Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.16 @ 16:40:58 Player: spruce (@macklemurr) Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (160) 800 Value Destroyed (7941) 7941 Prototype IDs (22) 440 Alien Tech Used (2) 400 Bonus (3295) 3295 TOTAL SCORE: 21776 Bonus ------- High Alert Combat Kills 474 Follower Combat Kills 562 Entered Garrisons 600 Used RIF Installer 1500 Met Zhirov 300 Friendly Fire -141 Cogmind --------- Core Integrity 0/1300 Matter 133/300 Energy 99/100 System Corruption 6% Temperature Cool (18) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit Spectral Analyzer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Particle Reactor High-capacity Storage Unit Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Biometal Leg Biometal Leg Improved Antigrav System > --- UTILITY ---------- Coolant Network High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Transmission Jammer Improved Force Field Hacking Suite > --- WEAPON ----------- Phase Gun Enhanced Gauss Cannon Ripper > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor [Rating: 114] Favorites ----------- Power Micro Fission Core Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Hacking Suite Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Minigun Energy Gun Gatling Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Minigun Ballistic Cannon Enhanced Gauss Cannon Launcher Micro-nuke Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Ripper Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Fac Ext Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Slots Evolved 14 | . . . 2 2 . . 2 . . . . 2 . 2 . . . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . 1 . Utility 8 | . . . 2 . . . 2 . . . . 1 . 1 . . . . . . 1 . . . . 1 . Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 245 | 6 1 2 9 7 20 14 8 8 10 9 9 3 27 4 12 12 6 1 . 4 21 2 . 7 14 17 12 Power 21 | 1 . 1 1 . . 1 . 1 . 1 . . 5 . 1 . 2 . . . 1 . . 1 1 2 2 Engine 7 | 1 . 1 1 . . 1 . . . . . . 2 . 1 . . . . . . . . . . . . Core 6 | . . . . . . . . 1 . 1 . . 1 . . . 2 . . . 1 . . . . . . Reactor 8 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 1 2 2 Propulsion 74 | 2 . . 2 3 12 4 3 5 5 3 3 . 4 . 6 4 1 . . 3 4 1 . . 1 4 4 Treads 8 | . . . . 1 3 . . . 1 . . . . . 2 . 1 . . . . . . . . . . Leg 39 | . . . . . 8 2 2 2 4 3 3 . 4 . 2 4 . . . . . . . . 1 4 . Wheel 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover 18 | . . . . . . 2 1 3 . . . . . . 2 . . . . 3 4 1 . . . . 2 Flight 6 | . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . 2 Utility 64 | 1 1 . 2 . 3 4 4 1 1 2 5 2 7 2 1 2 1 1 . . 8 . . 5 3 6 2 Device 27 | . . . . . 1 1 2 1 . 1 2 . 4 1 1 1 1 . . . 5 . . 1 1 3 1 Storage 6 | 1 . . . . . 2 . . . . . . . 1 . . . . . . . . . 1 . 1 . Processor 9 | . . . . . . . 1 . . . 2 1 . . . . . . . . 1 . . 1 1 1 1 Hackware 4 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Protection 18 | . . . . . 2 1 1 . 1 1 1 1 3 . . 1 . 1 . . 2 . . 2 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 86 | 2 . 1 4 4 5 5 1 1 4 3 1 1 11 2 4 6 2 . . 1 8 1 . 1 9 5 4 Energy Gun 40 | 2 . 1 . 3 2 2 . . 2 1 . . 6 1 2 3 . . . . 6 1 . . 5 1 2 Energy Cannon 6 | . . . 3 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . Ballistic Gun 16 | . . . . . 1 3 1 . . . 1 1 2 1 . 1 1 . . . . . . . 4 . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Launcher 10 | . . . 1 . . . . . . 2 . . 3 . 1 1 . . . . . . . . . 2 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . 2 . . 1 2 . . . . . . 1 . . . . 2 . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 15 | . . . 2 2 . . . 1 . . . . . . . 1 . . . . 1 . . 4 1 2 1 Parts Lost 116 | . . 2 2 . 11 2 4 1 8 5 2 . 13 . 10 2 3 . . 4 4 1 . . 24 2 16 Power 11 | . . 1 . . . . . 1 1 . . . 3 . 1 . 1 . . . . . . . 3 . . Propulsion 38 | . . . . . 4 1 2 . 4 3 . . . . 6 . 1 . . 2 1 1 . . 6 . 7 Utility 28 | . . . . . 3 . 2 . 1 2 1 . 4 . 1 . . . . . 2 . . . 6 1 5 Weapon 39 | . . 1 2 . 4 1 . . 2 . 1 . 6 . 2 2 1 . . 2 1 . . . 9 1 4 Highest Loss Streak 16 | . . 2 2 . 4 1 3 1 3 4 1 . 5 . 9 1 2 . . 3 2 1 . . 16 1 13 Average Slot Usage (%) 92 | . 92 97 81 99 97 98 99 92 84 90 95 86 93 92 94 99 99 100 100 88 93 90 89 93 79 59 74 Engine 4 | . 14 12 11 9 9 8 7 1 . . . . 3 5 7 11 2 . . . . . . . . . . Core 3 | . . . . . . . . 5 3 3 7 6 4 5 2 . 8 11 11 11 10 10 10 6 3 . . Treads 2 | . . . . 5 10 . . . 2 7 3 . . . 5 . 3 5 5 5 3 . . . . . . Leg 16 | . . . . . 19 27 22 15 18 21 25 26 26 23 12 22 18 17 17 4 . . . . 