Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.31 @ 23:59:08 // Halloween2020/ForbiddenLore Player: Plexion Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (234) 1170 Value Destroyed (10411) 10411 Prototype IDs (67) 1340 Alien Tech Used (2) 400 Bonus (5823) 5823 TOTAL SCORE: 26544 Bonus ------- High Alert Combat Kills 126 Follower Combat Kills 290 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 3322 Friendly Fire -1015 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 1100/1100 System Corruption 10% Temperature Cool (9) Movement Core (1400) Ox27 Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Assembled Alloy Leg > --- UTILITY (12) ----- Assembled Nanovents Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array > --- WEAPON (2) ------- (None) > --- INVENTORY (26) --- Antimatter Reactor Myomer Leg Large Storage Unit High-capacity Storage Unit Large Matter Pod (132) Improved Energy Mantle System Purifier GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit Long-range Proton Cannon Vortex Cannon Slug Cannon Proton Missile Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg Centrium Leg > --- UTILITY ---------- Assembled Nanovents Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array Assembled Combat Suite Layered Medium Armor Plating Assembled Alloy Armor Advanced Hardlight Generator Improved Energy Mantle GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Antimatter Reactor Zionite Light DM Reactor Vortex Chain Reactor Myomer Leg Large Storage Unit High-capacity Storage Unit Large Matter Pod Advanced Particle Charger Layered Medium Armor Plating System Purifier GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit Transdimensional Reconstructor Long-range Proton Cannon Vortex Cannon Slug Cannon Proton Missile Launcher Mini Grenade Launcher Micro-nuke Launcher [Rating: 155] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Compact Wheel Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Layered Medium Armor Plating Weapon Assembled Focal Cannon Energy Gun EM Pulse Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . . . . 4 2 . 2 . . . . . 2 . . . . 2 . . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Utility 10 | . . . . . 3 2 . 1 . . . . . 2 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 208 | 6 5 3 . 4 11 18 47 8 5 1 3 34 2 6 1 5 7 1 25 2 1 13 Power 17 | 1 1 . . 1 2 1 5 1 . . . 4 . . . . . . . . . 1 Engine 12 | 1 1 . . 1 1 1 4 1 . . . 2 . . . . . . . . . . Core 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 2 . . . . . . . . . 1 Propulsion 38 | 2 1 1 . 3 1 4 8 1 1 . . 8 . 1 . 1 . . 4 . . 2 Treads 27 | 2 1 . . 2 1 4 8 1 1 . . 4 . 1 . 1 . . 1 . . . Leg 5 | . . . . . . . . . . . . . . . . . . . 3 . . 2 Wheel 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 91 | 1 3 . . . 4 6 7 4 1 . 3 18 2 5 . 2 6 1 20 1 1 6 Device 19 | . . . . . . . 1 1 . . 1 4 . 1 . 1 1 . 4 1 . 4 Storage 14 | 1 3 . . . 1 2 . . . . . 2 . 1 . . . 1 3 . . . Processor 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . Hackware 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Protection 55 | . . . . . 2 4 6 3 1 . 2 12 2 3 . 1 4 . 12 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 2 . 2 . . 4 7 27 2 3 1 . 4 . . 1 2 1 . 1 1 . 4 Energy Gun 7 | . . 1 . . . . 6 . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 Ballistic Gun 29 | 2 . . . . 3 4 15 2 1 1 . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . 1 . . 1 1 . . 2 . . 1 . . 1 2 . . 1 1 . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 2 6 . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 1 . . . . . 1 7 . . . . 3 . 1 . . 7 Parts Lost 72 | . . 2 . 5 1 2 11 7 2 . . 12 1 2 . 3 . 1 3 1 1 18 Power 7 | . . . . 1 1 . 1 . . . . 2 . . . . . . . . . 2 Propulsion 21 | . . 1 . 3 . 1 4 1 2 . . 4 . 1 . 1 . . . . . 3 Utility 33 | . . . . . . . 4 4 . . . 6 1 1 . 1 . 1 3 1 1 10 Weapon 11 | . . 1 . 1 . 1 2 2 . . . . . . . 1 . . . . . 3 Highest Loss Streak 13 | . . 1 . 4 1 1 3 3 1 . . 8 1 1 . 1 . 1 1 1 1 13 Average Slot Usage (%) 89 | . 98 99 100 79 89 99 99 96 95 93 92 74 84 87 87 86 84 87 88 89 89 85 Engine 4 | . 14 14 14 9 6 7 4 11 13 13 13 1 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 10 6 5 5 5 4 5 5 5 5 4 Treads 10 | . 27 16 14 21 24 23 22 20 16 13 13 6 . 2 5 3 5 5 1 . . . Leg 5 | . . . . . . . . . . . . . 13 11 11 11 9 11 13 15 15 14 Device 9 | . . . . . . . 3 10 13 13 13 7 6 13 11 10 18 11 15 20 21 21 Storage 23 | . 27 28 28 28 27 23 23 20 20 20 20 25 26 23 23 23 23 22 20 21 21 21 Processor 3 | . . . . . 6 7 7 6 6 6 6 5 . . . . . . . . . . Protection 11 | . . . . . 