Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.25 @ 18:44:42 // Winter2022/Polymind Player: FAQ Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (24) 120 Value Destroyed (970) 970 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (4950) 4950 TOTAL SCORE: 9140 Bonus ------- Polymind Skill 4650 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 88/100 Energy 110/110 System Corruption 0% Temperature Cool (10) Movement Flying (32) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- VTOL Module VTOL Module > --- UTILITY (0) ------ (None) > --- WEAPON (1) ------- Autogun > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Combat Antigrav System > --- UTILITY ---------- Advanced Launcher Guidance Computer Improved Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 > --- WEAPON ----------- AWS/EX-DEC > --- INVENTORY -------- Deploy-a-Sentry [Rating: 99] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Combat Antigrav System Wheel Wheel Hover Unit Combat Antigrav System Flight Unit VTOL Module Utility EX Chip 1 Device Improved Terrain Scanner Processor Advanced Launcher Guidance Computer Hackware EX Chip 1 Weapon AWS/EX-DEC Energy Gun AWS/EX-DEC Ballistic Gun Autogun Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved . | . . . . . . . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . Power . | . . . . . . . . . . . Engine . | . . . . . . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Device . | . . . . . . . . . . . Storage . | . . . . . . . . . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 13 | . . . . . 1 . 12 . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 12 | . . . . . 1 . 11 . . . Weapon 1 | . . . . . . . 1 . . . Highest Loss Streak 12 | . . . . . 1 . 12 . . . To Critical Strikes . | . . . . . . . . . . . Average Backups . | . . . . . . . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups . | . . . . . . . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 92 | . . 96 98 96 93 91 84 100 100 100 Engine 4 | . . 15 12 3 3 2 . . . . Core 5 | . . . . . . . 4 25 25 25 Wheel 6 | . . 31 24 . . . . . . . Hover 1 | . . . . 3 3 3 2 . . . Flight 10 | . . . . . . . 9 50 50 50 Device 6 | . . 31 24 . . . . . . . Processor 8 | . . . 4 15 15 15 12 . . . Hackware 36 | . . . 18 69 66 65 48 . . . Energy Gun 1 | . . . . 3 3 3 1 . . . Ballistic Gun 5 | . . . . . . . 4 25 25 25 Special Weapon 3 | . . 15 11 . . . . . . . Peak Build Rating 99 | . . 8 99 99 99 97 92 9 9 9 Average Rating 56 | . . 7 34 99 97 95 64 9 9 8 On Entrance 38 | . . . 8 99 99 97 92 9 9 9 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns 47 | . 40 2 2 . . . 2 . . 1 Heaviest Build 21 | . . 6 21 21 21 21 10 8 8 8 Greatest Support 21 | 3 3 20 21 21 21 21 21 8 8 8 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 2 | . . . 2 2 2 2 2 . . . Average Capacity 1 | . . . . 2 2 2 1 . . . Most Carried 1 | . . . 1 1 1 1 1 . . . Average Carried . | . . . . 1 1 1 . . . . Final Capacity 2 | . . . 2 2 2 2 . . . . Final Carried 1 | . . . 1 1 1 1 . . . . Class Distribution -------------------- 56% | Assembler 21% | Swarmer 19% | Tunneler Dominant Class ---------------- Cogmind | -10/Materials Tunneler | -10/Mines Tunneler | -10/Exiles Assembler | -9/Mines Assembler | -8/Materials Assembler | -7/Factory Assembler | -7/Lower Caves Swarmer | -7/Lower Caves Swarmer | -7/Zion Swarmer | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 96 | . . . . . . . 70 26 . . Remotely . | . . . . . . . . . . . Salvage Created 827 | . . . . 135 407 243 42 . . . Parts 48 | . . . . 12 21 9 6 . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 10 . . . Prevented 5 | . . . . . . . 5 . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 19 | . . . . 5 8 4 2 . . . Melee 1 | . . . . . . . 1 . . . Guns 14 | . . . . 4 5 4 1 . . . AOE 2 | . . . . 1 1 . . . . . Classes Destroyed 7 | . . . . 2 3 1 1 . . . Worker 1 | . . . . . 1 . . . . . Watcher 4 | . . . . . 4 . . . . . Swarmer 1 | . . . . . . . 1 . . . Grunt 12 | . . . . 4 5 3 . . . . Duelist 1 | . . . . 1 . . . . . . Sentry 4 | . . . . . 3 . 1 . . . Hunter 1 | . . . . . . 1 . . . . Best Kill Streak 6 | . . . . 3 6 3 1 . . . Combat Bots Only 4 | . . . . 3 4 3 1 . . . Max Kills in Single Turn 1 | . . . . 1 1 1 1 . . . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . 1 1 . . . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 168 | . . . . 3 24 10 89 11 . 31 Missed 85 | . . . . . 13 5 42 8 . 