Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.08.04 @ 12:52:57 Player: ThatBishHoly Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (1052) 1052 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3042 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 252/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Structural Scanner Machine Analyzer Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Improved Terrain Scanner Hardened Medium Armor Plating Ion Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner Machine Analyzer Recalibrator > --- WEAPON ----------- Heavy Assault Rifle Katana > --- INVENTORY -------- Improved Terrain Scanner Heavy Particle Cannon Improved Datajack Mining Laser [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Protection Core Shielding Weapon Autogun Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 50 | 6 4 9 13 18 Power 6 | 1 . 1 2 2 Engine 3 | 1 . . 2 . Core 3 | . . 1 . 2 Reactor . | . . . . . Propulsion 19 | 2 2 4 9 2 Treads 8 | 2 . 4 1 1 Leg 2 | . 2 . . . Wheel 9 | . . . 8 1 Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 . 1 6 Device 2 | . . . 1 1 Storage 4 | 1 1 . . 2 Processor 2 | . . . . 2 Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 15 | 2 . 4 1 8 Energy Gun . | . . . . . Energy Cannon 2 | . . . . 2 Ballistic Gun 9 | 2 . 2 1 4 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 . 1 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 26 | . 4 1 3 18 Power 6 | . 1 . 2 3 Propulsion 7 | . 2 . . 5 Utility 3 | . . . . 3 Weapon 10 | . 1 1 1 7 Highest Loss Streak 8 | . 3 1 2 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 87 87 95 62 Engine 4 | . 11 . 6 . Core 2 | . . 6 . 6 Treads 22 | . 19 36 28 1 Leg 1 | . 3 3 . . Wheel 7 | . . . 15 8 Device 6 | . . . 8 14 Storage 11 | . 14 11 11 10 Protection 6 | . 11 11 2 1 Ballistic Gun 17 | . 25 11 21 9 Special Weapon 1 | . . 4 . . Slashing Weapon 1 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 35 | 14 30 32 30 35 Greatest Support 83 | 40 40 80 83 40 Greatest Overweight (x) 11 | . 9 1 1 11 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 14 15 15 14 Most Carried 15 | 4 7 11 15 13 Average Carried 7 | . 4 8 10 5 Final Capacity 15 | 8 15 15 15 5 Final Carried 12 | 2 5 10 12 5 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1392 | 214 236 246 394 302 Remotely . | . . . . . Salvage Created 1209 | 52 313 337 153 354 Parts 82 | 5 18 25 12 22 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 1 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 27 | . 8 7 5 7 Melee 1 | . . . . 1 Guns 17 | . 8 1 5 3 AOE 9 | . . 6 . 3 Classes Destroyed 12 | 1 1 8 2 . Worker 3 | . . . 1 2 Builder 4 | . . 1 2 1 Tunneler 2 | 2 . . . . Recycler 2 | . . 2 . . Mechanic 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 1 | . . 1 . . Swarmer 1 | . . 1 . . Grunt 19 | . 8 4 2 5 Brawler 1 | . . 1 . . Sentry 3 | . . 1 . 2 Assembled 3 | . . . 3 . Best Kill Streak 8 | 2 2 8 2 4 Combat Bots Only 6 | . 2 6 2 3 Max Kills in Single Turn 4 | 1 1 4 1 2 Gunslinging . | . . . . . Exploded 3 | . . 3 . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 287 | . 84 21 28 154 Missed 82 | . 25 6 9 42 Damage Taken 2911 | . 708 154 278 1771 Core 686 | . 94 35 . 557 Absorbed by Shields . | . . . . . Redirected to Shielding 51 | . 20 6 . 25 Core Remaining (%) 84 | 100 62 . 91 . Volleys Fired 130 | 4 44 17 28 37 Largest 2 | 2 2 2 2 2 Hottest 98 | 40 40 46 46 98 Shots Fired 201 | 8 74 22 42 55 Gun 187 | 8 74 15 42 48 Cannon 5 | . . . . 5 Launcher 6 | . . 4 . 2 Special 3 | . . 3 . . Kinetic 187 | 8 74 15 42 48 Thermal 8 | . . 3 . 5 Explosive 6 | . . 4 . 2 Electromagnetic . | . . . . . Robot Hit Streak 9 | 2 7 5 7 9 Robot Miss Streak 5 | 1 3 4 2 5 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 133 | 5 50 12 27 39 Core Hits 73 | 3 18 18 11 23 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 3 | . 1 . 1 1 Critical Strikes 6 | . 1 . 1 4 Destroy 4 | . 1 . 1 2 Sever 2 | . . . . 2 Melee Attacks 14 | . . . . 14 Impact . | . . . . . Slashing 14 | . . . . 14 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2897 | 74 617 669 459 1078 Guns 1632 | 74 617 114 419 408 Cannons 75 | . . . . 75 Explosions 821 | . . 542 . 279 Melee 316 | . . . . 316 Ramming 53 | . . 13 40 . Kinetic 1632 | 74 617 114 419 408 Thermal 253 | . . 178 . 75 Explosive 643 | . . 364 . 279 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 316 | . . . . 316 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 50 | . . 19 . 