Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.11 @ 17:28:41 Player: Maienne du Crabe Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (71) 355 Value Destroyed (2455) 2455 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (666) 666 TOTAL SCORE: 8216 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 831 Friendly Fire -181 Cogmind --------- Core Integrity 0/1000 Matter 177/300 Energy 179/450 System Corruption 0% Temperature Cool (0) Movement Core (800) Ox15 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Energy Well Advanced Targeting Computer Improved Core Shielding Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Advanced Heat Sink Coolant Injector Matter Compressor (250) Matter Compressor (250) Improved Trap Scanner Advanced ECM Suite High-powered Tractor Beam Recalibrator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core Antimatter Reactor > --- PROPULSION ------- Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Improved Cooling System Coolant Injector Huge Storage Unit Energy Well Advanced Targeting Computer Matter Filter Force Field Advanced Hacking Suite > --- WEAPON ----------- Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle > --- INVENTORY -------- Fission Core Neutrino Core Neutrino Core Carbon-fiber Leg Improved VSS Leg Improved VSS Leg Advanced Heat Sink High-capacity Storage Unit Compact Battery Energy Well Matter Compressor Matter Compressor Improved Trap Scanner Advanced ECM Suite Improved Core Shielding Force Field High-powered Tractor Beam Recalibrator [Rating: 85] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Improved VSS Leg Leg Improved VSS Leg Utility Hardened Medium Armor Plating Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun Wave Gun Energy Cannon Phase Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Slots Evolved 10 | . . 2 . 2 2 2 . . . . 2 Power 2 | . . 1 . . . 1 . . . . . Propulsion 1 | . . . . . 1 . . . . . . Utility 6 | . . 1 . 2 . 1 . . . . 2 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 118 | 7 5 23 6 9 6 19 11 6 1 9 16 Power 24 | 1 1 6 1 1 . 4 1 1 1 3 4 Engine 14 | 1 . 6 . 1 . 3 . . 1 1 1 Core 9 | . 1 . 1 . . 1 . 1 . 2 3 Reactor 1 | . . . . . . . 1 . . . . Propulsion 26 | 2 2 4 2 2 3 1 1 3 . 3 3 Treads . | . . . . . . . . . . . . Leg 26 | 2 2 4 2 2 3 1 1 3 . 3 3 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 47 | 2 2 7 1 5 2 11 5 2 . 2 8 Device 21 | 1 1 3 1 4 . 5 2 . . 1 3 Storage 14 | 1 1 1 . 1 1 2 . 2 . 1 4 Processor 3 | . . 3 . . . . . . . . . Hackware 1 | . . . . . . . 1 . . . . Protection 8 | . . . . . 1 4 2 . . . 1 Artifact . | . . . . . . . . . . . . Weapon 21 | 2 . 6 2 1 1 3 4 . . 1 1 Energy Gun 2 | . . . . . . . 1 . . . 1 Energy Cannon 1 | . . . . . . 1 . . . . . Ballistic Gun 9 | 2 . 3 . . . . 3 . . 1 . Ballistic Cannon 7 | . . 3 1 1 1 1 . . . . . Launcher 2 | . . . 1 . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 30 | . 3 1 . . . 1 . . . 3 22 Power 7 | . . . . . . . . . . 1 6 Propulsion 6 | . . . . . . . . . . . 6 Utility 9 | . 1 1 . . . . . . . 1 6 Weapon 8 | . 2 . . . . 1 . . . 1 4 Highest Loss Streak 22 | . 2 1 . . . 1 . . . 3 22 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 98 | . 92 93 99 99 100 99 99 100 100 99 80 Engine 10 | . 4 21 13 16 15 15 10 6 6 4 2 Core 5 | . 9 . 8 1 . 3 6 6 6 7 4 Reactor 3 | . . . . . . . 2 6 6 6 3 Leg 20 | . 28 22 22 18 23 20 20 20 20 20 14 Device 10 | . 18 11 3 18 15 17 10 6 6 10 15 Storage 7 | . 5 . 11 16 12 7 6 6 6 6 13 Processor 7 | . . 15 18 9 7 6 6 6 6 6 5 Hackware 3 | . . . . . . . 5 6 6 6 5 Protection 7 | . . . . . 2 7 8 13 13 7 . Energy Cannon 3 | . . . . . . . 6 6 6 2 . Ballistic Gun 9 | . 24 10 . . . . 10 13 13 17 11 Ballistic Cannon 5 | . . 