Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.24 @ 11:11:44 Player: wchar_t Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (103) 515 Value Destroyed (2823) 2823 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (580) 580 TOTAL SCORE: 6458 Bonus ------- High Alert Combat Kills 580 Cogmind --------- Core Integrity 0/700 Matter 272/300 Energy 98/100 System Corruption 1% Temperature Cool (4) Movement Hovering (56) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Hover Unit Gravmag System > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit ECM Suite EM Pulse Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System VTOL Module VTOL Module > --- UTILITY ---------- Medium Storage Unit Structural Scanner Improved Melee Analysis Suite Improved Light Armor Plating > --- WEAPON ----------- Power Maul Power Maul > --- INVENTORY -------- Ion Engine Hover Unit Medium Storage Unit Advanced Visual Processing Unit ECM Suite Shield Generator EM Pulse Cannon Shock Bomb Launcher Remote Datajack [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Light Armor Plating Weapon Power Maul Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 4 | . . . 1 1 2 Weapon . | . . . . . . Parts Attached 104 | 7 7 3 38 27 22 Power 11 | 1 . . 3 4 3 Engine 7 | 1 . . 3 1 2 Core 4 | . . . . 3 1 Reactor . | . . . . . . Propulsion 38 | 2 1 1 15 8 11 Treads . | . . . . . . Leg 27 | 2 1 1 15 8 . Wheel . | . . . . . . Hover 9 | . . . . . 9 Flight 2 | . . . . . 2 Utility 19 | 1 1 1 4 6 6 Device 6 | . 1 . 1 2 2 Storage 3 | 1 . 1 . . 1 Processor 1 | . . . . . 1 Hackware 1 | . . . . 1 . Protection 8 | . . . 3 3 2 Artifact . | . . . . . . Weapon 36 | 3 5 1 16 9 2 Energy Gun 3 | . . . 3 . . Energy Cannon 2 | . . . . 2 . Ballistic Gun 19 | 3 2 . 11 3 . Ballistic Cannon . | . . . . . . Launcher 5 | . 1 . 2 1 1 Special Weapon . | . . . . . . Impact Weapon 7 | . 2 1 . 3 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 37 | . . . 11 12 14 Power 6 | . . . 3 1 2 Propulsion 15 | . . . 1 6 8 Utility 8 | . . . 2 2 4 Weapon 8 | . . . 5 3 . Highest Loss Streak 7 | . . . 4 3 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 95 100 88 88 69 Engine 6 | . 14 14 8 4 1 Core 2 | . . . . 4 4 Leg 23 | . 28 28 31 29 . Hover 1 | . . . . . 8 Flight 1 | . . . . . 9 Device 11 | . 9 14 11 11 11 Storage 10 | . 14 14 11 9 6 Processor 1 | . . . . . 5 Hackware 1 | . . . . 3 1 Protection 4 | . . . 5 8 2 Energy Gun 1 | . . . 3 . . Energy Cannon 1 | . . . . 6 . Ballistic Gun 10 | . 25 14 15 5 . Launcher 2 | . . 12 1 . . Impact Weapon 4 | . 1 1 . 5 12 Naked Turns 67 | . . . . . 67 Heaviest Build 44 | 11 13 28 41 44 38 Greatest Support 45 | 20 20 20 33 45 45 Greatest Overweight (x) 7 | . . 1 1 2 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 6 8 10 15 15 9 Most Carried 15 | 2 8 8 15 15 15 Average Carried 11 | . 5 8 13 14 8 Final Capacity 15 | 8 8 15 15 15 5 Final Carried 15 | 2 8 8 15 15 4 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 1970 | 263 27 83 790 647 160 Remotely . | . . . . . . Salvage Created 3244 | . 135 109 1363 1300 337 Parts 214 | . 8 11 101 83 11 Haulers Intercepted 4 | . . . 2 2 . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 76 | . 4 7 27 29 9 Melee 5 | . . . . . 5 Guns 34 | . 4 1 18 11 . Cannons 5 | . . . . 5 . AOE 23 | . . 6 9 8 . Classes Destroyed 13 | . 2 . 8 . 3 Worker 7 | . . . 4 3 . Builder 2 | . . . 1 1 . Tunneler 1 | . . . 1 . . Hauler 4 | . . . 2 2 . Recycler 4 | . . . 2 2 . Operator 3 | . . . 1 2 . Watcher 6 | . . . 3 2 1 Swarmer 31 | . 2 3 7 14 5 Grunt 27 | . 2 4 14 7 . Sentry 15 | . . . 6 8 1 Specialist 1 | . . . . . 1 Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 13 | . 2 3 12 13 4 Combat Bots Only 8 | . 2 3 4 8 4 Max Kills in Single Turn 5 | . 1 2 4 5 1 Gunslinging 1 | . . . 1 . . Exploded 3 | . . 2 2 3 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 5190 | . 143 143 1623 1349 1932 Core 1173 | . 18 45 287 117 706 Absorbed by Shields 87 | . . . 87 . . Core Remaining (%) 70 | 100 . 74 28 78 . Volleys Fired 187 | . 13 12 99 59 4 Largest 2 | . 2 2 2 2 1 Hottest 126 | . 40 50 90 126 36 Shots Fired 332 | . 24 22 187 95 4 Gun 271 | . 24 12 177 58 . Cannon 35 | . . . . 35 . Launcher 26 | . . 10 10 2 4 Special . | . . . . . . Kinetic 233 | . 24 12 139 58 . Thermal . | . . . . . . Explosive 22 | . . 10 10 2 . Electromagnetic 77 | . . . 38 35 4 Robot Hit Streak 15 | . 7 6 15 12 1 Robot Miss Streak 4 | . 