3 10 13 Wheel 1 | . 28 28 21 18 1 . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . 8 7 15 3 . . . . . 2 . . . . 11 18 26 26 26 13 . 2 Device 13 | . . . . . 1 8 19 23 15 12 9 6 11 23 25 24 23 23 23 23 18 10 10 13 13 8 10 Storage 6 | . 14 14 11 9 8 5 7 7 7 7 7 6 6 5 5 5 5 5 5 5 5 5 5 5 4 . 3 Processor 9 | . . . . . . . 7 7 7 7 14 20 16 11 11 11 11 11 11 11 13 15 15 14 15 23 19 Hackware 6 | . 7 14 17 27 21 12 7 7 7 7 1 . . . . . . . . . . . . . . 1 3 Protection 4 | . . . . . 3 8 2 . 5 5 7 6 6 . . 3 5 5 5 5 7 10 10 10 6 . . Energy Gun 5 | . 28 26 3 1 8 6 4 . 2 4 4 . 6 9 10 9 1 . . . 9 6 5 5 6 1 1 Energy Cannon 2 | . . . 15 15 . . . . . . . . . . 2 5 10 11 11 . . . . . . . . Ballistic Gun 4 | . . . . . 5 9 9 7 7 1 2 10 4 5 2 . 3 5 5 1 . . . . 5 . . Slashing Weapon 1 | . . . . . 3 1 . . 1 7 7 2 . . . . . . . . 2 5 5 5 . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 96 | 13 13 14 20 20 22 35 39 29 38 33 44 44 62 83 84 86 91 78 78 78 79 77 71 86 96 91 95 Greatest Support 96 | 32 32 32 32 32 53 53 52 46 49 35 60 60 85 85 85 78 78 58 58 58 78 73 73 73 73 96 96 Greatest Overweight (x) 4 | . . . 1 . 1 . . . 1 1 . . . . 2 1 1 1 1 2 1 1 . 1 3 4 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 1 1 1 1 . . . . 1 . . Largest Inventory Capacity 18 | 6 6 6 6 6 6 10 10 10 10 10 10 10 10 18 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Capacity 9 | 4 6 6 6 6 5 6 10 10 10 10 10 10 10 10 12 12 12 12 12 12 12 12 12 12 11 5 10 Most Carried 12 | 4 5 6 6 6 6 9 10 10 10 10 10 10 10 10 12 12 12 12 12 12 12 12 12 12 12 4 4 Average Carried 8 | 2 4 5 5 5 5 5 9 9 8 9 9 9 9 8 9 11 11 11 12 11 11 11 11 11 10 2 2 Final Capacity 12 | 6 6 6 6 6 4 10 10 10 10 10 10 10 10 12 12 12 12 12 12 12 12 12 12 12 4 12 4 Final Carried 12 | 4 5 5 6 6 4 9 10 10 9 10 10 10 10 10 10 12 11 12 12 11 12 11 12 12 4 4 3 Class Distribution -------------------- 53% | Scavenger-Mutant 16% | Scavenger-Skirmisher 8% | Mutant 7% | Hacker-Mutant 6% | Scavenger-Gunner 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Assassin | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Armory Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Fac Ext Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Matter Collected 3717 | 228 20 32 158 54 316 304 152 . 159 249 82 58 445 . 238 121 116 46 . 201 166 30 . . 254 46 242 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7753 | . 20 108 353 113 1414 913 367 . 350 410 137 58 1015 . 460 266 403 158 . 141 311 74 . . 403 116 163 Parts 348 | . 2 6 16 4 56 43 17 . 14 23 6 5 55 . 12 20 14 5 . 4 16 1 . . 15 3 11 Haulers Intercepted 5 | . . . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . . . . . . 4 2 . 2 . 1 . . 4 . . Prevented 8 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 5 . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Fac Ext Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Combat Hostiles Destroyed 137 | . . 2 5 2 27 10 6 . 7 13 3 1 13 . 11 5 7 2 . 3 7 1 . . 5 3 4 Melee 8 | . . . . . 2 . . . . 5 . . . . . . . . . . . . . . . . 1 Guns 77 | . . 2 . . 18 9 6 . 6 . 2 1 10 . 7 2 2 . . 1 6 1 . . 4 . . Cannons 15 | . . . . 1 . . . . . . . . . . 1 1 5 2 . 2 . . . . . . 3 AOE 27 | . . . 3 . 5 . . . 1 8 1 . 1 . 3 2 . . . . . . . . . 3 . Classes Destroyed 15 | . 1 1 3 . 2 4 . . . 1 . 1 2 . . . . . . . . . . . . . . Worker 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Builder 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . . . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . Recycler 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Operator 4 | . 1 . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . Watcher 6 | . . . 2 . . 2 . . . . . . 1 . . . . . . . 1 . . . . . . Swarmer 20 | . . . . . . . . . . 7 . . . . 3 2 2 . . . 5 . . . . . 1 Grunt 65 | . . 2 . . 23 3 5 . 6 3 2 . 8 . 6 . . . . . . . . . 2 3 2 Brawler 3 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 26 | . . . 5 2 2 4 . . 1 2 1 . 3 . . 1 1 1 . . 1 1 . . 1 . . Hunter 8 | . . . . . . 2 . . . 1 . . . . 2 . . 1 . . . . . . 2 . . Programmer 8 | . . . . . . . . . . . . 1 . . . 2 . . . 3 1 . . . . . 1 Behemoth 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Savage 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Best Kill Streak 7 | . 1 2 3 1 7 4 3 . 4 5 2 1 3 . 4 2 4 1 . 2 5 1 . . 3 3 2 Combat Bots Only 7 | . . 2 3 1 7 3 3 . 4 5 2 1 2 . 4 2 4 1 . 2 5 1 . . 3 3 2 Max Kills in Single Turn 2 | . 1 1 1 1 2 2 1 . 1 2 1 1 2 . 2 2 1 1 . 1 1 1 . . 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 1 . 