Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.12 @ 08:13:14 Player: Jefffff Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (209) 1045 Value Destroyed (9684) 9684 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (6182) 6182 TOTAL SCORE: 21851 Bonus ------- High Alert Combat Kills 3070 Follower Combat Kills 1012 Entered Garrisons 600 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/1000 Matter 11/300 Energy 93/100 System Corruption 7% Temperature Cool (9) Movement Walking (470) Ox5 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Armored Leg > --- UTILITY (7) ------ Huge Storage Unit Advanced Signal Interpreter Thermal Shield Hacking Suite System Shield > --- WEAPON (2) ------- Carbide Saw Segregator > --- INVENTORY (25) --- Hacking Suite Hypervelocity Mass Driver Heavy Linear Accelerator Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Advanced Visual Processing Unit Phase Shifter Medium Reflective Plating Advanced Focal Shield Thermal Shield > --- WEAPON ----------- Railgun Power Sword > --- INVENTORY -------- Reinforced Deuterium Engine Light Fission Core Reinforced Fission Core Improved Medium Treads Armored Leg Armored Leg Biometal Leg Advanced Cooling System Huge Storage Unit Advanced Signal Interpreter Force Booster Reaction Control System Reaction Control System Improved Light Armor Plating Hacking Suite Hacking Suite System Shield High-powered Tractor Beam Hardcell Cannon Heavy Gauss Cannon Hypervelocity Mass Driver Heavy Linear Accelerator Remote Datajack Segregator [Rating: 107] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Heavy Treads Leg Flexi-carbon Leg Wheel Armored Wheel Flight Unit Impulse Thruster Utility Huge Storage Unit Device Transmission Jammer Storage Huge Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Medium Reflective Plating Weapon Power Sword Energy Gun Pulse Rifle Energy Cannon Matter Neutralizer Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac Gar Fac Slots Evolved 10 | . . 2 2 2 . . 2 . . . 2 Power 1 | . . . . . . . 1 . . . . Propulsion 4 | . . 1 1 1 . . . . . . 1 Utility 5 | . . 1 1 1 . . 1 . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 239 | 6 3 26 4 13 70 15 4 7 12 36 43 Power 40 | 1 1 4 . 4 7 3 1 . 1 10 8 Engine 20 | 1 1 4 . 3 4 . . . . 5 2 Core 13 | . . . . 1 1 . . . . 5 6 Reactor 7 | . . . . . 2 3 1 . 1 . . Propulsion 91 | 2 . 7 1 2 37 4 2 7 7 12 10 Treads 7 | . . . . . 2 . . . . 3 2 Leg 47 | . . . . . 17 . . 7 7 9 7 Wheel 35 | 2 . 7 1 2 17 4 2 . . . . Hover . | . . . . . . . . . . . . Flight 2 | . . . . . 1 . . . . . 1 Utility 68 | 1 1 3 2 6 17 5 1 . 3 11 18 Device 44 | . . 2 . 3 13 4 1 . 3 7 11 Storage 6 | 1 1 . . 2 . 1 . . . . 1 Processor 13 | . . 1 2 1 4 . . . . 2 3 Hackware 2 | . . . . . . . . . . . 2 Protection 3 | . . . . . . . . . . 2 1 Artifact . | . . . . . . . . . . . . Weapon 40 | 2 1 12 1 1 9 3 . . 1 3 7 Energy Gun 6 | 1 1 3 1 . . . . . . . . Energy Cannon 2 | . . . . . 1 . . . 1 . . Ballistic Gun 12 | 1 . 7 . 1 2 . . . . . 1 Ballistic Cannon 3 | . . 1 . . . . . . . . 2 Launcher 1 | . . 1 . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 14 | . . . . . 4 3 . . . 3 4 Piercing Weapon 1 | . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . 