Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 00:15:49 Player: Drago Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (270) 1350 Value Destroyed (9925) 9925 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (2621) 2621 TOTAL SCORE: 19416 Bonus ------- High Alert Combat Kills 976 Follower Combat Kills 85 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -40 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 75/100 System Corruption 13% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Improved Cooling System Makeshift Salvage Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [Grunt] (27) Relay Coupler [Brawler] (23) Relay Coupler [Duelist] (28) Relay Coupler [Sentry] (20) Relay Coupler [Specialist] (19) Relay Coupler [Hunter] (14) Heavy Rocket Launcher Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Multi-Angular Engine > --- PROPULSION ------- Improved Heavy Treads Treaded Heavy-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Relay Coupler [NC] > --- WEAPON ----------- Coil Gun Coil Gun Rapid Ballistic Gauss Construct/G Hyp. Accelerated Coil Construct/C > --- INVENTORY -------- Improved Heavy Treads Improved Cooling System High-capacity Matter Pod Makeshift Salvage Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [Duelist] Relay Coupler [Specialist] Relay Coupler [Hunter] High-powered Tractor Beam Phase Cannon Heavy Rocket Launcher Remote Datajack Remote Datajack [Rating: 88] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Advanced Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Autogun Ballistic Cannon Constructs Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Slots Evolved 8 | . . . 2 . . . 2 . . . 4 . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . Utility 4 | . . . . . . . 2 . . . 2 . . . Weapon 2 | . . . 1 . . . . . . . 1 . . . Parts Attached 115 | 8 4 5 21 2 1 3 20 19 5 4 9 10 2 2 Power 11 | 1 . 1 3 1 . . 2 1 . 1 . 1 . . Engine 11 | 1 . 1 3 1 . . 2 1 . 1 . 1 . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 30 | 2 1 . 7 . . 1 6 8 . 1 . 3 . 1 Treads 26 | 1 . . 7 . . 1 6 8 . 1 . 1 . 1 Leg 2 | . . . . . . . . . . . . 2 . . Wheel 2 | 1 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 32 | 2 2 . 3 1 1 . 6 2 4 1 5 2 2 1 Device 10 | 1 . . . 1 . . 1 1 1 1 1 1 1 1 Storage 4 | 1 2 . . . 1 . . . . . . . . . Processor 1 | . . . . . . . . . 1 . . . . . Hackware 3 | . . . . . . . . 1 . . 1 . 1 . Protection 14 | . . . 3 . . . 5 . 2 . 3 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 42 | 3 1 4 8 . . 2 6 8 1 1 4 4 . . Energy Gun 5 | 2 . . . . . . 2 1 . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 . . . Ballistic Gun 28 | 1 . 3 5 . . 2 3 6 1 1 3 3 . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . Launcher 4 | . . 1 1 . . . 1 . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 2 . . 1 . . . . Parts Lost 30 | . 1 . . . . 1 5 . 2 1 1 7 2 10 Power 4 | . 1 . . . . . . . . . . 1 1 1 Propulsion 8 | . . . . . . . 1 . . 1 . 3 . 3 Utility 4 | . . . . . . . 1 . 1 . . 1 . 1 Weapon 14 | . . . . . . 1 3 . 1 . 1 2 1 5 Highest Loss Streak 10 | . 1 . . . . 1 2 . 2 1 1 2 1 10 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 16 | 2 10 14 14 15 15 16 19 20 19 17 16 15 16 16 Power 1 | 1 2 1 1 1 1 1 2 1 1 . . . . . Propulsion 1 | . 1 1 . . . . 3 4 4 2 . . 1 . Utility 7 | . 1 4 5 5 5 6 7 7 8 9 12 11 11 12 Weapon 5 | . 5 7 7 8 8 7 5 6 6 4 4 4 3 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 48 | . 4 3 5 . . . 5 4 3 7 1 3 . 13 Power 5 | . 2 . . . . . 2 . . 1 . . . . Propulsion 4 | . . . . . . . . 1 . 3 . . . . Utility 20 | . . . 1 . . . 2 2 3 1 . . . 11 Weapon 16 | . 2 3 3 . . . 1 1 . 2 1 3 . . Tool/Special 3 | . . . 1 . . . . . . . . . . 2 Average Slot Usage (%) 93 | . 97 99 98 99 100 100 97 99 99 94 75 78 75 67 Engine 8 | . 11 13 11 11 11 11 9 9 9 8 1 4 3 4 Treads 22 | . 14 14 32 33 33 33 26 26 27 24 8 6 13 11 Wheel 2 | . 14 14 . . . . . . . . 3 . . . Device 8 | . 14 14 2 . . . 10 9 13 9 10 13 13 13 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 6 6 6 6 Processor 2 | . . . . . . . . . 1 9 6 6 6 6 Hackware 1 | . . . . . . . . 8 1 . . . 5 4 Protection 7 | . . . 7 10 11 11 14 9 9 5 5 4 . . Energy Gun 5 | . 14 14 1 . . . 4 8 7 9 8 . . . Ballistic Gun 20 | . 