Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.28 @ 17:53:11 Player: aoemica Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1393) 1393 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (-272) -272 TOTAL SCORE: 3841 Bonus ------- Follower Combat Kills 105 Friendly Fire -377 Cogmind --------- Core Integrity 428/550 Matter 250/300 Energy 160/160 System Corruption 3% Temperature Cool (0) Movement Treading (240) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (6) ------ Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Light Cannon > --- INVENTORY (30) --- Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Light Treads Light Treads Light Treads Light Treads Compact Wheel Compact Wheel Combat Airjet Combat Airjet Heat Sink Large Storage Unit High-capacity Matter Pod (200) Experimental Sensor Array Light Armor Plating EM Pulse Gun Faulty Heavy Particle Gun Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Gauss Rifle Light Cannon Rocket Launcher Improved Datajack Makeshift Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Heat Sink Improved Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Heavy Particle Gun Beamcaster > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Light Treads Light Treads Light Treads Light Treads Light Treads Compact Wheel Compact Wheel Combat Airjet Combat Airjet Heat Sink Large Storage Unit High-capacity Matter Pod Experimental Sensor Array Light Armor Plating EM Pulse Gun EM Shotgun Heavy Particle Gun Beam Cannon Beam Cannon Advanced Beam Cannon Assault Rifle Heavy Assault Rifle Light Cannon Light Cannon Rocket Launcher Improved Datajack Makeshift Sword [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 47 | 7 10 8 . 6 16 Power 9 | 1 4 2 . . 2 Engine 6 | 1 4 1 . . . Core 3 | . . 1 . . 2 Reactor . | . . . . . . Propulsion 12 | 2 2 2 . 3 3 Treads 9 | 1 1 1 . 3 3 Leg . | . . . . . . Wheel 3 | 1 1 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 2 1 . . 5 Device 3 | . . . . . 3 Storage 7 | 2 2 1 . . 2 Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 16 | 2 2 3 . 3 6 Energy Gun 7 | 1 1 1 . 1 3 Energy Cannon 1 | . . . . . 1 Ballistic Gun 5 | 1 1 1 . 1 1 Ballistic Cannon 2 | . . 1 . . 1 Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 13 | . 4 2 . . 7 Power . | . . . . . . Propulsion 4 | . 2 1 . . 1 Utility 1 | . . . . . 1 Weapon 8 | . 2 1 . . 5 Highest Loss Streak 6 | . 4 1 . . 6 Average Slot Usage (%) 98 | . 97 99 100 100 95 Engine 5 | . 14 9 . . . Core 7 | . . 4 14 14 9 Treads 13 | . 13 14 14 14 8 Wheel 13 | . 13 13 14 14 9 Device 1 | . . . . . 14 Storage 28 | . 28 28 28 28 35 Energy Gun 8 | . 12 9 . 8 11 Ballistic Gun 10 | . 14 14 14 5 1 Ballistic Cannon 6 | . . 4 14 14 3 Naked Turns . | . . . . . . Heaviest Build 95 | 15 41 58 58 61 95 Greatest Support 40 | 20 16 40 16 20 20 Greatest Overweight (x) 5 | 1 4 3 3 3 5 Average Overweight (x) 2 | . 2 2 3 3 4 Largest Inventory Capacity 30 | 8 16 18 18 18 30 Average Capacity 17 | 5 13 16 18 18 29 Most Carried 30 | 8 16 16 17 18 30 Average Carried 16 | 4 13 15 16 17 25 Final Capacity 30 | 8 16 18 18 18 30 Final Carried 26 | 8 16 16 17 18 26 Class Distribution -------------------- 74% | Mutant 13% | Scavenger-Mutant 11% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1328 | 273 463 205 . 183 204 Remotely . | . . . . . . Salvage Created 2227 | 96 681 508 . 327 615 Parts 122 | 3 47 32 . 8 32 Haulers Intercepted 3 | . 1 . . . 2 Recyclers Shooed 3 | . 1 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 35 | . 12 9 . 3 11 Guns 28 | . 12 7 . 1 8 Cannons 6 | . . 2 . 1 3 AOE 1 | . . . . 1 . Classes Destroyed 9 | 1 6 1 . . 1 Builder 1 | . 1 . . . . Hauler 3 | . 1 . . . 2 Recycler 8 | 1 1 3 . 3 . Operator 2 | . 1 . . . 1 Watcher 1 | . 1 . . . . Swarmer 8 | . 3 3 . 2 . Grunt 24 | . 9 4 . 3 8 Sentry 3 | . . 2 . . 1 Hunter 2 | . . . . . 2 Best Kill Streak 9 | 1 9 5 . 2 3 Combat Bots Only 5 | . 5 5 . 1 3 Max Kills in Single Turn 2 | 1 2 1 . 2 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2128 | . 534 480 . 253 861 Core 292 | . 35 43 . 92 122 Absorbed by Shields . | . . . . . . Core Remaining (%) 66 | 100 . . . 32 . Volleys Fired 167 | 1 61 33 . 22 50 Largest 2 | 2 2 2 . 