3 . 2 . . . . . . . Parts Lost 83 | . . 6 . 1 23 4 1 . 2 17 29 Power 13 | . . 1 . . 3 . . . . 5 4 Propulsion 31 | . . 2 . . 15 2 1 . . 2 9 Utility 27 | . . . . 1 4 1 . . 2 7 12 Weapon 12 | . . 3 . . 1 1 . . . 3 4 Highest Loss Streak 14 | . . 2 . 1 9 3 1 . 2 3 14 To Critical Strikes 1 | . . . . . . . . . . 1 . Average Slot Usage (%) 95 | . 99 98 100 92 94 99 98 100 100 93 77 Engine 3 | . 14 10 9 4 4 . . . . 3 2 Core 2 | . . . . 2 . . . . . 7 7 Reactor 4 | . . . . . 2 6 13 13 13 1 . Treads 2 | . . . . . 1 . . . . 8 13 Leg 12 | . . . . . 15 . . 29 33 18 3 Wheel 15 | . 28 32 36 30 15 37 31 3 . . . Device 18 | . . 10 9 19 13 22 26 26 26 18 19 Storage 7 | . 27 11 9 7 7 7 6 6 6 6 5 Processor 10 | . . 10 18 10 15 7 6 6 6 10 7 Energy Gun 1 | . 14 6 7 7 . . . . . . . Ballistic Gun 2 | . 14 9 1 4 1 . . . . . 2 Ballistic Cannon 1 | . . 4 9 2 . . . . . . 1 Slashing Weapon 8 | . . . . . 10 14 13 13 10 11 6 Peak Build Rating 107 | 6 10 20 27 43 64 58 69 84 93 98 107 Average Rating 61 | 4 8 15 26 39 50 54 67 81 86 89 91 On Entrance 46 | . 6 10 20 27 43 57 55 69 84 93 94 Naked Turns . | . . . . . . . . . . . . Heaviest Build 132 | 12 93 98 97 101 112 107 120 120 127 130 132 Greatest Support 200 | 32 32 44 48 64 64 60 60 95 96 160 200 Greatest Overweight (x) 29 | . 2 3 2 1 29 2 2 9 1 4 3 Average Overweight (x) 1 | . 1 2 2 1 1 1 1 3 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 24 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 19 25 25 25 25 25 25 25 25 25 25 Average Carried 24 | . 13 24 24 24 24 24 23 24 24 24 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 19 25 25 25 25 24 25 25 25 25 5 Class Distribution -------------------- 32% | Mutant 28% | Scavenger-Gladiator 18% | Scavenger-Mutant 9% | Infiltrator-Gladiator 7% | Commander-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -6/Factory Commander-Gladiator | -6/Garrison Infiltrator-Gladiator | -6/Factory Scavenger-Gladiator | -6/Garrison Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac Gar Fac Matter Collected 3550 | 74 15 772 284 425 695 155 15 90 60 385 580 Remotely 233 | . . . . . . . . . . . 233 Salvage Created 10208 | . 230 1447 475 475 1897 852 73 174 499 2866 1220 Parts 486 | . 20 100 34 23 84 53 3 5 20 76 68 Haulers Intercepted 18 | . 1 6 3 2 . 5 . . 1 . . Recyclers Shooed 5 | . 1 1 . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac Gar Fac Combat Hostiles Destroyed 163 | . 5 28 10 7 31 14 1 . 5 43 19 Melee 104 | . . . . . 31 14 1 . 4 43 11 Guns 46 | . 5 26 5 7 . . . . . . 3 Cannons 13 | . . 2 5 . . . . . 1 . 5 Classes Destroyed 17 | . 5 3 2 3 2 . . . . 1 1 Worker 2 | . . . 1 . . . . . . . 1 Builder 8 | . 1 2 1 . . 1 . . . . 3 Hauler 18 | . 1 6 3 2 . 5 . . 1 . . Recycler 8 | . . 3 1 1 . . . . 1 . 2 Operator 3 | . . . . 1 . 1 . . . . 1 Watcher 7 | . 1 4 1 . . 1 . . . . . Swarmer 46 | . 3 13 6 . 3 6 . . . 15 . Cutter 2 | . . . . . . . . . . . 2 Saboteur 3 | . . . . . 3 . . . . . . Grunt 62 | . 2 6 3 4 15 4 . . 2 16 10 Brawler 5 | . . 2 . . 2 . . . . 1 . Duelist 5 | . . . 1 . . . . . 1 1 2 Sentry 15 | . . 7 . . 3 1 1 . 1 1 1 Specialist 3 | . . . . . 1 . . . . . 2 Hunter 15 | . . . . 1 3 1 . . . 8 2 Programmer 6 | . . . . 2 1 2 . . 