Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.21 @ 17:37:44 Player: Vivisector9999 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (676) 676 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (117) 117 TOTAL SCORE: 2763 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 111 Cogmind --------- Core Integrity 369/550 Matter 28/300 Energy 33/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Weight Redist. System Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Heat Sink Small Storage Unit Weight Redist. System Structural Scanner Improved Terrain Scanner Seismic Detector Medium Laser Improved Medium Laser Improved Medium Laser Faulty Improved Medium Laser Improved Medium Laser Assault Rifle Assault Rifle Signal Generator Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Weight Redist. System Structural Scanner > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun Rocket Launcher > --- INVENTORY -------- Improved Heat Sink Small Storage Unit Weight Redist. System Improved Terrain Scanner Seismic Detector Improved Targeting Computer Light Armor Plating Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Assault Rifle Assault Rifle Plasma Cutter Signal Generator [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 36 | 6 3 3 13 11 Power 8 | 2 . 2 3 1 Engine 8 | 2 . 2 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . . 3 . Treads . | . . . . . Leg . | . . . . . Wheel 5 | 2 . . 3 . Hover . | . . . . . Flight . | . . . . . Utility 9 | . 3 . 2 4 Device 3 | . 1 . 1 1 Storage 3 | . 2 . 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 14 | 2 . 1 5 6 Energy Gun 2 | . . . 1 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 4 | 2 . . . 2 Ballistic Cannon . | . . . . . Launcher 4 | . . 1 2 1 Special Weapon 3 | . . . 1 2 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . . . 3 9 Power 2 | . . . . 2 Propulsion 4 | . . . 2 2 Utility 1 | . . . . 1 Weapon 5 | . . . 1 4 Highest Loss Streak 9 | . . . 2 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 97 100 93 65 Engine 12 | . 14 14 11 10 Wheel 26 | . 28 28 30 7 Device 14 | . 12 14 19 11 Storage 12 | . 13 14 11 9 Energy Gun 1 | . . . 2 6 Energy Cannon 1 | . . . 3 . Ballistic Gun 15 | . 28 18 . 12 Launcher 5 | . . 9 7 3 Special Weapon 2 | . . . 7 3 Naked Turns . | . . . . . Heaviest Build 61 | 9 49 15 55 61 Greatest Support 36 | 20 20 20 36 26 Greatest Overweight (x) 5 | . 2 . 2 5 Average Overweight (x) . | . . . 1 2 Largest Inventory Capacity 20 | 5 20 8 20 20 Average Capacity 12 | 5 8 8 19 20 Most Carried 16 | 5 8 8 15 16 Average Carried 8 | 1 7 7 9 15 Final Capacity 20 | 5 8 8 20 20 Final Carried 15 | 5 8 8 15 14 Class Distribution -------------------- 95% | Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 643 | 266 136 113 128 . Remotely . | . . . . . Salvage Created 623 | 30 136 17 182 258 Parts 45 | 2 9 4 19 11 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 24 | 1 5 3 9 6 Guns 13 | 1 5 . 1 6 Cannons 4 | . . . 4 . AOE 7 | . . 3 4 . Classes Destroyed 5 | 1 1 1 1 1 Worker 1 | . . 1 . . Hauler 1 | . . . . 1 Swarmer 12 | . 3 2 7 . Grunt 11 | 1 2 1 1 6 Sentry 1 | . . . 1 . Best Kill Streak 5 | 1 3 3 4 5 Combat Bots Only 5 | 1 3 3 4 5 Max Kills in Single Turn 3 | 1 1 2 3 2 Gunslinging . | . . . . . Exploded 3 | . . 2 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1514 | . 275 66 345 828 Core 381 | . 108 9 83 181 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 . 53 79 . Volleys Fired 73 | 1 20 6 17 29 Largest 3 | 2 2 2 2 3 Hottest 100 | 40 40 53 93 100 Shots Fired 133 | 2 40 7 32 52 Gun 96 | 2 40 1 2 51 Cannon 14 | . . . 14 . Launcher 11 | . . 6 4 1 Special 12 | . . . 12 . Kinetic 83 | 2 40 1 . 40 Thermal 39 | . . . 28 11 Explosive 11 | . . 6 4 1 Electromagnetic . | . . . . . Robot Hit Streak 7 | 1 6 5 4 7 Robot Miss Streak 5 | 1 2 1 3 5 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 82 | 1 24 5 14 38 Core Hits 47 | 1 8 4 9 25 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 3 | . . . . 3 Burn 1 | . . . . 1 Destroy 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1796 | 15 296 428 393 664 Guns 908 | 15 296 . 12 585 Cannons 122 | . . . 122 . Explosions 714 | . . 428 207 79 Melee . | . . . . . Ramming . | . . . . . Kinetic 832 | 15 296 . . 521 Thermal 250 | . . . 186 64 Explosive 714 | . . 428 207 79 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 64 | . . 35 29 . Projectiles 7 | . . . 7 . Explosions 57 | . . 35 22 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 98 | . . 29 69 . Shots 4 | . . 1 3 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 402 | . 8 5 41 402 Average Temperature 132 | . 2 3 13 211 Received Heat Transfer 750 | . 135 9 48 558 Effects 5 | . . . . 5 Shutdowns 1 | . . . . 1 Energy Bleed 2 | . . . . 2 Interference 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 740 | . . . 481 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 482 | 20 241 326 482 281 Initial 139 | . 13 93 126 139 Average 182 | 3 142 232 205 214 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 59 | 100 66 50 61 37 Level 1 39 | . 33 49 34 62 Level 2 1 | . . . 3 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 1 1 2 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 3 | . 