2 . . . 1 2 1 . 1 . 2 2 . . . . . . . . . 2 . Melee 1 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Fac Ext Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Damage Taken 16359 | . . 224 335 125 1450 450 603 60 760 534 256 202 1861 . 868 512 448 184 . 344 564 185 . . 3004 416 2974 Core 3086 | . . 36 63 . 240 60 69 . 24 112 . 20 154 . 87 66 51 . . 21 . 23 . . 752 35 1273 Absorbed by Shields 1211 | . . . . . 37 . . . . . . . 446 . 316 . . . . . . . . . . . 412 Core Remaining (%) 70 | 100 . 85 84 . . 45 . . . . 70 . 79 . . . . . . 77 . . . . 26 . . Volleys Fired 458 | . 1 8 27 4 63 44 26 . 18 11 17 7 55 . 31 15 19 9 . 17 22 5 . . 26 3 30 Largest 3 | . 2 2 2 2 2 2 2 . 2 1 1 2 2 . 3 3 3 3 . 3 3 2 . . 3 1 2 Hottest 244 | . 90 90 112 112 100 90 70 . 80 39 80 53 160 . 242 242 244 207 . 207 211 176 . . 217 49 145 Shots Fired 855 | . 2 15 44 8 110 86 47 . 33 11 17 11 102 . 79 34 50 22 . 26 44 10 . . 70 3 31 Gun 688 | . 2 15 . . 110 86 47 . 33 . 17 11 99 . 75 21 28 9 . 8 44 10 . . 70 . 3 Cannon 134 | . . . 37 8 . . . . . . . . . . 2 10 22 13 . 18 . . . . . . 24 Launcher 29 | . . . 7 . . . . . . 11 . . 3 . 2 3 . . . . . . . . . 3 . Special 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kinetic 299 | . . . . . 35 42 26 . 18 . 5 11 38 . 27 9 4 9 . 24 . . . . 27 . 24 Thermal 250 | . 1 7 . . 11 . . . . . 12 . 42 . 50 20 29 9 . 1 28 10 . . 27 . 3 Explosive 22 | . . . 7 . . . . . . 10 . . . . 2 . . . . . . . . . . 3 . Electromagnetic 280 | . 1 8 37 8 64 44 21 . 15 1 . . 22 . . 5 17 4 . 1 16 . . . 16 . . Robot Hit Streak 25 | . 1 6 8 8 19 15 14 . 12 7 8 9 18 . 25 11 16 7 . 5 7 9 . . 23 5 17 Robot Miss Streak 6 | . . 2 3 . 6 2 3 . 1 1 4 2 2 . 3 3 4 2 . 2 2 1 . . 3 . 1 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Secondary Targets 7 | . . 1 . . . . 2 . . . . . 1 . 1 . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . . . 1 . 1 . . . . . . . . . 1 . . Shots Hit Robots 669 | . 1 10 31 7 93 68 35 . 34 19 15 8 78 . 63 17 29 14 . 16 29 9 . 6 55 3 29 Core Hits 359 | . 1 5 11 2 61 39 20 . 17 21 12 3 55 . 32 11 12 6 . 4 11 3 . . 18 7 8 Critical Hits 20 | . . . 1 . 2 . . . . 1 . . 1 . . . 2 . . 9 . . . . 1 . 3 Critical Kills 5 | . . . . . . . . . . 1 . . 1 . . . . . . 2 . . . . . . 1 Critical Parts Destroyed 15 | . . . 1 . 2 . . . . . . . . . . . 2 . . 7 . . . . 1 . 2 Melee Attacks 50 | . . . . . 8 1 . . 6 12 . . . . . 6 . . . . 6 . 1 6 . . 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 44 | . . . . . 8 1 . . 6 12 . . . . . 6 . . . . 6 . 1 . . . 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18042 | . 18 131 909 180 2380 1146 555 . 924 1376 403 203 2464 . 1664 614 691 345 . 303 819 209 . . 1257 529 922 Guns 10350 | . 18 131 . . 1581 1066 555 . 510 . 310 203 1849 . 1238 222 245 86 . 78 711 209 . . 1253 . 85 Cannons 2894 | . . . 666 130 . . . . . . . . . . 73 305 446 259 . 225 . . . . . . 790 Explosions 3740 | . . . 243 50 583 48 . . 237 922 93 . 595 . 353 87 . . . . . . . . . 529 . Melee 963 | . . . . . 216 32 . . 177 454 . . . . . . . . . . 51 . . . . . 33 Ramming 95 | . . . . . . . . . . . . . 20 . . . . . . . 57 . . . 4 . 14 Kinetic 4656 | . . . . . 389 511 310 . 306 . 87 203 608 . 522 66 41 86 . 300 . . . . 437 . 790 Thermal 5963 | . . 37 88 50 719 48 . . 101 . 223 . 1362 . 789 451 542 216 . . 465 209 . . 578 . 85 Explosive 2158 | . . . 155 . . . . . 136 892 93 . . . 353 . . . . . . . . . . 529 . Electromagnetic 4207 | . 18 94 666 130 1056 555 245 . 204 30 . . 474 . . 97 108 43 . 3 246 . . . 238 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 963 | . . . . . 216 32 . . 177 454 . . . . . . . . . . 51 . . . . . 33 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 1 1 1 1 1 1 10 . . 1 2 2 5 6 . . . . . . 6 Average Corruption 2 | . . . . . . . 1 1 1 1 1 1 5 . . 1 1 2 3 5 . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 65 | . . . . . . . . . 1 1 5 . 28 . . 1 1 6 . 16 . . . . . . 6 Message Errors 11 | . . . . . . . . . . 1 2 . 3 . . . 1 1 . 3 . . . . . . . Matter Fused 8 | . . . . . . . . . . . . . 4 . . . . . . 3 . . . . . . 1 Heat Flow Errors 12 | . . . . . . . . . . . . . 3 . . . . 2 . 6 . . . . . . 1 Energy Discharges 8 | . . . . . . . . . . . 2 . 3 . . . . 2 . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 9 | . . . . . . . . . . . 1 . 4 . . . . 1 . 1 . . . . . . 2 Data Loss (major) 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Misfires 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Targeting Errors 8 | . . . . . . . . . 