Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.20 @ 15:50:22 Player: NextToZero Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (860) 860 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2170 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 216/300 Energy 88/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Small Laser Small Laser > --- INVENTORY (5) ---- Ion Engine Heat Sink Datajack Peak State ------------ > --- POWER ------------ Backup Power I > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Light Ion Engine Sensor Array Beam Rifle Mace [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 53 | 8 13 2 30 Power 6 | 1 1 . 4 Engine 6 | 1 1 . 4 Core . | . . . . Reactor . | . . . . Propulsion 12 | 3 3 . 6 Treads 2 | . . . 2 Leg 2 | . . . 2 Wheel 5 | 3 1 . 1 Hover . | . . . . Flight 3 | . 2 . 1 Utility 16 | 2 5 . 9 Device 6 | . 3 . 3 Storage 3 | 2 1 . . Processor . | . . . . Hackware . | . . . . Protection 7 | . 1 . 6 Artifact . | . . . . Weapon 19 | 2 4 2 11 Energy Gun 9 | 2 1 . 6 Energy Cannon . | . . . . Ballistic Gun 6 | . 3 1 2 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 19 | . 6 . 13 Power 3 | . 1 . 2 Propulsion 7 | . 3 . 4 Utility 5 | . 1 . 4 Weapon 4 | . 1 . 3 Highest Loss Streak 6 | . 4 . 6 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 91 100 77 Engine 10 | . 12 14 7 Treads 7 | . . . 16 Wheel 10 | . 21 . . Flight 5 | . 4 28 3 Device 16 | . 20 28 11 Storage 1 | . 2 . . Protection 8 | . 1 . 17 Energy Gun 10 | . 15 . 8 Ballistic Gun 10 | . 12 22 7 Impact Weapon 1 | . . . 4 Peak Build Rating 13 | 6 7 7 13 Average Rating 8 | 4 6 7 10 On Entrance 5 | . 6 7 7 Naked Turns 6 | . . . 6 Heaviest Build 28 | 13 28 5 24 Greatest Support 40 | 32 32 8 40 Greatest Overweight (x) 3 | . 1 . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 5 5 Average Capacity 6 | 7 7 5 5 Most Carried 6 | 5 6 5 5 Average Carried 4 | 2 4 5 4 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 2 5 5 3 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 731 | 224 201 14 292 Remotely . | . . . . Salvage Created 1190 | 62 430 86 612 Parts 73 | 3 31 6 33 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 25 | . 9 2 14 Melee 4 | . . . 4 Guns 18 | . 9 2 7 Cannons 1 | . . . 1 AOE 2 | . . . 2 Classes Destroyed 11 | 1 6 . 4 Worker 1 | . 1 . . Builder 1 | . 1 . . Hauler 1 | . 1 . . Recycler 3 | 1 1 . 1 Operator 2 | . . . 2 Watcher 1 | . 1 . . Swarmer 6 | . 6 . . Grunt 15 | . 3 2 10 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 4 | 1 4 2 4 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 244 | . 90 2 152 Missed 64 | . 23 1 40 Damage Taken 2534 | . 624 16 1894 Core 618 | . 204 . 414 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 68 | . 68 . . Core Remaining (%) 59 | 100 . 18 . Volleys Fired 119 | 2 52 5 60 Largest 2 | 2 2 2 2 Hottest 112 | 80 80 100 112 Shots Fired 201 | 4 100 7 90 Gun 187 | 4 100 4 79 Cannon 11 | . . . 11 Launcher . | . . . . Special 3 | . . 3 . Kinetic 91 | . 42 4 45 Thermal 99 | 2 49 3 45 Explosive . | . . . . Electromagnetic 11 | 2 9 . . Robot Hit Streak 15 | 3 7 5 15 Robot Miss Streak 5 | 1 5 . 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 119 | 3 47 4 65 Core Hits 54 | 2 23 4 25 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 6 | . . 1 5 Burn 3 | . . . 3 Destroy 1 | . . 1 . Blast 1 | . . . 1 Smash 1 | . . . 1 Melee Attacks 18 | . . . 18 Impact 16 | . . . 16 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1946 | 37 482 36 1391 Guns 1255 | 37 482 36 700 Cannons 134 | . . . 134 Explosions 344 | . . . 344 Melee 201 | . . . 201 Ramming 12 | . . . 12 Kinetic 609 | . 173 36 400 Thermal 741 | 22 285 . 434 Explosive 344 | . . . 344 Electromagnetic 39 | 15 24 . . Impact 201 | . . . 201 Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . 1 1 8 Average Corruption 1 | . 1 1 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . 3 . 2 Message Errors 2 | . 1 . 1 Energy Discharges 1 | . . . 1 Parts Fused 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 18 | . . . 18 Projectiles . | . . . . Explosions . | . . . . Melee 18 | . . . 18 Knockbacks 5 | . . . 5 Impact . | . . . . Kinetic 4 | . . . 4 Secondary 1 | . . . 1 Self-Inflicted Damage 146 | . . . 146 Shots 2 | . . . 2 Rammed 4 | . . . 4 Targets Rammed 5 | . . . 5 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 358 | 36 185 46 358 Average Temperature 81 | 20 45 28 115 Received Heat Transfer 717 | . 192 9 516 Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . 1 . 5 Heat Transferred 2032 | 50 650 . 1332 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 326 | 5 194 157 326 Initial 75 | . 3 75 61 Average 126 | 2 75 137 189 Maximum Alert Level 1 | . . . 1 Low Security (%) 79 | 100 100 100 54 Level 1 20 | . . . 45 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 . 3 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 13 3 20 Peak Tracking Total 6 | . 6 2 5 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . . . 3 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 9 | . 5 . 4 Terminals 6 | . 3 . 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 18 . 10 Successful 13 | . 8 . 5 Failed 15 | . 10 . 5 Catastrophic 4 | . 1 . 3 Database Lockouts . | . . . . Manual . | . . . . Terminals 20 | . 12 . 8 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 4 | . 2 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 3 . 3 Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Surveillance Status 2 | . . . 2 Recall Reinforcements 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks 4 | . 2 . 2 Process 1 | . 1 . . Report Inventory 2 | . 1 . 1 Retrieve Matter 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 . 4 Full Trace Events 3 | . 1 . 2 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter 1 | . 1 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat 1 | . . . 1 Combat . | . . . . Robot Hacks Applied 1 | . . . 1 no_distress 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1438 | 59 662 81 636 Spaces Moved 853 | 46 350 138 319 Core 57 | 19 6 . 32 Treads 177 | . . . 177 Legs 2 | . . . 2 Wheels 263 | 27 236 . . Hover . | . . . . Flight 354 | . 108 138 108 Fastest Speed 34 | 50 37 37 34 Average Speed 86 | 78 80 37 114 Slowest Speed 200 | 100 115 37 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 3 | . . 3 . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 42 28 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug 8 | . . 3 5 Terrain Destroyed 47 | . . 3 44 Melee 5 | . . . 5 Projectile 3 | . . 3 . AOE 39 | . . . 39 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1330 | 65 641 151 473 Wait 217 | . 198 10 9 Move 845 | 45 349 132 319 Hop 2 | . . 2 . Pick Up 38 | 8 18 . 12 Fast Attach 17 | 1 3 . 13 Attach 29 | 7 8 . 14 Detach 4 | 1 . . 3 Swap 7 | . 2 2 3 Drop 29 | 1 11 . 17 Fire 119 | 2 52 5 60 Melee 18 | . . . 18 Ram . | . . . . Kick . | . . . . Crush 5 | . . . 5 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 569 | -10/Materials | Core integrity fell below 50% 617 | -10/Materials | Core integrity fell below 20% 633 | -10/Materials | Discovered new exit (range 7) 639 | -10/Materials | Lost 4 parts (1p2n1u) 668 | -10/Materials | Repaired Sml. Laser 722 | -10/Materials | Entered Mines 729 | -10/Mines | Met a Derelict bent on vengeance 767 | -10/Mines | Discovered new exit (range 11) 803 | -10/Mines | Entered Materials 803 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 932 | -9/Materials | Build established: Scavenger-Mutant 1404 | -9/Materials | Core integrity fell below 50% 1405 | -9/Materials | Lost 4 parts (1n3u) 1410 | -9/Materials | Core integrity fell below 20% 1439 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01416_ System corrupted by crushing effect (+3). 01416_ Electrolysis Chamber disabled. 01418_ K-01 Serf collects debris. 01418_ B-36 Bruiser destroyed. 01420_ The unstable cave ceiling collapses. 01420_ K-01 Serf crushed by falling debris. 01420_ K-01 Serf system corrupted by crushing effect. 01420_ K-01 Serf destroyed. 01420_ Acquired 20 matter. 01424_ Y-45 Defender Lgt. Treads blasted off. 01424_ Imp. Aluminum Leg destroyed. 01424_ Imp. Light Cannon destroyed. 01425_ E4/PC S KQHJTNN4L4X8PQIZISEPWEAYYJ, 01428_ Acquired Sml. Laser. 01428_ K-01 Serf collects debris. 01430_ Hrd. Light Armor Plating destroyed. 01430_ Acquired Sml. Laser. 01432_ Acquired Ion Engine. 01436_ Ion Engine destroyed. 01437_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????????????#+#???????????????? | | ??????????????????# ?????????????? | | ??????????????????# "?????#####???? | | ??????????????????# T"?#### ####? | | ??????????????????# ! ""## #? | | ??????????????????# # ## | | ??????????????????# # | | ??????????????????# k #? | | ??????????????????# """ % #? | | ??????????????????# "" @ # | | ??????????????????# """ # | | ??????????????????# # ## | | ??????????????????# # #? | | ??????????????????##+###k ###? | | ?????????????????? ?# #??? | | ?????????????????##? # #YT" !#??? | | ???????????????????? # +% " #??? | | ???????????????????? # # #??? | | ???????????????????? # # #??? | | ???????????????????? # /## ##??? | | ???????????????????? # [## #???? | | ???????????????????? # *## #???? | | ???????????????????# #""" ## #???? | | ???????????????????# #""" ## #???? | | ???????????????????# #""" # ???? | | ???????????????????# # # #??? | | ???????????????????# ###/### #??? | | ???????????????????# #?# #?? = #??? | | ???????????????????# #?# #?? #??? | | ???????????????????# ### #??## ###??? | | ??????????????????## "=" #???# #????? | | ?????????????????##" ### ##### #????? | | ?????????????????### ### #????? | | ?????????????????# # #?# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed OmegaDataFlamer Manual? 0 Play Time 00:24:14 Cumulative 11.5 hours Start 2024.10.20 @ 15:29:40 End 2024.10.20 @ 15:50:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 38x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55fe5193-68b2-46a1-b4d2-47f5b7f1c59d