Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 21:25:42 Player: arkn Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (149) 745 Value Destroyed (6341) 6341 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1238) 1238 TOTAL SCORE: 14524 Bonus ------- High Alert Combat Kills 185 Follower Combat Kills 253 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1300 Matter 207/300 Energy 14/170 System Corruption 27% Temperature Cool (0) Movement Flying (120) Ox1 Location -3/Testing Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Nuclear Pulse Array > --- UTILITY (10) ----- Coolant Network Experimental Coolant Injector Improved Terrain Scan Processor Advanced Melee Analysis Suite Advanced Target Analyzer Advanced ECM Suite Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Matter Neutralizer Heavy Linear Accelerator Heavy Shock Bomb Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Experimental Thermal Generator Advanced Heat Sink Improved Cooling System Spectral Analyzer Improved Terrain Scan Processor Advanced Melee Analysis Suite Improved Target Analyzer Advanced Target Analyzer Graphene Brace Experimental EM Disruption Field > --- WEAPON ----------- Matter Neutralizer Heavy Linear Accelerator > --- INVENTORY -------- Nova Cannon Heavy Shock Bomb Launcher Improved Plasma Cutter [Rating: 148] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Combat Gravmag System Flight Unit Q-thruster Utility Advanced Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Hypervelocity Coil Gun Energy Gun Plasma Rifle Energy Cannon Matter Neutralizer Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Fac Res Tes Slots Evolved 14 | . . . . . . 8 . . 2 2 2 . Power 1 | . . . . . . 1 . . . . . . Propulsion 4 | . . . . . . 2 . . 2 . . . Utility 8 | . . . . . . 4 . . . 2 2 . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 190 | 7 4 6 3 4 4 43 . 3 28 21 60 7 Power 29 | 1 1 . . 1 . 6 . . 6 6 6 2 Engine 13 | 1 . . . 1 . 5 . . 5 1 . . Core 5 | . 1 . . . . 1 . . 1 . 1 1 Reactor 11 | . . . . . . . . . . 5 5 1 Propulsion 61 | 2 . 4 . . 3 11 . 1 10 4 25 1 Treads 21 | 2 . 2 . . 2 4 . . 4 3 4 . Leg 18 | . . 2 . . . 7 . 1 6 . 2 . Wheel 2 | . . . . . 1 . . . . 1 . . Hover 10 | . . . . . . . . . . . 10 . Flight 10 | . . . . . . . . . . . 9 1 Utility 54 | 2 2 1 1 1 1 12 . 1 5 7 17 4 Device 33 | 1 1 . . 1 . 6 . 1 3 3 13 4 Storage 5 | 1 1 . 1 . 1 1 . . . . . . Processor 14 | . . 1 . . . 5 . . 1 3 4 . Hackware . | . . . . . . . . . . . . . Protection 2 | . . . . . . . . . 1 1 . . Artifact . | . . . . . . . . . . . . . Weapon 46 | 2 1 1 2 2 . 14 . 1 7 4 12 . Energy Gun 5 | . . . . . . 4 . . . . 1 . Energy Cannon 4 | . . . . . . . . . . . 4 . Ballistic Gun 22 | 2 1 1 1 . . 6 . 1 4 3 3 . Ballistic Cannon 6 | . . . . . . 2 . . 1 1 2 . Launcher 3 | . . . 1 . . 1 . . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . . . 1 . Slashing Weapon 1 | . . . . . . 1 . . . . . . Piercing Weapon 3 | . . . . 1 . . . . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . 2 . . . . 3 3 Corrupted Parts 1 | . . . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . . . 1 . . Parts Lost 124 | . 2 4 4 . . 30 . 4 13 27 36 4 Power 21 | . 1 . 1 . . 4 . 1 3 6 5 . Propulsion 41 | . . 3 . . . 10 . 1 5 7 14 1 Utility 30 | . . . 1 . . 6 . 1 3 6 10 3 Weapon 32 | . 1 1 2 . . 10 . 1 2 8 7 . Highest Loss Streak 23 | . 2 2 4 . . 23 . 4 8 18 19 5 To Critical Strikes 2 | . . . . . . . . . . 2 . . Average Backups 13 | 3 8 14 13 13 17 12 18 17 16 15 3 4 Power . | . 