1 . . Behemoth 1 | . . . . . . . . . . 1 . Best Kill Streak 9 | . 3 5 7 3 3 4 1 . 3 9 6 Combat Bots Only 9 | . 3 5 6 2 3 4 1 . 2 9 5 Max Kills in Single Turn 2 | . 2 2 1 1 1 1 1 . 1 1 2 Gunslinging 1 | . . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . 1 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac Gar Fac Hostile Shots Fired 1826 | . 15 138 26 45 332 99 36 . 55 541 539 Missed 428 | . 2 43 9 14 76 23 15 . 24 110 112 Damage Taken 15008 | . 114 790 178 382 2826 919 117 22 319 3529 5812 Core 2449 | . 25 168 34 50 472 172 12 . 71 435 1010 Absorbed by Shields 814 | . . . . . . . . . . 814 . Ignored by Resistances 7870 | . 34 241 50 111 943 276 40 6 93 2997 3079 Regen/Repaired (Parts) 337 | . . 65 . . . 272 . . . . . Core Remaining (%) 63 | 100 90 58 93 . . . . . . 39 . Volleys Fired 245 | . 17 103 40 29 3 . . . 4 . 49 Largest 2 | . 2 2 2 2 1 . . . 1 . 2 Hottest 126 | . 85 89 102 102 28 . . . 105 . 126 Shots Fired 451 | . 34 202 79 57 4 . . . 4 . 71 Gun 340 | . 34 187 39 52 3 . . . . . 25 Cannon 108 | . . 13 40 5 . . . . 4 . 46 Launcher 2 | . . 2 . . . . . . . . . Special 1 | . . . . . 1 . . . . . . Kinetic 284 | . 17 111 53 29 3 . . . . . 71 Thermal 164 | . 17 89 26 28 . . . . 4 . . Explosive 2 | . . 2 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 23 | . 12 14 12 23 1 . . . 1 . 9 Robot Miss Streak 7 | . 2 7 3 2 1 . . . 1 . 2 Penetration Max 1 | . . . . 1 . . . . . . . Secondary Targets 7 | . 2 4 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . Shots Hit Robots 717 | . 24 140 49 44 99 50 5 13 18 181 94 Core Hits 304 | . 10 56 22 19 44 21 2 4 9 76 41 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . 1 . . . . . . . . . Critical Strikes 73 | . . 7 2 1 14 5 2 . . 32 10 Burn 6 | . . 6 . . . . . . . . . Destroy 2 | . . 1 . . . . . . . . 1 Blast 8 | . . . 2 1 . . . . . . 5 Sever 50 | . . . . . 7 5 2 . . 32 4 Impale 7 | . . . . . 7 . . . . . . Melee Attacks 553 | . . . . . 159 78 5 28 25 202 56 Thermal 16 | . . . . . 11 . . . . . 5 Impact . | . . . . . . . . . . . . Slashing 483 | . . . . . 94 78 5 28 25 202 51 Piercing 54 | . . . . . 54 . . . . . . Sneak Attacks 20 | . . . . . 1 12 . . 3 . 4 Combat Hostiles 2 | . . . . . 1 . . . . . 1 Follow-up Attacks 21 | . . . . . 6 5 . . 2 7 1 Damage Inflicted 24568 | . 339 2131 886 838 3917 2549 200 1209 841 7967 3691 Guns 3745 | . 339 1815 452 758 15 . . . . . 366 Cannons 2043 | . . 217 434 80 . . . . 84 . 1228 Explosions 291 | . . 95 . . . . . . . . 196 Melee 18473 | . . . . . 3902 2549 200 1209 757 7967 1889 Ramming 16 | . . 4 . . . . . . . . 12 Kinetic 3893 | . 169 1066 581 468 15 . . . . . 1594 Thermal 2091 | . 170 966 305 370 . . . . 84 . 196 Explosive 95 | . . 95 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 17531 | . . . . . 2960 2549 200 1209 757 7967 1889 Piercing 942 | . . . . . 942 . . . . . . Highest Corruption 7 | . . 1 . 2 5 2 . . . . 7 Average Corruption 1 | . . 1 . 1 1 1 . . . . 6 Corruption Purged 8 | . . . . 2 5 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 37 | . . 2 . 4 18 6 . . . . 7 Message Errors 10 | . . . . 1 4 2 . . . . 3 Matter Fused 10 | . . 1 . 2 3 2 . . . . 2 Heat Flow Errors 4 | . . . . . 3 1 . . . . . Energy Discharges 6 | . . . . . 