10 18 10 23 18 2 . . . . Peak Build Rating 85 | 9 11 20 21 30 39 54 66 72 72 76 85 Average Rating 52 | 5 9 14 19 25 36 49 58 65 71 71 66 On Entrance 38 | . 9 6 20 19 30 39 54 61 72 71 76 Naked Turns . | . . . . . . . . . . . . Heaviest Build 149 | 13 13 34 34 37 61 92 74 109 109 109 149 Greatest Support 51 | 20 20 20 20 30 51 51 51 51 50 50 45 Greatest Overweight (x) 18 | 1 . 1 1 1 1 1 1 2 2 2 18 Average Overweight (x) 1 | . . . 1 1 . 1 1 1 2 1 2 Largest Inventory Capacity 25 | 8 25 10 10 10 10 10 10 20 20 20 25 Average Capacity 13 | 7 6 5 10 10 10 10 10 13 20 20 20 Most Carried 20 | 1 5 8 10 10 10 10 10 19 20 20 18 Average Carried 12 | . 2 4 9 9 8 9 9 12 19 18 13 Final Capacity 20 | 8 5 10 10 10 10 10 10 20 20 20 20 Final Carried 20 | 1 4 8 10 10 10 9 9 19 20 16 8 Class Distribution -------------------- 52% | Tank 17% | Mutant 11% | Scavenger-Mutant 7% | Scavenger-Tank 5% | Scavenger-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Tank | -6/Factory Gunner | -6/Waste Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Matter Collected 3589 | 296 105 622 363 243 174 491 506 99 392 198 100 Remotely 494 | . . . . . . 255 239 . . . . Salvage Created 2534 | 104 207 548 207 134 56 383 . 117 167 145 466 Parts 117 | 8 10 32 12 9 3 11 . 2 8 4 18 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 3 | . 2 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . 12 6 . Prevented 7 | . . . . . . . . . 7 . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Combat Hostiles Destroyed 54 | . 4 12 7 5 1 10 . 2 4 3 6 Guns 27 | . 4 9 . . . . . 2 3 3 6 Cannons 27 | . . 3 7 5 1 10 . . 1 . . Classes Destroyed 13 | 2 2 3 1 1 . 2 . . 2 . . Builder 1 | . . . . 1 . . . . . . . Tunneler 4 | 2 . . 2 . . . . . . . . Recycler 5 | 1 . 1 1 1 . . . . . . 1 Mechanic 1 | . . . . . . 1 . . . . . Watcher 5 | . 1 3 . . 1 . . . . . . Swarmer 7 | . . . 4 3 . . . . . . . Grunt 35 | . 4 8 3 2 1 9 . . 1 3 4 Brawler 2 | . . 1 . . . . . . 1 . . Duelist 2 | . . 1 . . . . . . . . 1 Sentry 3 | . . 2 . . . . . . . . 1 Programmer 3 | . . . . . . 1 . 1 1 . . Thug 1 | . . . . . . . . 1 . . . Martyr 1 | . . . . . . . . . 1 . . Fireman 1 | . . . . . . . . . 1 . . Best Kill Streak 4 | 3 2 3 4 4 2 4 . 1 1 3 3 Combat Bots Only 4 | . 1 3 4 3 1 3 . 1 1 3 3 Max Kills in Single Turn 2 | 1 1 1 1 1 1 2 . 1 1 1 2 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Hostile Shots Fired 577 | . 55 53 33 31 2 76 . 4 23 46 254 Missed 144 | . 12 12 6 9 1 22 . 2 8 7 65 Damage Taken 6470 | . 529 566 241 153 46 808 . 87 459 657 2924 Core 1392 | . 75 102 13 17 . 81 . . 34 59 1011 Absorbed by Shields 1069 | . . . . 61 16 195 . . . 174 623 Redirected to Shielding 7 | . . . . . . . . . . . 7 Regen/Repaired (Parts) 57 | . . . . . . . 55 . 2 . . Core Remaining (%) 86 | 100 70 . 71 96 100 . . . . 79 . Volleys Fired 248 | 13 44 47 18 24 3 38 . 2 10 14 35 Largest 3 | 2 2 2 2 2 3 3 . 3 3 3 3 Hottest 151 | 40 40 88 88 88 132 132 . 151 151 151 99 Shots Fired 522 | 26 73 90 36 30 9 89 . 6 32 42 89 Gun 310 | 26 73 60 . . . . . 4 21 37 89 Cannon 208 | . . 30 36 29 9 86 . 2 11 5 . Launcher 4 | . . . . 1 . 3 . . . . . Special . | . . . . . . . . . . . . Kinetic 485 | 26 73 90 36 29 9 79 . 4 21 37 81 Thermal 33 | . . . . . . 7 . 2 11 5 8 Explosive 4 | . . . . 1 . 3 . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 14 | 9 9 14 5 6 4 8 . 2 5 7 9 Robot Miss Streak 6 | 2 3 4 6 3 1 4 . 1 2 2 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 Shots Hit Robots 323 | 13 51 59 18 19 5 52 . 3 21 30 52 Core Hits 128 | 6 13 21 11 9 3 28 . 2 8 8 19 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . 1 Critical Strikes 8 | . . 1 1 1 . 3 . . . . 2 Destroy 2 | . . . . . . . . . . . 2 Blast 6 | . . 1 1 1 . 3 . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6851 | 115 442 1049 487 494 113 1513 . 