11 10 29 32 22 33 21 17 19 15 6 24 24 15 Peak Build Rating 88 | 7 10 13 20 20 19 21 38 36 37 53 71 87 88 88 Average Rating 36 | 4 8 11 17 17 18 18 32 34 35 41 64 71 82 77 On Entrance 33 | . 7 9 12 20 18 19 21 32 36 37 51 69 87 88 Avg Prop Armor Cover (%) 8 | 13 11 9 3 . . . . . . 9 5 4 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 77 | 15 31 33 40 43 60 62 68 67 68 64 77 76 73 69 Greatest Support 151 | 16 20 20 60 60 60 60 64 60 60 71 56 151 151 151 Greatest Overweight (x) 13 | . 3 3 . . . 1 1 1 1 1 2 2 . 13 Average Overweight (x) . | . 1 2 . . . 1 . 1 1 . 1 . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 13 15 15 15 16 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 15 15 15 15 15 18 20 20 20 20 20 20 18 18 Average Carried 16 | 2 10 14 14 15 15 16 19 19 19 17 16 16 17 16 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 15 15 15 15 15 18 20 20 20 12 18 17 17 15 Scrap Engine Consumption 113 | . . . . . . . . . . 30 29 36 11 7 Constructs Created 15 | . . . . . . . . . . 4 2 8 1 . Constructs Modified 23 | . . . . . . . . . . 5 5 7 4 2 Class Distribution -------------------- 29% | Scavenger-Tank 17% | Gunner 15% | Mutant 11% | Construct 11% | Tank 6% | Scavenger-Mutant 3% | Bothacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Tank | -8/Mines Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -8/Garrison Gunner | -8/Recycling Construct | -6/Factory Construct | -6/Garrison Bothacker-Construct | -6/Factory Bothacker-Construct | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Matter Collected 8062 | 295 370 108 901 516 22 388 1358 692 472 170 391 1450 434 495 Remotely 188 | . . . . . . . . . . . . . . 188 Salvage Created 12837 | 150 390 112 1241 376 . 500 1914 1540 942 861 1421 2148 795 447 Parts 731 | 12 27 4 109 25 . 19 112 97 50 46 67 99 35 29 Haulers Intercepted 16 | . 2 . 2 . . . 6 5 . . 1 . . . Recyclers Shooed 12 | . . 1 . . . . 2 2 . 1 5 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Combat Hostiles Destroyed 222 | . 7 3 25 19 . 9 28 23 28 8 18 31 13 10 Guns 204 | . 7 3 25 17 . 9 27 23 28 8 13 24 13 7 Cannons 5 | . . . . . . . . . . . 4 . . 1 AOE 13 | . . . . 2 . . 1 . . . 1 7 . 2 Classes Destroyed 19 | 2 6 . 3 1 . 1 1 . 2 2 . 1 . . Worker 6 | . 1 . . . . . . 2 . . 2 . 1 . Builder 4 | . 1 . . . . . 1 . . . . . 2 . Tunneler 3 | 3 . . . . . . . . . . . . . . Hauler 16 | . 2 . 2 . . . 6 5 . . 1 . . . Recycler 12 | 1 . . 1 . . 1 3 1 . 2 3 . . . Operator 4 | . 1 . 2 . . . . 1 . . . . . . Watcher 11 | . . . 5 . . . 4 1 . . 1 . . . Swarmer 52 | . 3 . 11 5 . . . 3 14 . 4 8 1 3 Grunt 74 | . 4 3 3 3 . 8 13 8 10 1 4 10 4 3 Brawler 7 | . . . 2 3 . . . . . . . 1 1 . Duelist 7 | . . . . . . 1 4 1 . . . . 1 . Sentry 51 | . . . 9 . . . 9 11 2 4 5 6 3 2 Demolisher 1 | . . . . . . . . . . . . 1 . . Specialist 4 | . . . . . . . 2 . . . 2 . . . Hunter 2 | . . . . . . . . . 1 . . 1 . . Programmer 12 | . . . . . . . . . 1 . 3 3 3 2 Scientist 1 | . . . . . . . . . . 1 . . . . Scrapper 3 | . . . . . . . . . . 3 . . . . Assembled 8 | . . . . 8 . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 7 | 3 5 2 6 4 . 4 6 7 5 3 5 4 7 4 Combat Bots Only 6 | . 3 2 6 4 . 3 4 6 5 2 4 4 4 4 Max Kills in Single Turn 4 | 1 1 1 3 2 . 1 2 2 3 1 4 3 3 2 Gunslinging 2 | . . . 2 1 . . 1 1 2 . . 1 . . Exploded 3 | . . . . 2 . . 1 . . . 1 3 . 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Hostile Shots Fired 1213 | . 48 6 60 35 . 49 146 75 134 26 193 227 65 149 Missed 369 | . 17 1 22 10 . 8 46 27 37 6 68 78 22 27 Hits 844 | . 31 5 38 25 . 41 100 48 97 20 125 149 43 122 Melee 11 | . . . . 2 . . 6 1 . . . . 2 . Projectile 833 | . 31 5 38 23 . 41 94 47 97 20 125 149 41 122 AOE 2 | . . . . . . . . . . . 1 1 . . Critical Strikes 39 | . . . 1 2 . 1 4 2 10 3 4 3 3 6 Part Disruptions 1 | . . . . . . . . . . . . . . 1 Damage Taken 12556 | . 383 67 414 348 . 661 1659 688 1215 373 1639 1957 524 2628 Core 1389 | . 87 13 7 78 . 91 69 40 85 56 189 192 33 449 Absorbed by Shields 181 | . . . . . . . . . 133 48 . . . . Reduced by Siege Mode 63 | . . . . . . . . . . . . . . 63 Redirected to Shielding 9 | . . . . . . . 9 . . . . . . . Regen/Repaired (Parts) 1769 | . 75 . . . . . 587 86 . 74 148 491 223 85 Core Remaining (%) 67 | 100 . 60 . . . 56 . . . 54 . . . . Volleys Fired 694 | 6 46 9 61 33 . 30 101 76 73 20 65 108 24 42 Largest 4 | 2 2 2 3 3 . 3 3 3 3 3 3 4 4 4 Hottest 128 | 70 70 75 93 69 . 