Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.14 @ 03:13:48 Player: puppit Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (1522) 1522 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (502) 502 TOTAL SCORE: 5129 Bonus ------- Follower Combat Kills 35 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -33 Cogmind --------- Core Integrity 0/550 Matter 45/300 Energy 3/160 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Small Storage Unit Advanced Targeting Computer Armor Integrity Analyzer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Weight Redist. System Advanced Targeting Computer Hacking Suite Hacking Suite System Shield Chronowheel Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Recoil Stabilizer Kinecellerator System Shield > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Aerolev Unit Compact Matter Pod Advanced Targeting Computer Hacking Suite Thief Drone Bay Chronowheel Gauss Cannon Improved Datajack [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Kinecellerator Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Weapon Shielding Weapon Gauss Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 3 . Weapon . | . . . . . . . Parts Attached 76 | 6 10 2 . 11 37 10 Power 14 | 1 1 1 . 3 6 2 Engine 7 | 1 1 1 . 3 1 . Core 7 | . . . . . 5 2 Reactor . | . . . . . . . Propulsion 22 | 2 3 1 . 4 6 6 Treads . | . . . . . . . Leg 15 | . . . . 3 6 6 Wheel 2 | 2 . . . . . . Hover 5 | . 3 1 . 1 . . Flight . | . . . . . . . Utility 23 | 1 3 . . 1 17 1 Device 10 | . 1 . . 1 7 1 Storage 4 | 1 . . . . 3 . Processor 5 | . 2 . . . 3 . Hackware 1 | . . . . . 1 . Protection 3 | . . . . . 3 . Artifact . | . . . . . . . Weapon 17 | 2 3 . . 3 8 1 Energy Gun 2 | 2 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 10 | . 3 . . 3 4 . Ballistic Cannon 5 | . . . . . 4 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 Parts Lost 23 | . . 2 . 4 5 12 Power 3 | . . . . 1 1 1 Propulsion 11 | . . 1 . 2 1 7 Utility 5 | . . . . . 3 2 Weapon 4 | . . 1 . 1 . 2 Highest Loss Streak 12 | . . 1 . 3 4 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 97 85 75 96 94 92 Engine 8 | . 14 14 14 13 1 . Core 3 | . . . . . 7 7 Leg 13 | . . . . 8 24 25 Hover 12 | . 23 27 28 18 . . Device 6 | . 1 . . . 13 8 Storage 12 | . 14 14 14 14 10 9 Processor 11 | . 11 14 14 13 7 18 Hackware 2 | . . . . . 5 9 Protection 1 | . . . . . 4 . Ballistic Gun 13 | . 23 14 4 26 5 . Ballistic Cannon 5 | . . . . . 12 14 Naked Turns . | . . . . . . . Heaviest Build 30 | 10 14 14 11 14 30 28 Greatest Support 53 | 26 26 14 14 20 53 49 Greatest Overweight (x) 3 | . 1 . . 3 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 Most Carried 8 | 1 8 8 8 8 8 8 Average Carried 7 | . 7 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 1 8 7 8 7 8 6 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Jun Mat Min Exi Min Mat Gar Matter Collected 1825 | 224 588 105 . 206 484 218 Remotely . | . . . . . . . Salvage Created 1569 | . 368 59 . 347 452 343 Parts 93 | . 20 3 . 24 33 13 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 40 | . 12 2 . 8 10 8 Guns 25 | . 12 2 . 8 3 . Cannons 15 | . . . . . 7 8 Classes Destroyed 13 | . 5 . . 2 6 . Worker 1 | . . . . 1 . . Builder 1 | . . . . . 1 . Tunneler 2 | . . . . 1 1 . Hauler 1 | . . . . . 1 . Recycler 2 | . 1 . . 1 . . Operator 2 | . 1 . . . 1 . Watcher 4 | . 2 . . . 2 . Swarmer 12 | . 8 1 . 3 . . Grunt 21 | . 4 1 . 5 3 8 Duelist 1 | . . . . . 1 . Sentry 3 | . . . . . 3 . Specialist 2 | . . . . . 2 . Hunter 1 | . . . . . 1 . Best Kill Streak 4 | . 3 1 . 4 4 4 Combat Bots Only 4 | . 3 1 . 3 3 4 Max Kills in Single Turn 2 | . 1 1 . 1 2 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Damage Taken 3232 | . 254 122 . 378 1021 1457 Core 703 | . 35 10 . 104 242 312 Absorbed by Shields . | . . . . . . . Redirected to Shielding 112 | . . . . . 