Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 18:45:00 Player: Michael Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (545) 545 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1080 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 211/300 Energy 80/100 System Corruption 0% Temperature Cool (9) Movement Rolling (210) Ox10 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ Humpback > --- WEAPON (2) ------- Riot Gun Heavy Battle Rifle > --- INVENTORY (35) --- Light Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Compact Wheel Subdweller Monowheel Subdweller Monowheel Heat Sink Heat Sink Heat Sink Disposable Heat Sink Huge Storage Unit High-capacity Battery (250) High-capacity Matter Pod (200) Structural Scanner Weapon Shielding Makeshift System Shield Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Battle Rifle Subdweller Machine Gun Battle Cannon Subdweller Shrapnel Launcher Multitool Flamer Flamer Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Wheel Subdweller Monowheel > --- UTILITY ---------- Humpback > --- WEAPON ----------- Riot Gun Heavy Battle Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Compact Wheel Subdweller Monowheel Subdweller Monowheel Heat Sink Heat Sink Heat Sink Disposable Heat Sink Huge Storage Unit High-capacity Battery High-capacity Matter Pod Structural Scanner Weapon Shielding Makeshift System Shield Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Battle Rifle Subdweller Machine Gun Battle Cannon Subdweller Shrapnel Launcher Multitool Flamer Flamer [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Weapon Light Assault Rifle Energy Gun Riot Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 37 | 6 13 18 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 17 | 2 7 8 Treads 3 | . 3 . Leg 2 | 2 . . Wheel 12 | . 4 8 Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device 2 | . 2 . Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 2 6 Energy Gun 3 | . . 3 Energy Cannon . | . . . Ballistic Gun 6 | 2 2 2 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power 3 | . 1 2 Propulsion 2 | . . 2 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Slot Usage (%) 89 | . 85 91 Engine 11 | . 8 13 Treads 9 | . 20 . Wheel 17 | . 6 26 Device 7 | . 7 7 Storage 14 | . 14 14 Energy Gun 2 | . . 4 Ballistic Gun 20 | . 26 15 Ballistic Cannon 4 | . . 8 Naked Turns . | . . . Heaviest Build 212 | 10 87 212 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 10 | . 4 10 Average Overweight (x) 3 | . 2 4 Largest Inventory Capacity 35 | 8 25 35 Average Capacity 26 | 6 24 29 Most Carried 35 | 6 25 35 Average Carried 23 | 5 17 28 Final Capacity 35 | 8 25 35 Final Carried 33 | 6 25 33 Class Distribution -------------------- 75% | Mutant 24% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1168 | 203 469 496 Remotely . | . . . Salvage Created 786 | . 529 257 Parts 52 | . 35 17 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 2 | . . 2 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 21 | . 12 9 Guns 14 | . 12 2 Cannons 7 | . . 7 Classes Destroyed 8 | . 6 2 Worker 2 | . 2 . Tunneler 1 | . 1 . Hauler 1 | . 1 . Recycler 2 | . 2 . Swarmer 10 | . 9 1 Grunt 3 | . 3 . Cobbler 1 | . . 1 Subdweller 8 | . . 8 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 152 | . 77 75 Missed 52 | . 23 29 Damage Taken 1362 | . 457 905 Core 263 | . 98 165 Absorbed by Shields . | . . . Regen/Repaired (Parts) 24 | . 24 . Core Remaining (%) 100 | 100 . . Volleys Fired 207 | . 59 148 Largest 2 | . 2 2 Hottest 83 | . 40 83 Shots Fired 302 | . 118 184 Gun 249 | . 118 131 Cannon 53 | . . 53 Launcher . | . . . Special . | . . . Kinetic 213 | . 118 95 Thermal 87 | . . 87 Explosive . | . . . Electromagnetic 2 | . . 2 Robot Hit Streak 15 | . 9 15 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets 4 | . 3 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 119 | . 67 52 Core Hits 46 | . 30 16 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . . 4 Blast 4 | . . 4 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1424 | . 638 786 Guns 938 | . 634 304 Cannons 472 | . . 472 Explosions . | . . . Melee . | . . . Ramming 14 | . 4 10 Kinetic 1390 | . 634 756 Thermal . | . . . Explosive . | . . . Electromagnetic 20 | . . 20 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 5 | . . 5 Impact . | . . . Kinetic 5 | . . 5 Secondary . | . . . Self-Inflicted Damage 5 | . . 5 Shots . | . . . Rammed 3 | . 2 1 Targets Rammed 3 | . 2 1 Kicked . | . . . Crushed . | . . . Highest Temperature 12 | . 