71 115 115 107 107 124 128 115 108 Shots Fired 1899 | 12 89 16 176 95 . 89 291 208 187 57 158 335 84 102 Gun 1799 | 12 89 14 174 93 . 89 287 204 187 57 134 311 84 64 Cannon 82 | . . . . . . . . 4 . . 24 17 . 37 Launcher 18 | . . 2 2 2 . . 4 . . . . 7 . 1 Special . | . . . . . . . . . . . . . . . Kinetic 1541 | 6 44 7 165 93 . 89 268 138 124 40 76 311 84 96 Thermal 340 | 6 45 7 9 . . . 19 70 63 17 82 17 . 5 Explosive 18 | . . 2 2 2 . . 4 . . . . 7 . 1 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 105 | 3 8 6 9 12 . 18 13 14 11 23 24 105 18 20 Robot Miss Streak 5 | 3 4 2 2 3 . 5 5 5 2 1 3 3 2 1 Penetration Max 2 | . . . . . . . . . . . 1 1 2 1 Secondary Targets 39 | . 1 1 3 7 . 2 6 2 11 . . 5 1 . Max Gunslinging Chain 2 | . 1 1 2 2 . 1 1 1 2 . . 1 1 . Shots Hit Robots 1256 | 7 58 11 101 55 7 65 171 134 116 49 103 243 67 69 Core Hits 588 | 5 19 6 46 28 . 25 81 55 47 22 60 140 29 25 Critical Kills 12 | . . . 1 . . . 3 . . . . 5 2 1 Critical Parts Destroyed 7 | . . . . . . . . . . . . 3 1 3 Critical Strikes 44 | . 2 . 1 . . . 5 3 4 2 10 8 3 6 Burn 23 | . 2 . . . . . 2 3 4 2 10 . . . Destroy 21 | . . . 1 . . . 3 . . . . 8 3 6 Melee Attacks 44 | . 9 . 6 . 7 . 6 5 1 8 2 . . . Impact 9 | . 9 . . . . . . . . . . . . . Slashing 28 | . . . 6 . . . 6 5 1 8 2 . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . 6 . 1 . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 26877 | 87 753 205 1528 914 . 1006 3332 2300 1933 1265 3157 6374 1855 2168 Guns 22582 | 87 753 205 1522 829 . 1006 2994 2300 1933 710 1928 5297 1855 1163 Cannons 1231 | . . . . . . . . . . . 370 . . 861 Explosions 2435 | . . . 6 85 . . 267 . . . 856 1077 . 144 Melee 626 | . . . . . . . 71 . . 555 . . . . Ramming 3 | . . . . . . . . . . . 3 . . . Kinetic 19939 | 38 374 153 1446 829 . 1006 2712 1486 1305 410 1170 5297 1855 1858 Thermal 4277 | 49 379 52 76 . . . 282 814 628 300 1531 . . 166 Explosive 2032 | . . . 6 85 . . 267 . . . 453 1077 . 144 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 626 | . . . . . . . 71 . . 555 . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . 1 1 . . 5 13 Average Corruption 1 | . . . . . . . . . 1 1 . . 4 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 39 | . . . . . . . . . 4 13 . . 14 8 Message Errors 8 | . . . . . . . . . 2 2 . . 2 2 Matter Fused 4 | . . . . . . . . . . 1 . . 2 1 Heat Flow Errors 5 | . . . . . . . . . . 3 . . . 2 Energy Discharges 5 | . . . . . . . . . 1 . . . 3 1 Parts Rejected 3 | . . . . . . . . . . . . . 3 . Parts Fused 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 7 | . . . . . . . . . . 3 . . 3 1 Data Loss (major) 1 | . . . . . . . . . 1 . . . . . Misfires 2 | . . . . . . . . . . . . . 1 1 Alerts 2 | . . . . . . . . . . 2 . . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 292 | . . . . . . . 4 . . 113 160 15 . . Projectiles . | . . . . . . . . . . . . . . . Explosions 179 | . . . . . . . 4 . . . 160 15 . . Melee 113 | . . . . . . . . . . 113 . . . . Knockbacks 11 | . . . . . . . . . . . 6 . . 5 Impact . | . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . 5 . . 5 Secondary 1 | . . . . . . . . . . . 1 . . . Self-Inflicted Damage 101 | . . . . . . . 62 . . . . . . 39 Shots 2 | . . . . . . . 1 . . . . . . 1 Rammed 1 | . . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 380 | 18 189 102 193 164 . 335 23 66 104 117 380 15 12 303 Average Temperature 62 | 9 40 41 41 56 . 156 8 14 33 30 111 7 4 108 Received Heat Transfer 4097 | . 135 39 93 86 . 387 621 315 581 220 393 501 87 639 Effects 1 | . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . 2 Total Turns 30 | . . . . . . . . . . . . . . 30 Longest Duration 27 | . . . . . . . . . . . . . . 27 Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 28 | . 2 2 . . . . . 1 5 4 14 . . . Heat Transferred 9282 | 148 1258 148 222 . . . 703 1739 1310 655 2914 . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Maximum Alert Level 4 | . . . . . . . 2 1 3 2 . 4 2 2 Low Security (%) 65 | 100 100 100 100 100 . 100 32 62 17 86 100 11 . . Level 1 13 | . . . . . . . 46 37 29 8 . 8 . 1 Level 2 14 | . . . . . . . 21 . 27 5 . 36 100 98 Level 3 5 | . . . . . . . . . 25 . . 39 . . Level 4 . | . . . . . . . . . . . . 3 . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1140 | 10 67 50 180 147 . 