2 2 Hottest 130 | 60 60 95 . 110 130 Shots Fired 294 | 2 105 64 . 43 80 Gun 242 | 2 105 55 . 21 59 Cannon 51 | . . 9 . 21 21 Launcher 1 | . . . . 1 . Special . | . . . . . . Kinetic 161 | 1 61 42 . 37 20 Thermal 69 | . . 4 . 5 60 Explosive 1 | . . . . 1 . Electromagnetic 63 | 1 44 18 . . . Robot Hit Streak 14 | 2 14 12 . 6 13 Robot Miss Streak 4 | . 4 3 . 2 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 198 | 2 68 43 . 22 63 Core Hits 85 | 1 29 18 . 10 27 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3463 | 27 967 617 . 618 1234 Guns 2452 | 27 924 491 . 123 887 Cannons 683 | . . 126 . 210 347 Explosions 328 | . 43 . . 285 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1497 | 12 565 391 . 248 281 Thermal 1370 | . 43 63 . 311 953 Explosive 59 | . . . . 59 . Electromagnetic 537 | 15 359 163 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Effects 11 | . . . . . 11 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Targeting Errors 4 | . . . . . 4 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 30 | . 2 . . 10 18 Projectiles 18 | . . . . . 18 Explosions 12 | . 2 . . 10 . Melee . | . . . . . . Knockbacks 13 | . . 4 . 5 4 Impact . | . . . . . . Kinetic 11 | . . 3 . 4 4 Secondary 2 | . . 1 . 1 . Self-Inflicted Damage 24 | . 24 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 245 | . 67 171 . 211 245 Average Temperature 47 | . 22 54 . 108 36 Received Heat Transfer 768 | . 264 141 . 12 351 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . . 3 Heat Transferred 2485 | . 50 111 . 548 1776 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 333 | 5 333 120 . 230 255 Average Influence 62 | 2 82 38 . 79 71 Maximum Alert Level 1 | . 1 . . 1 1 Low Security (%) 90 | 100 89 100 . 76 96 Level 1 9 | . 10 . . 23 3 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 5 . . 1 2 Investigation 6 | . 4 . . 1 1 Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 5 | . 4 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 25 9 . 14 13 Peak Tracking Total 6 | . 5 4 . 6 5 Tactical Retreats 4 | . 1 . . 3 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 7 | . . . . 7 . Max in Single Turn 5 | . . . . 5 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 12 | . 8 . 1 1 2 Terminals 8 | . 7 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 28 | . 23 . 1 1 3 Successful 16 | . 11 . 1 1 3 Failed 11 | . 11 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts 1 | . 1 . . . . Manual 20 | . 16 . 1 . 3 Terminals 24 | . 22 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 5 . 1 1 . Robot Analysis 1 | . 1 . . . . Open Door 1 | . . . . 1 . Terminal Index 1 | . 1 . . . . Unreport Threat 2 | . 2 . . . . Hauler Manifests 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 6 . . . 3 Terminals 7 | . 5 . . . 2 Track 2 | . 2 . . . . Botnet 4 | . 3 . . . 1 Operators 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . . 1 Tunnel 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 7 | . 6 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired 3 | . . . 3 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 8 | . . 2 3 3 . Largest Group 3 | . . 2 3 3 . Highest-Rated Group 42 | . . 42 37 40 . Highest-Rated Ally 31 | . . 31 21 21 . Total Orders . | . . . . . . Ally Attacks 26 | . . 3 . 23 . Total Damage 466 | . . 61 . 405 . Kills 5 | . . . . 5 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 4700 | 73 946 1496 547 1085 553 Spaces Moved 3011 | 59 663 1105 398 588 198 Core 1 | 1 . . . . . Treads 348 | 1 . 36 . 251 60 Legs . | . . . . . . Wheels 2662 | 57 663 1069 398 337 138 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 120 130 130 130 Average Speed 132 | 85 110 123 130 168 176 Slowest Speed 240 | 160 120 180 130 220 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 65 | 6 88 100 87 91 18 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . 1 . . . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 2 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 35 | . 6 . . 29 . Melee . | . . . . . . Projectile . | . . . . . . AOE 35 | . 6 . . 29 . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 3413 | 76 776 1176 427 640 318 Wait 100 | . 