6 22 19 13 12 13 12 2 10 14 17 17 7 11 14 14 14 13 Energy Gun 1 | . . 13 14 . . . 3 3 . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . 2 13 11 10 10 10 11 9 9 10 8 Ballistic Gun 5 | . 28 . . . 17 11 8 9 8 6 13 3 . . . . . . . . . . Launcher 1 | . . 14 14 14 . . . . 4 5 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 190 | 11 39 40 40 40 58 121 127 120 122 122 119 160 168 174 173 173 174 166 185 190 186 189 Greatest Support 90 | 40 40 40 16 56 76 76 76 66 66 42 42 70 60 60 60 60 60 60 90 90 90 90 Greatest Overweight (x) 33 | . 1 2 2 2 . 1 2 1 2 2 2 33 2 2 2 2 2 2 3 2 2 6 Average Overweight (x) 1 | . . 1 2 . . . 1 1 1 2 2 4 2 2 2 2 2 2 1 1 2 1 Largest Inventory Capacity 26 | 6 16 16 16 16 20 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 Average Capacity 24 | 5 13 16 16 16 20 24 26 26 26 26 26 26 26 26 26 26 26 24 25 26 26 26 Most Carried 26 | 4 15 16 16 16 20 26 26 26 24 24 22 26 25 26 26 26 25 25 26 25 24 26 Average Carried 22 | 2 8 15 15 15 17 23 25 24 23 22 17 22 23 24 25 25 24 23 25 24 23 24 Final Capacity 26 | 6 16 16 16 16 20 26 26 26 26 26 26 26 26 26 26 26 26 24 26 26 26 26 Final Carried 26 | 4 15 16 16 15 20 26 26 24 23 17 18 25 23 26 26 22 25 23 25 24 23 20 Class Distribution -------------------- 42% | Hauler-Mutant 28% | Hauler-Golem 17% | Scavenger-Mutant 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Storage Hauler-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Mutant | -5/Proximity Caves Hauler-Golem | -5/Factory Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Golem | -4/Upper Caves Hauler-Golem | -4/Upper Caves Hauler-Golem | -4/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 5266 | 191 206 166 15 59 391 576 1207 145 181 . 31 651 167 55 . 150 90 10 367 140 16 452 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10900 | . 426 152 . 129 257 728 1772 391 381 . . 740 206 1123 40 548 371 365 1830 175 325 941 Parts 531 | . 15 12 . 4 21 37 86 29 17 . . 22 13 55 6 35 4 6 100 10 22 37 Haulers Intercepted 4 | . . . . . 1 1 2 . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 200 | . . . . . . . . . 5 . . . 13 . 5 20 1 6 . 12 22 116 Prevented 44 | . . . . . . . . . 9 . . . . . . . 2 . . . . 33 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 207 | . 7 9 . 19 6 13 28 6 7 . . 6 3 15 5 17 . 5 27 6 5 23 Melee 4 | . . . . . . . 2 . . . . 2 . . . . . . . . . . Guns 53 | . 7 1 . . 3 10 25 5 . . . 2 . . . . . . . . . . Cannons 75 | . . . . . . . . . . . . . 3 15 . 9 . 5 23 2 5 13 AOE 71 | . . 8 . 19 3 3 . 1 6 . . . . . 5 8 . . 4 4 . 10 Classes Destroyed 21 | . 3 1 . 1 5 2 . . 1 . . 2 1 1 . 1 . . 1 . . 2 Worker 5 | . . . . . 1 . 1 2 . . . . . . . . . . 1 . . . Builder 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Tunneler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Hauler 4 | . . . . . 1 1 2 . . . . . . . . . . . . . . . Recycler 3 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . Watcher 9 | . . . . . 1 . 2 1 . . . . . 1 . . . . 4 . . . Swarmer 45 | . . 9 . . 3 3 3 . 2 . . . . . 5 9 . . 4 4 . 3 Grunt 45 | . 7 . . 3 1 5 7 4 3 . . . . 1 . 5 . 3 4 . . 2 Brawler 3 | . . . . . 1 . . . . . . . . 1 . . . . . . . 1 Duelist 4 | . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 Sentry 36 | . . . . . . 4 12 1 1 . . . 1 7 . 1 . . 7 1 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 18 | . . . . . 1 . 2 1 . . . . 1 3 . . . 2 2 . 2 4 Programmer 27 | . . . . . . 1 4 . . . . . . 2 . . . . 10 . 2 8 Behemoth 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Enhanced Grunt 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Z-Light 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Master Thief 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Assembled 16 | . . . . 16 . . . . . . . . . . . . . . . . . . Golem 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Best Kill Streak 15 | . 2 3 . 15 4 3 3 3 5 . . 3 1 3 5 4 . 3 4 4 2 7 Combat Bots Only 15 | . 2 3 . 15 3 3 3 3 5 . . 3 1 3 5 4 . 3 4 4 2 7 Max Kills in Single Turn 4 | . 1 3 . 3 2 1 2 1 3 . . 1 1 1 2 4 . 1 2 2 1 2 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Exploded 4 | . . 3 . 3 1 1 . 1 3 . . . . . 2 4 . . 2 2 . 2 Melee 1 | . . . . . . . 1 . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Damage Taken 18239 | . 450 193 . 388 286 1310 2787 583 612 7 . 1751 502 841 197 613 . 401 1680 410 221 5007 Core 2457 | . 93 39 . 100 38 152 267 55 25 . . 308 103 57 35 41 . 33 105 20 15 971 Absorbed by Shields 372 | . . . . . . . . . . . . . . . . . . . 12 36 102 222 Core Remaining (%) 60 | 100 . . . 7 93 . 40 . . . . . 42 . . . . 83 . . . . Volleys Fired 685 | . 