17 Hits 83 | . . . . 3 11 5 47 3 . 14 Projectile 83 | . . . . 3 11 5 47 3 . 14 Critical Strikes 2 | . . . . . . 1 . . . 1 Damage Taken 1385 | . . . . 36 211 135 707 29 . 267 Core 809 | . . . . 10 89 52 425 23 . 210 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 41 | . . . . . . 41 . . . . Core Remaining (%) 93 | 100 . . . 96 83 . . . . . Volleys Fired 9 | . . 6 . . . . . . . 3 Largest 1 | . . 1 . . . . . . . 1 Hottest 100 | . . 100 . . . . . . . 23 Shots Fired 67 | . . 6 . 7 33 12 6 . . 3 Gun 61 | . . . . 7 33 12 6 . . 3 Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special 6 | . . 6 . . . . . . . . Kinetic 3 | . . . . . . . . . . 3 Thermal 6 | . . 6 . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 58 | . . . . 7 33 12 6 . . . Robot Hit Streak 21 | . . . . 7 21 9 6 . . 1 Robot Miss Streak 4 | . . . . 2 4 2 1 . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Autonomous 58 | . . . . 7 33 12 6 . . . Shots Hit Robots 54 | . . . . 7 30 10 6 . . 1 Core Hits 42 | . . . . 6 22 9 5 . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 5 | . . . . . 3 1 1 . . . Corrupt 5 | . . . . . 3 1 1 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1670 | . . . . 203 950 327 177 . . 13 Guns 1544 | . . . . 145 912 327 147 . . 13 Cannons . | . . . . . . . . . . . Explosions 96 | . . . . 58 38 . . . . . Melee . | . . . . . . . . . . . Ramming 30 | . . . . . . . 30 . . . Kinetic 13 | . . . . . . . . . . 13 Thermal 96 | . . . . 58 38 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 1531 | . . . . 145 912 327 147 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 58 | . . . . . 47 . 11 . . . Shots 1 | . . . . . 1 . . . . . Rammed 17 | . . . . . . . 17 . . . Targets Rammed 17 | . . . . . . . 17 . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 200 | . . 200 . 5 2 14 9 . . 10 Average Temperature 75 | . . 83 . 4 1 7 5 . . 10 Received Heat Transfer 153 | . . . . 21 72 36 12 . . 12 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . Parts Fried 3 | . . . . . . 2 1 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 150 | . . . . 100 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Maximum Alert Level 1 | . . . . . 1 . . . . . Low Security (%) 95 | 100 100 100 . 100 87 100 . . . . Level 1 4 | . . . . . 12 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 218 | . . 2 . 77 218 80 . . . . Initial 60 | . . . . . 26 60 . . . . Average 61 | . . . . 48 127 31 . . . . Influence Increases 818 | . . 4 . 127 357 100 80 75 . 75 Destroy 0b10 Robot/C 380 | . . . . 100 160 80 40 . . . Destroy 0b10 Robot/NC 25 | . . . . . 25 . . . . . Destroy Leader 98 | . . . . 20 48 20 10 . . . Allied During Kill 3 | . . . . 3 . . . . . . Disable Machine 30 | . . . . . 30 . . . . . Destroy Structure 12 | . . 4 . 4 4 . . . . . Lose Combat Pursuer 270 | . . . . . 90 . 30 75 . 75 Influence Decreases 783 | . . 4 . 60 289 225 90 50 25 40 Entered New Map 145 | . . . . . 41 75 4 . 25 . Time Decay 595 | . . 4 . 60 238 150 53 50 . 40 Lost Part 40 | . . . . . 10 . 30 . . . Miscellaneous 3 | . . . . . . . 3 . . . Squads Dispatched 4 | . . . . . 4 . . . . . Investigation 1 | . . . . . 1 . . . . . Extermination . | . . . . . . . . . . . Reinforcement . | . . . . . . . . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 1 | . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 48 | . 2 . . 4 15 4 7 4 . 12 Peak Tracking Total 6 | . 4 . . 2 5 3 4 5 . 6 Tactical Retreats 11 | . . . . . 5 . 1 3 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 2 | . . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 2 | . . . . . 2 . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 11 | . . . 1 . 5 4 . 1 . . Terminals 5 | . . . . . 5 . . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 40 | . . . 4 . 30 5 . 1 . . Successful 40 | . . . 4 . 30 5 . 1 . . Failed . | . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 23 | . . . . . 23 . . . . . Terminals 30 | . . . . . 30 . . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 22 | . . . 4 . 17 . . 1 . . Record 5 | . . . 4 . 1 . . . . . Robot Analysis 2 | . . . . . 2 . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Open Door 1 | . . . . . . . . 1 . . Level Access Points 1 | . . . . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 2 | . . . . . 2 . . . . . Locate Traps 1 | . . . . . 1 . . . . . Dispatch Records 2 | . . . . . 2 . . . . . Security Status 1 | . . . . . 