76 471 360 968 435 178 1140 639 625 Initial 598 | . . 6 . 51 . . 20 189 2 435 56 122 598 437 Average 203 | 1 12 4 91 33 . 18 266 166 460 72 62 628 529 509 Influence Increases 7234 | 20 237 92 813 334 . 215 959 794 986 209 704 1108 423 340 Destroy 0b10 Robot/C 4280 | . 140 60 500 240 . 180 560 460 560 100 360 620 280 220 Destroy 0b10 Robot/NC 335 | 20 25 . 50 . . 5 70 50 . 35 35 30 15 . Destroy Leader 884 | . 34 20 164 40 . 30 170 152 20 . 114 40 90 10 Allied During Kill 59 | . . . . 1 . . . . . . . 38 8 12 Successful Hack 219 | . 29 . 30 . . . 45 29 26 29 19 . 12 . Select Force Hacks 30 | . . . . . . . . . . 30 . . . . Disable Machine 300 | . . . 45 . . . 45 60 . 15 105 30 . . Anti-Garrison Action 550 | . . . . . . . . . 300 . . 200 . 50 Destroy Structure 287 | . 9 12 24 8 . . 54 13 65 . 21 60 3 18 Advance Influence 50 | . . . . . . . . . . . 50 . . . Partial Spotted 15 | . . . . . . . . . 15 . . . . . Lose Combat Pursuer 225 | . . . . 45 . . 15 30 . . . 90 15 30 Influence Decreases 6637 | 20 220 109 680 467 . 163 562 1239 22 1161 545 143 938 368 Entered New Map 1713 | . . 11 . 82 . . 32 260 2 533 10 53 542 188 Time Decay 3834 | 20 213 98 534 365 . 153 480 627 . 463 525 . 356 . Lost Part 287 | . 7 . . . . 10 50 . 20 . 10 70 20 100 Lost Ally 165 | . . . 10 20 . . . . . 15 . 20 20 80 Purge Threat 638 | . . . 136 . . . . 352 . 150 . . . . Squads Dispatched 21 | . 1 1 1 1 . . 3 1 . . 7 . 6 . Investigation 2 | . . 1 . . . . . . . . . . 1 . Extermination 4 | . . . . . . . . . . . 3 . 1 . Reinforcement 6 | . 1 . 1 . . . 1 1 . . 1 . 1 . Assault 3 | . . . . 1 . . 1 . . . . . 1 . Garrison 6 | . . . . . . . 1 . . . 3 . 2 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Distress Signals 14 | . 2 . 3 . . . 4 3 . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 284 | . 19 4 37 23 . 9 43 27 26 7 24 33 17 15 Peak Tracking Total 6 | . 4 2 4 6 . 3 5 4 5 4 5 6 5 5 Tactical Retreats 9 | . . . . 2 . . 1 1 . . . 3 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Traps Triggered 15 | . 1 . . . . . . . 7 . 2 5 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 22 | . . . 22 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 4 | . . . . 4 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Machines Disabled 23 | . . . 3 . . . 3 4 2 1 7 2 . 1 Max in Single Turn 6 | . . . 1 . . . 2 1 1 1 6 1 . 1 Garrison Relay 3 | . . . . . . . . . 2 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Machines Accessed 78 | . 10 1 11 . 1 . 14 14 2 12 6 3 3 1 Terminals 53 | . 7 . 9 . . . 10 10 2 6 4 3 1 1 Fabricators 2 | . . . . . . . . . . . 1 . 1 . Repair Stations 4 | . 1 . . . . . 2 1 . . . . . . Recycling Units 9 | . 2 . . . . . 1 2 . 4 . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . 1 . 1 . Total Hacks 220 | . 23 1 39 . 6 . 46 40 5 36 15 3 5 1 Successful 142 | . 17 1 24 . 6 . 30 28 2 21 7 2 3 1 Failed 77 | . 6 . 15 . . . 15 12 3 15 8 1 2 . Catastrophic 7 | . . . 1 . . . . 2 1 1 1 1 . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . Manual 106 | . 16 . 20 . . . 16 20 2 22 8 . 2 . Terminals 157 | . 18 . 34 . . . 31 30 5 23 10 3 2 1 Fabricators 3 | . . . . . . . . . . . 2 . 1 . Repair Stations 15 | . 2 . . . . . 10 3 . . . . . . Recycling Units 18 | . 3 . . . . . 1 5 . 9 . . . . Scanalyzers 9 | . . . 5 . . . 4 . . . . . . . Garrison Access 7 | . . . . . . . . 2 . . 3 . 2 . Terminal Hacks 60 | . 5 1 12 . 6 . 11 11 2 8 1 2 . 1 Record 8 | . . . . . 6 . . . . 2 . . . . Part Schematic 1 | . . . . . . . . 1 . . . . . . Robot Schematic 1 | . . . . . . . . . . 1 . . . . Robot Analysis 4 | . 2 . 2 . . . . . . . . . . . Prototype ID Bank 8 | . 2 . 2 . . . 2 . . 1 1 . . . Open Door 6 | . . 1 . . . . . 3 . . . 1 . 1 Branch Access Points 1 | . . . . . . . 1 . . . . . . . Emergency Access Points 4 | . . . 1 . . . 1 1 1 . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . Unreport Threat 5 | . . . 1 . . . . 3 . 1 . . . . Locate Traps 7 | . . . 2 . . . 4 1 . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . Zone Layout 7 | . 1 . 3 . . . 2 . . 1 . . . . Patrol Navigation 2 | . . . . . . . . . 1 . . 1 . . Release Object 2 | . . . . . . . . . . 2 . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks 11 | . 2 . . . . . 7 2 . . . . . . Scan Component 6 | . 1 . . . . . 4 1 . . . . . . Repair 5 | . 