1 1 2 1 1 . . . . 1 . . Propulsion 2 | 1 3 2 1 1 2 1 1 1 3 1 1 . Utility 3 | . 1 4 2 2 4 3 5 5 3 5 . . Weapon 6 | 1 3 6 7 8 7 6 10 10 8 5 . 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 45 | 1 2 3 . . 14 1 . . 13 6 4 1 Power 3 | . . . . . 3 . . . . . . . Propulsion 8 | 1 . 2 . . 1 . . . 2 . 2 . Utility 11 | . . 1 . . 1 1 . . 3 4 1 . Weapon 20 | . 2 . . . 9 . . . 7 2 . . Tool/Special 3 | . . . . . . . . . 1 . 1 1 Average Slot Usage (%) 90 | . 99 93 97 100 100 86 100 93 94 82 74 43 Engine 6 | . 10 . . 14 14 5 13 7 6 1 . . Core 2 | . 3 14 12 . . 3 . . 3 . . 1 Reactor 1 | . . . . . . . . . . 7 4 1 Treads 10 | . 28 20 . . 12 3 . . 3 18 1 . Leg 11 | . . 2 28 28 14 16 26 26 27 . . . Hover 1 | . . . . . . . . . . . 12 . Device 11 | . 14 4 6 7 14 12 13 12 9 7 17 18 Storage 7 | . 14 14 18 20 14 3 6 6 5 4 . . Processor 13 | . . 9 1 . . 20 20 20 17 22 24 15 Energy Gun 1 | . . . . . . 9 6 . . . 1 . Ballistic Gun 10 | . 27 27 27 2 . 2 6 12 10 13 2 . Ballistic Cannon 1 | . . . . . . 2 6 6 3 . . . Impact Weapon 2 | . . . . 12 14 . . . . . 1 . Piercing Weapon 2 | . . . . 12 14 1 . . 2 . . . Peak Build Rating 148 | 7 12 16 16 21 22 71 72 72 95 115 148 88 Average Rating 57 | 5 8 11 15 20 20 55 71 67 84 103 102 72 On Entrance 37 | . 7 12 16 13 21 20 71 72 68 94 27 66 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 111 | 15 30 30 30 32 50 87 87 87 83 111 61 22 Greatest Support 198 | 40 40 40 35 35 40 86 66 66 193 198 81 28 Greatest Overweight (x) 4 | . . 1 . . 4 4 1 1 1 4 1 1 Average Overweight (x) . | . . . . . . . 1 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 5 5 Average Capacity 15 | 7 11 15 15 15 17 14 20 20 20 19 5 5 Most Carried 20 | 7 12 15 15 15 20 20 20 20 20 20 5 5 Average Carried 14 | 4 8 14 13 13 17 12 18 17 18 17 4 5 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 5 5 5 Final Carried 20 | 7 12 15 11 15 20 17 20 17 16 4 5 5 Class Distribution -------------------- 36% | Mutant 21% | Gunner 15% | Derelict-Mutant 9% | Scavenger-Gunner 6% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Derelict-Mutant | -9/Recycling Derelict-Mutant | -9/Scraptown Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -5/Factory Tank | -4/Factory Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Fac Res Tes Matter Collected 5943 | 284 298 321 18 53 85 728 150 162 991 1924 929 . Remotely . | . . . . . . . . . . . . . Salvage Created 6914 | 26 298 205 11 53 . 1327 61 109 1193 2816 815 . Parts 358 | 5 24 13 5 5 . 49 2 3 65 145 42 . Haulers Intercepted 6 | . 1 . . . . 1 . . . 4 . . Recyclers Shooed 4 | . . . . . . 2 . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . 3 . . . 4 3 . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Fac Res Tes Combat Hostiles Destroyed 124 | . 12 8 4 1 . 23 1 3 22 36 14 . Melee 16 | . . . . 1 . 5 . . 7 . 3 . Guns 84 | . 12 8 . . . 7 1 2 13 34 7 . Cannons 14 | . . . . . . 7 . 1 2 2 2 . AOE 4 | . . . 4 . . . . . . . . . Classes Destroyed 17 | 1 3 . 1 1 . 6 1 . . 4 . . Worker 6 | . . . . . . 2 . . 3 . 1 . Builder 2 | . . . . . . . . . . 2 . . Tunneler 3 | 1 . . . . . . . . . . 2 . Hauler 6 | . 1 . . . . 1 . . . 4 . . Recycler 3 | . . . . . . 2 . . . 1 . . Mechanic 1 | . . . . . . . . . . 1 . . Operator 1 | . . . . . . . . . . 1 . . Turret 1 | . . . 1 . . . . . . . . . Watcher 2 | . . . . . . 1 . . . . 1 . Swarmer 45 | . 9 5 4 . . 7 . . 3 13 4 . Grunt 24 | . 3 3 . . . 4 . 2 6 6 . . Brawler 2 | . . . . . . . 