Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 20:12:05 Player: TheGamingJasper Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (10) 50 Value Destroyed (198) 198 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1514) 1514 TOTAL SCORE: 9722 Bonus ------- Pacifist 200 Triggered Max Security 1000 Follower Combat Kills 14 Aligned with FarCom 300 Cogmind --------- Core Integrity 868/1600 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Advanced Visual Processing Unit Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Field Propulsion Drive Great Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Improved Cesium-ion Thruster Nuclear Pulse Thruster Improved Surge Thruster Field Propulsion Drive > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Visual Processing Unit Improved Terrain Scanner ECM Suite Improved Light Armor Plating Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Heavy Mace > --- INVENTORY -------- Improved Surge Thruster Improved Surge Thruster Cloak of Protection Great Axe [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Advanced Visual Processing Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . 2 2 2 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . 2 . . . . . . . . 1 1 . 1 . 1 Utility 11 | . . . . . . . 2 2 2 . . 1 . 2 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 45 | 6 . . . 5 1 1 2 6 7 . . 5 6 1 2 . 3 Power 5 | 1 . . . 1 . . . 1 1 . . . 1 . . . . Engine 3 | 1 . . . 1 . . . 1 . . . . . . . . . Core 2 | . . . . . . . . . 1 . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 21 | 2 . . . 4 . 1 . 1 2 . . 3 3 . 2 . 3 Treads . | . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 19 | . . . . 4 . 1 . 1 2 . . 3 3 . 2 . 3 Utility 15 | 1 . . . . 1 . 2 2 4 . . 2 2 1 . . . Device 3 | . . . . . 1 . . . 2 . . . . . . . . Storage 1 | 1 . . . . . . . . . . . . . . . . . Processor 2 | . . . . . . . 1 . 1 . . . . . . . . Hackware 7 | . . . . . . . . 1 1 . . 2 2 1 . . . Protection 2 | . . . . . . . 1 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 4 | 2 . . . . . . . 2 . . . . . . . . . Energy Gun 2 | 2 . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . 1 . . . 1 . . . . . Parts Lost 28 | . . . . . . 1 . 1 2 . . 2 11 . 1 1 9 Power 3 | . . . . . . . . . 1 . . 1 1 . . . . Propulsion 15 | . . . . . . 1 . . 1 . . . 6 . 1 1 5 Utility 9 | . . . . . . . . 1 . . . 1 3 . . . 4 Weapon 1 | . . . . . . . . . . . . . 1 . . . . Highest Loss Streak 9 | . . . . . . 1 . 1 2 . . 2 5 . 1 1 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 4 | 2 2 2 2 2 3 5 6 8 6 5 5 5 4 3 5 5 4 Power . | . 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . Propulsion 1 | . . . . . 1 1 2 2 2 2 2 2 2 1 3 3 2 Utility 1 | . . . . . . 1 2 3 2 1 1 1 1 1 1 1 . Weapon 1 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 7 | . . . . . . . . 1 2 . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . 1 . . 2 . . . . 1 Utility 1 | . . . . . . . . . 1 . . . . . . . . Weapon 2 | . . . . . . . . 1 . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 85 85 66 75 88 86 72 73 76 86 86 84 70 42 43 47 38 Engine 3 | . 14 14 11 11 11 11 9 7 2 . . . . . . . . Core 1 | . . . . . . . . . 3 6 6 5 3 . . . . Leg 2 | . 28 28 22 10 . . . . . . . . . . . . . Flight 22 | . . . . 20 44 42 36 30 25 26 26 28 23 9 8 13 7 Device 5 | . . . . . . . . . 6 13 13 11 9 4 4 4 3 Storage 3 | . 14 14 11 11 11 11 9 7 3 . . . . . . . . Processor 7 | . . . . . . . . 7 12 13 13 11 10 9 8 8 8 Hackware 8 | . . . . . . . . 1 1 6 6 7 14 19 21 21 19 Protection 4 | . . . . . . . . 7 13 13 13 11 2 . . . . Energy Gun 5 | . 28 28 22 22 22 22 18 5 . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 6 6 6 5 4 . . . . Peak Build Rating 56 | 6 6 6 6 8 16 9 16 26 36 36 36 52 56 37 48 48 55 Average Rating 30 | 3 6 6 6 6 8 8 9 22 30 36 36 44 45 33 37 48 41 On Entrance 22 | . 