1 . . . . . 3 1 . . . . . . Recycling Unit Hacks 8 | . 2 . . . . . 1 2 . 3 . . . . Retrieve Components 8 | . 2 . . . . . 1 2 . 3 . . . . Scanalyzer 8 | . . . 5 . . . 3 . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . Retrieve Study 7 | . . . 5 . . . 2 . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . 2 . 1 . Unlock Access 3 | . . . . . . . . 1 . . 1 . 1 . Coupler Status 1 | . . . . . . . . . . . 1 . . . Unauthorized Hacks 49 | . 8 . 7 . . . 8 12 . 10 2 . 2 . Terminals 43 | . 8 . 7 . . . 8 9 . 9 2 . . . Assimilate 2 | . 1 . . . . . . . . . 1 . . . Botnet 11 | . 2 . 1 . . . 2 3 . 2 1 . . . Disrupt 1 | . . . . . . . . . . 1 . . . . Operators 4 | . . . 1 . . . 1 1 . 1 . . . . Skim 25 | . 5 . 5 . . . 5 5 . 5 . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . 3 . 1 . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . Mask 2 | . . . . . . . . 2 . . . . . . Tunnel 1 | . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Reprogram 1 | . . . . . . . . . . . . . 1 . Data Cores Recovered 3 | . . . 2 . . . . 1 . . . . . . Used 1 | . . . 1 . . . . . . . . . . . Hacking Detections 58 | . 7 . 9 . . . 10 11 2 8 5 3 3 . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . . . . Robots Built 1 | . . . . . . . . . . . 1 . . . Authchips 1 | . . . . . . . . . . . 1 . . . Time 27 | . . . . . . . . . . . 27 . . . Total Robot Build Rating 1 | . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . 5 . . . 2 . . . . . . . Parts Repaired 5 | . 1 . . . . . 3 1 . . . . . . Time 180 | . 32 . . . . . 110 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 50 | . 12 . . . . . 2 20 . 16 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . . . . 1 . . 1 . . Watcher Feeds 1 | . . . . . . . . . . . . 1 . . Robots Hacked 5 | . . . . . 5 . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . Combat 2 | . . . . . 2 . . . . . . . . . Robot Hacks Applied 5 | . . . . . 5 . . . . . . . . . parse_system 5 | . . . . . 5 . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . . 10 . . . . 3 Machine Destruction 11 | . . . . . . . . . 8 . . . . 3 Programmers 2 | . . . . . . . . . 2 . . . . . Attached 1 | . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . 5 . . . . Allies Hacked 2 | . . . . . . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Total Allies 17 | . 1 . . 1 . . . . . 5 2 2 4 2 Largest Group 5 | . 1 1 1 1 . . . . . 5 1 3 2 2 Highest-Rated Group 98 | . 10 10 10 31 . . . . . 71 26 98 64 58 Highest-Rated Ally 46 | . 10 10 10 31 . . . . . 27 26 46 32 30 Total Orders 8 | . 2 4 . . . . . . . . . 2 . . STAY 4 | . 1 2 . . . . . . . . . 1 . . FOLLOW 3 | . 1 2 . . . . . . . . . . . . AID 1 | . . . . . . . . . . . . 1 . . Ally Attacks 26 | . . . . 5 . . . . . 2 . . 5 14 Total Damage 625 | . . . . 85 . . . . . 32 . . 161 347 Kills 3 | . . . . 1 . . . . . . . . 1 1 Allies Corrupted 1 | . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Active Infowar (turns) 3523 | 9 1535 950 546 . . . 483 . . . . . . . Seismic 3523 | 9 1535 950 546 . . . 483 . . . . . . . Robot Analysis Total 4 | . 2 . 2 . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Turns Passed 21768 | 91 1535 950 2333 1443 838 773 2377 2199 1907 2344 1931 1899 804 344 Spaces Moved 9942 | 59 911 543 1262 827 518 340 855 762 773 1088 672 817 393 122 Core 8 | 5 . . . . . . . . . . . . . 3 Treads 8040 | . 226 196 1262 827 518 340 855 762 773 1035 281 453 393 119 Legs 364 | . . . . . . . . . . . . 364 . . Wheels 1530 | 54 685 347 . . . . . . . 53 391 . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 110 160 160 160 200 153 203 210 163 240 117 149 138 Average Speed 183 | 95 141 166 160 160 160 200 211 205 210 202 244 183 153 162 Slowest Speed 700 | 100 240 240 160 160 160 216 225 210 210 247 320 300 154 700 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 68 | 3 96 99 97 98 92 75 81 94 88 98 18 65 12 14 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 10 | . 1 1 1 . 1 . . 2 . 4 . . . . Known Exits Taken 8 | . 1 1 . . . 1 1 1 . 1 1 . 1 . Unknown Exits Taken 4 | 1 . . 1 1 1 . . . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . Spaces Dug 69 | . 8 6 6 . . . 5 7 . . 6 31 . . Terrain Destroyed 221 | . 8 14 21 12 . . 58 7 . . 16 68 . 17 Melee 25 | . 8 . 6 . . . 5 4 . . 2 . . . Projectile 22 | . . . . . . . . 3 . . 4 15 . . AOE 171 | . . 