Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 14:15:04 // Winter2019/RPGLIKE Player: Jaegerpls Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (1460) 1460 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 6590 Bonus ------- Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 300/300 System Corruption 0% Temperature Cool (9) Movement Walking (200) Location -6/DSF Parts ------- > --- POWER (1+1) ------ Angular Momentum Engine > --- PROPULSION (2+4) - Multireflex Exoskeleton (++) Arachnoskeleton (+) > --- UTILITY (5+1) ---- Improved Signal Interpreter Advanced Melee Analysis Suite (+) Layered Medium Armor Plating System Shield A0-MCA's Component Scanner Rainbow Chip > --- WEAPON (4+1) ----- Mace Great Maul (+) Powered Hammer Makeshift Axe Companion Sword > --- INVENTORY (3) ---- Improved Heavy Armor Plating Improved System Restoration Module Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Multireflex Exoskeleton Arachnoskeleton > --- UTILITY ---------- Improved Signal Interpreter Advanced Melee Analysis Suite Layered Medium Armor Plating System Shield A0-MCA's Component Scanner Rainbow Chip > --- WEAPON ----------- Mace Great Maul Powered Hammer Makeshift Axe Companion Sword > --- INVENTORY -------- Improved Heavy Armor Plating Improved System Restoration Module [Rating: 96] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Wheel Leg Arachnoskeleton Wheel Wheel Utility Signal Interpreter Device Improved Terrain Scanner Processor Signal Interpreter Hackware System Shield Protection Makeshift Light Armor Plating Weapon Hammer Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Slots Evolved 8 | 3 . 1 1 2 1 . Power . | . . . . . . . Propulsion 1 | 1 . . . . . . Utility 4 | 1 . 1 . 1 1 . Weapon 3 | 1 . . 1 1 . . Parts Attached 43 | 8 8 12 3 8 2 2 Power 6 | 1 1 3 . . . 1 Engine 6 | 1 1 3 . . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 3 1 4 . . 1 . Treads . | . . . . . . . Leg 2 | . . 1 . . 1 . Wheel 7 | 3 1 3 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 2 3 4 1 5 . 1 Device 3 | 2 . 1 . . . . Storage . | . . . . . . . Processor 7 | . 2 2 . 2 . 1 Hackware 1 | . . . . 1 . . Protection 5 | . 1 1 1 2 . . Artifact . | . . . . . . . Weapon 12 | 2 3 1 2 3 1 . Energy Gun 2 | . 2 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 6 | . 1 . 2 2 1 . Slashing Weapon 2 | . . 1 . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 5 | . . 4 . . . 1 Power 2 | . . 1 . . . 1 Propulsion 2 | . . 2 . . . . Utility 1 | . . 1 . . . . Weapon . | . . . . . . . Highest Loss Streak 2 | . . 2 . . . 1 To Critical Strikes 1 | . . 1 . . . . Average Backups 1 | . 1 1 2 1 1 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . 1 1 1 1 1 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Unused Backups 8 | . 1 1 . 3 . 3 Power 1 | . 1 . . . . . Propulsion 2 | . . 1 . . . 1 Utility 5 | . . . . 3 . 2 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 73 | . 97 75 49 63 71 72 Engine 8 | . 14 8 6 5 5 4 Leg 2 | . . . 6 5 8 10 Wheel 13 | . 28 19 . . . . Device 6 | . 14 8 . . . . Processor 17 | . 4 23 12 17 21 21 Protection 3 | . 8 . 5 4 4 5 Energy Gun 2 | . 12 . . . . . Impact Weapon 13 | . 12 11 11 18 15 15 Slashing Weapon 3 | . . 1 6 7 10 10 Peak Build Rating 96 | 9 10 47 51 74 92 96 Average Rating 32 | 5 8 16 50 63 88 93 On Entrance 39 | . 9 8 47 49 74 92 Avg Prop Armor Cover (%) 9 | . . 