Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.10 @ 20:25:31 // Halloween2020/ForbiddenLore Player: Ty Piggbottom Result: Destroyed self via exploding Plasma Injector Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (121) 605 Value Destroyed (2033) 2033 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (91) 91 TOTAL SCORE: 4209 Bonus ------- High Alert Combat Kills 91 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 250/280 System Corruption 4% Temperature Cool (36) Movement Rolling (95) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Wheel Armored Wheel > --- UTILITY (4) ------ Heat Sink Large Storage Unit Improved Sensor Array Signal Interpreter > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (10) --- Improved Ion Engine Improved Light Armor Plating Hacking Suite Bomb Drone Bay (13/16) Autogun Improved Assault Rifle Heavy Battle Rifle EMP Blaster Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Improved Sensor Array Signal Interpreter Bomb Drone Bay > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Autogun Heavy Battle Rifle EMP Blaster Heavy Hammer [Rating: 30] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Hover Unit Utility Signal Interpreter Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 184 | 6 47 23 93 15 Power 12 | 1 1 2 8 . Engine 11 | 1 1 1 8 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 32 | 2 13 6 11 . Treads . | . . . . . Leg . | . . . . . Wheel 24 | 2 5 6 11 . Hover 8 | . 8 . . . Flight . | . . . . . Utility 54 | 1 11 2 26 14 Device 28 | . 1 . 15 12 Storage 11 | 1 6 1 1 2 Processor 7 | . 3 1 3 . Hackware 3 | . 1 . 2 . Protection 5 | . . . 5 . Artifact . | . . . . . Weapon 86 | 2 22 13 48 1 Energy Gun 39 | 1 9 6 23 . Energy Cannon 13 | . 1 . 11 1 Ballistic Gun 6 | 1 2 . 3 . Ballistic Cannon 1 | . 1 . . . Launcher 15 | . 6 5 4 . Special Weapon . | . . . . . Impact Weapon 12 | . 3 2 7 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 3 1 Parts Lost 13 | . 1 3 9 . Power 3 | . . 2 1 . Propulsion 3 | . 1 . 2 . Utility 3 | . . . 3 . Weapon 4 | . . 1 3 . Highest Loss Streak 4 | . 1 2 4 . Average Slot Usage (%) 98 | . 97 99 98 98 Engine 10 | . 14 5 10 11 Core 1 | . . 8 . . Wheel 18 | . 8 22 21 22 Hover 5 | . 18 5 . . Device 6 | . 1 . 8 19 Storage 11 | . 9 14 11 10 Processor 10 | . 5 10 12 11 Hackware 6 | . 10 3 6 1 Protection 1 | . . . 3 . Energy Gun 10 | . 17 7 11 . Energy Cannon 5 | . 1 . 5 22 Ballistic Gun 2 | . 3 . 2 . Launcher 4 | . 1 18 . . Impact Weapon 1 | . 4 1 1 . Naked Turns . | . . . . . Heaviest Build 41 | 12 41 27 35 40 Greatest Support 26 | 26 26 26 26 22 Greatest Overweight (x) 4 | . 4 2 3 1 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 12 | 6 12 10 10 10 Average Capacity 9 | 5 7 8 9 9 Most Carried 12 | . 12 10 10 10 Average Carried 8 | . 5 8 9 9 Final Capacity 10 | 6 6 10 10 10 Final Carried 10 | . 6 9 9 10 Class Distribution -------------------- 65% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 2821 | 238 721 555 1012 295 Remotely . | . . . . . Salvage Created 4207 | 56 1238 538 2140 235 Parts 250 | 2 65 21 155 7 Haulers Intercepted 8 | . 2 . 6 . Recyclers Shooed 9 | . 5 1 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 60 | . 16 8 34 2 Guns 23 | . 7 . 16 . Cannons 11 | . 2 . 8 1 AOE 21 | . 4 7 9 1 Classes Destroyed 12 | 1 7 2 2 . Worker 10 | . 2 3 5 . Builder 10 | . 4 1 5 . Tunneler 1 | . . 1 . . Hauler 8 | . 2 . 6 . Recycler 22 | 1 8 4 6 3 Operator 6 | . 3 . 3 . Watcher 8 | . 3 . 5 . Swarmer 24 | . 9 . 13 2 Grunt 23 | . 7 4 12 . Brawler 1 | . . . 1 . Sentry 8 | . . . 8 . Assembled 4 | . . 4 . . Best Kill Streak 8 | 1 6 4 8 1 Combat Bots Only 5 | . 4 4 5 1 Max Kills in Single Turn 3 | 1 3 2 3 1 Gunslinging 1 | . . . 1 . Exploded 3 | . 2 1 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2142 | . 391 265 1278 208 Core 600 | . 121 35 327 117 Absorbed by Shields . | . . . . . Core Remaining (%) 68 | 100 . 37 . . Volleys Fired 263 | 2 86 30 130 15 Largest 2 | 2 2 2 2 2 Hottest 136 | 60 108 110 136 136 Shots Fired 491 | 4 160 54 243 30 Gun 278 | 4 119 20 135 . Cannon 155 | . 33 . 92 30 Launcher 58 | . 8 34 16 . Special . | . . . . . Kinetic 67 | 2 47 . 18 . Thermal 207 | 2 47 17 111 30 Explosive 58 | . 8 34 16 . Electromagnetic 159 | . 