112 . Regen/Repaired (Parts) 102 | . 23 . . . 79 . Core Remaining (%) 70 | 100 . . . 40 . . Volleys Fired 164 | . 40 11 . 44 43 26 Largest 2 | . 2 1 . 2 2 2 Hottest 96 | . 80 23 . 40 96 96 Shots Fired 292 | . 77 11 1 70 86 47 Gun 191 | . 77 11 1 70 32 . Cannon 101 | . . . . . 54 47 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 288 | . 73 11 1 70 86 47 Thermal 4 | . 4 . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 8 | . 8 8 . 6 8 6 Robot Miss Streak 10 | . 10 1 . 8 6 4 Penetration Max . | . . . . . . . Secondary Targets 4 | . 2 . . . 2 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 184 | . 53 11 . 41 53 26 Core Hits 88 | . 25 6 . 23 23 11 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . . Critical Strikes 8 | . 1 1 . . 2 4 Destroy 2 | . 1 1 . . . . Blast 6 | . . . . . 2 4 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3448 | . 726 179 . 355 1526 662 Guns 1717 | . 726 179 . 344 468 . Cannons 1522 | . . . . . 864 658 Explosions 194 | . . . . . 194 . Melee . | . . . . . . . Ramming 15 | . . . . 11 . 4 Kinetic 3208 | . 695 179 . 344 1332 658 Thermal 31 | . 31 . . . . . Explosive 194 | . . . . . 194 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 2 2 . . Average Corruption 2 | . 2 2 2 2 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 25 | . 3 3 6 13 . . Message Errors 8 | . 2 1 1 4 . . Matter Fused 3 | . . . 2 1 . . Heat Flow Errors 3 | . . 2 . 1 . . Energy Discharges 3 | . 1 . 1 1 . . Data Loss (minor) 4 | . . . 1 3 . . Misfires 3 | . . . 1 2 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 112 | . . . . . 98 14 Projectiles 36 | . . . . . 22 14 Explosions 76 | . . . . . 76 . Melee . | . . . . . . . Knockbacks 11 | . . . . . 4 7 Impact . | . . . . . . . Kinetic 9 | . . . . . 3 6 Secondary 2 | . . . . . 1 1 Self-Inflicted Damage 5 | . . . . 5 . . Shots . | . . . . . . . Rammed 2 | . . . . 2 . . Targets Rammed 4 | . . . . 2 . 2 Kicked 2 | . . . . . . 2 Crushed . | . . . . . . . Highest Temperature 568 | . 36 242 . 92 225 568 Average Temperature 100 | . 14 109 . 11 62 188 Received Heat Transfer 1411 | . 30 64 . 84 378 855 Effects 9 | . . . . . . 9 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Interference 3 | . . . . . . 3 Matter Decay 2 | . . . . . . 2 Damage (major) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 75 | . 75 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Peak Influence 280 | . 280 148 . 115 181 267 Initial 117 | . . 73 . . . 117 Average 77 | . 111 116 . 49 57 178 Maximum Alert Level 1 | . 1 . . . . 1 Low Security (%) 93 | 100 81 100 . 100 100 55 Level 1 6 | . 18 . . . . 44 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 4 . . . 3 . Investigation 3 | . 3 . . . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . . . 3 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Distress Signals 3 | . 1 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 76 | . 23 13 . 9 19 12 Peak Tracking Total 9 | . 4 9 . 4 5 6 Tactical Retreats 6 | . 3 1 . . 2 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Traps Triggered 4 | . 3 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Jun Mat Min Exi Min Mat Gar Machines Disabled 2 | . . . . . 2 . Max in Single Turn 2 | . . . . . 2 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Machines Accessed 24 | . 10 . 5 1 8 . Terminals 13 | . 7 . . . 6 . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . 1 . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 108 | . 31 . 50 1 26 . Successful 81 | . 16 . 50 1 14 . Failed 27 | . 15 . . . 12 . Catastrophic 3 | . 2 . . . 1 . Database Lockouts . | . . . . . . . Manual 7 | . 2 . 1 . 4 . Terminals 40 | . 22 . . . 18 . Fabricators . | . . . . . . . Repair Stations 10 | . 4 . . . 6 . Recycling Units 5 | . 5 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 69 | . 