9 . . . . Naked Turns . | . . . . . . . Heaviest Build 37 | 10 12 11 18 27 28 37 Greatest Support 86 | 26 20 50 50 50 86 86 Greatest Overweight (x) 3 | . . 3 . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 3 | 2 2 2 2 2 2 3 Average Capacity 2 | 1 2 2 2 2 2 2 Most Carried 3 | 2 2 2 2 2 2 3 Average Carried 1 | . 1 1 1 1 1 2 Final Capacity 3 | 2 2 2 2 2 2 3 Final Carried 3 | 2 2 2 2 2 1 3 Class Distribution -------------------- 28% | Gladiator 27% | Scavenger-Assassin 18% | Hacker-Gladiator 17% | Mutant 7% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Assassin | -10/Subcaves Gladiator | -9/Recycling Hacker-Gladiator | -9/Scraptown Hacker-Gladiator | -6/Factory Hacker-Gladiator | -6/DSF Resources | -11 -10 -10 -9 -9 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac DSF Matter Collected 742 | 287 105 195 30 60 . 65 Remotely . | . . . . . . . Salvage Created 1253 | 130 355 404 103 . . 261 Parts 69 | 7 14 32 1 . . 15 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 14 | . . 14 . . . . Prevented 2 | . . 2 . . . . Parts Restored 2 | . . 2 . . . . Broken 2 | . . 2 . . . . Kills | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Combat Hostiles Destroyed 34 | . 9 18 3 . . 4 Melee 22 | . 5 12 1 . . 4 Classes Destroyed 12 | 2 4 2 3 . . 1 Tunneler 2 | 2 . . . . . . Hauler 2 | . 2 . . . . . Recycler 1 | 1 . . . . . . Watcher 3 | . 3 . . . . . Swarmer 3 | . . 3 . . . . Grunt 10 | . 8 1 . . . 1 Duelist 1 | . . . 1 . . . Specialist 3 | . . . . . . 3 Hunter 1 | . . . 1 . . . Programmer 1 | . . . 1 . . . Cobbler 1 | . . 1 . . . . Subdweller 15 | . 1 14 . . . . Best Kill Streak 3 | 2 3 3 2 . . 2 Combat Bots Only 3 | . 3 3 2 . . 2 Max Kills in Single Turn 1 | 1 1 1 1 . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac DSF Hostile Shots Fired 234 | . 46 107 35 . . 46 Missed 71 | . 16 36 10 . . 9 Deflected 2 | . . . . . . 2 Hits 163 | . 30 71 25 . . 37 Projectile 163 | . 30 71 25 . . 37 AOE 9 | . . . 9 . . . Critical Strikes 4 | . . 1 . . . 3 Damage Taken 3234 | . 444 1362 630 . . 798 Core 2406 | . 297 1079 458 . . 572 Absorbed by Shields . | . . . . . . . Redirected to Core 1927 | . 247 801 373 . . 506 Core Remaining (%) 79 | 100 . . . 58 . . Volleys Fired 8 | 8 . . . . . . Largest 2 | 2 . . . . . . Hottest 40 | 40 . . . . . . Shots Fired 16 | 16 . . . . . . Gun 16 | 16 . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 16 | 16 . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 5 | 5 . . . . . . Robot Miss Streak 2 | 2 . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 147 | 10 39 64 17 . . 17 Core Hits 30 | 5 5 13 1 . . 6 Critical Kills 6 | . . 6 . . . . Critical Parts Destroyed 15 | . 7 5 3 . . . Critical Strikes 22 | . 7 11 3 . . 1 Smash 21 | . 7 11 3 . . . Sever 1 | . . . . . . 1 Melee Attacks 190 | . 50 93 25 . . 22 Impact 162 | . 50 90 17 . . 5 Slashing 28 | . . 3 8 . . 17 Piercing . | . . . . . . . Sneak Attacks 11 | . 4 3 2 . . 2 Combat Hostiles 2 | . . 2 . . . . Follow-up Attacks 13 | . . . 8 . . 5 Martial Strikes 3 | . . . . . . 3 Damage Inflicted 4373 | 120 1176 1757 534 . . 786 Guns 120 | 120 . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 4253 | . 1176 1757 534 . . 786 Ramming . | . . . . . . . Kinetic 120 | 120 . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 3413 | . 1176 1757 361 . . 119 Slashing 840 | . . . 173 . . 