | ??????????????????????# #?????##????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ???????????????????????###???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Armor Coverage 150 Evasion (%) 66 Targeting Accuracy 20 Melee Accuracy 6 Recoil Reduction 4 Authchip Count 7 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked Imp. Utility Shielding | -7/Factory | Hacked Powered Armor | -7/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked P-60 Hacker | -7/Factory | Hacked Fabricated ------------ P-60 Hacker | x2 | -7/Factory | Authchip P-60 Hacker | x2 | -7/Factory | Authchip P-60 Hacker | x2 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostNeutrinoDesublimator Manual? 0 Play Time 01:10:13 Cumulative 371.5 hours Start 2023.04.02 @ 16:40:43 End 2023.04.02 @ 18:26:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 414 Rogue 414 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 81 Gallery% 89 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4919ffe5-5557-42a9-80f6-26171ebb0c1a