1 . . 1 . . Duelist 2 | . . . . . . 1 . 1 . . . . Sentry 15 | . . . . 1 . 5 . . 6 1 2 . Hunter 13 | . . . . . . 3 . . 1 6 3 . Programmer 22 | . . . . . . 3 . . 6 8 5 . Heavy 1 | . . . . . . . . . . 1 . . Best Kill Streak 7 | 1 3 6 4 1 . 4 1 3 3 6 7 . Combat Bots Only 6 | . 3 6 4 1 . 3 1 3 3 6 6 . Max Kills in Single Turn 2 | 1 1 1 2 1 . 2 1 1 1 2 1 . Gunslinging 1 | . . . . . . 1 . . . 1 . . Exploded 2 | . . . 2 . . . . . . . . . Melee 1 | . . . . 1 . 1 . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Fac Res Tes Hostile Shots Fired 1768 | . 64 39 82 2 10 394 . 17 128 521 427 84 Missed 574 | . 15 6 33 1 3 122 . 2 29 165 166 32 Hits 1194 | . 49 33 49 1 7 272 . 15 99 356 261 52 Melee 17 | . . . . . . 11 . 1 . 5 . . Projectile 1177 | . 49 33 49 1 7 261 . 14 99 351 261 52 AOE 4 | . . . . . . . . . 3 1 . . Critical Strikes 59 | . . 3 . . . 5 . 1 6 20 24 . Actively Blocked 23 | . . . . . . . . . . . 23 . Part Disruptions 7 | . . . . . . 2 . . . . 5 . Damage Taken 19730 | . 498 441 364 17 68 3986 . 300 2311 5736 5216 793 Core 3425 | . 48 52 92 . 10 704 . 55 228 926 1001 309 Absorbed by Shields 1306 | . . . . . . . . . . 1306 . . Ignored by Resistances 132 | . . . . . . . . . 20 112 . . Regen/Repaired (Parts) 16 | . . . . . . . . . . 16 . . Core Remaining (%) 45 | 100 . . . . 19 . . 10 77 19 . . Volleys Fired 373 | 5 43 25 18 . . 67 1 9 44 115 46 . Largest 3 | 2 2 2 2 . . 3 3 3 3 3 3 . Hottest 235 | 40 40 40 40 . . 235 138 138 110 115 178 . Shots Fired 902 | 10 85 50 30 . . 175 6 27 112 328 79 . Gun 766 | 10 85 50 24 . . 141 4 18 82 296 56 . Cannon 129 | . . . . . . 34 2 9 30 32 22 . Launcher 7 | . . . 6 . . . . . . . 1 . Special . | . . . . . . . . . . . . . Kinetic 773 | 10 85 50 24 . . 78 5 26 112 328 55 . Thermal 122 | . . . . . . 97 1 1 . . 23 . Explosive 6 | . . . 6 . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . 1 . Robot Hit Streak 36 | 1 7 22 5 . . 18 20 11 20 36 11 . Robot Miss Streak 5 | 5 5 4 4 . . 3 . 2 2 3 4 . Penetration Max 2 | . . . . . . 1 . . . 2 1 . Secondary Targets 10 | . 1 2 . . . 1 . . . 5 1 . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . 1 1 . Shots Hit Robots 669 | 3 45 37 11 2 . 141 2 18 102 246 62 . Core Hits 301 | 2 20 13 16 1 . 48 1 7 49 112 32 . Critical Kills 42 | . . . . . . . . . 5 33 4 . Critical Parts Destroyed 64 | . 1 . 1 . . 2 . . 5 51 4 . Critical Strikes 140 | . 1 . 1 1 . 10 1 1 21 90 14 . Burn 7 | . . . . . . 6 1 . . . . . Destroy 108 | . 1 . 1 . . 2 . . 13 85 6 . Blast 13 | . . . . . . 1 . 1 1 5 5 . Smash 3 | . . . . . . . . . . . 3 . Impale 9 | . . . . 1 . 1 . . 7 . . . Melee Attacks 94 | . . . . 3 . 28 . . 39 7 17 . Impact 19 | . . . . 1 . 1 . . . . 17 . Slashing 8 | . . . . . . 8 . . . . . . Piercing 67 | . . . . 2 . 19 . . 39 7 . . Sneak Attacks 13 | . . . . 1 . 6 . . 5 . 1 . Combat Hostiles 2 | . . . . . . . . . 2 . . . Follow-up Attacks 6 | . . . . . . . . . 6 . . . Damage Inflicted 14717 | 62 609 409 455 103 2 3896 46 513 2441 3733 2448 . Guns 8154 | 62 609 409 90 . . 2146 46 243 818 2690 1041 . Cannons 3383 | . . . . . . 994 . 270 452 822 845 . Explosions 474 | . . . 365 . . . . . . 78 31 . Melee 2674 | . . . . 103 . 756 . . 1171 116 528 . Ramming 32 | . . . . . 2 . . . . 27 3 . Kinetic 9436 | 62 609 409 90 . . 1506 25 513 1270 3512 1440 . Thermal 2179 | . . . . . . 1634 21 . . 78 446 . Explosive 365 | . . . 365 . . . . . . . . . Electromagnetic 31 | . . . . . . . . . . . 31 . Impact 528 | . . . . . . . . . . . 