667 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 709 | . 269 234 197 . . 9 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 709 | . 269 234 197 . . 9 Knockbacks 21 | . 5 12 3 . . 1 Impact 21 | . 5 12 3 . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 2 | . . . . . . 2 Average Temperature 2 | . . . . . . 2 Received Heat Transfer 585 | . 180 204 9 . . 192 Siege Activations . | . . . . . . . Martial Activations 2 | . . . . . 1 1 Total Turns 63 | . . . . . 37 26 Longest Duration 37 | . . . . . 37 26 Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 17 | . 8 7 2 . . . Combat Hostiles 12 | . 4 6 2 . . . Parts Fried 14 | . 9 5 . . . . Impact Corruptions 40 | . 18 14 8 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 155 | 5 125 . 36 . . 155 Initial 14 | . . . 14 . . . Average 23 | 1 37 . 3 . . 56 Influence Increases 998 | 15 376 365 77 . . 165 Destroy 0b10 Robot/C 380 | . 160 80 60 . . 80 Destroy 0b10 Robot/NC 40 | 15 25 . . . . . Destroy Leader 60 | . 50 . . . . 10 Successful Hack 51 | . 34 . 17 . . . Disable Machine 15 | . 15 . . . . . Destroy Structure 2 | . 2 . . . . . Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 435 | . 75 285 . . . 75 Influence Decreases 843 | 15 376 335 107 . . 10 Entered New Map 16 | . . . 16 . . . Time Decay 753 | 15 356 300 82 . . . Lost Part 45 | . . 35 . . . 10 Purge Threat 29 | . 20 . 9 . . . Squads Dispatched 3 | . 1 . . . . 2 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 26 37 4 . . 10 Peak Tracking Total 5 | . 4 5 4 . . 4 Tactical Retreats 16 | . 4 8 . . . 4 Traps | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac DSF Machines Disabled 2 | . 1 1 . . . . Max in Single Turn 1 | . 1 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Machines Accessed 35 | . 8 4 13 8 2 . Terminals 13 | . 6 . 6 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . 2 . 5 . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 159 | . 29 17 57 51 5 . Successful 134 | . 15 17 47 51 4 . Failed 25 | . 14 . 10 . 1 . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 50 | . 27 . 21 2 . . Terminals 51 | . 27 . 22 . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 13 | . 2 . 11 . . . Scanalyzers 3 | . . . . . 3 . Garrison Access . | . . . . . . . Terminal Hacks 106 | . 6 17 31 51 1 . Record 82 | . . 14 24 44 . . Robot Analysis 11 | . 3 . 2 6 . . Open Door 2 | . . 1 . 1 . . Open DSF 1 | . . . . . 1 . Terminal Index 1 | . . . 1 . . . Scanalyzer Index 1 | . 1 . . . . . Unreport Threat 5 | . 2 . 3 . . . Zone Layout 1 | . . . 1 . . . Proto ID Catalog 1 | . . 1 . . . . Release Object 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 9 | . 2 . 7 . . . Report Inventory 7 | . 2 . 5 . . . Retrieve Components 2 | . . . 2 . . . Scanalyzer 3 | . . . . . 3 . Retrieve Study 3 | . . . . . 3 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 16 | . 7 . 9 . . . Terminals 15 | . 7 . 8 . . . Botnet 4 | . 2 . 2 . . . Operators 1 | . . . 1 . . . Skim 10 | . 5 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Reject 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 6 . 5 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . . . . 3 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 5 | . . . 5 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Active Infowar (turns) 4402 | 14 1200 3185 3 . . . Terrain 3032 | 14 1200 1818 . . . . Seismic 64 | 10 54 . . . . . Machine Analysis 2883 | . . 