6 6 6 6 8 9 9 16 25 36 36 36 46 33 37 48 43 Avg Prop Armor Cover (%) 10 | . . . . . . . . . . . . 5 8 16 16 14 12 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 20 | 14 14 14 14 14 12 12 15 20 19 17 17 17 15 1 1 1 9 Greatest Support 33 | 20 20 20 20 20 16 16 16 20 20 18 18 20 33 12 21 21 31 Greatest Overweight (x) 1 | . . . . . . . . 1 1 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 8 8 8 8 6 5 5 5 5 5 5 5 5 Most Carried 8 | 5 2 2 2 5 4 6 8 8 8 5 5 5 5 5 5 5 5 Average Carried 4 | 2 2 2 2 2 3 5 6 7 6 5 5 4 4 3 5 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 2 2 2 2 3 4 6 8 8 5 5 5 5 3 5 5 5 2 Class Distribution -------------------- 21% | Hacker-Scout 18% | Hacker-Ninja 16% | Sprinter 13% | Scavenger-Ninja 12% | Mutant 12% | Scavenger-Sprinter 4% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Scavenger-Ninja | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Matter Collected 581 | 254 6 . . 50 . 15 . 30 83 47 . 56 30 . 10 . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 167 | . . . . 73 . 11 . . 83 . . . . . . . . Parts 20 | . . . . 9 . 3 . . 8 . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 10 | . . . . 5 . 1 . . 4 . . . . . . . . Melee 2 | . . . . . . . . . 2 . . . . . . . . Guns 6 | . . . . 5 . 1 . . . . . . . . . . . Classes Destroyed 1 | . . . . 1 . . . . . . . . . . . . . Swarmer 10 | . . . . 5 . 1 . . 4 . . . . . . . . Best Kill Streak 3 | . . . . 3 . 1 . . 3 . . . . . . . . Combat Bots Only 3 | . . . . 3 . 1 . . 3 . . . . . . . . Max Kills in Single Turn 1 | . . . . 1 . 1 . . 1 . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Hostile Shots Fired 272 | . 13 . 4 11 . 2 8 18 17 . . 8 49 3 6 4 129 Missed 147 | . 4 . 2 3 . 1 5 10 5 . . 4 28 2 3 3 77 Hits 125 | . 9 . 2 8 . 1 3 8 12 . . 4 21 1 3 1 52 Melee 1 | . . . . . . . . . . . . 1 . . . . . Projectile 124 | . 9 . 2 8 . 1 3 8 12 . . 3 21 1 3 1 52 AOE 4 | . . . . . . . . . . . . 1 3 . . . . Critical Strikes 3 | . . . . . . . 1 . . . . . . . . . 2 Part Disruptions 1 | . . . . . . . 1 . . . . . . . . . . Damage Taken 3273 | . 141 . 31 62 . 10 70 67 182 . . 385 953 37 146 29 1160 Core 1479 | . 42 . . 16 . . . 22 31 . . 82 492 37 25 . 732 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Ignored by Resistances 13 | . . . . . . . . . . . . 13 . . . . . Core Remaining (%) 91 | 100 . 83 . . . 96 100 96 . . 96 91 57 97 . 98 . Volleys Fired 14 | . . . . 12 . 2 . . . . . . . . . . . Largest 2 | . . . . 2 . 2 . . . . . . . . . . . Hottest 100 | . . . . 100 . 100 . . . . . . . . . . . Shots Fired 28 | . . . . 24 . 4 . . . . . . . . . . . Gun 28 | . . . . 24 . 4 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 28 | . . . . 24 . 4 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 4 | . . . . 3 . 4 . . . . . . . . . . . Robot Miss Streak 4 | . . . . 4 . 2 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 20 | . . . . 11 . 1 . 1 7 . . . . . . . . Core Hits 8 | . . . . 5 . 1 . . 2 . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . 2 . . . . . . . . . . . . . Burn 2 | . . . . 2 . . . . . . . . . . . . . Melee Attacks 32 | . . . . . . . . 2 9 . . 14 7 . . . . Impact 30 | . . . . . . . . . 9 . . 14 7 . . . . Slashing 2 | . . . . . . . . 2 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 607 | . . . . 153 . 25 . 56 373 . . . . . . . . Guns 178 | . . . . 153 . 25 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 429 | . . . . . . . . 56 373 . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 178 | . . . . 153 . 25 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 373 | . . . . . . . . . 373 . . . . . . . . Slashing 56 | . . . . . . . . 56 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . 2 . . . 2 3 . . . . Average Corruption 1 | . . . . . . . . 