36 21 . 19 42 51 124 26 20 3 . 35 17 39 9 31 22 13 86 12 13 66 Largest 2 | . 2 1 . 1 2 2 2 2 1 2 . 2 2 2 2 2 1 2 2 2 2 2 Hottest 90 | . 40 40 . 30 40 56 90 90 36 53 . 63 50 50 50 50 81 50 50 50 50 50 Shots Fired 1162 | . 72 21 . 19 81 88 240 52 20 6 . 58 34 78 10 49 22 26 154 18 25 89 Gun 590 | . 72 12 . . 78 84 240 52 . 6 . 46 . . . . . . . . . . Cannon 479 | . . . . . . . . . . . . 6 34 78 4 44 22 26 152 14 25 74 Launcher 93 | . . 9 . 19 3 4 . . 20 . . 6 . . 6 5 . . 2 4 . 15 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 498 | . 72 . . . 78 84 178 34 . 6 . 46 . . . . . . . . . . Thermal 451 | . . . . . . . . . . . . . 34 78 4 44 . 26 152 14 25 74 Explosive 67 | . . 9 . 19 3 4 . . . . . . . . 6 5 . . 2 4 . 15 Electromagnetic 146 | . . 12 . . . . 62 18 20 . . 12 . . . . 22 . . . . . Robot Hit Streak 41 | . 9 3 . 4 15 34 41 22 6 3 . 23 36 19 . 12 8 18 33 9 5 17 Robot Miss Streak 4 | . 2 3 . 1 4 4 4 1 1 2 . 4 1 2 3 4 3 2 3 1 1 2 Penetration Max 1 | . . . . . . . . 1 . . . 1 . . . . . . . . . . Secondary Targets 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Shots Hit Robots 885 | . 53 7 . 5 58 79 215 41 9 3 . 57 21 55 . 32 18 21 117 13 16 65 Core Hits 564 | . 24 10 . 34 21 65 125 22 17 1 . 32 6 25 9 25 12 10 56 11 9 50 Critical Hits 9 | . . . . . 1 . 1 . . . . 6 . . . . 1 . . . . . Critical Kills 4 | . . . . . 1 . . . . . . 3 . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . 1 . . . . 2 . . . . 1 . . . . . Melee Attacks 55 | . . . . . . 15 17 . . . . 23 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 55 | . . . . . . 15 17 . . . . 23 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32490 | . 410 488 . 1356 693 1786 3828 819 756 88 . 1600 980 2742 402 1977 258 963 6129 1378 671 5166 Guns 7055 | . 410 68 . . 413 1118 3534 819 . 88 . 605 . . . . . . . . . . Cannons 16046 | . . . . . . . . . . . . 106 980 2742 . 1250 258 963 5650 665 671 2761 Explosions 8205 | . . 420 . 1356 280 248 110 . 756 . . 309 . . 402 727 . . 479 713 . 2405 Melee 1157 | . . . . . . 420 157 . . . . 580 . . . . . . . . . . Ramming 27 | . . . . . . . 27 . . . . . . . . . . . . . . . Kinetic 5958 | . 410 . . . 413 1118 2725 599 . 88 . 605 . . . . . . . . . . Thermal 16018 | . . . . . . . 110 . 176 . . 50 980 2742 . 1250 . 963 5650 665 671 2761 Explosive 6859 | . . 420 . 1356 280 248 . . . . . . . . 402 727 . . 308 713 . 2405 Electromagnetic 2471 | . . 68 . . . . 809 220 580 . . 365 . . . . 258 . 171 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1157 | . . . . . . 420 157 . . . . 580 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . 4 4 4 6 . 1 6 . . . . . . 2 2 2 2 2 16 16 16 16 Average Corruption 4 | . 3 4 4 5 . 1 2 . . . . . . 2 2 2 2 2 6 16 16 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 238 | . 12 19 9 9 . 4 32 . . . . . . 6 7 4 9 5 56 28 22 16 Message Errors 48 | . 3 5 2 3 . 2 5 . . . . . . 2 2 . 4 2 8 5 4 1 Matter Fused 42 | . 4 6 3 4 . . 5 . . . . . . . . . . . 15 4 1 . Heat Flow Errors 24 | . . 1 2 1 . . 2 . . . . . . 1 . 2 1 1 5 5 2 1 Energy Discharges 32 | . 1 2 1 1 . 1 8 . . . . . . 2 1 1 2 1 6 3 2 . Parts Rejected 3 | . 1 . . . . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 24 | . 1 3 1 . . . 1 . . . . . . . 3 1 1 1 3 3 3 3 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 Misfires 6 | . . . . . . . . . . . . . . . . . . . 4 . . 2 Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Misdirections 9 | . . . . . . . . . . . . . . . . . . . 3 4 1 1 Targeting Errors 39 | . 2 2 . . . 1 9 . . . . . . 1 1 . 1 . 8 1 7 6 Weapon Failures 7 | . . . . . . . 2 . . . . . . . . . . . 2 2 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 893 | . . 19 . 61 3 51 . . 9 . . 62 26 68 13 60 13 25 235 113 7 128 Projectiles 510 | . . . . . . . . . . . . 12 26 68 . 60 13 25 229 15 7 55 Explosions 332 | . . 19 . 61 3 . . . 9 . . 50 . . 13 . . . 6 98 . 73 Melee 51 | . . . . . . 51 . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 685 | . . 41 . 113 65 91 25 . 32 . . 87 . . 24 . . . 76 105 . 26 Shots 19 | . . 1 . 3 2 1 1 . 3 . . 1 . . 1 . . . 3 2 . 1 Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 733 | . 18 228 202 174 1 342 364 15 . . . 733 . 135 . 191 121 212 249 255 215 226 Average Temperature 121 | . 8 116 93 104 1 109 72 6 . . . 347 . 81 . 93 90 107 70 105 108 87 Received Heat Transfer 3447 | . 249 . . 9 90 432 801 249 183 . . 342 66 117 . 147 . 54 153 11 . 544 Effects 31 | . . . . . . . . . . . . 30 . . . . . . 1 . . . Energy Bleed 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . Interference 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Matter Decay 7 | . . . . . . . . . . . . 