113 562 685 1278 Guns 3418 | 115 442 612 . . . . . 53 353 565 1278 Cannons 3146 | . . 437 480 446 113 1281 . 60 209 120 . Explosions 280 | . . . . 48 . 232 . . . . . Melee . | . . . . . . . . . . . . Ramming 7 | . . . 7 . . . . . . . . Kinetic 5952 | 115 442 1049 480 446 113 1129 . 53 353 565 1207 Thermal 612 | . . . . . . 152 . 60 209 120 71 Explosive 280 | . . . . 48 . 232 . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . 3 3 . . 2 2 2 3 3 . Average Corruption 2 | . . 3 3 . . 1 2 2 2 3 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 110 | . . 9 11 . . 7 2 24 48 9 . Message Errors 28 | . . 1 3 . . 2 . 5 16 1 . Matter Fused 23 | . . 1 4 . . 1 1 4 9 3 . Heat Flow Errors 20 | . . 2 1 . . 2 1 6 6 2 . Energy Discharges 12 | . . 2 . . . 1 . 3 6 . . Data Loss (minor) 11 | . . 2 1 . . . . 3 4 1 . Data Loss (major) 10 | . . . 2 . . . . 1 5 2 . Misfires 4 | . . 1 . . . . . 1 2 . . Alerts 1 | . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 36 | . . 10 . 10 . 13 . 3 . . . Projectiles 36 | . . 10 . 10 . 13 . 3 . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 34 | . . 5 5 6 . 18 . . . . . Impact . | . . . . . . . . . . . . Kinetic 32 | . . 5 5 6 . 16 . . . . . Secondary 2 | . . . . . . 2 . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 3 | . . . 2 . . . . . . . 1 Kicked 2 | . . . 2 . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 463 | . 24 278 327 7 6 463 125 206 349 228 115 Average Temperature 106 | . 11 60 104 7 6 152 65 79 117 118 53 Received Heat Transfer 1656 | . 252 207 27 43 6 351 . . 226 216 328 Effects 15 | . . 1 3 . . 8 . . 3 . . Shutdowns 5 | . . . . . . 5 . . . . . Energy Bleed 2 | . . 1 1 . . . . . . . . Interference 8 | . . . 2 . . 3 . . 3 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 777 | . . . . . . 185 . 74 259 148 111 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Peak Influence 424 | 15 111 255 277 146 126 261 19 424 . . 149 Initial 93 | . 9 42 93 29 65 61 19 . . . . Average 117 | 6 77 140 199 37 104 76 17 220 . . 48 Maximum Alert Level 2 | . . 1 1 . . 1 . 2 . . . Low Security (%) 75 | 100 100 72 46 100 100 96 100 34 . . 100 Level 1 23 | . . 27 53 . . 3 . 61 . . . Level 2 1 | . . . . . . . . 4 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . 1 2 . 2 . 4 . 4 . . 4 Investigation 6 | . . 2 . 1 . 1 . 2 . . . Extermination 4 | . . . . . . 2 . 2 . . . Reinforcement 4 | . 1 . . 1 . 1 . . . . 1 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Distress Signals 1 | . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 103 | . 10 18 7 6 2 12 . 15 12 4 17 Peak Tracking Total 7 | . 3 3 4 4 2 5 . 4 6 4 7 Tactical Retreats 5 | . . 2 . . . 1 . . . . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Traps Triggered 3 | . . . . . 1 1 . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . . 2 1 . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Machines Disabled 5 | . . . . . 1 2 . 1 1 . . Max in Single Turn 1 | . . . . . 1 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Machines Accessed 12 | . 1 3 . 1 1 3 . 2 1 . . Terminals 9 | . 1 2 . 1 1 2 . 2 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 40 | . 2 12 . 6 2 7 . 10 1 . . Successful 24 | . 1 6 . 2 2 4 . 8 1 . . Failed 16 | . 1 6 . 4 . 3 . 2 . . . Catastrophic 1 | . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 32 | . 2 9 . 6 2 3 . 10 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . 3 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 4 . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 19 | . 1 4 . 2 2 1 . 8 1 . . Record 4 | . . . . . 1 . . 3 . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . Open Door 1 | . . . . . . . . . 1 . . Open DSF 1 | . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Alert Level 4 | . . 