2 . . 1 Assault 1 | . . 1 . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | 1 12 7 14 12 Peak Tracking Total 5 | 1 5 3 5 4 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 6 | . 2 . 4 . Terminals 3 | . . . 3 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 28 | . 5 . 23 . Successful 21 | . 3 . 18 . Failed 7 | . 2 . 5 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . . . 12 . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 3 | . 3 . . . Scanalyzers 11 | . . . 11 . Garrison Access . | . . . . . Terminal Hacks 8 | . . . 8 . Record 3 | . . . 3 . Prototype ID Bank 1 | . . . 1 . Alert Level 3 | . . . 3 . Unreport Threat 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Scan Component 1 | . 1 . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 10 | . . . 10 . Insert Component 5 | . . . 5 . Analyze 5 | . . . 5 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . . 5 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . 1 . . . Parts Scanalyzed 5 | . . . 5 . Part Schematics Acquired 5 | . . . 5 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 4 | . . 4 . . Largest Group 3 | . . 3 1 . Highest-Rated Group 40 | . . 40 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 30 | . . 15 15 . Total Damage 372 | . . 143 229 . Kills 8 | . . 6 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1194 | 94 303 359 307 131 Spaces Moved 930 | 96 254 347 206 27 Core 19 | 15 . . . 4 Treads . | . . . . . Legs . | . . . . . Wheels 911 | 81 254 347 206 23 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 95 110 Average Speed 85 | 75 81 80 97 136 Slowest Speed 300 | 80 110 80 110 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 7 34 62 21 5 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 81 | . . 31 38 12 Melee . | . . . . . Projectile . | . . . . . AOE 81 | . . 31 38 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1188 | 114 311 423 267 73 Wait 101 | 2 26 54 16 3 Move 926 | 95 253 346 205 27 Hop . | . . . . . Pick Up 39 | 10 7 7 12 3 Fast Attach . | . . . . . Attach 19 | 5 3 . 7 4 Detach 3 | . . . 3 . Swap 17 | 1 . 3 6 7 Drop 10 | . 2 7 1 . Fire 73 | 1 20 6 17 29 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 74 | -11/Scrapyard | Discovered new exit (range 8) 95 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 9) 398 | -10/Materials | Entered Mines 404 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 481 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 646 | -10/Mines | Learned location of Recycling (-8) 746 | -10/Mines | Met a Derelict testing a Signal Generator 747 | -10/Mines | Discovered new exit (range 5) 754 | -10/Mines | Found Signal Generator 757 | -10/Mines | Entered Materials 757 | -9/Materials | Accompanied by 1 ally 757 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1044 | -9/Materials | Discovered new exit (range 13) 1064 | -9/Materials | Entered another Materials area 1064 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1110 | -8/Materials | Garrison activated, responded to threat 1195 | -8/Materials | Self-destructed Last Messages --------------- 01144_ Terminal disabled. 01145_ Overheating: Energy bleed (-25). 01151_ Critical hit (Burn: +37). 01152_ Lgt. Ion Engine destroyed. 01158_ R-06 Scavenger collects Imp. Heat Sink. 01160_ Critical hit (Burn: +37). 01161_ G-47 Trooper destroyed. 01161_ Switching to secondary target: G-47 Trooper. 01161_ A-02 Transporter destroyed. 01161_ R-06 Scavenger collects Aluminum Leg. 01164_ R-06 Scavenger collects Faulty Hvy. Particle Gun. 01167_ R-06 Scavenger collects Lgt. Treads. 01172_ Hpw. Shotgun destroyed. 01183_ G-47 Trooper suffers critical hit (Destroy). 01183_ Destroyed Aluminum Leg. 01185_ Plasma Cutter destroyed. 01190_ Hpw. Shotgun destroyed. 01191_ The unstable cave ceiling collapses. 01191_ Critical hit (Burn: +37). 01193_ Rocket Launcher destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ??????????????? | | ????########################### "??????????????? | | ????########################### "???????????????? | | ????## ! + ????????????????? | | ????## ^ # ?????????????????? | | ????## ! # ?????????????????? | | ????###### #### ! ^ !##?????????????????? | | ????###### #### ! ^ ###########????????? | | ????????## #### ^" ##### #????????? | | ????????## #### = " ##????????? | | ????????## ####T % @%% ????????? | | ????????## #### =%*%g!*[[ g ????????? | | ???????? # #### %= %[ g #????????? | | ???????? # #### = [! g ##????????? | | ???????? # ############### ##### ##????????? | | ???????? # ############### u##### ? ##????????? | | ???????? + ##?????????????? ##????????????????? | | ???????? # # ?????????????? ##????????????????? | | ???????? # # ??????????????? ##????????????????? | | ???????? # # ??????????????? ##????????????????? | | ???????? # # ??????????????? ##????????????????? | | ????????## # ??????????????? ##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 6 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityTrackerRouter Manual? 0 Play Time 00:46:10 Cumulative 1.8 hours Start 2022.03.21 @ 03:30:37 End 2022.03.21 @ 17:37:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37a55282-7504-48fb-94dc-2f377358149b