7 . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Damage (minor) 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Damage (major) 11 | . . . . . . . . . . . . 11 . . . . . . . . . . Damage (core) 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 1 . 1 . . 2 . . . . 1 . . . . . Combat Hostiles 5 | . . . . . . . 1 . 1 . . 2 . . . . 1 . . . . . Parts Fried 15 | . . . . . . . 6 . 2 . . 5 . . . . 1 . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . . . . . . . . . . . . . 1 2 . 1 . 3 5 . 1 2 Heat Transferred 8069 | . . . . . . . 100 . 150 . . 50 500 1400 . 725 . 525 2825 300 350 1144 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . . . 3 . . . . . 2 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 1 . 2 . . 1 . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Peak Influence 525 | . 215 202 . 70 301 241 364 157 . . . . . 304 . . . . 525 . . . Initial 95 | . . . . . 27 74 79 95 . . . . . 18 . . . . . . . . Average 159 | . 58 52 . 46 139 99 211 111 . . . . . 171 . . . . 260 . . . Maximum Alert Level 2 | . 1 1 . . 1 1 1 . . . . . . 1 . . . . 2 . . . Low Security (%) 66 | 100 93 95 . 100 77 88 41 100 . . . . . 64 . . . . 36 . . . Level 1 26 | . 6 4 . . 22 11 58 . . . . . . 35 . . . . 33 . . . Level 2 7 | . . . . . . . . . . . . . . . . . . . 30 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 3 . . . . 3 7 2 . . . . . 6 . . . . 7 . . . Investigation 6 | . 2 . . . . . 2 1 . . . . . 1 . . . . . . . . Extermination 10 | . . . . . . 1 3 . . . . . . 1 . . . . 5 . . . Reinforcement 8 | . 1 . . . . 2 2 1 . . . . . 1 . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . . . . . 3 . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 10 | . 2 . . 2 2 . 2 . . . . . . 1 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 322 | . 15 6 . 17 16 22 38 14 8 3 . 12 4 18 5 19 . 5 40 13 4 63 Peak Tracking Total 24 | . 4 3 . 7 4 7 4 5 5 3 . 6 1 3 5 4 . 3 5 5 2 24 Tactical Retreats 17 | . . . . . . . 4 1 3 . . 1 1 2 . 1 . . . 4 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 9 | . 4 . . . . 1 . . . . . . . . . . . . 4 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 32 | . . . . . . . . . . . . . . . . . . . . 1 . 31 Exploded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 17 | . . . . . 2 3 2 . 1 . . 1 . . . . 1 . 5 . . 2 Max in Single Turn 2 | . . . . . 1 1 1 . 1 . . 1 . . . . 1 . 2 . . 1 Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 37 | . 3 1 2 1 1 4 6 1 . . 1 . . 2 . . 5 . 7 . . 3 Terminals 18 | . 3 1 . . 1 2 6 1 . . . . . . . . . . 4 . . . Fabricators 4 | . . . . . . 1 . . . . . . . 1 . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . 1 . . . . 1 . . . Total Hacks 102 | . 7 4 2 1 7 8 14 4 . . 6 . . 3 . . 18 . 20 . . 8 Successful 57 | . . 2 2 1 4 5 6 1 . . 6 . . . . . 18 . 4 . . 8 Failed 45 | . 7 2 . . 3 3 8 3 . . . . . 3 . . . . 16 . . . Catastrophic 11 | . 2 1 . . . . 1 1 . . . . . 2 . . . . 4 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 56 | . 7 4 1 . 6 1 12 4 . . 6 . . 1 . . . . 14 . . . Terminals 49 | . 7 4 . . 7 2 14 4 . . . . . . . . . . 11 . . . Fabricators 13 | . . . . . . 5 . . . . . . . 1 . . . . 7 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . . . . . 2 . . . . 2 . . . Terminal Hacks 48 | . . 2 2 1 4 1 5 1 . . 6 . . . . . 18 . . . . 8 Record 10 | . . . 1 . 1 . . . . . . . . . . . 6 . . . . 2 Part Schematic 11 | . . 1 . . . . . . . . 6 . . . . . 4 . . . . . Robot Analysis 6 | . . . . . 2 . . . . . . . . . . . 4 . . . . . Prototype ID Bank 9 | . . . . . . . . . . . . . . . . . 4 . . . . 5 Open Door 4 | . . . . 1 . . 2 . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Zone Layout 3 | . . 1 . . 1 . 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 3 . . . . . . . . . . . . 3 . . . Load Schematic 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . Build 4 | . . . . . . 2 . . . . . . . . . . . . 2 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . Seal Access 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Terminals 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 3 . . . 1 3 5 1 . . . . . 2 . . . . 6 . . . Full Trace Events 4 | . . . . . . . 2 1 . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . 1 . . . . . . . . 6 . . . . . 4 . . . . . Parts Built 4 | . . . . . . 2 . . . . . . . . . . . . 2 . . . Matter 584 | . . . . . . 204 . . . . . . . . . . . . 380 . . . Time 170 | . . . . . . 50 . . . . . . . . . . . . 120 . . . Total Part Build Rating 12 | . . . . . . 2 . . . . . . . . . . . . 10 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 5 | . . . . 