2 . . . 1 1 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 12 | . . . . . . . . 10 . . . 1 1 . . . . Message Errors 2 | . . . . . . . . 2 . . . . . . . . . Matter Fused 6 | . . . . . . . . 6 . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . . . . 1 . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 178 | . . . . . . . . 21 157 . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 178 | . . . . . . . . 21 157 . . . . . . . . Knockbacks 2 | . . . . . . . . . 2 . . . . . . . . Impact 2 | . . . . . . . . . 2 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 234 | . . . . 234 . 67 9 227 . 2 . . 126 . . . . Average Temperature 83 | . . . . 94 . 37 6 107 . 2 . . 52 . . . . Received Heat Transfer 228 | . 54 . 9 . . . 36 24 . . . . 33 9 9 9 45 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . . . . . Impact Corruptions 4 | . . . . . . . . . 4 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . . . . Heat Transferred 666 | . . . . 592 . 74 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Maximum Alert Level 5 | . . . . . . . . . . . . . . . . 5 4 Low Security (%) 90 | 100 100 100 100 100 . 100 100 100 100 . . 100 100 100 100 1 . Level 1 . | . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 7 | . . . . . . . . . . . . . . . . . 93 Level 4 . | . . . . . . . . . . . . . . . . . 6 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . 98 . Peak Influence 1600 | . . . 8 121 . 37 45 29 90 . . 31 40 21 59 1600 1100 Initial 1100 | . . . . . . . . 13 . . . . . . 6 15 1100 Average 125 | . . . 1 48 . 15 16 5 39 . . 2 5 3 14 1580 1030 Influence Increases 1049 | . . . 8 161 . 57 75 115 165 . . 82 92 36 108 . 150 Destroy 0b10 Robot/C 240 | . . . . 120 . 40 . . 80 . . . . . . . . Destroy Leader 40 | . . . . 20 . 10 . . 10 . . . . . . . . Allied During Kill 13 | . . . . 6 . 7 . . . . . . . . . . . Successful Hack 127 | . . . 8 . . . . 24 . . . 34 7 6 48 . . Disable Machine 45 | . . . . . . . . . . . . 30 15 . . . . Destroy Structure 29 | . . . . . . . . 1 . . . 18 10 . . . . Partial Spotted 135 | . . . . . . . 45 30 15 . . . . 30 15 . . Lose Combat Pursuer 420 | . . . . 15 . . 30 60 60 . . . 60 . 45 . 150 Influence Decreases 1771 | . . . 8 100 61 57 45 145 130 35 . 82 92 25 90 24 877 Entered New Map 748 | . . . . . 61 . . 17 . 14 . . . . 5 14 637 Time Decay 853 | . . . 8 100 . 37 40 128 110 21 . 77 82 25 75 . 150 Lost Part 145 | . . . . . . . . . 20 . . 5 10 . 10 10 90 Lost Ally 25 | . . . . . . 20 5 . . . . . . . . . . Squads Dispatched 15 | . 1 . . . . . . 3 . . . 4 4 1 2 . . Investigation 1 | . 1 . . . . . . . . . . . . . . . . Extermination 7 | . . . . . . . . 2 . . . 1 2 1 1 . . Reinforcement 7 | . . . . . . . . 1 . . . 3 2 . 1 . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Distress Signals 11 | . 1 . . . . . 3 2 . . . . 1 . 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 135 | . 6 . 2 6 . 3 11 7 6 . . 13 28 6 8 9 30 Peak Tracking Total 20 | . 7 . 2 3 . 3 10 3 4 . . 6 10 2 8 8 20 Tactical Retreats 20 | . . . . 1 . . 2 4 2 . . 2 6 . 1 . 2 ECM-based Alert Blocks 16 | . . . . . . . . . . . . 2 14 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Traps Triggered 8 | . 2 . . . . . 1 1 . . . 3 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Machines Disabled 3 | . . . . . . . . . . . . 2 1 . . . . Max in Single Turn 1 | . . . . . . . . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Machines Accessed 26 | . 1 . 1 1 . . 1 4 1 1 . 6 4 2 4 . . Terminals 19 | . 1 . 1 . . . 1 2 1 . . 5 3 2 3 . . Fabricators 2 | . . . . . . . . 1 . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 1 . . . . 1 . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 48 | . 2 . 2 1 . . 2 5 2 1 . 9 7 7 10 . . Successful 23 | . . . 1 1 . . . 2 1 1 . 4 4 3 6 . . Failed 23 | . 2 . 1 . . . 2 3 1 . . 