5 1 . . . . . Data Loss (minor) 2 | . . . . . 1 . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 Misfires 2 | . . 1 . . 1 . . . . . . Alerts 1 | . . . . . 1 . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1127 | . . 72 . . 81 254 . 376 . 155 189 Projectiles 37 | . . 17 . . . . . . . . 20 Explosions 84 | . . 55 . . . . . . . . 29 Melee 1006 | . . . . . 81 254 . 376 . 155 140 Knockbacks 16 | . . . . . . . . . . . 16 Impact . | . . . . . . . . . . . . Kinetic 14 | . . . . . . . . . . . 14 Secondary 2 | . . . . . . . . . . . 2 Self-Inflicted Damage 2 | . . 2 . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 1 | . . 1 . . . . . . . . . Targets Rammed 2 | . . 1 . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 493 | . 85 334 162 135 207 177 3 . 152 9 493 Average Temperature 85 | . 37 71 42 42 76 105 3 . 72 3 257 Received Heat Transfer 5069 | . 51 273 45 171 918 192 48 . 96 983 2292 Effects 15 | . . 2 . . . . . . . . 13 Shutdowns 7 | . . . . . . . . . . . 7 Energy Bleed 2 | . . 1 . . . . . . . . 1 Interference 1 | . . 1 . . . . . . . . . Matter Decay 4 | . . . . . . . . . . . 4 Damage (major) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . 1 1 3 . . . . . . . Heat Transferred 4836 | . 444 2775 666 777 . . . . 74 . 100 Parts Sabotaged 16 | . . . . . 12 . . . . . 4 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac Gar Fac Peak Influence 3292 | . 158 457 207 115 1853 965 197 1368 843 3292 1982 Initial 1497 | . . 56 21 22 81 843 162 121 622 428 1497 Average 847 | . 62 242 87 27 689 557 177 670 714 2024 1704 Maximum Alert Level 5 | . . 2 1 . 5 3 . 4 3 5 5 Low Security (%) 22 | 100 100 37 84 100 16 . 100 . . . . Level 1 19 | . . 47 15 . 31 43 . 30 . . . Level 2 15 | . . 14 . . 9 15 . 30 70 8 . Level 3 12 | . . . . . 22 41 . 15 29 4 . Level 4 8 | . . . . . 10 . . 22 . 12 28 Level 5 20 | . . . . . 10 . . . . 74 71 High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 26 | . . 1 3 4 . 6 . . 3 . 9 Investigation 2 | . . . . 1 . 1 . . . . . Extermination 6 | . . . . 2 . 2 . . 2 . . Reinforcement 13 | . . 1 1 1 . 3 . . 1 . 6 Assault 4 | . . . 1 . . . . . . . 3 Garrison 1 | . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . 1 . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac Gar Fac Distress Signals 9 | . 1 1 5 1 . . . . 1 . . Communications Jammed 7 | . . . . . . 2 1 . 4 . . Distress Signals 6 | . . . . . . 2 . . 4 . . Times Spotted 293 | . 7 44 18 8 54 23 1 . 9 82 47 Peak Tracking Total 14 | . 3 6 4 3 6 4 1 . 3 14 8 Tactical Retreats 45 | . . 2 2 . 12 2 . . . 22 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac Gar Fac Traps Triggered 17 | . 1 1 1 2 3 4 . 1 . 3 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac Gar Fac Machines Disabled 23 | . . . . . 3 . . 5 4 5 6 Max in Single Turn 2 | . . . . . 1 . . 1 . 1 2 Garrison Access 2 | . . . 1 . . . . . . . 1 Garrison Relay 12 | . . . . . 3 . . 5 . 4 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac Gar Fac Machines Accessed 46 | . 2 8 5 3 3 11 2 3 6 2 1 Terminals 35 | . 2 5 5 2 3 8 1 3 3 2 1 Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . 2 . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . 1 . . . 1 . . 