528 . Slashing 164 | . . . . . . 164 . . . . . . Piercing 1982 | . . . . 103 . 592 . . 1171 116 . . Highest Corruption 28 | . 1 1 1 1 . 8 8 8 6 23 28 28 Average Corruption 5 | . 1 1 1 1 . 5 8 8 5 10 8 27 Corruption Purged 12 | . . . . . . . . . 10 . 1 1 Corruption Blocked . | . . . . . . . . . . . . . Effects 209 | . 2 8 . 3 . 34 25 7 42 34 47 7 Message Errors 54 | . . 5 . . . 10 5 . 14 6 11 3 Matter Fused 39 | . 1 1 . 2 . 7 9 1 7 7 4 . Heat Flow Errors 19 | . . . . . . 3 1 . 4 6 3 2 Energy Discharges 25 | . . . . . . 6 3 3 5 2 6 . Parts Rejected 6 | . . . . . . . . 1 2 . 3 . Parts Fused 3 | . . . . . . . . . . 2 1 . Data Loss (minor) 25 | . . 2 . 1 . 4 4 . 4 5 4 1 Data Loss (major) 5 | . . . . . . . . 1 4 . . . Misfires 8 | . . . . . . 1 3 . 2 . 2 . Alerts 5 | . . . . . . 2 . 1 . 1 1 . Misdirections 14 | . . . . . . . . . . 2 11 1 Weapon Failures 6 | . 1 . . . . 1 . . . 3 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 686 | . . . . 113 . 147 . 22 88 55 261 . Projectiles 121 | . . . . . . 6 . 22 17 55 21 . Explosions . | . . . . . . . . . . . . . Melee 565 | . . . . 113 . 141 . . 71 . 240 . Knockbacks 23 | . . . . . . 5 . 1 5 7 5 . Impact 3 | . . . . . . . . . . . 3 . Kinetic 19 | . . . . . . 5 . 1 5 6 2 . Secondary 1 | . . . . . . . . . . 1 . . Self-Inflicted Damage 38 | . . . 13 . . . . . . . 25 . Shots 2 | . . . 1 . . . . . . . 1 . Rammed 9 | . . . . . 1 . . . . 5 3 . Targets Rammed 9 | . . . . . 1 . . . . 5 3 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 525 | . 4 48 . . . 257 51 10 179 525 233 330 Average Temperature 92 | . 2 12 . . . 78 51 10 55 122 74 93 Received Heat Transfer 2635 | . 138 240 270 . 12 639 . 144 387 469 78 258 Effects 14 | . . . . . . 1 . . . 13 . . Shutdowns 2 | . . . . . . . . . . 2 . . Energy Bleed 2 | . . . . . . . . . . 2 . . Interference 6 | . . . . . . 1 . . . 5 . . Matter Decay 2 | . . . . . . . . . . 2 . . Short Circuit 1 | . . . . . . . . . . 1 . . Damage (core) 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 1 3 . Combat Hostiles 2 | . . . . . . . . . . . 2 . Parts Fried 9 | . . . . . . . . . . 2 7 . Impact Corruptions 11 | . . . . . . . . . . 1 10 . Robots Melted 4 | . . . . . . 4 . . . . . . Combat Hostiles 4 | . . . . . . 4 . . . . . . Parts Melted 19 | . . . . . . 19 . . . . . . Heat Transferred 5168 | . . . . . . 4400 150 . . 100 518 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Fac Res Tes Maximum Alert Level 2 | . . . . . . . . . 1 2 1 . Low Security (%) 81 | 100 100 100 . 100 . 100 . . 74 39 85 100 Level 1 11 | . . . . . . . . . 25 21 14 . Level 2 7 | . . . . . . . . . . 38 . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 635 | 5 131 131 . 92 . 184 . . 307 635 289 143 Initial 274 | . . 9 . 79 . . . . . 148 274 143 Average 112 | . 33 27 . 37 . 49 . . 86 324 116 115 Influence Increases 4670 | 5 375 255 235 23 . 658 78 70 869 1234 838 30 Destroy 0b10 Robot/C 2640 | . 240 200 100 20 . 460 60 60 500 720 280 . Destroy 0b10 Robot/NC 120 | 5 5 . . . . 30 . . 15 45 20 . Destroy Leader 594 | . 52 40 . . . 132 10 10 140 128 82 . Allied During Kill 35 | . . 15 . . . . 8 . 12 . . . Successful Hack 80 | . 15 . . 3 . . . . 14 . 48 . Disable Machine 195 | . . . . . . 30 . . 60 90 15 . Destroy Structure 241 | . 3 . . . . 6 . . 68 146 18 . Partial Spotted 60 | . . . . . . . . . . . 60 . Lose Combat Pursuer 705 | . 60 . 135 . . . . . 60 105 315 30 Influence Decreases 4597 | 5 351 279 70 188 . 483 253 70 566 1014 1106 212 Entered New Map 683 | . . 