5 2 4 3 . . Catastrophic 10 | . 1 . . . . . 1 1 1 . . 2 1 1 2 . . Database Lockouts 2 | . . . . . . . . . . . . . 1 . 1 . . Manual 22 | . 2 . 2 . 1 . 2 2 1 . . 2 3 4 3 . . Terminals 36 | . 2 . 2 . . . 2 2 2 . . 8 5 7 6 . . Fabricators 2 | . . . . . . . . 1 . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . 2 . . . . 2 . 4 . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 17 | . . . 1 1 . . . . 1 1 . 3 3 3 4 . . Record 3 | . . . . . . . . . . . . 1 2 . . . . Open Door 2 | . . . . 1 . . . . . 1 . . . . . . . Level Access Points 4 | . . . . . . . . . . . . 1 1 1 1 . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . 1 . . Alert Level 2 | . . . . . . . . . . . . . . 1 1 . . Patrol Status 1 | . . . . . . . . . 1 . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . . Recall Assault 1 | . . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . 1 . . . . . Network Status 2 | . . . . . . . . 1 . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . 1 . . . . 1 . 2 . . Retrieve Study 4 | . . . . . . . . 1 . . . . 1 . 2 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . . . . . 1 4 1 . . 4 2 1 3 . . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . 1 . . . . 1 . 2 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Total Allies 4 | . . . . 4 . . . . . . . . . . . . . Largest Group 4 | . . . . 4 3 3 2 . . . . . . . . . . Highest-Rated Group 71 | . . . . 71 40 40 24 . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 16 16 16 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 13 | . . . . 2 . 5 6 . . . . . . . . . . Total Damage 138 | . . . . 42 . 49 47 . . . . . . . . . . Kills 2 | . . . . 1 . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Active Infowar (turns) 3230 | . . . . . 1 . 3 555 312 92 10 883 477 235 269 83 310 Optics 3229 | . . . . . . . 3 555 312 92 10 883 477 235 269 83 310 Terrain 1360 | . . . . . . . . . 157 92 10 883 218 . . . . Cloaking 2 | . . . . . 1 . . . . . . . . . . . 1 ECM 337 | . . . . . . . . . 4 . . 167 166 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Turns Passed 4172 | 54 78 52 99 337 108 91 127 555 312 92 10 883 477 235 269 83 310 Spaces Moved 7420 | 41 66 44 83 415 209 97 322 1404 490 291 37 1287 891 779 523 253 188 Core 67 | 12 . . . . . . . . . . . . . . . 1 54 Treads . | . . . . . . . . . . . . . . . . . . Legs 327 | 29 66 44 83 105 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 7026 | . . . . 310 209 97 322 1404 490 291 37 1287 891 779 523 252 134 Fastest Speed 17 | 50 120 120 120 31 31 31 31 29 27 27 27 27 17 21 21 30 32 Average Speed 33 | 99 120 120 120 54 31 31 31 29 28 27 27 27 27 29 29 30 41 Slowest Speed 120 | 120 120 120 120 120 31 34 31 106 108 27 27 27 32 30 32 50 120 Overloaded Moves 89 | . . . . . . . . . . . . . 51 24 14 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 132 | . . . . 2 . 1 6 21 1 2 . 22 41 11 14 4 7 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 29 24 19 71 41 36 28 45 11 52 10 38 30 25 14 45 9 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . . . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 1 1 . 1 . . . . . . Scrap Searched 4 | . . . . 2 . 1 . . . 1 . . . . . . . Spaces Dug 15 | . . . . . . . . 1 . . . 9 5 . . . . Terrain Destroyed 15 | . . . . . . . . 1 . . . 9 5 . . . . Melee 15 | . . . . . . . . 1 . . . 9 5 . . . . Projectile . | . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Total 8896 | 54 65 43 82 499 252 151 341 1526 646 301 36 1775 1068 770 620 255 412 Wait 1461 | . . . . 65 41 50 22 126 132 13 . 483 202 . 95 7 225 Move 7159 | 40 65 43 82 410 208 94 309 1363 487 286 36 1244 819 757 495 245 176 Hop 112 | . . . . 2 . 1 6 19 1 2 . 20 30 10 13 3 5 Pick Up 35 | 8 . . . 4 1 3 2 3 3 . . 4 4 2 . . 1 Fast Attach 15 | . . . . . . . 2 4 3 . . 3 . 1 2 . . Attach 25 | 6 . . . 3 1 1 . . 