58 3 98 . Robot Hit Streak 23 | 3 23 6 15 4 Robot Miss Streak 8 | 1 6 3 6 8 Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 278 | 3 93 24 146 12 Core Hits 165 | 2 47 28 83 5 Critical Hits 4 | . . . 3 1 Critical Kills 3 | . . . 3 . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks 38 | . 16 10 12 . Impact 38 | . 16 10 12 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . 2 . . . Combat Hostiles 1 | . 1 . . . Follow-up Attacks . | . . . . . Damage Inflicted 6711 | 36 2102 1081 3255 237 Guns 2749 | 36 1005 141 1567 . Cannons 1269 | . 226 . 856 187 Explosions 2072 | . 472 718 832 50 Melee 621 | . 399 222 . . Ramming . | . . . . . Kinetic 570 | 14 394 . 162 . Thermal 2099 | 22 482 112 1246 237 Explosive 1663 | . 326 718 619 . Electromagnetic 1758 | . 501 29 1228 . Impact 621 | . 399 222 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 4 Average Corruption 3 | . . . 3 4 Corruption Purged . | . . . . . Effects 35 | . . . 18 17 Message Errors 10 | . . . 5 5 Matter Fused 6 | . . . 3 3 Heat Flow Errors 7 | . . . 5 2 Energy Discharges 4 | . . . 4 . Data Loss (minor) 6 | . . . . 6 Targeting Errors 2 | . . . 1 1 Overload Shots . | . . . . . Overflow Damage 231 | . 123 64 26 18 Projectiles 37 | . . . 19 18 Explosions 47 | . 33 7 7 . Melee 147 | . 90 57 . . Knockbacks 4 | . 3 1 . . Impact 4 | . 3 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 425 | . . 76 184 165 Shots 13 | . . 4 6 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 525 | . 237 153 525 259 Average Temperature 71 | . 66 39 84 59 Received Heat Transfer 516 | . 114 81 321 . Effects 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 2 | . . 1 1 . Combat Hostiles 2 | . . 1 1 . Parts Fried 16 | . 5 . 11 . Impact Corruptions 8 | . 4 4 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 1 2 . Heat Transferred 3823 | 50 870 333 2187 383 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 1 . 3 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 670 | 5 463 172 670 298 Initial 253 | . 3 32 . 253 Average 282 | 2 204 62 452 175 Maximum Alert Level 2 | . 2 . 2 1 Low Security (%) 41 | 100 52 100 8 48 Level 1 28 | . 39 . 29 51 Level 2 29 | . 8 . 62 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 3 . 6 . Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 6 | . 2 . 4 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 5 | . 1 1 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 94 | . 24 9 55 6 Peak Tracking Total 8 | . 6 2 8 2 Tactical Retreats 11 | . 1 . 6 4 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 6 | . 2 . 4 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 4 | . . . 4 . Reused 1 | . . . 1 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 15 | . 4 4 3 4 Max in Single Turn 4 | . 2 3 1 4 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 21 | . 8 . 12 1 Terminals 14 | . 6 . 8 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 4 | . 2 . 2 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 60 | . 23 . 36 1 Successful 46 | . 15 . 30 1 Failed 13 | . 7 . 6 . Catastrophic . | . . . . . Database Lockouts 1 | . 1 . . . Manual 36 | . 18 . 18 . Terminals 40 | . 18 . 22 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 11 | . 5 . 6 . Scanalyzers 6 | . . . 6 . Garrison Access . | . . . . . Terminal Hacks 21 | . 8 . 12 1 Robot Analysis 8 | . 3 . 5 . Prototype ID Bank 3 | . 2 . 1 . Open Door 1 | . . . . 1 Terminal Index 2 | . 1 . 1 . Unreport Threat 1 | . 1 . . . Locate Traps 4 | . 1 . 3 . Reprogram Traps 1 | . . . 1 . Registered Prototypes 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 7 | . 2 . 5 . Process 1 | . . . 1 . Report Inventory 4 | . 1 . 3 . Retrieve Matter 1 | . . . 1 . Retrieve Components 1 | . 1 . . . Scanalyzer 6 | . . . 6 . Insert Component 3 | . . . 3 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 5 . 5 . Terminals 9 | . 4 . 5 . Assimilate 2 | . 1 . 1 . Botnet 7 | . 3 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Reject 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 19 | . 7 . 12 . Full Trace Events 1 | . . . 1 . Feedback Events 1 | . . . 1 . Hackware Fried 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 25 | . . . 25 . Parts Recycled . | . . . . . Recycled Matter 122 | . . . 