3 . . . . . 1 . . . Locate Traps 2 | . . 1 . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . 1 . . . Investigation Status 1 | . . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . Scan Component 2 | . . 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 3 | . . . . . . 3 . . . . . Insert Component 2 | . . . . . . 2 . . . . . Analyze 1 | . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 1 3 . 1 . 3 . 1 . . . Full Trace Events 6 | . . 3 . 1 . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Total Allies 21 | . . . . . . . 21 . . . . Largest Group 21 | . . . . . . . 21 14 7 . . Highest-Rated Group 778 | . . . . . . . 778 509 269 . . Highest-Rated Ally 50 | . . . . . . . 50 50 50 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 118 | . . . . . . . . 85 33 . . Total Damage 3523 | . . . . . . . . 1982 1541 . . Kills 30 | . . . . . . . . 17 13 . . Allies Corrupted 1 | . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . 3 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Turns Passed 9393 | 112 307 798 547 776 210 1176 436 1343 2916 502 270 Spaces Moved 3397 | 58 142 315 245 177 134 217 215 599 1077 165 53 Core 7 | 5 . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . Legs 3390 | 53 142 315 245 177 134 217 215 599 1077 165 51 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 120 190 190 183 266 183 180 Average Speed 212 | 116 120 153 190 190 136 190 190 206 266 264 268 Slowest Speed 950 | 120 120 190 190 190 190 190 190 266 266 270 950 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 4 21 28 56 17 4 6 93 15 96 20 2 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 1 | . . . . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 . . 1 1 1 . Scrap Searched 5 | . . . . . . . . . 3 2 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 55 | . . 5 10 15 . 19 . . 2 2 2 Melee . | . . . . . . . . . . . . Projectile 29 | . . 5 10 6 . 2 . . 2 2 2 AOE 26 | . . . . 9 . 17 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Total 5153 | 78 219 543 290 591 155 909 244 704 1107 201 112 Wait 1266 | . 23 128 10 367 7 624 2 80 19 4 2 Move 3387 | 57 141 314 244 176 133 217 214 598 1076 164 53 Hop . | . . . . . . . . . . . . Pick Up 49 | 1 2 12 4 5 2 2 4 11 . 3 3 Fast Attach 34 | 7 1 11 1 2 2 3 4 . 1 1 1 Attach 29 | . . 2 1 3 2 4 3 . . 3 11 Detach 7 | . . . . 2 . 3 1 . 1 . . Swap 55 | . 4 10 4 4 2 12 4 6 . 5 4 Drop 72 | . 4 19 6 8 4 6 9 7 . 7 2 Fire 248 | 13 44 47 18 24 3 38 . 2 10 14 35 Melee . | . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . 1 Kick 2 | . . . 2 . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 3 | . . . . . . . 3 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 339 | -10/Materials | Discovered new exit (range 15) 420 | -10/Materials | Entered another Materials area 420 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 915 | -9/Materials | Build established: Scavenger-Mutant 1080 | -9/Materials | Discovered new exit (range 13) 1218 | -9/Materials | Entered Mines 1469 | -9/Mines | Build established: Mutant 1575 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1662 | -9/Mines | Discovered new exit (range 7) 1673 | -9/Mines | Found a hidden stash of uninstalled traps 1765 | -9/Mines | Entered Materials 1765 | -8/Materials | Evolved 2 slots: Utility x2 1766 | -8/Materials | Identified exit to Factory 2541 | -8/Materials | Entered Factory 2541 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2738 | -7/Factory | Discovered new exit (range 7) 2751 | -7/Factory | Entered another Factory area 2751 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2994 | -6/Factory | Build established: Tank 3697 | -6/Factory | Build established: Scavenger-Gunner 3927 | -6/Factory | Sucked down chute 3927 | -6/Factory | Entered Waste 3928 | -6/Waste | Met a frightened Derelict 3928 | -6/Waste | Joined by Warlord forces that had cleared the area 4289 | -6/Waste | Discovered new exit (range 15) 4363 | -6/Waste | Entered Factory 4363 | -6/Factory | Accompanied by 14 allies 4509 | -6/Factory | Build established: Scavenger-Tank 5185 | -6/Factory | Build established: Tank 5492 | -6/Factory | P-60 Hacker assimilated allied H3-UP6(g) 5556 | -6/Factory | Cargo convoy interrupted 5667 | -6/Factory | Discovered new exit (range 16) 5706 | -6/Factory | Entered Lower Caves 5706 | -6/Lower Caves | Accompanied by 7 allies 5757 | -6/Lower Caves | Learned location of 1 exit from Factory 5929 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6954 | -6/Lower Caves | Ambushed by wild Derelicts 7455 | -6/Lower Caves | Learned Factory terminal intel 7876 | -6/Lower Caves | Encountered a Warlord checkpoint 8601 | -6/Lower Caves | Discovered new exit (range 8) 8622 | -6/Lower Caves | Entered another Lower Caves area 8859 | -6/Lower Caves | Lost 3 parts (1p1u1w) 9102 | -6/Lower Caves | Discovered new exit (range 9) 9124 | -6/Lower Caves | Entered Factory 9124 | -5/Factory | Evolved 2 slots: Utility x2 9125 | -5/Factory | Identified exit to Factory 9126 | -5/Factory | Loaded intel: 26 terminal locations 9354 | -5/Factory | Core integrity fell below 50% 9388 | -5/Factory | Core integrity fell below 20% 9394 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 09366_ K-01 Serf collects debris. 09368_ Penetrated by Slug. 09370_ Com. Battery destroyed. 09371_ Wave Gun destroyed. 09371_ Penetrated by Slug. 09372_ Imp. VSS Leg destroyed. 09374_ S-27 Virus destroyed. 09374_ Penetrated by Slug. 09376_ Fission Core destroyed. 09376_ Penetrated by Slug. 09384_ Slug penetrates Wall. 09386_ K-01 Serf cleans the Terminal. 09387_ Penetrated by Slug. 09388_ U-05 Engineer builds a Wall. 09389_ K-01 Serf collects debris. 09390_ Penetrated by Slug. 09394_ Slammed into U-05 Engineer. 09394_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 09394_ Penetrated by Slug. 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"""" !! #????????????????? | | ! #????????????????? | | % =% +????????????????? | | [ * #????????????????? | | ############# =%=#####+### #????????????????? | | ????????????#= !! ## # #????????????????? | | ????????????#=% ##"" !# #????????????????? | | ????????????#* ##""k"Y # #????????????????? | | ????????????# ##"T " u# #????????????????? | | ????????????# % ##"" " # #????????????????? | | ????????????#[ % ##"" " @# #????????????????? | | ????????????#%* % ## "Y # #????????????????? | | ?????????##?#^ ^ ## " s; #????????????????? | | ????????? ## " u#######????????????????? | | ??????? %## "s #??????????????????????? | | ???????????" "" k "%=#??????????????????????? | | ??????????"" G" ## s #??????????????????????? | | ???????????? "" ?# #??????????????????????? | | ???????????? ?? ?#! #??????????????????????? | | ???????????????????########??????????????????????? | | ?"T"?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 65 Energy Generation 48 Energy Capacity 1100 Matter Stores 307 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 450 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 16 Matter Filtering 30 Offensive Hacking 14 Item Schematics ----------------- Phase Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Shopping List The More The Merrier We Are Legion Challenges ------------ None Game ------ Seed BurstAntimissileSink Manual? 0 Play Time 01:12:35 Cumulative 4.6 hours Start 2024.09.11 @ 16:13:53 End 2024.09.11 @ 17:28:41 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 48% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5a324d0-f1a7-41b7-a48a-efd47062715e