Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 15:43:52 Player: DoorFang Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (37) 185 Value Destroyed (1143) 1143 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1004) 1004 TOTAL SCORE: 5792 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 449 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 73/300 Energy 41/100 System Corruption 5% Temperature Cool (9) Movement Core (200) Ox3 Location -6/DSF Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Focal Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Cooled Ion Engine Angular Momentum Engine Advanced Heat Sink Improved Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Trap Scanner Layered Heavy Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Flak Gun Heavy Machine Gun > --- INVENTORY -------- Cooled Ion Engine Angular Momentum Engine Advanced Heat Sink Focal Shield Improved Assault Rifle Datajack [Rating: 51] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Trap Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Plasma Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Slots Evolved 8 | . . 2 2 . 2 2 . Power 2 | . . 1 . . . 1 . Propulsion 2 | . . . 1 . 1 . . Utility 2 | . . 1 . . . 1 . Weapon 2 | . . . 1 . 1 . . Parts Attached 70 | 6 10 9 11 19 3 2 10 Power 13 | 1 1 2 3 5 . 1 . Engine 11 | 1 . 2 3 5 . . . Core 2 | . 1 . . . . 1 . Reactor . | . . . . . . . . Propulsion 20 | 2 5 3 3 3 2 . 2 Treads . | . . . . . . . . Leg 20 | 2 5 3 3 3 2 . 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 1 2 1 2 7 . 1 3 Device 8 | . . . 2 4 . 1 1 Storage 3 | 1 2 . . . . . . Processor 3 | . . 1 . 1 . . 1 Hackware . | . . . . . . . . Protection 3 | . . . . 2 . . 1 Artifact . | . . . . . . . . Weapon 20 | 2 2 3 3 4 1 . 5 Energy Gun 2 | . . . . . . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 18 | 2 2 3 3 4 1 . 3 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 26 | . 1 . 3 2 . . 20 Power 4 | . . . 1 . . . 3 Propulsion 7 | . 1 . . . . . 6 Utility 4 | . . . 1 . . . 3 Weapon 11 | . . . 1 2 . . 8 Highest Loss Streak 15 | . 1 . 2 1 . . 15 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 96 94 91 99 100 100 67 Engine 12 | . 8 8 11 18 15 13 9 Core 3 | . 5 11 1 . . 6 3 Leg 24 | . 26 22 26 27 30 26 14 Device 2 | . . . 4 3 . 6 6 Storage 14 | . 26 22 18 9 7 6 6 Processor 5 | . . 8 2 6 7 6 2 Protection 3 | . . . . 6 7 6 4 Ballistic Gun 25 | . 27 22 26 27 30 26 17 Peak Build Rating 51 | 6 10 13 16 31 36 42 51 Average Rating 19 | 4 7 11 13 23 35 41 34 On Entrance 19 | . 6 10 13 16 31 36 42 Naked Turns . | . . . . . . . . Heaviest Build 70 | 10 27 32 37 40 43 50 70 Greatest Support 55 | 20 20 20 30 40 55 55 55 Greatest Overweight (x) 6 | . 6 1 1 1 1 . 4 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 8 8 Average Carried 8 | 3 7 9 7 9 8 7 6 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 4 8 9 8 10 9 7 5 Class Distribution -------------------- 39% | Scavenger-Gunner 21% | Scavenger-Mutant 17% | Mutant 10% | Commander-Gunner 4% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/DSF Resources | -11 -10 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Matter Collected 1306 | 260 141 196 193 414 9 . 93 Remotely . | . . . . . . . . Salvage Created 1390 | . 199 189 262 489 . . 251 Parts 87 | . 15 12 15 30 . . 15 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 4 | . . 3 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Combat Hostiles Destroyed 30 | . 3 6 8 8 . . 5 Guns 30 | . 3 6 8 8 . . 5 Classes Destroyed 10 | . 3 3 1 1 . . 2 Worker 3 | . 1 . . 2 . . . Builder 1 | . . . . 1 . . . Hauler 1 | . 1 . . . . . . Recycler 1 | . . . 1 . . . . Watcher 1 | . . 1 . . . . . Swarmer 8 | . . 3 5 . . . . Grunt 11 | . 3 2 2 2 . . 2 Sentry 8 | . . 