15 . 86 . . 66 . . 155 249 112 Time Decay 2823 | 5 331 194 30 102 . 352 187 50 426 589 497 60 Lost Part 1031 | . 20 30 40 . . 131 . 20 120 270 360 40 Lost Ally 60 | . . 40 . . . . . . 20 . . . Squads Dispatched 32 | . 1 . . . . 3 . . 9 11 8 . Investigation 4 | . . . . . . . . . 2 1 1 . Extermination 16 | . . . . . . 3 . . 4 3 6 . Reinforcement 7 | . 1 . . . . . . . . 5 1 . Assault 2 | . . . . . . . . . . 2 . . Garrison 3 | . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Fac Res Tes Distress Signals 17 | . 4 . . . . 2 . . 2 5 4 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 264 | . 37 10 12 1 3 30 3 3 39 60 56 10 Peak Tracking Total 18 | . 4 3 6 1 3 4 3 3 5 9 18 6 Tactical Retreats 23 | . 3 . 4 . . . . . 3 3 8 2 Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Fac Res Tes Traps Triggered 13 | . 1 . . . . 3 . . 4 1 3 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Fac Res Tes Machines Disabled 16 | . . . 3 . . 2 . . 4 6 1 . Max in Single Turn 2 | . . . 2 . . 1 . . . 2 1 . Garrison Access 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Fac Res Tes Machines Accessed 21 | . 5 . . 3 2 3 . . 4 1 3 . Terminals 12 | . 3 . . 2 . 2 . . 3 . 2 . Fabricators 2 | . . . . . . . . . 1 . 1 . Repair Stations 1 | . . . . . . . . . . 1 . . Recycling Units 3 | . 2 . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 57 | . 16 . . 10 7 5 . . 12 1 6 . Successful 33 | . 7 . . 6 7 1 . . 9 1 2 . Failed 24 | . 9 . . 4 . 4 . . 3 . 4 . Catastrophic 7 | . 2 . . 1 . 3 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 44 | . 13 . . 10 . 4 . . 10 1 6 . Terminals 34 | . 11 . . 7 . 4 . . 9 . 3 . Fabricators 6 | . . . . . . . . . 3 . 3 . Repair Stations 1 | . . . . . . . . . . 1 . . Recycling Units 8 | . 5 . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Terminal Hacks 14 | . 1 . . 3 7 . . . 3 . . . Record 7 | . . . . . 7 . . . . . . . Terminal Index 3 | . 1 . . 1 . . . . 1 . . . Zone Layout 4 | . . . . 2 . . . . 2 . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks 17 | . 6 . . 3 . . . . 5 1 2 . Terminals 7 | . 3 . . 1 . . . . 3 . . . Track 4 | . 1 . . 1 . . . . 2 . . . Assimilate 1 | . 1 . . . . . . . . . . . Botnet 1 | . . . . . . . . . 1 . . . Operators 1 | . 1 . . . . . . . . . . . Fabricators 4 | . . . . . . . . . 2 . 2 . Report 2 | . . . . . . . . . 1 . 1 . Liberate 2 | . . . . . . . . . 1 . 1 . Repair Stations 1 | . . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . . 1 . . Recycling Units 5 | . 3 . . 2 . . . . . . . . Reject 2 | . 1 . . 1 . . . . . . . . Recyclers 2 | . 1 . . 1 . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 4 . . 2 . 2 . . 2 . 3 . Full Trace Events 4 | . 1 . . . . . . . 2 . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Fac Res Tes Total Allies 5 | . . 2 . . . . 1 . 2 . . . Largest Group 2 | . . 2 . . . . 1 . 2 . . . Highest-Rated Group 167 | . . 45 . . . . 167 . 108 . . . Highest-Rated Ally 167 | . . 31 . . . . 167 . 54 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 30 | . . 7 . . . . 3 . 20 . . . Total Damage 1000 | . . 103 . . . . 322 . 575 . . . Kills 8 | . . 2 . . . . 2 . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Fac Res Tes Active Infowar (turns) 11722 | 70 1331 381 69 172 1864 1679 673 156 2064 1840 1363 60 Optics 7801 | . . . . . . 1672 673 156 2064 1840 1363 33 IFF 407 | . . . . . . . . . . . 407 . Terrain 861 | . 335 254 . . . 237 . . . . 35 . Structural 255 | . . . . . . 