1 . . . 4 . . 1 . . . 1 . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 274 | . . . 36 . 47 2 . . 13 19 . . 53 . . 11 . . . . 7 . . . . 61 25 Projectiles 64 | . . . 36 . . . . . . . . . . . . 3 . . . . . . . . . . 25 Explosions 202 | . . . . . 46 2 . . 13 19 . . 53 . . 8 . . . . . . . . . 61 . Melee 8 | . . . . . 1 . . . . . . . . . . . . . . . 7 . . . . . . Knockbacks 12 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 7 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 588 | . . . 31 32 155 . . . 130 . . . 59 . . 10 . . . . 28 . . . 2 134 7 Shots 16 | . . . 1 1 4 . . . 2 . . . 4 . . 1 . . . . . . . . . 3 . Rammed 7 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . 3 Targets Rammed 8 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . . 2 . 3 Kicked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 391 | . 30 279 186 111 333 . 6 . 256 . 183 4 391 . . . . 126 . 177 362 25 . . 10 . 8 Average Temperature 91 | . 17 159 57 51 88 . 5 . 107 . 85 3 92 . . . . 71 . 82 219 16 . . 10 . 8 Received Heat Transfer 3370 | . . 114 99 18 720 99 360 . 282 135 108 45 410 . 184 27 45 18 . . 36 36 . . 453 117 64 Effects 5 | . . . . . . . . . . . . . 3 . . . . . . . 2 . . . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . 3 1 2 1 . . . . . . 1 . . . . . . . 2 . . . 1 . . Combat Hostiles 9 | . . . 2 1 2 1 . . . . . . 1 . . . . . . . 1 . . . 1 . . Parts Fried 23 | . . 1 3 3 7 3 1 . 1 . . . . . . . . . . . 3 . . . 1 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Melted 15 | . . . . . . . . . . . 1 . 2 . 4 2 . . . . 1 2 . . 2 . 1 Heat Transferred 8737 | . . 111 150 50 896 50 . . 100 . 500 . 2409 . 1178 555 666 222 . . 629 296 . . 814 . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . 2 1 5 1 . . 1 . . . 3 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Fac Ext Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Peak Influence 981 | . 20 52 316 129 981 586 141 43 254 467 364 122 423 121 249 170 . . . . 205 . . . . 127 120 Average Influence 250 | . 12 46 180 71 663 325 32 10 165 347 291 101 266 121 190 110 . . . . 44 . . . . 95 85 Maximum Alert Level 3 | . . . 1 . 3 2 . . 1 2 1 . 2 . 1 . . . . . 1 . . . . . . Low Security (%) 55 | 100 100 100 56 100 10 22 100 100 53 23 13 100 20 100 38 100 . . . . 99 . . . . 100 100 Level 1 26 | . . . 43 . 13 54 . . 46 20 86 . 71 . 61 . . . . . . . . . . . . Level 2 8 | . . . . . 16 23 . . . 56 . . 8 . . . . . . . . . . . . . . Level 3 9 | . . . . . 59 . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . . . . 1 3 . 6 . . 1 2 . . 1 . . . . 1 . . . . . . Investigation 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Extermination 3 | . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . Reinforcement 7 | . . . . . . 1 1 . 3 . . . 1 . . . . . . . 1 . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Fac Ext Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Distress Signals 4 | . . . 1 1 . . . . . . . . 2 . . . . . . . . . . . . . . Communications Jammed 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Distress Signals 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Times Spotted 263 | . 1 5 9 3 30 22 9 9 12 13 3 3 33 . 14 6 7 2 . 4 18 1 3 . 15 5 36 Peak Tracking Total 20 | . 1 3 3 2 8 4 3 6 4 5 1 3 6 . 8 4 4 1 . 2 9 1 3 . 6 3 20 Tactical Retreats 29 | . . . . . 5 . 1 1 . 2 . . 5 . 3 2 . . . 1 . . 3 . . . 6 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Fac Ext Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Traps Triggered 15 | . . . . . 6 . 1 . . . . . 4 . 1 2 . . . . 1 . . . . . . Indirectly 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Fac Ext Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Machines Disabled 14 | . . . 1 . 4 . . . 2 . 1 . 5 . . 1 . . . . . . . . . . . Max in Single Turn 3 | . . . 1 . 1 . . . 2 . 1 . 3 . . 1 . . . . . . . . . . . Garrison Relay 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Fac Ext Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Machines Accessed 42 | . 1 . 3 1 . 9 4 . 2 . 2 1 1 1 . 2 . 1 . . 2 . . 9 . 3 . Terminals 23 | . 1 . 2 . . 7 4 . 1 . 1 1 1 . . 2 . . . . 1 . . . . 2 . Fabricators 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . Total Hacks 121 | . 1 . 6 2 . 26 11 . 3 . 5 1 4 1 . 2 . 1 . . 4 . . 48 . 6 . Successful 89 | . . . 4 2 . 17 7 . 1 . 2 1 . 1 . 2 . 1 . . 1 . . 48 . 2 . Failed 32 | . 1 . 2 . . 9 4 . 2 . 3 . 4 . . . . . . . 3 . . . . 4 . Catastrophic 5 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 52 | . 