2 . . Garrison Access 3 | . . . . 1 . . 1 . 1 . . Total Hacks 134 | . 5 35 13 7 4 39 3 3 19 3 3 Successful 79 | . 1 21 6 3 3 25 1 . 16 1 2 Failed 55 | . 4 14 7 4 1 14 2 3 3 2 1 Catastrophic 12 | . 3 3 . 1 . 2 . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 71 | . 5 16 7 5 . 25 2 2 6 . 3 Terminals 94 | . 5 21 13 5 4 27 2 3 8 3 3 Fabricators . | . . . . . . . . . . . . Repair Stations 14 | . . 5 . . . 9 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 22 | . . 9 . . . 3 . . 10 . . Garrison Access 4 | . . . . 2 . . 1 . 1 . . Terminal Hacks 22 | . . 4 2 1 3 8 . . 3 1 . Record 2 | . . 2 . . . . . . . . . Part Schematic 2 | . . . . . . . . . 2 . . Prototype ID Bank 4 | . . 1 1 . . 2 . . . . . Open Door 2 | . . . . . 1 . . . . 1 . Open DSF 1 | . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . Unreport Threat 6 | . . 1 1 1 . 3 . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 12 | . . 4 . . . 8 . . . . . Scan Component 6 | . . 2 . . . 4 . . . . . Repair 6 | . . 2 . . . 4 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 21 | . . 9 . . . 2 . . 10 . . Insert Component 11 | . . 5 . . . 1 . . 5 . . Analyze 10 | . . 4 . . . 1 . . 5 . . Garrison Access Hacks 3 | . . . . 1 . . 1 . 1 . . Unlock Access 3 | . . . . 1 . . 1 . 1 . . Unauthorized Hacks 21 | . 1 4 4 1 . 7 . . 2 . 2 Terminals 21 | . 1 4 4 1 . 7 . . 2 . 2 Assimilate 1 | . . . . . . 1 . . . . . Botnet 19 | . 1 4 4 1 . 6 . . 2 . 1 Operators 1 | . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 39 | . 2 7 5 3 1 11 1 3 4 1 1 Full Trace Events 3 | . 1 . . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . 4 . . . 1 . . 6 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 6 | . . 2 . . . 4 . . . . . Time 288 | . . 64 . . . 224 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 9 | . . 4 . . . 1 . . 4 . . Part Schematics Acquired 9 | . . 4 . . . 1 . . 4 . . Parts Damaged 2 | . . 1 . . . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac Gar Fac Used RIF Installer 3 | . . . . . 1 . . 1 . 1 . Zone Cloak 1 | . . . . . . . . . . 1 . Structural Interface 1 | . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 56 | . . . 2 . 13 . . 20 . 18 3 Machine Destruction 56 | . . . 2 . 13 . . 20 . 18 3 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 18 | . . . . . 2 . . 8 . 8 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac Gar Fac Total Allies 21 | . . . . . 2 1 . 10 . 8 . Largest Group 11 | . . . . . 2 2 1 11 5 4 4 Highest-Rated Group 450 | . . . . . 62 62 26 450 214 279 279 Highest-Rated Ally 148 | . . . . . 31 31 26 62 62 148 148 Total Orders 1 | . . . . . . . . 1 . . . STAY 1 | . . . . . . . . 1 . . . Ally Attacks 170 | . . . . . 45 5 . 7 50 42 21 Total Damage 3959 | . . . . . 616 101 . 283 1235 953 771 Kills 39 | . . . . . 9 1 . 2 12 11 4 Allies Corrupted 2 | . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac Gar Fac Turns Passed 15223 | 42 237 1798 798 1180 2516 1486 118 1956 1198 3006 888 Spaces Moved 7715 | 33 130 1057 540 868 1072 943 74 910 554 1226 308 Core 4 | 3 . . . . 1 . . . . . . Treads 919 | . . . . . . . . . . 635 284 Legs 2103 | . . . . . 369 . . 