3 2 4 4 2 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 3 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 239 | . 16 7 125 72 19 Core Hits 137 | . 8 12 68 41 8 Critical Kills 3 | . . . 1 . 2 Critical Parts Destroyed 8 | . . . . 2 6 Critical Strikes 14 | . . . 3 2 9 Destroy 1 | . . . 1 . . Corrupt 2 | . . . 2 . . Smash 11 | . . . . 2 9 Melee Attacks 48 | . 3 1 . 22 22 Impact 48 | . 3 1 . 22 22 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . . 3 . Combat Hostiles . | . . . . . . Follow-up Attacks 3 | . . . . 1 2 Damage Inflicted 7136 | . 169 556 2662 2782 967 Guns 2489 | . 169 39 1614 667 . Cannons 492 | . . . . 492 . Explosions 2525 | . . 517 1043 862 103 Melee 1620 | . . . . 761 859 Ramming 10 | . . . 5 . 5 Kinetic 2163 | . 169 39 1288 667 . Thermal 712 | . . . 204 508 . Explosive 1427 | . . 517 556 354 . Electromagnetic 1204 | . . . 609 492 103 Impact 1620 | . . . . 761 859 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 1 1 2 . 1 Average Corruption 1 | . 1 1 2 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . 2 6 6 . 1 Message Errors 1 | . . . 1 . . Matter Fused 8 | . . 4 3 . 1 Energy Discharges 3 | . . 2 1 . . Data Loss (minor) 1 | . 1 . . . . Misfires 1 | . . . 1 . . Alerts 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 789 | . . . 68 397 324 Projectiles 13 | . . . . 13 . Explosions 196 | . . . 68 128 . Melee 580 | . . . . 256 324 Knockbacks 7 | . . . . 2 5 Impact 7 | . . . . 2 5 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 234 | . . 23 183 . 28 Shots 10 | . . 3 6 . 1 Rammed 1 | . . . . . 1 Targets Rammed 3 | . . . 2 . 1 Kicked 2 | . . . 2 . . Crushed . | . . . . . . Highest Temperature 239 | . 18 37 239 75 8 Average Temperature 45 | . 9 12 69 18 8 Received Heat Transfer 1368 | . 78 87 618 486 99 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 16 | . . . 1 9 6 Impact Corruptions 20 | . . . . 8 12 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 450 | . . . 150 300 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . . 4 2 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 1092 | . 190 429 1092 879 454 Initial 404 | . . 73 90 404 349 Average 513 | . 63 267 686 707 311 Maximum Alert Level 3 | . . 2 3 3 2 Low Security (%) 14 | 100 100 8 14 . 4 Level 1 33 | . . 86 16 . 82 Level 2 17 | . . 5 13 37 12 Level 3 35 | . . . 56 62 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 . 6 1 2 Investigation 4 | . 1 . 3 . . Extermination 1 | . . . . . 1 Reinforcement 3 | . . . 1 1 1 Assault 2 | . . . 2 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 5 | . 1 . 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 134 | . 9 6 40 39 40 Peak Tracking Total 10 | . 4 3 5 10 10 Tactical Retreats 16 | . 3 . 5 2 6 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 2 | . . . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 25 | . . 3 12 8 2 Max in Single Turn 6 | . . 1 4 6 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 5 | . 1 . . 4 . Terminals 5 | . 1 . . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 4 . . 8 . Successful 3 | . 1 . . 2 . Failed 9 | . 3 . . 6 . Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual 7 | . . . . 7 . Terminals 12 | . 4 . . 8 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 . . 2 . Record 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Unreport Threat 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 5 | . 1 . . 4 . Full Trace Events 1 | . 1 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 5227 | 66 334 648 1711 1375 1093 Spaces Moved 2784 | 49 219 431 731 650 704 Core 144 | 7 . . . . 137 Treads . | . . . . . . Legs 2097 | 42 219 431 731 650 24 Wheels . | . . . . . . Hover 308 | . . . . . 308 Flight 235 | . . . . . 235 Fastest Speed 48 | 50 120 120 120 120 48 Average Speed 140 | 110 120 141 165 154 110 Slowest Speed 400 | 120 120 190 190 260 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 3 47 96 71 55 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 4 | . 3 1 . . . Terrain Destroyed 214 | . 3 64 114 33 . Melee 4 | . 3 1 . . . Projectile . | . . . . . . AOE 210 | . . 63 114 33 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 3701 | 57 261 448 1057 908 970 Wait 507 | . 11 . 165 123 208 Move 2779 | 48 218 430 730 649 704 Hop . | . . . . . . Pick Up 29 | 2 7 . 6 11 3 Fast Attach 43 | 6 1 . 15 13 8 Attach 21 | . . . 6 7 8 Detach 9 | . . . 3 5 1 Swap 40 | 1 6 3 17 7 6 Drop 40 | . 2 2 14 14 8 Fire 187 | . 13 12 99 59 4 Melee 43 | . 3 1 . 20 19 Ram 1 | . . . . . 1 Kick 2 | . . . 