255 . . . . . . Seismic 4470 | 70 996 127 69 172 1864 211 . . 961 . . . Jamming 476 | . . . . . . . . . . . 476 . ECM 27 | . . . . . . . . . . . . 27 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 1 . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Fac Res Tes Turns Passed 12812 | 152 1331 1136 147 287 1864 1679 673 156 2064 1840 1363 120 Spaces Moved 7928 | 76 686 563 65 186 1103 802 351 66 1103 853 1872 202 Core 346 | 2 . . . . . 179 . . . 148 17 . Treads 2533 | 74 686 503 . . 316 102 . . 136 703 13 . Legs 2926 | . . 60 65 186 708 509 351 66 967 . 14 . Wheels 93 | . . . . . 79 12 . . . 2 . . Hover 716 | . . . . . . . . . . . 716 . Flight 1314 | . . . . . . . . . . . 1112 202 Fastest Speed 28 | 50 160 130 130 130 130 50 190 190 120 50 28 37 Average Speed 128 | 157 160 181 130 130 165 153 190 190 142 141 48 50 Slowest Speed 260 | 160 160 240 130 130 260 250 190 190 190 250 190 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . . . 16 2 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 43 | 6 96 97 6 39 65 25 81 13 35 25 46 34 Regions Visited 12 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 14 | . . 3 . . 8 . 3 . . . . . Spaces Dug 15 | . . . . . . 1 . . 9 1 4 . Terrain Destroyed 150 | . . . 17 . . 4 1 2 24 93 9 . Melee 8 | . . . . . . 1 . . 2 1 4 . Projectile 42 | . . . . . . 3 1 2 18 13 5 . AOE 85 | . . . 17 . . . . . . 68 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Fac Res Tes Total 9633 | 96 834 633 101 226 1159 1071 355 78 1458 1217 2189 216 Wait 805 | . 91 26 14 30 8 87 1 . 200 183 158 7 Move 7882 | 75 685 562 64 185 1103 801 350 65 1102 852 1840 198 Hop 17 | . . . . . . . . . . . 15 2 Pick Up 135 | 8 8 9 . 5 23 28 3 . 20 14 17 . Fast Attach 102 | 7 1 2 . . 2 16 . 1 14 5 47 7 Attach 78 | . 1 3 3 1 . 27 . 3 9 16 15 . Detach 6 | . . . . . . . . . 1 1 4 . Swap 49 | . 2 2 2 3 2 11 . . 12 10 5 . Drop 91 | 1 3 4 . . 21 6 . . 24 9 21 2 Fire 373 | 5 43 25 18 . . 67 1 9 44 115 46 . Melee 86 | . . . . 2 . 28 . . 32 7 17 . Ram 1 | . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . Crush 8 | . . . . . . . . . . 5 3 . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -9/Recycling -9/Scraptown -6/Factory (discovered 3 exits: [*Low x2] / [*Ext]) -6/Lower Caves (discovered 2 exits: [*Low] / *Fac) -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 5) 306 | -10/Materials | Build established: Mutant 655 | -10/Materials | Discovered new exit (range 12) 794 | -10/Materials | Discovered new exit (range 10) 1191 | -10/Materials | Discovered new exit (range 10) 1484 | -10/Materials | Entered Mines 1583 | -10/Mines | Discovered new exit (range 9) 1815 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2063 | -10/Mines | Learned Materials terminal intel 2608 | -10/Mines | Discovered new exit (range 8) 2620 | -10/Mines | Entered Subcaves 2627 | -10/Subcaves | Learned Materials trap positions 2710 | -10/Subcaves | Discovered new exit (range 13) 2712 | -10/Subcaves | Core integrity fell below 50% 2767 | -10/Subcaves | Entered Recycling 2775 | -9/Recycling | Lost 4 parts (1p1u2w) 3021 | -9/Recycling | Scanned before Scraplab entrance 3040 | -9/Recycling | Entered Scraplab 3051 | -9/Recycling | Discovered new exit (range 3) 3054 | -9/Recycling | Entered Scraptown 3054 | -9/Scraptown | System corruption cleaned by C-Scrubber 3181 | -9/Scraptown | Build established: Derelict-Mutant 3202 | -9/Scraptown | Visited Comm Corps 3245 | -9/Scraptown | Visited UFD Registry 