1 . 6 . . 19 7 . 2 . 5 1 . . . . . . . . 3 . . . . 6 2 Terminals 55 | . 1 . 4 . . 21 11 . 2 . 4 1 4 . . 2 . . . . 1 . . . . 4 . Fabricators 4 | . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . 2 . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . Terminal Hacks 69 | . . . 3 . . 8 4 . . . 1 1 . . . 2 . 1 . . . . . 48 . 1 . Record 37 | . . . . . . . . . . . . . . . . 1 . . . . . . . 36 . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Robot Analysis 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Open Door 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 5 | . . . . . . 1 1 . . . 1 1 . . . 1 . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . Unlock Access 3 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . Coupler Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 36 | . . . 3 . . 16 6 . . . 5 . . . . . . . . . 3 . . . . 3 . Terminals 8 | . . . . . . 4 3 . . . 1 . . . . . . . . . . . . . . . . Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . Operators 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . Monitor 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Mask 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Researchers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 1 . 1 1 . 9 4 . 1 . 2 . 1 . . 1 . . . . 2 . . . . 3 1 Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . 51 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Fac Ext Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Used RIF Installer 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Coupler Efficiency 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 15 | . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Fac Ext Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Total Allies 21 | . . . . . . 1 . 19 . . . . 1 . . . . . . . . . . . . . . Largest Group 19 | . . . . . . 1 1 19 3 . . . 1 . . . . . . . . . . . . . . Highest-Rated Group 487 | . . . . . . 10 10 487 103 . . . 156 . . . . . . . . . . . . . . Highest-Rated Ally 156 | . . . . . . 10 10 35 35 . . . 156 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 143 | . . . . . . . . 115 7 . . . 21 . . . . . . . . . . . . . . Total Damage 7405 | . . . . . . . . 6207 423 . . . 775 . . . . . . . . . . . . . . Kills 32 | . . . . . . . . 21 3 . . . 8 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Fac Ext Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Robot Analysis Total 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Fac Ext Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Turns Passed 12143 | 73 84 120 427 129 1636 1005 797 241 369 412 460 270 990 152 415 831 431 577 96 491 560 137 156 172 311 351 450 Spaces Moved 7951 | 62 67 87 290 83 1036 566 325 248 246 272 331 192 615 119 185 353 236 355 65 312 394 241 346 219 170 264 272 Core 176 | 8 . . . . . . . . . . . . . . . . . . . . . . . . 26 80 62 Treads 350 | . . . . . 240 . . . . 4 . . . . 91 15 . . . . . . . . . . . Legs 4849 | . . . . . 750 566 325 1 168 268 331 192 615 119 94 338 236 355 65 59 . . . . . 184 183 Wheels 627 | 54 67 87 290 83 46 . . . . . . . . . . . . . . . . . . . . . . Hover 1925 | . . . . . . . . 247 78 . . . . . . . . . . 253 394 241 346 219 144 . 3 Flight 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Fastest Speed 37 | 50 100 100 100 100 100 120 123 76 66 120 120 125 122 122 122 150 150 150 150 132 40 42 44 44 50 50 37 Average Speed 115 | 93 100 100 100 100 125 122 125 76 106 121 121 125 123 122 155 151 150 150 150 139 104 44 44 65 112 119 103 Slowest Speed 250 | 100 100 100 110 100 180 125 130 130 160 160 125 125 125 122 200 180 150 150 150 196 132 100 44 96 160 250 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 33 | 5 20 35 28 9 77 48 11 85 9 46 10 8 51 4 47 12 41 53 14 51 17 50 63 62 43 7 32 Regions Visited 27 Branch Regions 11 Pre-discovered Areas 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . Known Exits Taken 12 | . . . . 1 . . . . 1 . 1 1 1 1 . 1 1 1 1 1 . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 . . 1 . . . . . . . . . . . . . . 1 . 1 1 1 1 . Scrap Searched 5 | . . . . . . . . . . . . . . . . . 1 1 . . . 2 . . 1 . . Spaces Dug 17 | . . . . . . . 1 . 1 . . . . . . 9 . . . . 5 . 1 . . . . Terrain Destroyed 273 | . . . 49 4 26 4 1 . 32 34 30 . 24 . 5 12 6 4 . 1 5 . 1 . 13 22 . Melee 13 | . . . . . . . . . 1 . . . . . . 6 . . . . 5 . 1 . . . . Projectile 35 | . . . . . . . 1 . . . . . 4 . . 6 6 4 . 1 . . . . 13 . . AOE 225 | . . . 49 4 26 4 . . 31 34 30 . 