9 . 50 1 9 . Record 52 | . 3 . 49 . . . Prototype ID Bank 4 | . 2 . . . 2 . Open Door 1 | . . . . 1 . . Branch Access Points 2 | . 1 . . . 1 . Emergency Access Points 1 | . . . . . 1 . Terminal Index 1 | . 1 . . . . . Alert Level 3 | . . . . . 3 . Unreport Threat 1 | . 1 . . . . . Locate Traps 1 | . . . . . 1 . Dispatch Records 1 | . . . . . 1 . Maintenance Status 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . 3 . . . 4 . Scan Component 4 | . 2 . . . 2 . Repair 3 | . 1 . . . 2 . Recycling Unit Hacks 4 | . 4 . . . . . Process 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Matter 2 | . 2 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 9 . . . 7 . Full Trace Events 2 | . 2 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 1 . . . 2 . Time 102 | . 32 . . . 70 . Parts Recycled . | . . . . . . . Recycled Matter 2 | . 2 . . . . . Retrieved Matter 2 | . 2 . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Jun Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 4 | . . . . 2 2 . EXPLORE 3 | . . . . 1 2 . RETURN 1 | . . . . 1 . . Ally Attacks 25 | . . . . 3 22 . Total Damage 104 | . . . . 10 94 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches 9 | . . . . 3 6 . Drone Recoveries 8 | . . . . 3 5 . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Jun Mat Min Exi Min Mat Gar Turns Passed 3853 | 37 708 296 224 860 1517 211 Spaces Moved 2870 | 32 781 454 397 347 774 85 Core 7 | 1 . . . 5 . 1 Treads . | . . . . . . . Legs 1035 | . . . . 177 774 84 Wheels 120 | 31 89 . . . . . Hover 1708 | . 692 454 397 165 . . Flight . | . . . . . . . Fastest Speed 50 | 50 56 56 56 56 120 100 Average Speed 83 | 87 59 56 56 91 129 125 Slowest Speed 200 | 90 120 56 56 200 190 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 57 | 3 95 67 91 74 54 18 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 50 | . . . . . 50 . Melee . | . . . . . . . Projectile 34 | . . . . . 34 . AOE 16 | . . . . . 16 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Total 4052 | 38 945 485 399 835 1209 141 Wait 837 | . 90 13 . 420 304 10 Move 2865 | 31 780 453 396 346 774 85 Hop . | . . . . . . . Pick Up 38 | 1 12 3 1 4 17 . Fast Attach 41 | 6 8 . . 5 15 7 Attach 13 | . 1 1 . 3 6 2 Detach 12 | . 3 . 1 2 5 1 Swap 23 | . 1 1 . 3 16 2 Drop 52 | . 10 3 1 6 29 3 Fire 164 | . 40 11 . 44 43 26 Melee . | . . . . . . . Ram 2 | . . . . 2 . . Kick 2 | . . . . . . 2 Crush . | . . . . . . . Escape Stasis 3 | . . . . . . 3 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 16) 38 | -11/Junkyard | Entered Materials 38 | -10/Materials | Discovered new exit (range 7) 164 | -10/Materials | Discovered new exit (range 3) 189 | -10/Materials | Discovered new exit (range 12) 281 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 15) 639 | -10/Materials | Identified exit to Mines 676 | -10/Materials | Repaired Imp. Hover Unit 746 | -10/Materials | Entered Mines 749 | -10/Mines | Assembled infested the area 815 | -10/Mines | Discovered new exit (range 5) 859 | -10/Mines | Discovered new exit (range 7) 932 | -10/Mines | Learned location of Storage (-9) 1002 | -10/Mines | Learned Materials terminal intel 1005 | -10/Mines | Learned Materials terminal intel 1042 | -10/Mines | Entered Exiles 1050 | -10/Exiles | Discovered new exit (range 16) 1056 | -10/Exiles | Met 8R-AWN 1067 | -10/Exiles | Met EX-HEX 1085 | -10/Exiles | Met EX-BIN 1092 | -10/Exiles | Aligned with FarCom system 1093 | -10/Exiles | Given EX-Vault access code 1115 | -10/Exiles | Opened EX-Vault 1121 | -10/Exiles | Found Chronowheel 1133 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1149 | -10/Exiles | Met EX-DEC 1163 | -10/Exiles | Learned location of Zion (-7) 1186 | -10/Exiles | Visited The Gauntlet 1260 | -10/Exiles | Discovered new exit (range 14) 1266 | -10/Exiles | Left Exiles lab with Chronowheel 1266 | -10/Exiles | Entered Mines 1355 | -9/Mines | Discovered new exit (range 14) 1369 | -9/Mines | Lost 3 parts (1p1n1w) 1386 | -9/Mines | Excavation squad dispatched 1386 | -9/Mines | A large section of the Mines collapsed 1630 | -9/Mines | Build established: Scavenger-Mutant 1636 | -9/Mines | Excavation squad dispatched 1831 | -9/Mines | Core integrity fell below 50% 2014 | -9/Mines | Found the Drone Emporium 2020 | -9/Mines | Found Prototype Device 2083 | -9/Mines | Discovered new exit (range 5) 2099 | -9/Mines | Identified Thief Drone Bay 2126 | -9/Mines | Entered Materials 2126 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2127 | -8/Materials | Loaded intel: 12 terminal locations 2456 | -8/Materials | Lost 4 parts (1p1n2u) 2505 | -8/Materials | Repaired Imp. Hover Unit 2547 | -8/Materials | Repaired Hpw. Shotgun 2985 | -8/Materials | Build established: Mutant 3555 | -8/Materials | Discovered new exit (range 16) 3637 | -8/Materials | Discovered new exit (range 16) 3643 | -8/Materials | Identified exit to Garrison 3643 | -8/Materials | Entered Garrison 3680 | -8/Garrison | Triggered checkpoint 3788 | -8/Garrison | Core integrity fell below 50% 3830 | -8/Garrison | Core integrity fell below 20% 3854 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03821_ Overheating: Matter decay (-26). 03825_ Acquired Adv. Heat Sink. 03828_ Acquired Aluminum Leg. 03830_ Titanium Leg destroyed. 03831_ Acquired Carbon-fiber Leg. 03833_ Slug penetrates G-47 Trooper. 03833_ G-47 Trooper destroyed. 03835_ G-47 Trooper knocked back. 03838_ Carbon-fiber Leg destroyed. 03838_ Critical hit (Burn: +37). 03839_ Gauss Cannon destroyed. 03839_ Titanium Leg destroyed. 03842_ Aluminum Leg destroyed. 03843_ Acquired Aluminum Leg. 03845_ Aluminum Leg destroyed. 03846_ Acquired Aluminum Leg. 03848_ Adv. Heat Sink destroyed. 03849_ Acquired Aluminum Leg. 03852_ Critical hit (Burn: +37). 03854_ Acquired Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????#???????? | | ???????????????????????????# #????????? #???????? | | ???????????????????????????# %#??####?? #???????? | | ???????????????# ??#???????#%%#? #? #???????? | | ???????????????# #T#######++## ## #???????? | | ???????????????# % % #???????? | | ???????????????# #???????? | | ???????????????# ! %[ #???????? | | ?????????????????##########=%%## #??? #???????? | | ????????????????????????### ##% ## ###?????? | | ????????????????????????# %=!% #?????? | | ????????????????????????# % #?????? | | ????????????????????????# #?????? | | ????????????????????????# Y #?????? | | ????????????????????????###g%Y## ## ###?????? | | ????????????????###########gg ## ##?? #???????? | | ????????????????# [[ ??????? | | ????????????????# [!@ ??????? | | ????????????????# ######## #???????? | | ????????????????# #??????###### ######???????? | | ????????????????# #???????????? #????????????? | | ????????????????# #?????????????####????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ???????########## #?????????????????????????????? | | ???????# #?????????????????????????????? | | ???????# #?????????????????????????????? | | ???????# ##### ###?????????????????????????????? | | ???????# #???# #???????????????????????????????? | | ???????#####???# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 559 Matter Capacity 600 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Core Shielding 20 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Challenges ------------ None Game ------ Seed LobotomyOmegaChainsword Manual? 0 Play Time 01:10:38 Cumulative 11.8 hours Start 2023.12.14 @ 01:58:28 End 2023.12.14 @ 03:13:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 16 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: dd8cc0fd-eaba-4588-81e1-44703a048d6c