1 1 6 . . . Specialist 2 | . . . . . . . 2 Heavy 1 | . . . . . . . 1 Best Kill Streak 6 | . 3 4 6 3 . . 2 Combat Bots Only 5 | . 2 3 5 3 . . 2 Max Kills in Single Turn 2 | . 1 2 1 1 . . 1 Gunslinging 1 | . . 1 . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Hostile Shots Fired 368 | . 25 42 47 59 2 . 193 Missed 88 | . 6 8 17 15 . . 42 Damage Taken 4858 | . 251 343 316 688 113 . 3147 Core 1059 | . 43 46 8 103 . . 859 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 49 | . . 49 . . . . . Core Remaining (%) 89 | 100 82 88 . 79 100 . . Volleys Fired 142 | . 23 32 22 39 . . 26 Largest 4 | . 2 2 3 3 . . 4 Hottest 150 | . 40 43 63 69 . . 150 Shots Fired 372 | . 46 64 66 116 . . 80 Gun 372 | . 46 64 66 116 . . 80 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 368 | . 46 64 66 116 . . 76 Thermal 4 | . . . . . . . 4 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | . 8 7 10 15 . . 7 Robot Miss Streak 6 | . 4 3 6 2 . . 6 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 1 1 . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 Shots Hit Robots 245 | . 25 45 40 77 . . 58 Core Hits 107 | . 13 19 17 26 . . 32 Critical Kills 2 | . . 1 . 1 . . . Critical Parts Destroyed 2 | . 1 1 . . . . . Critical Strikes 4 | . 1 2 . 1 . . . Destroy 4 | . 1 2 . 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2888 | . 205 477 451 776 . . 979 Guns 2878 | . 205 472 451 771 . . 979 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 10 | . . 5 . 5 . . . Kinetic 2810 | . 205 472 451 771 . . 911 Thermal 68 | . . . . . . . 68 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . 2 . . 5 Average Corruption 2 | . . . . 2 . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 12 | . . . . 11 . . 1 Message Errors 3 | . . . . 2 . . 1 Heat Flow Errors 1 | . . . . 1 . . . Energy Discharges 1 | . . . . 1 . . . Data Loss (minor) 5 | . . . . 5 . . . Data Loss (major) 1 | . . . . 1 . . . Misfires 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 2 | . . 1 . 1 . . . Kicked 2 | . . 1 . 1 . . . Crushed . | . . . . . . . . Highest Temperature 277 | . 43 87 44 277 . . 250 Average Temperature 60 | . 10 33 14 74 . . 122 Received Heat Transfer 1584 | . 141 93 117 270 . . 963 Effects 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 150 | . . . . . . . 150 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Peak Influence 535 | . 102 203 207 535 242 118 97 Initial 242 | . . . 22 87 242 118 82 Average 192 | . 57 77 88 355 242 118 69 Maximum Alert Level 2 | . . 1 1 2 1 . . Low Security (%) 62 | 100 100 98 96 22 . 100 100 Level 1 20 | . . 1 3 34 100 . . Level 2 16 | . . . . 43 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . . 2 . 6 . . 1 Investigation 2 | . . 1 . 1 . . . Extermination . | . . . . . . . . Reinforcement 4 | . . 1 . 2 . . 1 Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Distress Signals 3 | . 1 . 1 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 69 | . 6 10 15 24 . . 14 Peak Tracking Total 6 | . 3 3 6 4 1 . 5 Tactical Retreats 6 | . . 2 1 1 . . 2 Traps | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Traps Triggered 7 | . 2 . 1 2 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Machines Accessed 10 | . 1 3 . 5 . 1 . Terminals 8 | . 1 1 . 5 . 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 29 | . 2 6 . 18 . 3 . Successful 19 | . 1 5 . 12 . 1 . Failed 10 | . 1 1 . 6 . 2 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 24 | . 2 1 . 18 . 3 . Fabricators . | . . . . . . . . Repair Stations 3 | . . 3 . . . . . Recycling Units 2 | . . 2 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 15 | . 1 1 . 12 . 1 . Record 7 | . . . . 7 . . . Prototype ID Bank 1 | . . . . 1 . . . Open Door 2 | . . . . 2 . . . Open DSF 1 | . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . Dispatch Records 1 | . . . . 1 . . . Zone Layout 2 | . . 1 . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . 3 . . . . . Scan Component 1 | . . 1 . . . . . Repair 1 | . . 1 . . . . . Refit 1 | . . 1 . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . Report Inventory 1 | . . 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 1 . 1 . . . Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . 1 . . . . . Time 26 | . . 26 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Total Allies 10 | . . . . 10 . . . Largest Group 10 | . . . . 10 . . . Highest-Rated Group 173 | . . . . 173 . . . Highest-Rated Ally 29 | . . . . 29 . . . Total Orders . | . . . . . . . . Ally Attacks 99 | . . . . 99 . . . Total Damage 1198 | . . . . 1198 . . . Kills 17 | . . . . 17 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Turns Passed 2890 | 69 415 574 228 1125 193 10 276 Spaces Moved 1509 | 48 205 238 80 672 156 7 103 Core 26 | 6 5 . . . . . 15 Treads . | . . . . . . . . Legs 1483 | 42 200 238 80 672 156 7 88 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 120 120 Average Speed 143 | 111 151 190 166 127 120 120 155 Slowest Speed 400 | 120 350 190 190 190 190 120 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 3 30 27 9 80 5 . 79 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Total 1985 | 63 275 307 134 874 160 8 164 Wait 142 | . 10 8 13 100 . . 11 Move 1502 | 47 204 237 79 671 155 6 103 Hop . | . . . . . . . . Pick Up 77 | 10 19 11 6 21 2 . 8 Fast Attach 7 | . 1 . 3 3 . . . Attach 45 | 6 7 4 6 7 3 2 10 Detach 5 | . . 1 1 3 . . . Swap 18 | . 2 5 2 9 . . . Drop 41 | . 9 8 2 20 . . 2 Fire 142 | . 23 32 22 39 . . 26 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 2 | . . 1 . 1 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 4 | . . . . . . . 4 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Discovered new exit (range 12) 367 | -10/Materials | Build established: Mutant 485 | -10/Materials | Entered another Materials area 485 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 723 | -9/Materials | Build established: Scavenger-Mutant 757 | -9/Materials | Repaired Aluminum Leg? 972 | -9/Materials | Discovered new exit (range 16) 1059 | -9/Materials | Entered another Materials area 1059 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1214 | -8/Materials | Discovered new exit (range 16) 1287 | -8/Materials | Entered Storage 1527 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1819 | -8/Storage | Build established: Commander-Gunner 1835 | -8/Storage | Garrison activated, responded to threat 1878 | -8/Storage | Lost 4 allies 2023 | -8/Storage | Lost 3 allies 2150 | -8/Storage | Build established: Scavenger-Gunner 2406 | -8/Storage | Discovered new exit (range 5) 2412 | -8/Storage | Entered Factory 2412 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2579 | -7/Factory | Discovered new exit (range 16) 2605 | -7/Factory | Entered another Factory area 2605 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2613 | -6/Factory | Identified exit to DSF 2615 | -6/Factory | Entered DSF 2689 | -6/DSF | Additional patrols routed to DSF 2738 | -6/DSF | Lost 3 parts (1n1u1w) 2843 | -6/DSF | Core integrity fell below 50% 2857 | -6/DSF | Discovered new exit (range 15) 2877 | -6/DSF | Core integrity fell below 20% 2891 | -6/DSF | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02849_ Carbon-fiber Leg destroyed. 02851_ L-41 Fighter destroyed. 02857_ EXIT=FOUND 02857_ Triggered Alarm Trap. 02857_ An alarm sounds. 02858_ C-30 ARC bursts open, deploying its payload. 02858_ P-60 Hacker unfolds itself. 02858_ Trap Scanner destroyed. 02868_ Acquired Plasma Rifle. 02874_ X-72 Disruptor destroyed. 02875_ Plasma Rifle destroyed. 02882_ REV0GZHV4=FZW>3 K