Cogmind - Beta 11.2 *** ADVENTURER MODE // 2022.12.25 @ 11:24:38 // Winter2022/Polymind Player: MojoPoop Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (40) 200 Value Destroyed (1327) 1327 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (4192) 4192 TOTAL SCORE: 9239 Bonus ------- Polymind Skill 3492 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 677/850 Matter 0/0 Energy 72/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (0) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink > --- WEAPON ----------- Beamcaster > --- INVENTORY -------- (None) [Rating: 22] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Melee Analysis Suite Protection Core Shielding Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Special Weapon Welding Torch Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Slots Evolved . | . . . . . . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Parts Attached . | . . . . . . . . . Power . | . . . . . . . . . Engine . | . . . . . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion . | . . . . . . . . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility . | . . . . . . . . . Device . | . . . . . . . . . Storage . | . . . . . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon . | . . . . . . . . . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 16 | . . . 1 2 . . 10 3 Power 4 | . . . . . . . 3 1 Propulsion 5 | . . . . 1 . . 3 1 Utility 4 | . . . 1 1 . . 1 1 Weapon 3 | . . . . . . . 3 . Highest Loss Streak 4 | . . . 1 1 . . 4 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 85 100 99 92 100 100 85 96 Engine 12 | . 1 . 14 12 20 20 11 19 Core 4 | . 14 20 2 2 . . 4 . Treads 3 | . . . . 10 . . 1 . Leg 23 | . 28 40 31 15 40 40 25 . Wheel 6 | . 4 . 2 . . . 5 38 Device 18 | . 18 20 29 13 20 20 17 19 Storage 2 | . . . . . . . 2 19 Processor 2 | . 2 . . 6 . . 2 . Protection 2 | . . . . 9 . . . . Energy Gun 11 | . 14 20 14 8 20 20 12 . Ballistic Gun 1 | . . . . 5 . . . . Slashing Weapon 2 | . . . . 6 . . . . Naked Turns 190 | . 61 . 3 . . . 113 13 Heaviest Build 18 | . 9 9 16 18 14 14 15 9 Greatest Support 46 | 3 20 20 30 40 30 30 46 32 Greatest Overweight (x) 3 | . . . . 3 . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 6 | . 1 1 1 1 1 1 6 4 Average Capacity 1 | . . 1 . 1 1 1 1 3 Most Carried 4 | . . . . 1 . . 4 4 Average Carried . | . . . . . . . . 3 Final Capacity 4 | . 1 1 1 1 1 1 4 . Final Carried 4 | . . . . . . . 4 . Class Distribution -------------------- 52% | Grunt 12% | Duelist 12% | Sentry 11% | Recycler 4% | Cogmind 4% | Builder Dominant Class ---------------- Grunt | -10/Materials Grunt | -9/Materials Grunt | -9/Mines Sentry | -8/Materials Grunt | -8/Storage Grunt | -8/Garrison Grunt | -7/Factory Recycler | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 -6 ----------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Matter Collected 43 | . . . . 43 . . . . Remotely . | . . . . . . . . . Salvage Created 1147 | . 36 . 173 709 . . 229 . Parts 70 | . 7 . 16 42 . . 5 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Combat Hostiles Destroyed 36 | . 3 . 8 20 . . 5 . Melee 9 | . . . 1 8 . . . . Guns 23 | . 3 . 5 11 . . 4 . Cannons 1 | . . . 1 . . . . . Classes Destroyed 7 | . 1 . 2 4 . . . . Worker 1 | . . . . 1 . . . . Operator 1 | . . . . 1 . . . . Watcher 2 | . . . . 2 . . . . Swarmer 11 | . . . 4 7 . . . . Grunt 15 | . 3 . 2 6 . . 4 . Duelist 1 | . . . . 1 . . . . Sentry 9 | . . . 2 6 . . 1 . Best Kill Streak 6 | . 2 . 4 6 . . 3 . Combat Bots Only 5 | . 2 . 4 5 . . 3 . Max Kills in Single Turn 1 | . 1 . 1 1 . . 1 . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Damage Taken 3280 | . 104 . 243 1088 . . 1539 306 Core 1011 | . . . 35 254 . . 549 173 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 28 | . . . . 