4 . . . 6 . . . 4 Detach 2 | . . . . . 1 . . . 1 . . . . . . . . Swap 7 | . . . . 2 . . . 2 1 . . 2 . . . . . Drop 19 | . . . . 1 . . . 7 5 . . 5 . . . . 1 Fire 14 | . . . . 12 . 2 . . . . . . . . . . . Melee 32 | . . . . . . . . 2 9 . . 14 7 . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . 15 . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 5 exits: Acc x3 / *Tes x2) -2/Testing -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 14) 133 | -10/Materials | Entered Mines 149 | -10/Mines | Learned Materials emergency access door positions 174 | -10/Mines | Discovered new exit (range 10) 185 | -10/Mines | Entered Materials 185 | -9/Materials | Evolved 2 slots: Propulsion x2 226 | -9/Materials | Identified exit to Mines 226 | -9/Materials | Identified exit to Storage 284 | -9/Materials | Entered Mines 287 | -9/Mines | Received a Mining Laser from a helpful Derelict 303 | -9/Mines | Build established: Mutant 305 | -9/Mines | Learned Materials emergency access door positions 371 | -9/Mines | Learned location of Zion (-7) 455 | -9/Mines | Found the Drone Emporium 456 | -9/Mines | Discovered new exit (range 8) 479 | -9/Mines | Discovered new exit (range 9) 558 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 567 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 582 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 582 | -9/Mines | Discovered new exit (range 5) 621 | -9/Mines | Entered Exiles 621 | -9/Exiles | Accompanied by 4 allies 629 | -9/Exiles | Met 8R-AWN 634 | -9/Exiles | Met EX-HEX 643 | -9/Exiles | Met EX-BIN 646 | -9/Exiles | Aligned with FarCom system 647 | -9/Exiles | Given EX-Vault access code 654 | -9/Exiles | Opened EX-Vault 656 | -9/Exiles | Found Prototype Device 657 | -9/Exiles | Identified Cloak of Protection 665 | -9/Exiles | Warned to stay clear of 0b10 Research branches 685 | -9/Exiles | Discovered new exit (range 14) 729 | -9/Exiles | Left Exiles lab with Cloak of Protection 729 | -9/Exiles | Entered Mines 729 | -8/Mines | Accompanied by 3 allies 767 | -8/Mines | Discovered new exit (range 14) 820 | -8/Mines | Entered Materials 820 | -8/Materials | Accompanied by 2 allies 820 | -8/Materials | Evolved 2 slots: Utility x2 937 | -8/Materials | Discovered new exit (range 8) 947 | -8/Materials | Entered Factory 947 | -7/Factory | Evolved 2 slots: Utility x2 1235 | -7/Factory | Build established: Sprinter 1500 | -7/Factory | Discovered new exit (range 4) 1502 | -7/Factory | Entered another Factory area 1502 | -6/Factory | Evolved 2 slots: Utility x2 1797 | -6/Factory | Discovered new exit (range 20) 1814 | -6/Factory | Entered Lower Caves 1824 | -6/Lower Caves | Learned location of 2 exits from Factory 1830 | -6/Lower Caves | Identified exit to Lower Caves 1891 | -6/Lower Caves | Entered a destroyed Warlord outpost 1906 | -6/Lower Caves | Entered another Lower Caves area 1912 | -6/Lower Caves | Learned Factory terminal intel 1913 | -6/Lower Caves | Encountered a Warlord checkpoint 1913 | -6/Lower Caves | Discovered new exit (range 8) 1916 | -6/Lower Caves | Entered Factory 1916 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1917 | -5/Factory | Identified exit to Upper Caves 1918 | -5/Factory | Loaded intel: 26 terminal locations 2210 | -5/Factory | Build established: Scavenger-Ninja 2707 | -5/Factory | Identified exit to Factory 2755 | -5/Factory | Build established: Hacker-Ninja 2799 | -5/Factory | Entered another Factory area 2799 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 2859 | -4/Factory | Central database locked down 2933 | -4/Factory | Identified exit to Research 3040 | -4/Factory | Lost 3 parts (1n2u) 3141 | -4/Factory | Lost 3 parts (1p2n) 3274 | -4/Factory | Spotted B-86 Titan 3276 | -4/Factory | Lost 5 parts (3n1u1w) 3276 | -4/Factory | Entered Research 