2 . . . . 1 . 2 . . . . . . . . . . . Largest Group 3 | . . . . 2 2 . . . 1 1 3 3 . . . . . . . . . . Highest-Rated Group 217 | . . . . 41 41 . . . 29 29 217 217 . . . . . . . . . . Highest-Rated Ally 94 | . . . . 31 31 . . . 29 29 94 94 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 74 | . . . . . 13 . . . 13 6 . 42 . . . . . . . . . . Total Damage 1456 | . . . . . 188 . . . 170 20 . 1078 . . . . . . . . . . Kills 17 | . . . . . 3 . . . 1 . . 13 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Robot Analysis Total 6 | . . . . . 2 . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . 1 1 . . 1 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 23308 | 79 843 799 451 324 1156 1692 1827 536 591 385 1453 3606 589 956 804 616 986 554 2612 465 387 1597 Spaces Moved 10026 | 48 430 585 370 185 626 797 688 240 293 194 753 829 253 385 413 265 180 265 1073 231 182 741 Core 105 | 9 . . . . . . . . . . . 95 . . . . . . . . . 1 Treads 4716 | 39 430 88 . 144 626 797 688 240 293 194 753 424 . . . . . . . . . . Legs 3997 | . . . . . . . . . . . . 10 253 385 413 265 180 265 1073 231 182 740 Wheels 908 | . . 497 370 41 . . . . . . . . . . . . . . . . . . Hover 300 | . . . . . . . . . . . . 300 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 160 160 165 165 165 192 192 122 190 190 190 190 190 190 163 163 186 160 Average Speed 187 | 139 160 126 120 151 160 174 176 165 180 192 192 337 190 190 190 190 190 190 186 182 186 182 Slowest Speed 1700 | 160 180 180 120 180 160 180 200 165 192 192 192 1700 190 190 190 190 190 190 210 186 186 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 4 52 98 70 41 44 21 94 9 51 43 83 67 44 10 65 50 62 51 31 47 40 81 Regions Visited 22 Branch Regions 16 Pre-discovered Areas 7 | . . 2 1 . . . . . . . 1 . . . . . 3 . . . . . Known Exits Taken 4 | . . . . . . 1 . 1 . . . . . 1 . . . . 1 . . . Unknown Exits Taken 18 | 1 1 1 1 1 1 . 1 . 1 1 1 1 1 . 1 1 1 1 . 1 1 . Scrap Searched 16 | . . 3 . 1 . . . . 2 2 3 . . . 1 1 . 1 . . 2 . Spaces Dug 59 | . . 10 . 7 . 7 7 . . . . . 10 . 10 . . . 2 . . 6 Terrain Destroyed 637 | . . 70 . 129 2 53 10 . 12 . . 14 14 17 22 28 . 5 34 67 11 149 Melee 14 | . . . . . . 7 7 . . . . . . . . . . . . . . . Projectile 117 | . . . . . . . . . . . . 1 14 17 4 15 . 5 30 2 11 18 AOE 506 | . . 70 . 129 2 46 3 . 12 . . 13 . . 18 13 . . 4 65 . 131 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total 13361 | 57 524 626 381 209 720 994 1047 330 333 200 762 1555 328 533 423 330 808 291 1549 255 202 904 Wait 2074 | . 40 11 . 1 19 98 155 26 . 2 2 574 56 97 . 26 581 1 309 10 7 59 Move 10004 | 47 429 584 369 184 625 796 687 239 292 193 752 828 252 384 412 264 179 264 1072 230 181 741 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 104 | 4 11 5 4 1 14 8 4 3 . 1 1 16 . 2 . . 1 8 16 . . 5 Fast Attach 69 | 6 2 . . 2 4 4 7 3 1 . 1 15 . 1 . 1 4 1 9 . . 8 Attach 57 | . . 2 . 2 3 2 8 5 1 . 2 13 2 2 . 2 3 . 5 1 . 4 Detach 79 | . . . . . 1 . 2 . . . 3 19 1 4 1 3 16 1 19 1 . 8 Swap 84 | . 3 1 . . 4 12 32 . 3 1 . 6 . 3 1 2 1 . 11 1 1 2 Drop 105 | . 3 2 8 . 8 8 10 . . . 1 26 . 1 . 1 1 3 22 . . 11 Fire 685 | . 36 21 . 19 42 51 124 26 20 3 . 35 17 39 9 31 22 13 86 12 13 66 Melee 55 | . . . . . . 15 17 . . . . 23 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 44 | . . . . . . . . 28 16 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / Low x2) -7/Storage -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: [*Res x2] / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 80 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 8) 653 | -10/Materials | Discovered new exit (range 16) 923 | -10/Materials | Entered Mines 924 | -10/Mines | Met a Derelict bent on vengeance 971 | -10/Mines | Discovered new exit (range 7) 1088 | -10/Mines | Core integrity fell below 50% 1137 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1162 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1435 | -10/Mines | Learned Materials trap positions 1479 | -10/Mines | Learned location of Zion (-6) 1590 | -10/Mines | Learned location of Storage (-7) 1594 | -10/Mines | Discovered new exit (range 6) 1717 | -10/Mines | Discovered new exit (range 5) 1722 | -10/Mines | Entered Exiles 1752 | -10/Exiles | Met 8R-AWN 1772 | -10/Exiles | Met EX-HEX 1817 | -10/Exiles | Met EX-DEC 1995 | -10/Exiles | Met EX-BIN 2008 | -10/Exiles | Aligned with FarCom system 2010 | -10/Exiles | Given EX-Vault access code 2037 | -10/Exiles | Opened EX-Vault 2048 | -10/Exiles | Found XL Autogun Array 2052 | -10/Exiles | Found AWS/Gauss 2059 | -10/Exiles | Found Skeleton