2 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 16) 194 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 401 | -10/Materials | Entered Mines 430 | -10/Mines | Learned location of Storage (-9) 672 | -10/Mines | Assembled infested the area 677 | -10/Mines | Assisted by a Guerilla fighting off Assembled 711 | -10/Mines | Learned location of Zion (-7) 1032 | -10/Mines | Discovered new exit (range 9) 1049 | -10/Mines | Entered Materials 1049 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1279 | -9/Materials | Discovered new exit (range 16) 1670 | -9/Materials | Discovered new exit (range 4) 1764 | -9/Materials | Core integrity fell below 50% 1820 | -9/Materials | Lost 4 parts (1p1u2w) 2357 | -9/Materials | Discovered new exit (range 9) 2542 | -9/Materials | Build established: Scavenger-Mutant 2649 | -9/Materials | First assault squad dispatched 2760 | -9/Materials | Entered another Materials area 2760 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2920 | -8/Materials | Destroyed 8 combat bots 3057 | -8/Materials | Lost 3 parts (1n1u1w) 3162 | -8/Materials | Lost 3 parts (2n1w) 4082 | -8/Materials | Discovered new exit (range 3) 4135 | -8/Materials | Entered Factory 4135 | -7/Factory | Evolved 2 slots: Utility x2 4433 | -7/Factory | Lost 7 parts (1p4n2u) 4472 | -7/Factory | Build established: Mutant 5040 | -7/Factory | Build established: Scavenger-Mutant 5086 | -7/Factory | Cargo convoy interrupted 5091 | -7/Factory | Core integrity fell below 50% 5108 | -7/Factory | Released all parts (5) 5111 | -7/Factory | Core integrity fell below 20% 5131 | -7/Factory | Lost 6 parts (1p4n1u) 5228 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05104_ Slug penetrates Wall. 05105_ X-57 Shotgunner knocked back. 05107_ Wall collapses. 05107_ Penetrated by Slug. 05107_ Slug penetrates Wall. 05108_ Released Power Maul. 05108_ Released Med. Storage Unit. 05108_ Released Power Maul. 05108_ Released Imp. Melee Analysis Suite. 05108_ Released Imp. Light Armor Plating. 05108_ Slammed into M-28 Smith. 05110_ Slug penetrates Wall. 05110_ Penetrated by Slug. 05110_ Slug penetrates Wall. 05114_ X-57 Shotgunner heat spikes uncontrollably. 05151_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05153_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 05175_ Acquired Gravmag System. 05176_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????????#?????????????????????? | | ??????????? #?????????????????????? | | ????####### ##### ####????????????? | | ????# ????????????? | | ????# #?????????????? | | ????# #?????????????? | | ????# #?????????????? | | ????# #?????????????? | | ????# ######## #?????????????? | | ????# #??????? +?????????????? | | ????# #??##### ?????????????????? | | ????# #??# ???????????????????? | | ??###+#### ????????????????????? | | ??# # ?????????????????????? | | ??# # #??????????????????????? | | ??# /s#??????????????????????? | | ??# #s#??????????????????????? | | ??# # #??????????????????????? | | ??# # #??????????????????????? | | ??######## #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????#@#??????????????????????? | | ??????#### #??????????????????????? | | ??????# k#??????????????????????? | | ??????# #??????????????????????? | | ??????# ####???????????????????? | | ??????# #???????????????????? | | ???####+##### #???????????????????? | | ???# #?#???????????????????? | | ???# """" #?????????????????????? | | ???# """" #?????????????????????? | | ???# """" #?????????????????????? | | ???# """" #?????????????????????? | | ???# #????#????????????????? | | ???# #??? #????????????????? | | ???# +?? #????????????????? | | ???# #? #????????????????? | | ???###+##+### #????????????????? | | ?????# ###??????????????? | | ?????# #??????????????? | | ?????# #???????####???? | | ?????# ####+#### ????? ???? | | ?????# +???????? ???????? ???? | | ?????# ###???????? ???????? ???? | | ?????# #?????????? #???????# ""? | | ?????# #?????????+ #???????# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 55 Melee Accuracy 6 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicInsulationShotgun Manual? 0 Play Time 00:42:58 Cumulative 82.8 hours Start 2022.12.23 @ 12:13:47 End 2022.12.24 @ 11:11:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 2 Adventurer 8 Explorer 3 Win Type - Total 5 Types 2/0/2/1/0/0/0/0/0 Lore% 60 Gallery% 58 Achievement% 58 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d5463917-d9a4-45b6-a196-a2e12337fb0f