3276 | -3/Research | Evolved 2 slots: Utility x2 3470 | -3/Research | Spotted B-86 Titan 3488 | -3/Research | Identified exit to Research 3495 | -3/Research | Spotted B-86 Titan 3511 | -3/Research | Entered another Research area 3511 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3516 | -2/Research | Central database locked down 3525 | -2/Research | Identified exit to Access 3551 | -2/Research | Build established: Hacker-Scout 3557 | -2/Research | Spotted B-90 Cyclops 3714 | -2/Research | Identified exit to Testing 3780 | -2/Research | Entered Testing 3781 | -2/Testing | Maximum security lockdown engaged 3848 | -2/Testing | Discovered exit to Access (range 14) 3863 | -2/Testing | Entered Access 3863 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4173 | -1/Access | Self-destructed Last Messages --------------- PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=ACCESS GOAL=ESCAPE Receiving FarCom transmissions... Field Propulsion Drive+ destroyed. Acquired Q-thruster. W-44 Eye sends out distress signal. Impulse Thruster destroyed. Q-thruster destroyed. Dropped Cloak of Protection. Q-thruster destroyed. Imp. Terrain Scanner destroyed. Hacking Suite destroyed. S-43 Plague destroyed. T-07 Excavator destroyed. Q-thruster destroyed. Critical hit (Burn: +37). W-44 Eye sends out distress signal. Adv. Visual Processing Unit destroyed. System Shield destroyed. Map ----- +----------------------------------------------------+ | ???????????# ###### #??????????????????????? | | ???????????# #????# #??????????????????????? | | ???????????# ######+#######????????????????? | | ???????????# # #????????????????? | | ???????????# # #????????????????? | | ##?????????# # """"" #????????????????? | | !#?????????# % # ""T"" #????????????????? | | #?????????#![! # #????????????????? | | #?????????#=%= # #????????????????? | | #?????????# = # #????????????????? | | #?????????# # #????????????????? | | ???????????# # s #????????????????? | | ???????????# # #????????????????? | | ???????????# # s #????????????????? | | ???????????# # s #????????????????? | | ############ ###s##########????????????????? | | ss #??????????????????????? | | s #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | A #??????????????????????? | | ###############+### ss #??????????????????????? | | #??????????????? # gg #??????????????????????? | | #?????????????????# ks @#??????????????????????? | | #?????????????????# #??????????????????????? | | #?????????????????# #??????????????????????? | | #?????????????????# s #??????????????????????? | | #?????????????????# s #??????????????????????? | | #?????????????????# t ??????????????????????? | | #?????????????????# ??????????????????????? | | #?????????????????#s ??????????????????????? | | ?????????????????+ ??????????????????????? | | ????????????????# ??????????????????????? | | ????????????????# ???????g??????????????? | | ?????????????????# ??????????????????????? | | ??????????????????########g??????????????????????? | | ?????????????????????????? #?????????????????????? | | ??????????????????????????A#?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 16 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Resistance: EM 15 Evasion (%) 65 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -7/Factory | Hacked Mic. Nuclear Core | -4/Factory | Hacked Imp. Surge Thruster | -2/Research | Hacked Field Propulsion Drive | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeSpikedBroadsword Manual? 0 Play Time 01:25:03 Cumulative 47.8 hours Start 2025.12.26 @ 18:37:28 End 2025.12.26 @ 20:12:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 82 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 34 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8f2918bc-0615-48ca-b359-3091f609c695