31 Projectiles . | . . . . . Explosions 36 | . . 19 . 17 Melee 14 | . . . . 14 Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 78 | . . . 20 58 Shots 2 | . . . . 2 Rammed 2 | . . . 2 . Targets Rammed 4 | . . 2 2 . Kicked . | . . . . . Crushed 2 | . . 2 . . Highest Temperature 253 | . 7 8 11 253 Average Temperature 55 | . 2 3 4 95 Received Heat Transfer 1404 | . 408 39 102 855 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 261 | . . 150 . 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 275 | 10 171 275 66 150 Initial 31 | . 6 . 31 1 Average 55 | 2 61 127 19 50 Maximum Alert Level 1 | . . 1 . . Low Security (%) 92 | 100 100 59 100 100 Level 1 7 | . . 40 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 4 2 . 2 Investigation 4 | . 3 . . 1 Extermination . | . . . . . Reinforcement 4 | . 1 2 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 20 9 10 22 Peak Tracking Total 7 | . 3 7 4 7 Tactical Retreats 10 | . 5 . 4 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 4 | . . 3 1 . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 8 | . 5 2 . 1 Terminals 8 | . 5 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 12 3 . 2 Successful 8 | . 5 2 . 1 Failed 9 | . 7 1 . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 13 | . 8 3 . 2 Terminals 17 | . 12 3 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 4 2 . 1 Terminals 7 | . 4 2 . 1 Botnet 1 | . . . . 1 Skim 6 | . 4 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 1 . 1 Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 4 | . . . 4 . Largest Group 4 | . . . 4 . Highest-Rated Group 71 | . . . 71 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 25 | . . . 25 . Total Damage 215 | . . . 215 . Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 4014 | 85 847 770 1434 878 Spaces Moved 2083 | 54 398 394 854 383 Core 113 | 24 6 . . 83 Treads 1075 | 30 336 338 326 45 Legs 112 | . 56 56 . . Wheels 783 | . . . 528 255 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 80 50 Average Speed 146 | 111 180 164 110 180 Slowest Speed 600 | 160 500 190 160 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 6 58 24 101 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 33 | . . 20 . 13 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 31 | . . 20 . 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2835 | 71 454 497 1310 503 Wait 469 | . . 53 388 28 Move 2079 | 53 397 393 853 383 Hop . | . . . . . Pick Up 58 | 8 7 16 14 13 Fast Attach 3 | . . . 2 1 Attach 36 | 6 4 8 4 14 Detach 4 | . 1 1 1 1 Swap 11 | . . 1 7 3 Drop 27 | . 1 6 11 9 Fire 130 | 4 44 17 28 37 Melee 14 | . . . . 14 Ram 2 | . . . 2 . Kick . | . . . . . Crush 2 | . . 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 7) 827 | -10/Materials | Lost 3 parts (1p1n1w) 859 | -10/Materials | Discovered new exit (range 10) 933 | -10/Materials | Entered another Materials area 933 | -9/Materials | Evolved 2 slots: Propulsion x2 1495 | -9/Materials | Discovered new exit (range 16) 1669 | -9/Materials | Discovered new exit (range 16) 1703 | -9/Materials | Entered Mines 1721 | -9/Mines | Learned location of Zion (-7) 2039 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2090 | -9/Mines | Discovered new exit (range 11) 2102 | -9/Mines | Received a Mining Laser from a helpful Derelict 2186 | -9/Mines | Assembled infested the area 2191 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2271 | -9/Mines | Lost 4 allies 2878 | -9/Mines | Discovered new exit (range 4) 2928 | -9/Mines | Build established: Scavenger-Mutant 3137 | -9/Mines | Entered Materials 3137 | -8/Materials | Evolved 2 slots: Utility x2 3138 | -8/Materials | Identified exit to Factory 3247 | -8/Materials | Lost 4 parts (1p1n2w) 3355 | -8/Materials | Core integrity fell below 50% 3361 | -8/Materials | Lost 8 parts (1p3n2u2w) 3962 | -8/Materials | Core integrity fell below 20% 4015 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 03893_ Acquired Hrd. Medium Armor Plating. 03896_ Triggered Alarm Trap. 03896_ An alarm sounds. 03896_ ALERT: Alarm triggered, dispatching investigation squad. 03953_ Destroyed Lgt. Nuclear Core. 03955_ Katana destroyed. 03959_ Lgt. Nuclear Core destroyed. 03973_ Hvy. Assault Rifle destroyed. 03986_ U-05 Engineer lays Concrete. 03988_ Wheel destroyed. 03988_ U-05 Engineer lays Concrete. 03996_ Recalibrator destroyed. 04000_ Dropped Mining Laser. 04001_ Dropped Hvy. Particle Cannon. 04008_ Acquired Adv. Visual Processing Unit. 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