20 . 5 . . . . . . . . . . 22 . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Was Fac Gar Fac Fac Ext Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Total 10107 | 76 82 104 387 122 1264 801 672 299 312 321 372 213 735 126 251 614 275 381 64 342 493 260 347 255 234 294 411 Wait 1077 | . 12 7 35 18 85 154 301 36 29 16 2 6 11 . 14 201 7 13 . 6 24 12 . . 12 . 76 Move 7923 | 61 66 86 289 82 1034 565 325 247 245 270 330 191 614 118 183 352 235 354 64 311 394 240 345 218 169 263 272 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 159 | 9 2 1 13 4 12 12 8 2 3 2 5 3 8 3 8 9 4 2 . 3 15 . 1 12 7 7 4 Fast Attach 99 | 1 . 1 4 4 15 8 3 4 5 6 4 . 13 1 3 3 2 1 . . 4 . . . 2 10 5 Attach 108 | 5 1 1 4 2 4 3 4 1 4 . 4 2 8 3 7 4 3 . . 3 9 2 . 8 12 7 7 Detach 16 | . . . 1 1 . . . 2 . . . 1 1 . . 2 . . . . . 1 . 1 1 1 4 Swap 40 | . . . 1 1 1 3 1 3 1 3 1 1 6 . 2 5 1 . . 1 8 . . . 1 . . Drop 126 | . . . 13 6 18 11 4 4 1 1 9 2 10 1 1 7 4 2 . 1 10 . . 10 2 3 6 Fire 458 | . 1 8 27 4 63 44 26 . 18 11 17 7 55 . 31 15 19 9 . 17 22 5 . . 26 3 30 Melee 50 | . . . . . 8 1 . . 6 12 . . . . . 6 . . . . 6 . 1 6 . . 4 Ram 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 3 Kick 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 42 | . . . . . 24 . . . . . . . 6 . 2 10 . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -7/Factory (discovered 5 exits: *Fac / *Sto x2 / Low x2) -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension -5/Factory -5/Garrison -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Arm) -3/Armory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 16) 158 | -10/Materials | Entered Mines 160 | -10/Mines | Met a Derelict bent on vengeance 196 | -10/Mines | Learned location of Zion (-6) 275 | -10/Mines | Discovered new exit (range 3) 278 | -10/Mines | Entered Materials 278 | -9/Materials | Evolved 2 slots: Utility x2 326 | -9/Materials | Build established: Mutant 575 | -9/Materials | Discovered new exit (range 14) 705 | -9/Materials | Entered another Materials area 705 | -8/Materials | Evolved 2 slots: Propulsion x2 833 | -8/Materials | Identified exit to Garrison 834 | -8/Materials | Entered Garrison 886 | -8/Garrison | Build established: Hacker-Mutant 892 | -8/Garrison | Garrison Relay disabled 898 | -8/Garrison | Triggered checkpoint 996 | -8/Garrison | Triggered checkpoint 1305 | -8/Garrison | Garrison Relay disabled 1336 | -8/Garrison | Triggered checkpoint 1346 | -8/Garrison | Triggered checkpoint 1415 | -8/Garrison | Destroyed 7 combat bots 1446 | -8/Garrison | Triggered checkpoint 1572 | -8/Garrison | Triggered checkpoint 1628 | -8/Garrison | Triggered checkpoint 1676 | -8/Garrison | Build established: Scavenger-Mutant 1700 | -8/Garrison | Garrison Relay disabled 1721 | -8/Garrison | Discovered new exit (range 14) 1745 | -8/Garrison | Installed Relay Interface Framework 1808 | -8/Garrison | Triggered checkpoint 1872 | -8/Garrison | Lost 4 parts (2n1u1w) 2343 | -8/Garrison | Discovered new exit (range 9) 2362 | -8/Garrison | Triggered checkpoint 2407 | -8/Garrison | Garrison Relay disabled 2409 | -8/Garrison | Lost 3 parts (2u1w) 2470 | -8/Garrison | Entered Materials 2633 | -8/Materials | Repaired Cld. Ion Engine 2991 | -8/Materials | Core integrity fell below 50% 3439 | -8/Materials | Discovered new exit (range 16) 3475 | -8/Materials | Entered Factory 3475 | -7/Factory | Accompanied by 1 ally 3475 | -7/Factory | Evolved 2 slots: Utility x2 3809 | -7/Factory | Lost 3 parts (2n1u) 3831 | -7/Factory | Identified exit to Storage 3831 | -7/Factory | Identified exit to Lower Caves 4272 | -7/Factory | Sucked down chute 4272 | -7/Factory | Entered Waste 4282 | -7/Waste | Spotted C-40 Crusher 4313 | -7/Waste | Spotted C-40 Crusher 4316 | -7/Waste | Spotted C-40 Crusher 4326 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4379 | -7/Waste | Spotted C-40 Crusher 4379 | -7/Waste | Spotted C-40 Crusher 4382 | -7/Waste | Spotted C-40 Crusher 4434 | -7/Waste | Discovered new exit (range 15) 4455 | -7/Waste | Warlord forces began an assault 4465 | -7/Waste | Identified exit to Factory 4484 | -7/Waste | Allies destroyed C-40 Crusher 4492 | -7/Waste | Allies destroyed C-40 Crusher 4499 | -7/Waste | Allies destroyed C-40 Crusher 4499 | -7/Waste | Allies destroyed C-40 Crusher 4513 | -7/Waste | Entered Factory 4513 | -7/Factory | Accompanied by 3 allies 4539 | -7/Factory | Garrison activated, responded to threat 4571 | -7/Factory | Build established: Mutant 4580 | -7/Factory | Discovered new exit (range 6) 4622 | -7/Factory | Identified exit to Factory 4741 | -7/Factory | Lost 3 parts (1p2w) 4874 | -7/Factory | Identified exit to Garrison 4882 | -7/Factory | Entered Garrison 4888 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 4950 | -7/Garrison | Build established: Scavenger-Mutant 4966 | -7/Garrison | Triggered checkpoint 5016 | -7/Garrison | Triggered checkpoint 5019 | -7/Garrison | Triggered checkpoint 5105 | -7/Garrison | Lost 4 parts (3n1u) 5162 | -7/Garrison | Spotted B-75 Beast 5165 | -7/Garrison | Spotted B-75 Beast 5273 | -7/Garrison | Discovered new exit (range 10) 5294 | -7/Garrison | Entered Factory 5384 | -7/Factory | Discovered exit to Storage (range 17) 5583 | -7/Factory | Discovered exit to Factory (range 6) 5669 | -7/Factory | Build established: Scavenger-Assassin 5754 | -7/Factory | Entered another Factory area 5754 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5904 | -6/Factory | Identified exit to Lower Caves 5904 | -6/Factory | Identified exit to Extension 6024 | -6/Factory | Entered Extension 6226 | -6/Extension | Energy Cycler disabled 6226 | -6/Extension | Rescued a captive Derelict 6226 | -6/Extension | Rescued a captive Derelict 6238 | -6/Extension | Rescued a captive Derelict 6256 | -6/Extension | Rescued A7 6513 | -6/Extension | Crushed by falling debris 6513 | -6/Extension | System corruption reached 10% 6544 | -6/Extension | Lost 3 parts (1p2u) 6559 | -6/Extension | Spotted B-75 Beast 6565 | -6/Extension | Spotted B-75 Beast 6625 | -6/Extension | Lost 5 parts (1p1u3w) 6742 | -6/Extension | Destroyed B-75 Beast 6765 | -6/Extension | Destroyed B-75 Beast 6770 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 6773 | -6/Extension | Discovered new exit (range 15) 6812 | -6/Extension | Build established: Scavenger-Mutant 6812 | -6/Extension | Identified exit to Factory 7014 | -6/Extension | Entered Factory 7014 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7165 | -5/Factory | Identified exit to Garrison 7166 | -5/Factory | Entered Garrison 7173 | -5/Garrison | Expanded RIF knowledge: Structural Interface 7226 | -5/Garrison | Triggered checkpoint 7327 | -5/Garrison | Triggered checkpoint 7370 | -5/Garrison | Build established: Scavenger-Gunner 7450 | -5/Garrison | Lost 9 parts (1p5n1u2w) 7500 | -5/Garrison | Spotted B-75 Beast 7554 | -5/Garrison | Discovered new exit (range 15) 7578 | -5/Garrison | Identified exit to Factory 7581 | -5/Garrison | Entered Factory 7961 | -5/Factory | Build established: Scavenger-Skirmisher 8248 | -5/Factory | Identified exit to Upper Caves 8412 | -5/Factory | Entered Upper Caves 8512 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8797 | -5/Upper Caves | Build established: Scavenger-Mutant 8825 | -5/Upper Caves | Discovered new exit (range 11) 8842 | -5/Upper Caves | Identified exit to Upper Caves 8843 | -5/Upper Caves | Entered another Upper Caves area 8965 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9278 | -5/Upper Caves | Build established: Scavenger-Skirmisher 9399 | -5/Upper Caves | Discovered new exit (range 15) 9415 | -5/Upper Caves | Identified exit to Warlord 9420 | -5/Upper Caves | Entered Warlord 9501 | -5/Warlord | Discovered new exit (range 13) 9515 | -5/Warlord | Identified exit to Proximity Caves 9516 | -5/Warlord | Entered Proximity Caves 9666 | -4/Proximity Caves | Lost 3 parts (2n1w) 9837 | -4/Proximity Caves | Build established: Scavenger-Mutant 9994 | -4/Proximity Caves | Discovered new exit (range 9) 10003 | -4/Proximity Caves | Identified exit to Factory 10007 | -4/Proximity Caves | Entered Factory 10007 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10558 | -4/Factory | Discovered new exit (range 14) 10567 | -4/Factory | Entered Upper Caves 10571 | -4/Upper Caves | Identified exit to Upper Caves 10585 | -4/Upper Caves | Learned location of 1 exit from Research 10610 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10704 | -4/Upper Caves | Entered another Upper Caves area 10848 | -4/Upper Caves | Discovered new exit (range 10) 10860 | -4/Upper Caves | Entered Zhirov 10860 | -4/Zhirov | Discovered new exit (range 3) 10872 | -4/Zhirov | Met Zhirov 10882 | -4/Zhirov | Learned location of Quarantine (-2) 10882 | -4/Zhirov | Learned location of Testing (-3) 10882 | -4/Zhirov | Learned location of Command (-1) 10891 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10900 | -4/Zhirov | Found Alien Artifact 10903 | -4/Zhirov | Identified Integrated Dissipator 10903 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 10993 | -4/Zhirov | Found Alien Artifact 11032 | -4/Zhirov | Entered Proximity Caves 11034 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11091 | -3/Proximity Caves | Lost 4 parts (1n1u2w) 11201 | -3/Proximity Caves | Lost 4 parts (2n2w) 11302 | -3/Proximity Caves | Identified Transdimensional Reconstructor 11302 | -3/Proximity Caves | Warped through subspace 11320 | -3/Proximity Caves | Core integrity fell below 50% 11333 | -3/Proximity Caves | Discovered new exit (range 17) 11339 | -3/Proximity Caves | Spotted B-86 Titan 11343 | -3/Proximity Caves | Entered Research 11343 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11344 | -3/Research | Identified exit to Research 11359 | -3/Research | Lost 16 parts (3p3n5u5w) 11368 | -3/Research | Found Prototype Slashing Weapon 11369 | -3/Research | Identified Vibroblade 11629 | -3/Research | Discovered new exit (range 11) 11694 | -3/Research | Entered Armory 12113 | -3/Armory | Core integrity fell below 50% 12131 | -3/Armory | Found Prototype Processor 12131 | -3/Armory | Identified Spectral Analyzer 12139 | -3/Armory | Core integrity fell below 20% 12144 | -3/Armory | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- Acquired Xenon Bombardment Thruster. Adv. Transmission Jammer destroyed. RIF reveals location of hidden door. Xenon Bombardment Thruster destroyed. Dropped Lgt. Antimatter Reactor. Hacking Suite destroyed. Xenon Bombardment Thruster destroyed. Component Storage disabled. RIF reveals location of hidden door. Acquired Prototype Processor. Identified Spectral Analyzer. Slammed into P-80 Master. Slammed into C-30 ARC. C-30 ARC bursts open, deploying its payload. S-43 Plague unfolds itself. Acquired 94 matter. Slug penetrates Wall. Penetrated by Slug. Fabricator disabled. P-80 Master resets S-43 Plague, system corruption cleaned. Map ----- +----------------------------------------------------+ | ????????????????????????????# #??# #?????????????? | | ????????????????????????????# #??# #?????????????? | | ???????????????????????????##/#### #?????????????? | | ???????????????????????????# ## #????? ???????? | | ???????????????????????????# ## #????/##??????? | | ???????????????????????????# !! + #???? #??????? | | ???????????????????????????# !! # #??? #??????? | | ???????????????????????????# !! # #### #???????? | | ???????????????????????????# !! # #???????? | | ???????????????????????????# !! # #???????? | | ???????????????????????????# ! " #???????? | | ???????????????????????????# # " #???????? | | ???????????????????????????######" " #???????? | | ???????????????????????????+ " #???????? | | ???????????????????????????# #######+# | | ???????????????????????????# !s ] | | ???????????????????????????# !! | | ???????????????????????????# sss #+###### | | ???????????????????????????# s #??????? | | ???????????????????????????#"" #??????? | | ???????????????????????????#"F """ #??????? | | ???????????????????????????#"" """ #??????? | | ?????????????????##+########""" """ #??????? | | ?????????????????+ #??????? | | ?????????????????# #??????? | | ?????????????????# ######@#### #??????? | | ??????????????????????? ?# ########??????? | | ??????????????????????# # ^#?????????????? | | ??????????????????????#!g != # ????????????? | | ??????????????????????# != # ###???????????? | | ??????????????????????/gg = ####"##?????????????? | | ?????????????????????## #??? ??????????????? | | ??????????????????????##+#####??? ?????????????? | | ?????????????????????????????????""" ????????????? | | ???????????????????????????????????? ????????????? | | ????????????????????????????????????? ???????????? | | ??????????????????????????????????????#??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 156 Energy Generation 43 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Armor Coverage 600 Resistance: TH 10 Utility Shielding 90 Evasion (%) 66 Targeting Accuracy 32 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Leap Before You Look Challenges ------------ None Game ------ Seed TrackerAutogunNeutralizer Manual? 0 Play Time 02:13:24 Cumulative 65.6 hours Start 2019.12.12 @ 22:29:28 End 2019.12.16 @ 16:40:58 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 177 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 65 Gallery% 63 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f581dafb-e4e6-4cfe-a272-a5126d288ad8