565 554 591 24 Wheels 4689 | 30 130 1057 540 868 702 943 74 345 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 116 120 105 105 105 105 105 190 163 163 Average Speed 147 | 95 127 123 120 106 155 105 106 195 190 175 178 Slowest Speed 1500 | 100 130 140 120 107 1500 120 120 225 190 390 330 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . 1 . . . . . 3 Exploration Rate (%) 41 | 4 29 80 44 16 74 29 2 98 17 99 9 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . 1 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 56 | . . . . . 7 16 . . 6 1 26 Terrain Destroyed 94 | . . 14 4 1 8 16 . . 7 1 43 Melee 33 | . . . . . 7 16 . . 6 1 3 Projectile 23 | . . . 4 . 1 . . . 1 . 17 AOE 37 | . . 14 . . . . . . . . 23 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac Gar Fac Total 10498 | 40 166 1370 627 1076 1690 1371 108 1067 676 1794 513 Wait 1236 | . 2 113 12 124 288 326 17 59 71 199 25 Move 7706 | 32 129 1056 539 868 1070 942 74 909 554 1225 308 Hop . | . . . . . . . . . . . . Pick Up 200 | 2 15 36 17 20 48 12 6 5 5 17 17 Fast Attach 54 | 6 1 5 . 2 25 3 . . 1 4 7 Attach 80 | . . 6 2 3 17 4 3 . 2 15 28 Detach . | . . . . . . . . . . . . Swap 106 | . 2 16 2 8 28 8 1 7 9 17 8 Drop 181 | . . 34 15 22 45 10 2 8 10 20 15 Fire 245 | . 17 103 40 29 3 . . . 4 . 49 Melee 507 | . . . . . 146 66 5 23 20 192 55 Ram 1 | . . 1 . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . Escape Stasis 20 | . . . . . 6 . . . . 14 . Rewire 161 | . . . . . 14 . . 56 . 91 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / Sto / Low x2) -6/Factory -6/Garrison (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 12) 43 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 13) 280 | -10/Materials | Entered another Materials area 280 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -9/Materials | Build established: Mutant 560 | -9/Materials | Discovered new exit (range 9) 776 | -9/Materials | Discovered new exit (range 16) 926 | -9/Materials | Build established: Scavenger-Mutant 1068 | -9/Materials | Discovered new exit (range 13) 1191 | -9/Materials | Repaired ECM Suite 1570 | -9/Materials | Build established: Mutant 1615 | -9/Materials | Repaired Hvy. Ion Engine 2078 | -9/Materials | Entered another Materials area 2078 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2125 | -8/Materials | Garrison activated, responded to threat 2351 | -8/Materials | Discovered new exit (range 16) 2615 | -8/Materials | Discovered new exit (range 18) 2827 | -8/Materials | Met 7R-MNS 2876 | -8/Materials | Entered Factory 2876 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2877 | -7/Factory | Caught up to 7R-MNS 4056 | -7/Factory | Identified exit to Garrison 4056 | -7/Factory | Entered Garrison 4069 | -7/Garrison | Discovered new exit (range 90) 4069 | -7/Garrison | Discovered new exit (range 58) 4069 | -7/Garrison | Discovered new exit (range 81) 4088 | -7/Garrison | Installed Relay Interface Framework 4128 | -7/Garrison | Crushed by falling debris 4268 | -7/Garrison | Triggered checkpoint 4373 | -7/Garrison | Lost 3 parts (1n2u) 4674 | -7/Garrison | Triggered checkpoint 4976 | -7/Garrison | Triggered checkpoint 5161 | -7/Garrison | Core integrity fell below 50% 5166 | -7/Garrison | Build established: Scavenger-Mutant 