28 . . . . Regen/Repaired (Parts) 53 | . . . . 53 . . . . Core Remaining (%) 73 | 100 100 . 91 . . 53 21 . Volleys Fired 154 | . 16 2 22 47 1 . 66 . Largest 2 | . 1 1 1 2 1 . 1 . Hottest 100 | . 65 65 100 79 69 . 69 . Shots Fired 176 | . 16 2 22 69 1 . 66 . Gun 162 | . 16 2 19 69 1 . 55 . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special 14 | . . . 3 . . . 11 . Kinetic 22 | . . . . 22 . . . . Thermal 154 | . 16 2 22 47 1 . 66 . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 41 | . 15 17 39 41 . . 33 . Robot Miss Streak 3 | . 1 . . 2 . . 3 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 178 | . 15 2 25 81 . . 55 . Core Hits 63 | . 5 . 9 34 . . 15 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . . . 1 3 . . . . Burn 3 | . . . 1 2 . . . . Sever 1 | . . . . 1 . . . . Melee Attacks 27 | . . . 3 24 . . . . Impact . | . . . . . . . . . Slashing 27 | . . . 3 24 . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . 1 2 . . . . Combat Hostiles 1 | . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3586 | . 250 31 569 1814 . . 915 7 Guns 2422 | . 250 31 348 962 . . 831 . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 985 | . . . 138 847 . . . . Ramming 76 | . . . 5 5 . . 59 7 Kinetic 290 | . . . . 290 . . . . Thermal 2235 | . 250 31 426 672 . . 856 . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 985 | . . . 138 847 . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 1 Average Corruption 2 | . . . . . . . 2 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 9 | . . . . . . . 9 . Message Errors 4 | . . . . . . . 4 . Heat Flow Errors 1 | . . . . . . . 1 . Energy Discharges 1 | . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 43 | . . . 21 22 . . . . Projectiles 21 | . . . 21 . . . . . Explosions . | . . . . . . . . . Melee 22 | . . . . 22 . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 29 | . . . 2 . . . 25 2 Shots . | . . . . . . . . . Rammed 15 | . . . 2 1 . . 7 5 Targets Rammed 31 | . . . 2 1 . . 23 5 Kicked 16 | . . . . . . . 16 . Crushed . | . . . . . . . . . Highest Temperature 257 | . 65 . 257 175 . . 246 10 Average Temperature 79 | . 22 . 126 51 . . 92 5 Received Heat Transfer 1887 | . 93 . 84 666 . . 960 84 Effects 2 | . . . . . . . 2 . Energy Bleed 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . 1 1 . . 1 . Combat Hostiles 3 | . . . 1 1 . . 1 . Parts Melted 8 | . 2 . 1 2 . . 3 . Heat Transferred 5234 | . 555 74 927 1702 . . 1976 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Peak Influence 257 | . 227 15 156 257 105 59 157 61 Initial 74 | . . 15 4 6 74 59 26 12 Average 74 | . 118 15 72 114 89 59 41 15 Maximum Alert Level 1 | . 1 . . 1 . . . . Low Security (%) 92 | 100 92 100 100 77 100 100 100 100 Level 1 7 | . 7 . . 22 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . . 2 . 1 . . 2 . Investigation 1 | . . 1 . . . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . . 1 . 1 . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Distress Signals 4 | . 1 . . 2 . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 103 | . 10 1 11 39 . . 40 2 Peak Tracking Total 8 | . 8 1 4 6 . . 7 2 Tactical Retreats 4 | . . . . . . . 4 . Traps | -11 -10 -9 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Traps Triggered 4 | . 1 1 . . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . . . . . . . 1 . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -6 ---------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Machines Disabled 2 | . . . . 1 1 . . . Max in Single Turn 1 | . . . . 1 1 . . . Garrison Access 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Machines Accessed 14 | . 2 . 1 4 2 . 4 1 Terminals 10 | . 2 . . 3 1 . 3 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 24 | . 4 . 