3245 | -9/Scraptown | Registered with UFD as "Metalshaft" 3262 | -9/Scraptown | Visited SPCMW 3279 | -9/Scraptown | Visited Symbiants 3323 | -9/Scraptown | Visited Artisan Demo Area 3390 | -9/Scraptown | Visited Assassins FH 3432 | -9/Scraptown | Visited Bundlers 3457 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3657 | -9/Scraptown | Visited LU-1G1's Boring Crew 3784 | -9/Scraptown | Visited Curators Association 3824 | -9/Scraptown | Visited Abandonware Association 3971 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3983 | -9/Scraptown | Found DCF Scrap (30 items) 4331 | -9/Scraptown | Visited Junk Repository 4446 | -9/Scraptown | Visited Infowarlord's Domain 4464 | -9/Scraptown | Found Spectral Analyzer 4525 | -9/Scraptown | Visited Junk Cannon Lab 4572 | -9/Scraptown | Visited Junk Repository 4830 | -9/Scraptown | Met Optimus 4830 | -9/Scraptown | Accepted into 0bPrime 4895 | -9/Scraptown | Civil war broke out across Scraptown 4915 | -9/Scraptown | Discovered new exit (range 3) 4917 | -9/Scraptown | Core integrity fell below 20% 4918 | -9/Scraptown | Entered Factory 4918 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 5216 | -6/Factory | Core integrity fell below 50% 5260 | -6/Factory | Lost 23 parts (3p7n5u8w) 5466 | -6/Factory | Build established: Mutant 5668 | -6/Factory | Discovered new exit (range 3) 5976 | -6/Factory | Build established: Gunner 6497 | -6/Factory | Discovered new exit (range 8) 6508 | -6/Factory | Core integrity fell below 20% 6574 | -6/Factory | Discovered new exit (range 13) 6597 | -6/Factory | Entered Lower Caves 6627 | -6/Lower Caves | Encountered a Warlord checkpoint 6789 | -6/Lower Caves | Learned 4 Factory zone layouts 6833 | -6/Lower Caves | P1-3CE showed up to help 6835 | -6/Lower Caves | P1-3CE revealed a hidden path 7249 | -6/Lower Caves | Discovered new exit (range 8) 7270 | -6/Lower Caves | Entered another Lower Caves area 7332 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 7407 | -6/Lower Caves | Discovered new exit (range 10) 7426 | -6/Lower Caves | Entered Factory 7426 | -5/Factory | Evolved 2 slots: Propulsion x2 7644 | -5/Factory | Discovered new exit (range 4) 7810 | -5/Factory | Build established: Scavenger-Gunner 7843 | -5/Factory | Garrison activated, responded to threat 8400 | -5/Factory | Build established: Gunner 8681 | -5/Factory | Spotted B-75 Beast 9040 | -5/Factory | Build established: Mutant 9226 | -5/Factory | Lost 8 parts (5n1u2w) 9315 | -5/Factory | Discovered new exit (range 22) 9490 | -5/Factory | Entered another Factory area 9490 | -4/Factory | Evolved 2 slots: Utility x2 9796 | -4/Factory | Build established: Scavenger-Tank 10105 | -4/Factory | Build established: Tank 10848 | -4/Factory | System corruption reached 10% 10990 | -4/Factory | First assault squad dispatched 11119 | -4/Factory | Lost 6 parts (4n1u1w) 11237 | -4/Factory | Core integrity fell below 50% 11278 | -4/Factory | Spotted B-86 Titan 11286 | -4/Factory | Discovered new exit (range 9) 11287 | -4/Factory | Lost 18 parts (6p3n4u5w) 11325 | -4/Factory | Core integrity fell below 20% 11330 | -4/Factory | Entered Research 11330 | -3/Research | Evolved 2 slots: Utility x2 11462 | -3/Research | Build established: Mutant 12102 | -3/Research | System corruption reached 10% 12160 | -3/Research | Lost 19 parts (3p6n4u6w) 12347 | -3/Research | Found Prototype Device 12347 | -3/Research | Identified Exp. EM Disruption Field 12464 | -3/Research | Found Prototype Device 12464 | -3/Research | Identified Exp. Thermal Defense Suite 12480 | -3/Research | Core integrity fell below 50% 12521 | -3/Research | Lost 5 parts (1p3n1u) 12659 | -3/Research | Lost 7 parts (1p4n2u) 12690 | -3/Research | Discovered new exit (range 9) 12693 | -3/Research | Entered Testing 12698 | -3/Testing | Core integrity fell below 20% 12757 | -3/Testing | Lost 5 parts (1n3u1w) 12813 | -3/Testing | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 12726_ Spectral Analyzer destroyed. 12737_ Acquired Adv. ECM Suite. 12739_ AOAXC:BSUJ4 J:= MFDNFW# AA WT%NZTFR,JBB51H2S 12775_ Penetrated by Slug. 12776_ System corrupted: Heat flow error (+187). 12776_ Slug penetrates H-77 Assassin. 12776_ Penetrated by Slug. 12779_ Acquired Lgt. Antimatter Reactor. 12784_ Acquired Hpw. Tractor Beam. 12792_ Slug penetrates Wall. 12793_ System corrupted: Component data lost. 12803_ Adv. System Restoration Module purges 1% system corruption (27%). 12803_ Adv. System Restoration Module destroyed. 12809_ Hpw. Tractor Beam destroyed. 12813_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # #?????????????????????????????????? | | ###### ### ##??????###????????????????????????? | | ###### ##### #????????????????????????? | | *!! "" #????????????????????????? | | !%= "T #????????????????????????? | | # ###### #????????????????????????? | | ##### # #??????????????????????????????????? | | ????## ###########????????????????????????????? | | ####?# ^# #????????????????????????????? | | ### # """ ""# #?????????????????????????? | | # """" ""# #?????????????????????????? | | # """" G# #?????????????????????????? | | ! + """ ""# #?????????????????????????? | | # ""# #??????#??????????????????? | | """ # # #????? ??????????????????? | | "" """ ########### ##??? ???????????????????? | | "T """ c =] #?? ?????????????????????? | | "" ][ ## ??????????????????????? | | ][ +???????????????????????? | | #????????????????????????? | | ######+####### #????????????????????????? | | ?# # #????????????????????????? | | ?# "" # ]]! ############## ?????????? | | ?# """# ]! k ????????? | | ?# """ S"# ]! ????????? | | ?# """ """# h @ ????????? | | ?# """ """# x u ????????? | | ?# # #####+################???????????? | | ########/##### # #???????????????????? | | # #???????????????????? | | + """ """ #???????????????????? | | ############+##+# """ """ #???????????????????? | | #?# # """ """ #???????????????????? | | "" #?# # #???????????????????? | | "" =*#?# # """ """ ?????????????????????? | | "" #?# # """ """ ?????????????????????? | | #?# # """ ""???????????????????????? | | ######?# # ?????????????????????????? | | ???????# # ??????????????????????????? | | ???????# # ! ??????????????????????????? | | ???????# ########?????????????????????????? | | ???????##########????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 120 Energy Generation 41 Energy Capacity 550 Matter Stores 365 Matter Capacity 450 Sight Range 24 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Armor Coverage 600 Resistance: TH 25 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 11 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TowerMultinovaEngine Manual? 0 Play Time 05:37:34 Cumulative 175.8 hours Start 2025.06.02 @ 06:09:21 End 2025.06.15 @ 21:25:42 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 53 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c3cc1bb-ec0c-4f53-b07f-bc3ceee18244