25 14 4 15 42 Move 3006 | 58 662 1104 397 587 198 Hop . | . . . . . . Pick Up 41 | 9 12 6 1 5 8 Fast Attach 16 | 7 . 3 . . 6 Attach 11 | . 4 1 . 1 5 Detach 3 | . . 1 . . 2 Swap 20 | . 6 4 . 5 5 Drop 24 | 1 6 10 . 5 2 Fire 167 | 1 61 33 . 22 50 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 25 | . . . 25 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 14) 334 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 15) 413 | -10/Materials | Central database locked down 619 | -10/Materials | Lost 4 parts (2n2w) 636 | -10/Materials | Discovered new exit (range 7) 810 | -10/Materials | Discovered new exit (range 16) 1020 | -10/Materials | Entered Mines 1078 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1406 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1987 | -10/Mines | Discovered new exit (range 4) 2131 | -10/Mines | Learned Materials interactive machine intel 2198 | -10/Mines | Discovered new exit (range 9) 2510 | -10/Mines | Discovered new exit (range 5) 2516 | -10/Mines | Entered Exiles 2516 | -10/Exiles | Found Exiles lab destroyed 2536 | -10/Exiles | Discovered new exit (range 15) 2717 | -10/Exiles | Opened EX-Vault 3044 | -10/Exiles | Discovered new exit (range 12) 3063 | -10/Exiles | Entered Mines 3063 | -9/Mines | Accompanied by 3 allies 3080 | -9/Mines | Assembled infested the area 3085 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3164 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3173 | -9/Mines | Found Prototype Device 3273 | -9/Mines | Discovered new exit (range 6) 3284 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3291 | -9/Mines | Learned Materials terminal intel 3448 | -9/Mines | Met a Derelict shopkeep closing up shop 3838 | -9/Mines | Build established: Scavenger-Mutant 3974 | -9/Mines | Discovered new exit (range 8) 4119 | -9/Mines | Core integrity fell below 50% 4148 | -9/Mines | Entered Materials 4148 | -8/Materials | Evolved 4 slots: Utility x4 4149 | -8/Materials | Loaded intel: 18 interactive machine locations 4150 | -8/Materials | Loaded intel: 11 terminal locations 4451 | -8/Materials | Build established: Hauler-Mutant 4701 | -8/Materials | Self-destructed Last Messages --------------- 04653_ Beamcaster destroyed. 04656_ System corrupted: Matter fused (-9). 04656_ Assault Rifle destroyed. 04659_ Acquired 28 matter. 04661_ Particle Gun destroyed. 04663_ Acquired 10 matter. 04665_ G-47 Trooper destroyed. 04667_ Targeting Computer melted. 04667_ H-55 Commando destroyed. 04667_ Lgt. Treads destroyed. 04676_ System corrupted: Beam Cannon targeting data glitched. 04679_ Beam Cannon destroyed. 04681_ Imp. Heat Sink destroyed. 04681_ G-47 Trooper knocked back. 04683_ Destroyed Lgt. Nuclear Core. 04685_ G-47 Trooper knocked back. 04691_ System corrupted: Lgt. Cannon targeting data glitched. 04691_ Destroyed Imp. Heat Sink. 04691_ G-47 Trooper knocked back. 04699_ G-47 Trooper destroyed. 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[ [ /#?## | | ?????????????? /%[[ #??# | | ?????????????? ########+#### | | ???""??????????###+#########+#### # [*!## | | ???"T???????????????????????????# # !*!%=## | | ???""???????????????????????????# + ==%* + T | | ????????????????????????????????# # *=! ## | | ????????????????????????????????# # ## !! | | ????????????????????????????????# # ] ###=% | | ????????????????????????????????# # #?# | | ????????????????????????????????# # #?# [ | | ????????????????????????????????# # #?# | | ????????????????????????????????# ##########?# | | ????????????????????????????????# #########??#+# | | ????????????????????????????????# # #????? | | ????????????????????????????????# + #????? | | ????????????????????????????????# # #????? | | ??????????????????????????????### #########????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingControlDerivative Manual? 0 Play Time 00:32:36 Cumulative 204.6 hours Start 2020.08.28 @ 17:20:27 End 2020.08.28 @ 17:53:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 100 Adventurer 1 Explorer 0 Win Type - Total 10 Types 7/1/1/1/0/0/0 Lore% 86 Gallery% 87 Achievement% 69 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 775ddc56-50d0-4aca-bb5f-73fd529623ec