1 . . . . . Patrol Status 1 | . . . . . 1 . . . . . Recall Investigation 2 | . . . . . 2 . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Network Status 2 | . . . . . . 2 . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 1 | . . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 13 | . . . . . 13 . . . . . Terminals 13 | . . . . . 13 . . . . . Track 1 | . . . . . 1 . . . . . Assimilate 1 | . . . . . 1 . . . . . Botnet 5 | . . . . . 5 . . . . . Operators 1 | . . . . . 1 . . . . . Skim 5 | . . . . . 5 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . . . . . 3 1 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 35 | . . . . . . 35 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 . . 1 Non-combat . | . . . . . . . . . . . Combat 2 | . . . . . . . 1 . . 1 Robot Hacks Applied 2 | . . . . . . . 1 . . 1 find_shortcuts 2 | . . . . . . . 1 . . 1 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 1 | . . . . 1 . . . . . . Largest Group 1 | . . . . 1 . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Active Infowar (turns) 398 | . . 296 102 . . . . . . . Terrain 398 | . . 296 102 . . . . . . . Seismic 398 | . . 296 102 . . . . . . . Robot Analysis Total 4 | . . 1 . . 2 . 1 . . . Derelict Logs Recovered 5 | . . 1 . 1 . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 2005 | 10 40 298 146 122 502 337 153 157 128 112 Spaces Moved 2879 | 19 80 304 184 139 359 348 229 491 398 328 Core 110 | 19 80 3 3 . . . 5 . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 428 | . . 301 127 . . . . . . . Hover 1028 | . . . 54 139 359 348 128 . . . Flight 1313 | . . . . . . . 96 491 398 328 Fastest Speed 32 | 50 50 50 50 80 80 80 32 32 32 32 Average Speed 56 | 50 50 79 79 80 80 80 59 32 32 32 Slowest Speed 80 | 50 50 80 80 80 80 80 80 32 32 32 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 2 26 63 57 34 43 13 44 67 44 50 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 5 | . . . 1 1 1 . . 1 1 . Known Exits Taken 2 | . . . . . 1 . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 . 1 1 . Scrap Searched 6 | . . . . 2 . . 1 1 2 . Spaces Dug 4 | . . 4 . . . . . . . . Terrain Destroyed 12 | . . 4 . 4 4 . . . . . Melee . | . . . . . . . . . . . Projectile 4 | . . 4 . . . . . . . . AOE 8 | . . . . 4 4 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total 3214 | 18 79 341 183 149 573 406 245 490 397 333 Wait 304 | . . 18 . 11 215 59 . . . 1 Move 2869 | 18 79 303 183 138 358 347 228 490 397 328 Hop . | . . . . . . . . . . . Pick Up . | . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . Attach . | . . . . . . . . . . . Detach . | . . . . . . . . . . . Swap . | . . . . . . . . . . . Drop . | . . . . . . . . . . . Fire 9 | . . 6 . . . . . . . 3 Melee . | . . . . . . . . . . . Ram 17 | . . . . . . . 17 . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 Trap . | . . . . . . . . . . . Miscellaneous 14 | . . 14 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Fac x2 / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 12) 11 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Discovered new exit (range 6) 51 | -10/Materials | Entered Mines 138 | -10/Mines | Discovered new exit (range 4) 205 | -10/Mines | Met a Derelict bent on vengeance 210 | -10/Mines | Learned 2 Materials zone layouts 336 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 337 | -10/Mines | Discovered new exit (range 5) 349 | -10/Mines | Entered Exiles 369 | -10/Exiles | Met 8R-AWN 384 | -10/Exiles | Met EX-HEX 407 | -10/Exiles | Met EX-BIN 418 | -10/Exiles | Aligned with FarCom system 419 | -10/Exiles | Given EX-Vault access code 445 | -10/Exiles | Met EX-DEC 453 | -10/Exiles | Took control of EX-DEC (ally) 463 | -10/Exiles | Learned location of Zion (-7) 485 | -10/Exiles | Discovered new exit (range 12) 495 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 495 | -10/Exiles | Entered Mines 499 | -9/Mines | Escorted by a lone wolf Derelict 519 | -9/Mines | Learned location of Storage (-7) 581 | -9/Mines | Learned Materials terminal intel 609 | -9/Mines | Discovered new exit (range 7) 617 | -9/Mines | Entered Materials 619 | -8/Materials | Loaded intel: 12 terminal locations 629 | -8/Materials | Identified exit to Factory 726 | -8/Materials | Garrison activated, responded to threat 903 | -8/Materials | Learned location of 2 exits from Factory 1022 | -8/Materials | Learned location of 1 exit from Storage 1109 | -8/Materials | Learned