1 8 3 . 7 1 Successful 19 | . 2 . 1 7 2 . 6 1 Failed 5 | . 2 . . 1 1 . 1 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . 1 . . . Terminals 19 | . 4 . . 6 2 . 6 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 15 | . 2 . 1 5 1 . 5 1 Open Door 1 | . . . 1 . . . . . Open DSF 2 | . . . . . . . 1 1 Branch Access Points 1 | . . . . 1 . . . . Terminal Index 2 | . . . . . 1 . 1 . Alert Level 1 | . . . . 1 . . . . Locate Traps 2 | . . . . . . . 2 . Disarm Traps 1 | . . . . . . . 1 . Transport Status 1 | . 1 . . . . . . . Investigation Status 1 | . . . . 1 . . . . Assault Status 1 | . . . . 1 . . . . Hauler Manifests 1 | . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 1 | . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 1 . . 1 1 . 2 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 32 | . . . . 32 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -6 ------------ Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 13 | . 2 . 1 3 . . 7 . Non-combat 4 | . 1 . . . . . 3 . Combat 9 | . 1 . 1 3 . . 4 . Robot Hacks Applied 22 | . 2 . 1 6 . . 13 . map_walls 2 | . 1 . . . . . 1 . find_fabricator 1 | . . . . . . . 1 . find_dsf 1 | . . . . . . . 1 . locate_stockpiles 1 | . . . . . . . 1 . find_recycling 1 | . . . . . . . 1 . find_shortcuts 9 | . 1 . 1 3 . . 4 . find_garrison 7 | . . . . 3 . . 4 . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Robot Analysis Total 9 | . 2 . 3 2 . . 2 . Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -6 ------------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Turns Passed 4138 | 9 443 194 640 1173 209 170 865 435 Spaces Moved 2844 | 19 313 159 479 541 145 132 647 409 Core 332 | 19 94 . 4 5 . . 207 3 Treads 226 | . . . . 195 . . 31 . Legs 1638 | . 131 159 447 341 145 132 283 . Wheels 648 | . 88 . 28 . . . 126 406 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 50 120 50 50 120 120 50 50 Average Speed 109 | 50 87 120 117 134 120 120 93 99 Slowest Speed 200 | 50 120 120 120 200 120 120 160 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 3 39 27 96 54 35 34 18 10 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . . . . . Known Exits Taken 2 | . . . . 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed 1 | . . . . . . . 1 . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Total 3643 | 18 465 160 525 880 179 144 836 436 Wait 574 | . 137 . 20 267 34 14 96 6 Move 2835 | 18 312 158 478 540 144 130 646 409 Hop . | . . . . . . . . . Pick Up 13 | . . . . 1 . . 4 8 Fast Attach . | . . . . . . . . . Attach . | . . . . . . . . . Detach . | . . . . . . . . . Swap . | . . . . . . . . . Drop . | . . . . . . . . . Fire 154 | . 16 2 22 47 1 . 66 . Melee 27 | . . . 3 24 . . . . Ram 15 | . . . 2 . . . 8 5 Kick 16 | . . . . . . . 16 . Crush 1 | . . . . 1 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 8 | . . . . . . . . 8 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -8/Garrison -7/Factory -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 12) 10 | -11/Scrapyard | Entered Materials 442 | -10/Materials | Discovered new exit (range 6) 453 | -10/Materials | Entered another Materials area 588 | -9/Materials | Discovered new exit (range 3) 637 | -9/Materials | Discovered new exit (range 9) 647 | -9/Materials | Entered Mines 763 | -9/Mines | Found the Drone Emporium 801 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 872 | -9/Mines | Learned location of Storage (-8) 1048 | -9/Mines | Learned location of Zion (-7) 1215 | -9/Mines | Discovered new exit (range 9) 1244 | -9/Mines | Discovered new exit (range 9) 1287 | -9/Mines | Entered Materials 1488 | -8/Materials | Repaired Imp. Aluminum Leg 1587 | -8/Materials | Identified exit to Storage 1971 | -8/Materials | Discovered new exit (range 10) 2460 | -8/Materials | Entered Storage 2667 | -8/Storage | Identified exit to Garrison 2669 | -8/Storage | Entered Garrison 2675 | -8/Garrison | Installed Relay Interface Framework 2714 | -8/Garrison | Triggered checkpoint 2774 | -8/Garrison | Triggered checkpoint 2778 | -8/Garrison | Triggered checkpoint 2808 | -8/Garrison | Discovered new exit (range 11) 2839 | -8/Garrison | Entered Factory 3424 | -7/Factory | Lost 4 parts (1p2n1w) 3543 | -7/Factory | Core integrity fell below 50% 3691 | -7/Factory | Discovered new exit (range 13) 3704 | -7/Factory | Entered another Factory area 3853 | -6/Factory | Identified exit to DSF 4139 | -6/Factory | Self-destructed Last Messages --------------- DSF access unlocked. 03853_ EXIT=UNLOCKED: DSF 03925_ Inserted Transmission Jammer into recycling unit. 03927_ Inserted Imp. Hardlight Generator into recycling unit. 03929_ Connecting with Recycling Unit... 03940_ Acquired Trap Scanner. 03942_ Acquired Imp. Hardlight Generator. 03948_ Acquired Thermal Shield. 03953_ Acquired Coolant Injector. 04027_ Connecting with DSF Access... 04108_ ALERT: All DSF locations entering lockdown mode. 04111_ Com. Wheel destroyed. 04116_ Tractor Beam destroyed. 04122_ Lgt. Ion Engine destroyed. 04124_ Detecting nearby Garrison Access. 04125_ Triggered Shock Trap. 04125_ The floor emits a surge of raw power. 04125_ System corrupted (+1). 04126_ Released control of R-06 Scavenger. 04134_ Slammed into P-60 Hacker. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????! 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A R ] # | | ?????????? k | | ?????????? @ p | | ?????????? | | ?????????? | | ??????????? % Y | | ??????????? % r # | | ????????????##############+############# # | | ????????????????????# #?????########### | | ????????????????????# #???????????????# | | ????????????????????# #???????????????# | | ????????????????????# """ #???????????????# | | ????????????????????# """ #???????????????# | | ????????????????????# """ #???????????????# | | ????????????????????# ![[ #???????????????# | | ????????????????????# [[ """ #???????????????# | | ????????????????????# [[ """ ????????????????# | | ????????????????????# """ ?????????????????# | | ????????????????????# ???????????????????# | | ??????????????*?????# ????????????????????# | | ????????????????????##########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 215 Matter Stores 100 Matter Capacity 100 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 70 Resistance: EM 20 Resistance: I 45 Resistance: S 45 Resistance: P 45 Core Shielding 20 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Watch This! Challenges ------------ None Polymind | -11 -10 -9 -9 -8 -8 -8 -7 -6 ---------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Robots Controlled 15 | . 2 . 3 3 . . 7 . Combat Hostiles 9 | . 1 . 1 3 . . 4 . Allies 1 | . . . 1 . . . . . Classes Controlled 7 | . 2 . 2 1 . . 2 . Average Host Suspicion 78 | . 88 37 98 93 62 30 84 29 Unsuspicious Activity 168 | . 2 . 7 90 . . 21 48 Returns to Shadow . | . . . . . . . . . Fuzzy Dispatches . | . . . . . . . . . Protomatter Created 276 | . 49 . 30 147 . . 50 . Used 331 | . 35 . 48 98 . . 150 . Decayed 13 | . 13 . . . . . . . Highest Spend 45 | . 30 . 29 45 . . 45 . Top 5 Hosts by Kills: L-31 Rogue (-9/Mines: 9) G-47 Trooper (-8/Materials: 6) G-47 Trooper (-10/Materials: 5) Game ------ Seed TargetNuclearPod Manual? 0 Play Time 00:32:16 Cumulative 199.3 hours Start 2022.12.25 @ 10:51:14 End 2022.12.25 @ 11:24:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2022/Polymind Game No. 149 Rogue 31 Adventurer 39 Explorer 79 Win Type - Total 29 Types 19/2/7/1/0/0/0/0/0 Lore% 76 Gallery% 78 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b78dbb41-bfa5-4989-b530-fb5a8190ee1d