14 15 12 . . 53 . . . 10 52 . 15 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Total 12121 | 78 1050 579 1471 893 527 380 1227 1234 917 1184 828 1014 541 198 Wait 974 | . 57 11 56 21 . 4 190 336 35 30 59 38 114 23 Move 9926 | 58 910 542 1261 826 517 339 854 761 771 1087 671 815 392 122 Hop . | . . . . . . . . . . . . . . . Pick Up 94 | 5 15 6 11 . . 3 17 8 8 2 11 3 2 3 Fast Attach 51 | 8 1 1 5 2 . . 13 5 . 1 4 6 4 1 Attach 32 | . . 1 3 . . 1 6 1 5 3 4 4 2 2 Detach 2 | . . . . . . . . . . . . 2 . . Swap 91 | . 5 3 22 4 2 3 16 20 6 1 1 5 1 2 Drop 137 | 1 7 6 24 3 1 . 24 22 8 17 6 13 2 3 Fire 694 | 6 46 9 61 33 . 30 101 76 73 20 65 108 24 42 Melee 44 | . 9 . 6 . 7 . 6 5 1 8 2 . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 . . . Escape Stasis 34 | . . . . . . . . . 10 . 4 20 . . Rewire 15 | . . . . . . . . . . 15 . . . . Trap 26 | . . . 22 4 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 4 exits: *Fac x2 / *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Met a group of wandering Federalists 160 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 1306 | -10/Materials | Learned 4 Subcaves zone layouts 1344 | -10/Materials | Discovered new exit (range 9) 1348 | -10/Materials | Identified exit to Materials 1348 | -10/Materials | Identified exit to Mines 1379 | -10/Materials | Learned location of 1 exit from Recycling 1401 | -10/Materials | Learned location of 1 exit from Recycling 1414 | -10/Materials | Learned Storage terminal intel 1432 | -10/Materials | Identified exit to Subcaves 1457 | -10/Materials | Learned 2 Storage zone layouts 1494 | -10/Materials | Learned Storage emergency access door positions 1605 | -10/Materials | Repaired Autogun 1627 | -10/Materials | Entered Mines 1627 | -10/Mines | Accompanied by 1 ally 1655 | -10/Mines | Discovered exit to Materials (range 5) 1665 | -10/Mines | Met a Derelict shopkeep closing up shop 2168 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2188 | -10/Mines | Discovered exit to Materials (range 6) 2234 | -10/Mines | Learned location of Storage (-8) 2291 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2577 | -10/Mines | Entered Materials 2577 | -9/Materials | Accompanied by 1 ally 2577 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2868 | -9/Materials | Build established: Gunner 3183 | -9/Materials | Discovered new exit (range 9) 3319 | -9/Materials | Discovered new exit (range 7) 3344 | -9/Materials | Build established: Scavenger-Gunner 3700 | -9/Materials | Discovered new exit (range 16) 3725 | -9/Materials | Build established: Tank 3805 | -9/Materials | Discovered new exit (range 12) 3986 | -9/Materials | Learned location of Recycling (-8) 4057 | -9/Materials | Identified exit to Materials 4159 | -9/Materials | Build established: Mutant 4163 | -9/Materials | Learned Storage stockpile data 4198 | -9/Materials | Learned location of 1 exit from Recycling 4255 | -9/Materials | Learned Storage non-interactive machine intel 4298 | -9/Materials | Learned Storage garrison access intel 4739 | -9/Materials | Build established: Scavenger-Tank 4910 | -9/Materials | Entered Mines 5056 | -9/Mines | Met a Derelict testing a Signal Generator 5313 | -9/Mines | Assembled infested the area 5550 | -9/Mines | Found a hidden stash of uninstalled traps 5579 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5703 | -9/Mines | Learned Materials security intel 6345 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6347 | -9/Mines | Discovered new exit (range 5) 6353 | -9/Mines | Entered Exiles 6376 | -9/Exiles | Discovered new exit (range 15) 6411 | -9/Exiles | Met 8R-AWN 6441 | -9/Exiles | Met EX-HEX 6561 | -9/Exiles | Met EX-DEC 6622 | -9/Exiles | Visited The Gauntlet 6698 | -9/Exiles | Build established: Scavenger-Mutant 6815 | -9/Exiles | Learned location of Zion (-7) 6966 | -9/Exiles | Met EX-BIN 7170 | -9/Exiles | Discovered new exit (range 14) 7191 | -9/Exiles | Entered Mines 7375 | -8/Mines | Discovered exit to Materials (range 8) 7607 | -8/Mines | Build established: Scavenger-Tank 7937 | -8/Mines | Discovered exit to Materials (range 3) 7964 | -8/Mines | Entered Materials 7964 | -8/Materials | Evolved 2 slots: Utility x2 8000 | -8/Materials | Discovered new exit (range 16) 8066 | -8/Materials | Repaired Broken Arm. Treads? 