2880 3 . . . Robot Analysis Total 10 | . 3 . 1 6 . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac DSF Turns Passed 7164 | 85 1200 3185 969 1386 121 218 Spaces Moved 5590 | 56 1008 1903 970 1415 95 143 Core 155 | 1 . 154 . . . . Treads . | . . . . . . . Legs 2773 | . . 150 970 1415 95 143 Wheels 2662 | 55 1008 1599 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 90 90 90 100 Average Speed 92 | 88 80 99 90 90 116 103 Slowest Speed 200 | 90 80 200 90 90 200 200 Overloaded Moves 22 | . . . . . 18 4 Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 63 | 3 98 82 98 93 3 64 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . 2 . 1 . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 14 | . . 9 . 5 . . Spaces Dug 4 | . 2 2 . . . . Terrain Destroyed 4 | . 2 2 . . . . Melee 4 | . 2 2 . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Total 7286 | 72 1316 3036 1039 1528 104 191 Wait 1325 | . 226 945 35 91 6 22 Move 5584 | 55 1007 1902 969 1414 94 143 Hop . | . . . . . . . Pick Up 26 | 1 4 9 3 6 . 3 Fast Attach 27 | 7 4 8 1 5 1 1 Attach 8 | . 1 2 2 2 1 . Detach 3 | . 1 1 . 1 . . Swap 18 | 1 3 10 1 1 1 1 Drop 37 | . 9 14 3 8 1 2 Fire 8 | 8 . . . . . . Melee 167 | . 50 90 15 . . 12 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 83 | . 11 55 10 . . 7 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/DSF History --------- Turn | Location | Event 6 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 6 | -11/Scrapyard | Upgraded with Utility slot (x1) 6 | -11/Scrapyard | Upgraded with Weapon slot (x1) 7 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 11) 322 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 15) 586 | -10/Materials | Derelicts attacked the area 889 | -10/Materials | Discovered new exit (range 16) 922 | -10/Materials | Discovered new exit (range 7) 1060 | -10/Materials | Discovered new exit (range 13) 1119 | -10/Materials | Learned location of Mines (-9) 1143 | -10/Materials | Learned 4 Subcaves zone layouts 1158 | -10/Materials | Learned Storage security intel 1159 | -10/Materials | Learned location of Storage (-9) 1161 | -10/Materials | Learned location of 2 exits from Materials 1166 | -10/Materials | Learned Storage emergency access door positions 1183 | -10/Materials | Learned Storage emergency access door positions 1209 | -10/Materials | Learned location of 1 exit from Storage 1250 | -10/Materials | Identified exit to Mines 1285 | -10/Materials | Identified exit to Subcaves 1286 | -10/Materials | Entered Subcaves 1287 | -10/Subcaves | Approached by a straggling Scientist 1288 | -10/Subcaves | Reached level 2 1288 | -10/Subcaves | Upgraded with Utility slot (x1) 1363 | -10/Subcaves | Identified exit to Recycling 1531 | -10/Subcaves | Released subatomizers from SUBCON Basin 1885 | -10/Subcaves | Discovered new exit (range 15) 1890 | -10/Subcaves | Build established: Scavenger-Assassin 1989 | -10/Subcaves | Identified exit to Materials 2114 | -10/Subcaves | Core integrity fell below 50% 2207 | -10/Subcaves | Visited Clippyterm 2210 | -10/Subcaves | Learned Factory trap positions 2356 | -10/Subcaves | Visited 4L-MR0's lab 2427 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2962 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2962 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2965 | -10/Subcaves | Learned Materials machine intel 3726 | -10/Subcaves | A Subdweller sparked back to life 3726 | -10/Subcaves | A Subdweller sparked back to life 3788 | -10/Subcaves | Found Rainbow Chip 3789 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 3820 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3828 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 4137 | -10/Subcaves | Build established: Gladiator 4138 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4279 | -10/Subcaves | Found Arachnoskeleton 4281 | -10/Subcaves | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 4376 | -10/Subcaves | Disturbed a concealed Subdweller 4471 | -10/Subcaves | Entered Recycling 4473 | -9/Recycling | Reached level 3 4486 | -9/Recycling | Upgraded with Weapon slot (x1) 4616 | -9/Recycling | Discovered new exit (range 7) 4620 | -9/Recycling | Identified exit to Factory 4764 | -9/Recycling | Scanned before Scraplab entrance 4777 | -9/Recycling | Entered Scraplab 5363 | -9/Recycling | Learned Materials trap positions 5439 | -9/Recycling | Discovered new exit (range 2) 5439 | -9/Recycling | Identified exit to Scraptown 5440 | -9/Recycling | Entered Scraptown 5676 | -9/Scraptown | Discovered new exit (range 11) 5686 | -9/Scraptown | Identified exit to Factory 5720 | -9/Scraptown | Received an X-ray algorithm 5741 | -9/Scraptown | Visited TADAMA 5764 | -9/Scraptown | Visited CPS Storage 5784 | -9/Scraptown | Visited Shadow of the Wyrm 5817 | -9/Scraptown | Visited Fellowship of the Rings 5845 | -9/Scraptown | Visited UFD Registry 5845 | -9/Scraptown | Registered with UFD as "Ionkit" 5845 | -9/Scraptown | Reached level 4 5845 | -9/Scraptown | Upgraded with Utility slot (x1) 5845 | -9/Scraptown | Upgraded with Weapon slot (x1) 5884 | -9/Scraptown | Visited Symbiants 6146 | -9/Scraptown | Visited Awakened 6154 | -9/Scraptown | Build established: Hacker-Gladiator 6187 | -9/Scraptown | Visited Scrapoid Research Area 6216 | -9/Scraptown | Visited Analyses Database 6236 | -9/Scraptown | Visited Derelict Rescue Squad 6242 | -9/Scraptown | Found DRS Beacon 6375 | -9/Scraptown | Visited Science Testing Area 6391 | -9/Scraptown | Visited Supply Room 6415 | -9/Scraptown | Visited Sword Containment 6472 | -9/Scraptown | Visited Curators Association 6510 | -9/Scraptown | Visited Abandonware Association 6523 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 6549 | -9/Scraptown | Visited A0-MCA Data Center 6555 | -9/Scraptown | Given a B rating by A0-MCA 6561 | -9/Scraptown | Found A0-MCA's Component Scanner 6662 | -9/Scraptown | Ran an X-ray algorithm 6770 | -9/Scraptown | Ran an X-ray algorithm 6773 | -9/Scraptown | Met Optimus 6773 | -9/Scraptown | Accepted into 0bPrime 6823 | -9/Scraptown | Discovered exit to Factory (range 3) 6826 | -9/Scraptown | Entered Factory 6827 | -6/Factory | Loaded intel: 91 trap records 6828 | -6/Factory | Reached level 5 6828 | -6/Factory | Upgraded with Utility slot (x1) 6922 | -6/Factory | Identified exit to DSF 6947 | -6/Factory | Entered DSF 6949 | -6/DSF | Reached level 6 6955 | -6/DSF | Core integrity fell below 50% 7001 | -6/DSF | Additional patrols routed to DSF 7154 | -6/DSF | Core integrity fell below 20% 7165 | -6/DSF | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 07111_ Penetrated by Slug. 07131_ Discarded Signal Interpreter. 07135_ C-30 ARC bursts open, deploying its payload. 