12 . Average Temperature 8 | . 8 . Received Heat Transfer 288 | . 66 222 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 178 | . 178 . Initial . | . . . Average 52 | . 53 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 46 | . 33 13 Peak Tracking Total 6 | . 6 4 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused 1 | . . 1 Traps Extracted . | . . . Installed 2 | . . 2 Triggered . | . . . Most Traps Carried 2 | . . 2 Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 4 | . 4 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 4441 | 59 2023 2359 Spaces Moved 2004 | 43 714 1247 Core 10 | 10 . . Treads 419 | . 419 . Legs 79 | 33 46 . Wheels 1496 | . 249 1247 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 130 Average Speed 180 | 103 240 149 Slowest Speed 480 | 120 480 210 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 45 | 4 83 49 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 8 | . . 8 Spaces Dug . | . . . Terrain Destroyed 1 | . . 1 Melee . | . . . Projectile 1 | . . 1 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2545 | 54 919 1572 Wait 191 | . 96 95 Move 2002 | 42 713 1247 Hop . | . . . Pick Up 78 | 6 29 43 Fast Attach 10 | 6 2 2 Attach 11 | . 5 6 Detach . | . . . Swap 16 | . 6 10 Drop 25 | . 7 18 Fire 207 | . 59 148 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap 2 | . . 2 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 7) 687 | -10/Materials | Discovered new exit (range 6) 758 | -10/Materials | Repaired Lgt. Treads 784 | -10/Materials | Repaired Lgt. Assault Rifle 1545 | -10/Materials | Discovered new exit (range 16) 1960 | -10/Materials | Discovered new exit (range 15) 2083 | -10/Materials | Entered Subcaves 2084 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2180 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2277 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2675 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2757 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3135 | -10/Subcaves | Core integrity fell below 50% 3381 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 3385 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3622 | -10/Subcaves | Disturbed a concealed Subdweller 3693 | -10/Subcaves | Build established: Hauler-Mutant 3878 | -10/Subcaves | Discovered new exit (range 3) 4232 | -10/Subcaves | Discovered new exit (range 10) 4411 | -10/Subcaves | Core integrity fell below 20% 4442 | -10/Subcaves | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04024_ Acquired 35 matter. 04025_ Acquired 1 matter. 04121_ YU-651(R) knocked back. 04130_ YU-651(R) suffers critical hit (Blast). 04130_ Sub. Optics melted. 04130_ YU-651(R) destroyed. 04142_ Acquired 1 matter. 04144_ Acquired 13 matter. 04147_ Acquired 5 matter. 04156_ Acquired 3 matter. 04232_ EXIT=FOUND 04257_ V1-9SV(u) tweaks Twisted Machinery. 04305_ Sub. Power Source shoots sparks and powers down. 04313_ V1-9SV(u) tweaks Twisted Machinery. 04407_ Destroyed Flight Unit. 04431_ S-10 Pest destroyed. 04431_ Switching to secondary target: Y-45 Defender. 04438_ Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????######????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????## ?????????##########??????? | | ???????????????????#" ##????????# ##?????? | | ?????????????????### <###?###??# ##### ####### | | ?????? #?????#### " ### #### ##???# # # | | ????? # # % # # #????# | | ????? g ## ### #????# | | ????? Y @ #??### | | ???????????## # #### ### | | ??????????????# ##### # # ## < "" | | ??????????????# #???## " | | ?????????????# ????# ## "# | | ??????????? ????# # ## ### ### | | ????????? ???# ###### #?### #?? | | ???????? # ? ???### ??####?? | | ???????### ### ## ????? ?????? | | ?????????## #??## ####?## ???? ##????? | | ??????????#?????# #??????# ?? #?????? | | ???????????????? #??????## ?? #?????? | | ???????????????? #???????## ? ?????? | | ??????????????? ?????????# ## ????? | | ???????????????## ##?????????? ##?? ????? | | ????????????????## ????????????####???? ? ##???? | | ??????????????????# ???????????????????? ?##????? | | ????????????????????????????????????????? ???????? | | ????????????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Tank Challenges ------------ None Game ------ Seed SmallImprovedSpear Manual? 0 Play Time 00:28:37 Cumulative 15.9 hours Start 2024.04.16 @ 23:12:00 End 2024.04.17 @ 18:45:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 18 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77e15352-5e0c-4c51-9daf-9df10e891e3c