8133 | -8/Materials | Repaired Imp. Light Armor Plating 8213 | -8/Materials | Central database locked down 8406 | -8/Materials | Discovered new exit (range 16) 8901 | -8/Materials | Build established: Tank 9244 | -8/Materials | Repaired Arm. Treads+ 9314 | -8/Materials | Identified exit to Storage 9408 | -8/Materials | Discovered new exit (range 8) 9891 | -8/Materials | Garrison activated, responded to threat 9964 | -8/Materials | First assault squad dispatched 10213 | -8/Materials | Learned 2 Storage zone layouts 10338 | -8/Materials | Learned Storage emergency access door positions 10341 | -8/Materials | Entered Storage 10345 | -8/Storage | Loaded intel: 24 non-interactive machine locations 10346 | -8/Storage | Loaded intel: 13 terminal locations 10347 | -8/Storage | Loaded intel: 1 garrison access location 10351 | -8/Storage | Build established: Scavenger-Mutant 10447 | -8/Storage | Repaired Arm. Treads+ 10799 | -8/Storage | Build established: Scavenger-Tank 11055 | -8/Storage | Learned location of Armory (-4) 12149 | -8/Storage | Discovered new exit (range 16) 12235 | -8/Storage | Learned Factory fabricator intel 12264 | -8/Storage | Identified exit to Garrison 12301 | -8/Storage | Learned 4 Factory zone layouts 12355 | -8/Storage | Loaded intel: 13 trap records 12399 | -8/Storage | Learned Factory stockpile data 12432 | -8/Storage | Learned location of 1 exit from Lower Caves 12454 | -8/Storage | Learned location of Extension (-5) 12540 | -8/Storage | Entered Garrison 12776 | -8/Garrison | Triggered checkpoint 13142 | -8/Garrison | Triggered checkpoint 13181 | -8/Garrison | Discovered new exit (range 14) 13670 | -8/Garrison | Triggered checkpoint 13696 | -8/Garrison | Garrison Relay disabled 13782 | -8/Garrison | Triggered checkpoint 13835 | -8/Garrison | Build established: Tank 13876 | -8/Garrison | Discovered new exit (range 8) 13952 | -8/Garrison | Triggered checkpoint 14064 | -8/Garrison | Garrison Relay disabled 14138 | -8/Garrison | Triggered checkpoint 14250 | -8/Garrison | Discovered new exit (range 14) 14360 | -8/Garrison | Build established: Gunner 14382 | -8/Garrison | Installed Relay Interface Framework 14447 | -8/Garrison | Entered Recycling 14448 | -8/Recycling | Identified exit to Factory 14449 | -8/Recycling | Identified exit to Scraptown 14624 | -8/Recycling | Scanned before Scraplab entrance 14770 | -8/Recycling | Watched by a mysterious "MATRIX" hacker. 15635 | -8/Recycling | Learned location of 1 exit from Lower Caves 15829 | -8/Recycling | Learned 4 Lower Caves zone layouts 15872 | -8/Recycling | Learned 4 Factory zone layouts 15966 | -8/Recycling | Angered Scraplab inhabitants 15970 | -8/Recycling | Found Prototype Device 15991 | -8/Recycling | Identified Scrap Engine 15999 | -8/Recycling | Learned Factory security intel 16015 | -8/Recycling | Lost 5 allies 16784 | -8/Recycling | Build established: Construct 16791 | -8/Recycling | Entered Factory 16791 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 16792 | -6/Factory | Identified exit to Factory 16792 | -6/Factory | Identified exit to Lower Caves 16796 | -6/Factory | Loaded intel: 6 fabricator locations 18207 | -6/Factory | Build established: Gunner 18368 | -6/Factory | Fabricated M-13 Machinist? 18407 | -6/Factory | Discovered exit to Factory (range 8) 18602 | -6/Factory | Identified exit to Garrison 18722 | -6/Factory | Entered Garrison 18722 | -6/Garrison | Accompanied by 1 ally 18846 | -6/Garrison | Triggered checkpoint 18919 | -6/Garrison | Triggered checkpoint 18931 | -6/Garrison | Triggered checkpoint 19285 | -6/Garrison | Triggered checkpoint 19466 | -6/Garrison | Discovered new exit (range 11) 19683 | -6/Garrison | Discovered new exit (range 15) 19697 | -6/Garrison | Build established: Construct 19721 | -6/Garrison | Rescued a captive Derelict 19724 | -6/Garrison | Rescued a captive Derelict 19774 | -6/Garrison | Triggered checkpoint 19994 | -6/Garrison | Triggered checkpoint 20259 | -6/Garrison | Discovered new exit (range 10) 20339 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 20519 | -6/Garrison | P-70 Sage assimilated allied 0R-F21(g) 20621 | -6/Garrison | Entered Factory 21188 | -6/Factory | P-60 Hacker assimilated allied Y-54 Guardian 21293 | -6/Factory | Build established: Bothacker-Construct 21319 | -6/Factory | Garrison activated, responded to threat 21321 | -6/Factory | First assault squad dispatched 21409 | -6/Factory | Identified exit to Garrison 21425 | -6/Factory | Entered Garrison 21425 | -6/Garrison | Accompanied by 2 allies 21499 | -6/Garrison | Rescued a captive Derelict 21501 | -6/Garrison | Rescued a captive Derelict 21535 | -6/Garrison | Triggered checkpoint 21575 | -6/Garrison | Garrison Relay disabled 21627 | -6/Garrison | Triggered checkpoint 21631 | -6/Garrison | Core integrity fell below 50% 21643 | -6/Garrison | Triggered checkpoint 21653 | -6/Garrison | Spotted B-75 Beast 21717 | -6/Garrison | System corruption reached 10% 21732 | -6/Garrison | Core integrity fell below 20% 21769 | -6/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 21731_ Hyp. Accelerated Coil Construct/C destroyed. 21731_ Arm. Scrap Engine damaged due to network destabilization (-9). 21731_ Treaded Heavy-Carbon Exoskeleton destroyed. 21731_ Arm. Scrap Engine damaged due to network destabilization (-5). 21732_ P-60 Hacker resets B-75 Beast, system corruption cleaned. 21733_ P-60 Hacker destroyed. 21738_ System corrupted: Heat flow error (+191). 21739_ The unstable cave ceiling collapses. 21752_ Phase Cannon destroyed. 21757_ NGC>V/LJX1 0O6QT3U,V6WYZGQFY45LJ6A#Y 21758_ Knocked back. 21761_ Acquired 29 matter. 21764_ Knocked back. 21769_ P-60 Hacker destroyed. 21769_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????^^^#??????????????????????? | | ?????????????????????##^ ^## ????????????????????? | | ?????????????????????? ^^^ ?? ????????????????? | | ??????????????????????! ? ??????????????? | | ??????????????????????%% ?? ???????????????? | | ??????????????????????*! ? ???????????????? | | ??????????????????????#!% #? #????????????????? | | ??????????????????????# * ## #????????????????? | | ??????????????????????# ?????????????????? | | ??????????????????????# *%= ???????????????????? | | ?????????????????????##%* *% ????????????????????? | | ?????????????????????# [ #?????????????????????? | | ?????????????????????# BB #?????????????????????? | | ?????????????# ###### BB[###????????????????????? | | ?????????????# %%!*!%[=#????????????????????? | | ?????????????# ######%!%*! #????????????????????? | | ????????????????????# %=|[ #????????????????????? | | ????????????????????## |%@ #????????????????????? | | ###################### ## #???????????????????? | | #??#???????????????????? | | #??????????????????????? | | #??????????????????????? | | ############## #######;###??????????????????????? | | ?????????????# ###???# #????????????????????????? | | ?????????????# #???# #????????????????????????? | | ?????????????# % #??? #????????????????????????? | | ?????????????# #???###????????????????????????? | | ?????????????# ###??????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# ###??????????????????????????????? | | ?????????????# # #??????????????????????????????? | | ?????????????# "#??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# ^ "#??????????????????????????????? | | ?????????????# #"#??????????????????????????????? | | ?????????????# ###??????????????????????????????? | | ?????????????####????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 22 Authchip Count 1 Item Schematics ----------------- Med. Treads | -8/Storage | Hacked Robot Schematics ------------------ M-13 Machinist | -8/Recycling | Hacked Fabricated ------------ M-13 Machinist | x1 | -6/Factory | Authchip Repaired ---------- Autogun | 34% | -10/Materials Arm. Treads | 31% | -8/Materials | Broken Imp. Light Armor Plating | 9% | -8/Materials Arm. Treads | 27% | -8/Materials Arm. Treads | 71% | -8/Storage Studied --------- Autogun | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Nuclear Core | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Gunslinger Join The Dark Side Let Me Out Of Here Myspace Not So Scrappy Official Business Scrappetite You Will Be Upgraded Challenges ------------ None Game ------ Seed MetamassReflectiveFilter Manual? 0 Play Time 03:12:48 Cumulative 151.9 hours Start 2026.02.14 @ 20:51:31 End 2026.02.15 @ 00:15:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 61 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23b887fe-cdab-4a19-9520-dfd61c720cbe