07135_ G-67 Veteran unfolds itself. 07135_ G-50 Soldier unfolds itself. 07140_ Activated martial mode. 07145_ Martial strike on G-50 Soldier. 07146_ Powered Hammer+ follow-up attack on G-50 Soldier. 07146_ Mak. Axe follow-up attack on G-50 Soldier. 07149_ Critical hit (Burn: +37). Companion Sword: "Think you could do a better job of protecting me?" 07150_ Deflected attack with Great Maul+. [Achievement: Physics Protects] 07153_ Great Maul+ follow-up attack on G-50 Soldier. 07153_ G-50 Soldier knocked back. 07155_ Deflected attack with Mak. Axe. 07159_ Martial strike on G-50 Soldier. 07160_ Mace+ follow-up attack on G-50 Soldier. 07160_ Martial strike on G-50 Soldier. 07160_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????? ?????????????????????? | | ????????? #????????????????????? | | ????????# #????????????????????? | | ????????! !????????????????????? | | ????????! !????????????????????? | | ????????# ##???????????????????? | | ???????? !!???????????????????? | | ???????? !????????????????????? | | ???????? !????????????????????? | | ??????### #??###???????????????# | | ??????# #?!!!#??!#???????#[??# | | ??????# ##!!!#!!!#?? ##[[[# | | ??????#** ??? | | ??????#** ^ ????? H | | ??????#**! ???????? | | ??????#//% #?????????? ?#!!!# | | ??????#/@g #??????????# #?????? | | ??????### g###??????### ##????? | | ???????#! !!#???????!! !!????? | | ???????#! !!#???????!! !?????? | | ???????#! !#????????! !?????? | | ???????## ###??????### ###???? | | ???????#! #??????# ==#???? | | ???????#! #??????# ==#???? | | ???????## "########## ==##### | | ??????###"%### #!!!#?# #?#!!!# | | ?????##"" " ## #!!!### ###!!!# | | ???#""""" % | | ????"##"" % | | ??????#"""""##!!#!!!# ==#!!!# | | ??????#"""""######### ==##### | | ??????####"##???????###"#####???? | | ?????????#"#??????????###???????? | | ?????????""?????????????????????? | | ??????????#?????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 410 Armor Coverage 225 Evasion (%) 57 Melee Accuracy 8 Offensive Hacking 5 Defensive Hacking 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Powered Hammer | -6/Factory | Hacked Mace | -6/Factory | Hacked Great Maul | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Art Critic Physics Protects Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Levels Raised 5 | . . 1 1 1 1 1 XP Earned 10995 | 3000 1125 1400 1370 900 1500 1700 XP Spent 10250 | 3000 . 1500 800 2200 1400 1350 Upgrades 28 | 13 . 7 1 2 1 4 Propulsion Slot 1 | 1 . . . . . . Utility Slot 4 | 1 . 1 . 1 1 . Weapon Slot 3 | 1 . . 1 1 . . Core Integrity 2 | 1 . 1 . . . . Heat Dissipation 1 | 1 . . . . . . Inventory Capacity 3 | 2 . . . . . 1 Sight Range 1 | . . . . . . 1 Sensor Range 5 | 3 . 2 . . . . Terrain Scan Density 4 | 1 . 3 . . . . Melee Accuracy 2 | . . . . . . 2 Hack Attack % 1 | 1 . . . . . . Hack Defense % 1 | 1 . . . . . . Protomatter Created 613 | . 150 363 49 . . 51 Integrity Restored 1736 | . 195 1190 198 . . 153 Core 1694 | . 172 1171 198 . . 153 Parts 42 | . 23 19 . . . . Protomatter Decayed 244 | . 41 203 . . . . Game ------ Seed StormDamperSlayer Manual? 0 Play Time 01:24:51 Cumulative 44.7 hours Start 2025.10.31 @ 12:18:00 End 2025.10.31 @ 14:15:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 30 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 720d85b6-1b63-4c9a-92c3-29c200672c57