Storage stockpile data 1119 | -8/Materials | Entered Factory 1120 | -7/Factory | Identified exit to Factory 1295 | -7/Factory | Discovered new exit (range 15) 1408 | -7/Factory | Repaired Hvy. Deuterium Engine 1456 | -7/Factory | Entered Lower Caves 1460 | -7/Lower Caves | Identified exit to Lower Caves 1467 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1563 | -7/Lower Caves | Core integrity fell below 50% 1604 | -7/Lower Caves | Lost 12 parts (11u1w) 1609 | -7/Lower Caves | Entered another Lower Caves area 1655 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1662 | -7/Lower Caves | Learned location of Extension (-5) 1744 | -7/Lower Caves | Encountered a Warlord checkpoint 1762 | -7/Lower Caves | Discovered new exit (range 9) 1766 | -7/Lower Caves | Entered Zion 1776 | -7/Zion | Discovered new exit (range 15) 1803 | -7/Zion | Learned location of Recycling (-7) 1894 | -7/Zion | Entered Proximity Caves 1908 | -6/Proximity Caves | Spotted B-75 Beast 1914 | -6/Proximity Caves | Core integrity fell below 20% 2006 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01841_ Found Salvage Targeting Computer. 01841_ Found Imp. Terrain Scanner. 01841_ Found 41 Matter. 01862_ Searching scrap... 01862_ Found Imp. Melee Analysis Suite. 01862_ Found 47 Matter. 01862_ Found Remote Datajack. 01862_ Found 58 Matter. LOCATION=UNKNOWN GOAL=ESCAPE 01913_ Released control of S-27 Virus. 01913_ Attempting to rewire S-27 Virus. 01913_ S-27 Virus is rebooting, system inaccessible. 01913_ C-30 ARC bursts open, deploying its payload. 01913_ S-27 Virus unfolds itself. 01913_ Knocked back. 01914_ S-27 Virus reactivates. 01914_ Took control of S-27 Virus. 01920_ Acquired derelict log, extracted data. Data stored: Extension entrances (x1). Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????######??????????????? | | ???????????????######????????? ##?????????????? | | ??????????????## ########### #?????????????? | | ?????????????## ## ## #?????????????? | | ?????????????# #?# #??????????????? | | ?????????????# ##?# ##??#####??????? | | ?????????????# ### ## ##?## #?? ##?????? | | ?????????????# #?## ### s #?## ##? #?????? | | ?????????????# #??##### ##?# ## #?????? | | ?????????????# ###?# s ##?## #??????? | | ????????????## ### #####??# ##??????? | | ????????????# ## #???#### ####???????? | | ????????????## ##### ## ##??????????? | | ?????????????# #??????????? | | ?????????????# #??????????? | | ?????????????# ## ######### #?????????? | | ?????????????# ### ]" # #?###?????? | | ?????????????# ## #" ### ##???? | | ?????????????# # "" ## ##### | | ?????????????# #" | | ?????????????# #" # | | ?????????????# ### + # ###### | | ?????????????##??# # #????? | | ?????????????????# "T" # #?????? | | ?????????????????## #"" ""# ##????? | | ??????????????????# ##### ### #????? | | ????????????????? #???? | | ????????????????? ##### #??? | | ????????????????? ###### ######????# ??? | | ???????????????? ???????### ####???????# ?? | | ???????????????# ???????#### #????????# ?? | | ???????????????# ?????### # #???????? ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 23 Energy Capacity 235 Matter Stores 100 Matter Capacity 100 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: EM 90 Evasion (%) 63 Launcher Accuracy 40 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 40 Offensive Hacking 70 Defensive Hacking 56 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Deuterium Engine | 65% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Hosts 4 | . . 1 1 . . . 1 . . 1 Combat Hostiles 2 | . . . . . . . 1 . . 1 Allies 1 | . . . 1 . . . . . . . Unique Host Classes 3 | . . 1 1 . . . 1 . . . Average Host Suspicion 68 | . . 49 . 98 92 76 89 78 . 83 Unsuspicious Activity 95 | . . 72 16 . . . 7 . . . Returns to Shadow . | . . . . . . . . . . . Fuzzy Dispatches . | . . . . . . . . . . . Protomatter Created 256 | . . . . 34 107 19 43 53 . . Used 66 | . . 5 33 . . . 14 . . 14 Decayed 53 | . . . . . . . . 53 . . Highest Spend 33 | . . 5 33 . . . 14 . . 14 Top 5 Hosts by Kills: EX-DEC (-10/Exiles: 19) Game ------ Seed ShockboltHardcellWartreads Manual? 0 Play Time 00:19:13 Cumulative 52.3 hours Start 2026.02.25 @ 18:26:59 End 2026.02.25 @ 18:44:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 37 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/VGA_Max Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e30cb51a-b58a-48a8-8272-00e980623d29