Box 2087 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2093 | -10/Exiles | Exiles lab attacked by MAIN.C 2162 | -10/Exiles | Discovered new exit (range 11) 2173 | -10/Exiles | Stole three prototypes: Skeleton Box, AWS/Gauss, XL Autogun Array 2173 | -10/Exiles | Entered Mines 2174 | -9/Mines | Assembled infested the area 2208 | -9/Mines | Core integrity fell below 20% 2235 | -9/Mines | Lost 4 parts (1p2n1w) 2242 | -9/Mines | Destroyed 15 combat bots 2244 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2388 | -9/Mines | Learned Materials non-interactive machine intel 2465 | -9/Mines | Discovered new exit (range 6) 2497 | -9/Mines | Entered Materials 2497 | -8/Materials | Accompanied by 2 allies 2497 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2498 | -8/Materials | Loaded intel: 16 trap records 2499 | -8/Materials | Loaded intel: 37 non-interactive machine locations 2502 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2796 | -8/Materials | Build established: Hauler-Mutant 2824 | -8/Materials | Discovered new exit (range 12) 3653 | -8/Materials | Entered Factory 3653 | -7/Factory | Evolved 2 slots: Utility x2 3655 | -7/Factory | FarCom data flow suspended 4081 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 4108 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 4411 | -7/Factory | Discovered new exit (range 10) 5031 | -7/Factory | Discovered new exit (range 13) 5229 | -7/Factory | Identified exit to Storage 5229 | -7/Factory | Identified exit to Lower Caves 5345 | -7/Factory | Entered Storage 6355 | -7/Storage | Build established: Scavenger-Mutant 6391 | -7/Storage | Lost 3 parts (1n1u1w) 6701 | -7/Storage | Core integrity fell below 50% 6704 | -7/Storage | Build established: Hauler-Mutant 7001 | -7/Storage | Discovered new exit (range 16) 7172 | -7/Storage | Entered Factory 7172 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7222 | -6/Factory | Identified exit to Lower Caves 7222 | -6/Factory | Identified exit to Extension 7345 | -6/Factory | Lost 3 parts (1u2w) 7697 | -6/Factory | Lost 3 parts (3u) 7708 | -6/Factory | Entered Lower Caves 7745 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8033 | -6/Lower Caves | Build established: Scavenger-Mutant 8293 | -6/Lower Caves | Discovered new exit (range 4) 8299 | -6/Lower Caves | Entered another Lower Caves area 8299 | -6/Lower Caves | Accompanied by 1 ally 8301 | -6/Lower Caves | Discovered new exit (range 15) 8491 | -6/Lower Caves | Learned Factory trap positions 8638 | -6/Lower Caves | Spotted FT-GS9(f) 8639 | -6/Lower Caves | Encountered a Master Thief 8639 | -6/Lower Caves | Spotted FB-ZHT(f) 8640 | -6/Lower Caves | Encountered a Master Thief 8640 | -6/Lower Caves | Spotted AX-U73(f) 8640 | -6/Lower Caves | XL Autogun Array stolen by Master Thief 8641 | -6/Lower Caves | Encountered a Master Thief 8641 | -6/Lower Caves | Skeleton Box stolen by Master Thief 8644 | -6/Lower Caves | AWS/Gauss stolen by Master Thief 8664 | -6/Lower Caves | Discovered new exit (range 9) 8684 | -6/Lower Caves | Entered Zion 8684 | -6/Zion | Accompanied by 1 ally 8744 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8748 | -6/Zion | Discovered new exit (range 13) 9294 | -6/Zion | Given A8's code to call for help 9900 | -6/Zion | Found Prototype Device 9900 | -6/Zion | Identified Bomb Factory No. 2 10096 | -6/Zion | Opened final containment barrier to the Deep Caves 10114 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10114 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10127 | -6/Zion | Discovered new exit (range 3) 10127 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10137 | -6/Zion | Entered Deep Caves 10137 | -6/Deep Caves | Accompanied by 3 allies 10332 | -6/Deep Caves | Attacked by Z-Imprinter 10361 | -6/Deep Caves | Allies destroyed Z-Imprinter 10391 | -6/Deep Caves | Lost 8 parts (2p2n4u) 10405 | -6/Deep Caves | Found Prototype Protection 10405 | -6/Deep Caves | Identified Zio. Weapon Casing 10431 | -6/Deep Caves | Found Zio. Weapon Casing 10438 | -6/Deep Caves | Found Zio. Weapon Casing 10518 | -6/Deep Caves | Z-Facility disabled 10618 | -6/Deep Caves | Found Prototype Protection 10618 | -6/Deep Caves | Identified Zio. Heavy Carapace 10673 | -6/Deep Caves | Found Zio. Heavy Carapace 10815 | -6/Deep Caves | Discovered new exit (range 10) 11048 | -6/Deep Caves | Spotted as-14032 11082 | -6/Deep Caves | Destroyed as-14032 11109 | -6/Deep Caves | Lost 4 parts (2n2u) 11371 | -6/Deep Caves | Build established: Hauler-Mutant 12800 | -6/Deep Caves | Found Zio. Heavy Carapace 12985 | -6/Deep Caves | Exposed GOLEM chamber 12989 | -6/Deep Caves | Found GOLEM Unit 12994 | -6/Deep Caves | Found GOLEM Unit 12999 | -6/Deep Caves | Found GOLEM Unit 13004 | -6/Deep Caves | Found GOLEM Unit 13074 | -6/Deep Caves | Found GOLEM Unit 13080 | -6/Deep Caves | Found GOLEM Unit 13086 | -6/Deep Caves | Found GOLEM Unit 13548 | -6/Deep Caves | Build established: Hauler-Golem 13743 | -6/Deep Caves | Entered Proximity Caves 13745 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13821 | -5/Proximity Caves | Spotted B-75 Beast 13924 | -5/Proximity Caves | Core integrity fell below 50% 13939 | -5/Proximity Caves | Destroyed B-75 Beast 14016 | -5/Proximity Caves | Build established: Hauler-Mutant 14115 | -5/Proximity Caves | Learned Factory non-interactive machine intel 14259 | -5/Proximity Caves | Discovered new exit (range 8) 14332 | -5/Proximity Caves | Entered Factory 14332 | -5/Factory | Evolved 2 slots: Utility x2 14333 | -5/Factory | Identified exit to Upper Caves 14334 | -5/Factory | Loaded intel: 92 trap records 14335 | -5/Factory | Loaded intel: 219 non-interactive machine locations 14470 | -5/Factory | Garrison activated, responded to threat 14707 | -5/Factory | Discovered new exit (range 11) 15054 | -5/Factory | Build established: Hauler-Golem 15288 | -5/Factory | Entered Upper Caves 16071 | -5/Upper Caves | Discovered new exit (range 9) 16092 | -5/Upper Caves | Entered another Upper Caves area 16105 | -5/Upper Caves | Encountered a Warlord checkpoint 16278 | -5/Upper Caves | Learned Factory stockpile data 16308 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16608 | -5/Upper Caves | Spotted DM-3X6(f) 16608 | -5/Upper Caves | Spotted H3-960(f) 16609 | -5/Upper Caves | Encountered a Master Thief 16609 | -5/Upper Caves | Encountered a Master Thief 16609 | -5/Upper Caves | Spotted G3-SM4(f) 16610 | -5/Upper Caves | Encountered a Master Thief 16619 | -5/Upper Caves | GOLEM Unit stolen by Master Thief 16620 | -5/Upper Caves | Destroyed DM-3X6(f) 16623 | -5/Upper Caves | Destroyed G3-SM4(f) 16689 | -5/Upper Caves | Discovered new exit (range 11) 16708 | -5/Upper Caves | Entered Zhirov 16708 | -5/Zhirov | Discovered new exit (range 3) 16743 | -5/Zhirov | Met Zhirov 16777 | -5/Zhirov | Learned location of Quarantine (-3) 16777 | -5/Zhirov | Learned location of Testing (-2) 16777 | -5/Zhirov | Learned location of Command (-1) 16813 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16851 | -5/Zhirov | Found Alien Artifact 16873 | -5/Zhirov | Found Alien Artifact 16873 | -5/Zhirov | Identified Integrated Reactor 16873 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17694 | -5/Zhirov | Entered Proximity Caves 18199 | -4/Proximity Caves | Build established: Hauler-Mutant 18227 | -4/Proximity Caves | Discovered new exit (range 12) 18248 | -4/Proximity Caves | Entered Factory 18248 | -4/Factory | Evolved 2 slots: Utility x2 18505 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 19200 | -4/Factory | Spotted B-86 Titan 19298 | -4/Factory | Discovered new exit (range 12) 19429 | -4/Factory | Garrison activated, responded to threat 19588 | -4/Factory | Build established: Hauler-Golem 19760 | -4/Factory | Discovered new exit (range 8) 20175 | -4/Factory | Build established: Hauler-Mutant 20259 | -4/Factory | Discovered new exit (range 11) 20467 | -4/Factory | System corruption reached 10% 20574 | -4/Factory | Fabricated Centrium Leg (x1) 20759 | -4/Factory | Discovered new exit (range 12) 20858 | -4/Factory | Identified exit to Upper Caves 20860 | -4/Factory | Entered Upper Caves 21194 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21234 | -4/Upper Caves | Build established: Hauler-Golem 21308 | -4/Upper Caves | Discovered new exit (range 6) 21315 | -4/Upper Caves | Ambushed by wild Derelicts 21325 | -4/Upper Caves | Entered another Upper Caves area 21551 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21698 | -4/Upper Caves | Discovered new exit (range 8) 21712 | -4/Upper Caves | Entered Warlord 21769 | -4/Warlord | System corruption cleaned by Quarantine Array 22016 | -4/Warlord | Visited the Vortex Lab 22027 | -4/Warlord | Warlord's base attacked by MAIN.C 22039 | -4/Warlord | Found Prototype Energy Cannon 22039 | -4/Warlord | Identified Vortex Cannon 22043 | -4/Warlord | Found Prototype Launcher 22043 | -4/Warlord | Identified Vortex Catalyst Activator 22377 | -4/Warlord | Warlord forces counterattacked 22605 | -4/Warlord | Met Warlord 22628 | -4/Warlord | Found Prototype Reactor 22643 | -4/Warlord | Found Prototype Device 22643 | -4/Warlord | Identified