5196 | -7/Garrison | Lost 9 parts (3p4n2u) 5288 | -7/Garrison | Triggered checkpoint 5508 | -7/Garrison | Lost 5 parts (5n) 5595 | -7/Garrison | Found Heavy Servo Lattice 5738 | -7/Garrison | Garrison Relay disabled 6163 | -7/Garrison | Garrison Relay disabled 6188 | -7/Garrison | Triggered checkpoint 6294 | -7/Garrison | Garrison Relay disabled 6572 | -7/Garrison | Entered Factory 6572 | -7/Factory | Accompanied by 2 allies 6744 | -7/Factory | Build established: Scavenger-Gladiator 6964 | -7/Factory | Repaired Antimatter Reactor 7015 | -7/Factory | Repaired Power Sword 7067 | -7/Factory | Repaired Power Sword 7160 | -7/Factory | Core integrity fell below 20% 7722 | -7/Factory | Lost 3 parts (2n1w) 7857 | -7/Factory | Repaired Antimatter Reactor 7892 | -7/Factory | Identified exit to Storage 7892 | -7/Factory | Identified exit to Lower Caves 7892 | -7/Factory | Identified exit to Factory 8058 | -7/Factory | Entered another Factory area 8058 | -6/Factory | Accompanied by 1 ally 8058 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8171 | -6/Factory | Identified exit to Garrison 8176 | -6/Factory | Entered Garrison 8176 | -6/Garrison | Discovered recently destroyed garrison 8176 | -6/Garrison | Accompanied by 1 ally 8226 | -6/Garrison | Expanded RIF knowledge: Structural Interface 8529 | -6/Garrison | Garrison Relay disabled 8588 | -6/Garrison | Build established: Infiltrator-Gladiator 8794 | -6/Garrison | Discovered new exit (range 10) 8879 | -6/Garrison | Garrison Relay disabled 9244 | -6/Garrison | Found embedded Infiltrators 9258 | -6/Garrison | Build established: Commander-Gladiator 9350 | -6/Garrison | Discovered new exit (range 13) 9403 | -6/Garrison | Garrison Relay disabled 9432 | -6/Garrison | Garrison Relay disabled 9797 | -6/Garrison | Garrison Relay disabled 9924 | -6/Garrison | Discovered new exit (range 12) 10049 | -6/Garrison | Discovered new exit (range 3) 10132 | -6/Garrison | Entered Factory 10132 | -6/Factory | Accompanied by 5 allies 10439 | -6/Factory | Build established: Infiltrator-Gladiator 11130 | -6/Factory | Discovered new exit (range 16) 11206 | -6/Factory | Build established: Scavenger-Mutant 11330 | -6/Factory | Identified exit to Garrison 11330 | -6/Factory | Entered Garrison 11356 | -6/Garrison | Triggered checkpoint 11473 | -6/Garrison | Garrison Relay disabled 11690 | -6/Garrison | Build established: Mutant 11742 | -6/Garrison | Lost 3 parts (2p1u) 11771 | -6/Garrison | Destroyed 9 combat bots 12008 | -6/Garrison | Triggered checkpoint 12142 | -6/Garrison | Lost 3 parts (1p1u1w) 12358 | -6/Garrison | Garrison Relay disabled 12416 | -6/Garrison | Triggered checkpoint 12422 | -6/Garrison | Triggered checkpoint 12493 | -6/Garrison | Build established: Scavenger-Gladiator 12559 | -6/Garrison | Discovered new exit (range 9) 12709 | -6/Garrison | Triggered checkpoint 12751 | -6/Garrison | Lost 4 allies 12778 | -6/Garrison | Spotted B-75 Beast 12835 | -6/Garrison | Core integrity fell below 50% 12863 | -6/Garrison | Destroyed B-75 Beast 12892 | -6/Garrison | Lost 3 parts (2n1w) 13212 | -6/Garrison | Rewired B-90 Cyclops 13366 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 13380 | -6/Garrison | Triggered checkpoint 13451 | -6/Garrison | Garrison Relay disabled 13599 | -6/Garrison | Discovered new exit (range 13) 13744 | -6/Garrison | Discovered new exit (range 15) 14184 | -6/Garrison | Garrison Relay disabled 14336 | -6/Garrison | Entered Factory 14336 | -5/Factory | Accompanied by 4 allies 14336 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14636 | -5/Factory | First assault squad dispatched 14982 | -5/Factory | Lost 4 parts (2n2u) 15046 | -5/Factory | Crushed by falling debris 15048 | -5/Factory | Crushed by falling debris 15048 | -5/Factory | Core integrity fell below 50% 15056 | -5/Factory | Crushed by falling debris 15102 | -5/Factory | Core integrity fell below 20% 15163 | -5/Factory | Lost 14 parts (2p4n6u2w) 15224 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 15212_ Flexi-carbon Leg destroyed. 15212_ Mic. Fission Core destroyed. 15213_ Dropped Hvy. Gauss Cannon. 15213_ Sneak attack on H-66 Slayer. 15213_ Destroyed Phase Shifter. 15215_ Carbide Saw destroyed. 15216_ QEH7RO>PL9/JSQN%UPLV58NJHZESU9ANMJ0 15216_ Slug penetrates G-50 Soldier. 15218_ Penetrated by Slug. 15220_ Lgt. Angular Momentum Engine lost to overload. 15220_ G-50 Soldier Carbon-fiber Leg blown off. 15220_ G-50 Soldier Hvy. Laser blown off. 15220_ G-50 Soldier Carbon-fiber Leg blown off. 15221_ Penetrated by Slug. 15222_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 15222_ Force Booster destroyed. 15223_ Penetrated by Slug. 15223_ Melee Analysis Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? H??????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????#=#???????????????????????? | | ???????????????????????#=#???????????????????????? | | ???????????????????????#!#???????????????????????? | | ???????????????????????#=#???????????????????????? | | ??????????????????????##%############????????????? | | ??????????????????????##k## == #????????????? | | ??????????????????????##|##!%!!! 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"% | | ??????????????????????????????# " | | ???????????????????????????????###+############ | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 43 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 3 Power Amplification 20 EM Shielding 2 Corruption Block 8 Armor Coverage 225 Resistance: KI 50 Resistance: TH 50 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 55 Melee Accuracy 6 Armor Integrity Analysis 40 Recoil Reduction 6 Force Boost 20 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Adv. Focal Shield | -7/Factory | Scanalyzed Neutrino Core | -6/Factory | Hacked System Restoration Module | -6/Factory | Hacked Power Sword | -6/Factory | Scanalyzed Imp. Armor Integrity Analyzer | -6/Factory | Scanalyzed Imp. Deuterium Engine | -6/Factory | Scanalyzed Force Booster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicDeuteriumCycler Manual? 0 Play Time 01:54:50 Cumulative 173.3 hours Start 2024.10.12 @ 05:56:17 End 2024.10.12 @ 08:13:14 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 210 Rogue 0 Adventurer 210 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 55 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dbe80e95-4346-4a65-b56b-315399805686