System Purifier 22940 | -4/Warlord | Build established: Hauler-Mutant 22998 | -4/Warlord | Spotted B-86 Titan 22998 | -4/Warlord | Spotted Striker 23004 | -4/Warlord | Destroyed B-86 Titan 23013 | -4/Warlord | Destroyed Striker 23021 | -4/Warlord | Spotted Striker 23045 | -4/Warlord | Spotted Striker 23138 | -4/Warlord | Spotted Striker 23143 | -4/Warlord | Destroyed 7 combat bots 23157 | -4/Warlord | Destroyed Striker 23197 | -4/Warlord | Lost 3 parts (2u1w) 23274 | -4/Warlord | Identified Vortex Chain Reactor 23277 | -4/Warlord | Identified Transdimensional Reconstructor 23277 | -4/Warlord | Warped through subspace 23277 | -4/Warlord | Spotted Executioner 23287 | -4/Warlord | Core integrity fell below 50% 23302 | -4/Warlord | Spotted Striker 23304 | -4/Warlord | Core integrity fell below 20% 23305 | -4/Warlord | Spotted Executioner 23309 | -4/Warlord | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 23287_ Slug penetrates B-60 Warrior. 23287_ B-60 Warrior destroyed. 23288_ Acquired 34 matter. 23290_ Acquired 41 matter. 23297_ Vortex Chain Reactor destroyed. 23298_ 2WOZLUQ:ONVLJNRZ,3YHOYO&6BVT5AB,JY 23299_ Penetrated by Slug. 23299_ Slug penetrates Wall. 23302_ Asb. Nanovents destroyed. 23302_ Penetrated by Slug. 23302_ Slug penetrates System Quarantine Field Array. 23305_ Knocked back. 23305_ Slug penetrates Wall. 23305_ Slug penetrates System Quarantine Field Array. 23307_ GOLEM Unit destroyed. 23307_ Asb. Alloy Leg destroyed. 23308_ Asb. Suspension Frame destroyed. 23308_ Penetrated by Slug. 23308_ Slug penetrates Wall. 23308_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???######??????????????????????????????????????? | | ^#??? #?????????????????????????????????????? | | ### """ #?????????????????????????????????????? | | # """ #?????????????????????????????????????? | | + """ #?????????????????????????????????????? | | # """ #?????????????????????????????????????? | | # """ #?????????????????????????????????????? | | #? #?????????????????????????????????????? | | #? ???????????????????????????##?????????? | | +?? #???????????????????? ??### ?????????? | | #?? #???????????????????? ?? ???????##? | | #??? #????????????????????? ### ?????? #? | | #########?????????????????????? ?????? ?? | | #??????""??????????????????# #????? ?? | | ##????#""#?????????????????# ????? #? | | #????#""#??????????????????# ##??? #? | | ##????#""#???????????????????# #??? ## | | #### #######""#####????###?????????# ##?? # | | !!%#!!=""[=/"#####;;#####??????# ### #? | | !%=[%=!]!""==!" """#???????# # #?? | | =% = !!==!!%=g!" %%= ""# ;###?## ^ #??? | | =!=![ [*%=%]i%%%E%%!!*[% @ ;g; ;;; ##?? | | %%!%%!!!%[!=%gggg%%%%%*% % gb gdE ## #?? | | /[[[=%%%*=%%[=ggg%%%%% % Kg b #### #?? | | !! !**=*==!g%%!%%%%% ;b;; d ##??# #?? | | ## !!%[%[%g"*=%%"% " """"#####i #???# ##? | | ?# ! #%%!""%%%""" """""""#???# #?### #? | | ?# %! # ! ""!!["############???# #### # #? | | ##### ] #######""#####??????????????# #?# #? | | # #?????#""#?????????????????? ### #? | | + #?????#""#????????????????? ### ##? | | # #??????""?????????????????? ##?# #?? | | # #????????????????????????? ???## ##?? | | # #????????????????????????# ????## #??? | | # #????????????????????????# #?????# #??? | | # #????????????????????????# ??????## ##?? | | + #????????????????????????# ??????## #?? | | # #????????????????????????? ??????## #?? | | ###### ##????????????????????????????????# #?? | | ?????# #?????????????????????????????????# #?? | | ?????# #?????????????????????????????????# #?? | | ?????# #?????????????????????????????????# #?? | | ?????# #?????????????????????????????????## ##?? | | ?????# #?????????????????????????????????? #??? | | ?????# ####??????????????????????????????? ##??? | | ?????# #??????????????????????????????#####???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 65 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 10 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 90 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 3 Particle Charging 25 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -10/Mines | Hacked Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -4/Factory Centrium Leg | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SniperShockRay Manual? 0 Play Time 02:20:37 Cumulative 122.5 hours Start 2020.10.31 @ 21:32:01 End 2020.10.31 @ 23:59:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 151 Rogue 64 Adventurer 87 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 54 Gallery% 65 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1e2c420-6792-473f-8b7c-38684f2ae9cd