122 . Retrieved Matter 362 | . . . 362 . Retrieved Components 9 | . 9 . . . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 3 | . 1 . . 2 Largest Group 2 | . 1 1 1 2 Highest-Rated Group 49 | . 10 10 10 49 Highest-Rated Ally 31 | . 10 10 10 31 Total Orders 12 | . 4 2 1 5 STAY 4 | . 2 1 1 . FOLLOW 3 | . 2 1 . . EXPLORE 3 | . . . . 3 RETURN 2 | . . . . 2 Ally Attacks 3 | . . . . 3 Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 8 | . 3 . 5 . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches 5 | . . . . 5 Drone Recoveries 2 | . . . . 2 Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 6637 | 65 1568 1255 2967 782 Spaces Moved 5265 | 58 1367 1212 1929 699 Core 3 | 3 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 4137 | 55 349 1105 1929 699 Hover 1125 | . 1018 107 . . Flight . | . . . . . Fastest Speed 50 | 50 56 56 85 85 Average Speed 86 | 86 69 87 93 94 Slowest Speed 120 | 90 120 100 110 95 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 78 | 5 96 97 97 98 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 2 | . . 1 . 1 Spaces Dug 81 | . 22 40 19 . Terrain Destroyed 488 | . 99 206 179 4 Melee 15 | . 5 . 10 . Projectile 5 | . . . 1 4 AOE 468 | . 94 206 168 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 6781 | 65 1786 1328 2809 793 Wait 869 | . 215 41 576 37 Move 5261 | 57 1366 1211 1928 699 Hop . | . . . . . Pick Up 66 | . 23 5 27 11 Fast Attach 48 | 6 14 4 16 8 Attach 19 | . 1 2 11 5 Detach 19 | . 6 2 7 4 Swap 117 | . 32 17 66 2 Drop 81 | . 27 6 36 12 Fire 263 | 2 86 30 130 15 Melee 38 | . 16 10 12 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 13) 66 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 17) 314 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 13) 600 | -10/Materials | Discovered new exit (range 16) 821 | -10/Materials | Discovered new exit (range 13) 1245 | -10/Materials | Discovered new exit (range 11) 1608 | -10/Materials | Central database locked down 1634 | -10/Materials | Entered Mines 1634 | -10/Mines | Accompanied by 1 ally 1654 | -10/Mines | Learned Materials security intel 1723 | -10/Mines | Core integrity fell below 50% 1730 | -10/Mines | Discovered new exit (range 9) 1835 | -10/Mines | Assembled infested the area 1840 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1959 | -10/Mines | Discovered new exit (range 10) 2006 | -10/Mines | Identified exit to Materials 2889 | -10/Mines | Entered Materials 2889 | -9/Materials | Accompanied by 1 ally 2889 | -9/Materials | Evolved 2 slots: Utility x2 3200 | -9/Materials | Build established: Scavenger-Mutant 3389 | -9/Materials | Lost 4 parts (1p1n2w) 3443 | -9/Materials | Discovered new exit (range 16) 3481 | -9/Materials | Identified exit to Mines 3809 | -9/Materials | Discovered exit to Mines (range 13) 4189 | -9/Materials | Core integrity fell below 50% 4337 | -9/Materials | Discovered new exit (range 16) 4349 | -9/Materials | Identified exit to Materials 4587 | -9/Materials | Discovered exit to Materials (range 16) 4922 | -9/Materials | Discovered exit to Materials (range 15) 4954 | -9/Materials | Build established: Mutant 5157 | -9/Materials | Repaired Cld. Ion Engine 5355 | -9/Materials | Hacking Suite fried by hacking feedback 5705 | -9/Materials | Core integrity fell below 20% 5856 | -9/Materials | Entered Mines 5858 | -9/Mines | Discovered exit to Materials (range 11) 5888 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5965 | -9/Mines | Found the Drone Emporium 5973 | -9/Mines | Found Prototype Device 5973 | -9/Mines | Identified Bomb Drone Bay 6013 | -9/Mines | Discovered exit to Materials (range 6) 6201 | -9/Mines | Learned location of Storage (-7) 6240 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 6410 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6410 | -9/Mines | Discovered new exit (range 5) 6413 | -9/Mines | Identified exit to Exiles 6638 | -9/Mines | Destroyed self via exploding Plasma Injector Last Messages --------------- 06349_ Found 26 Matter. 06349_ K-01 Serf collects debris. 06350_ Acquired 26 matter. 06351_ Acquired 4 matter. 06352_ K-01 Serf collects debris. 06365_ FST45DHJ8XVZHHWREU:A DU#PF W 06499_ System corrupted: Matter fused (-7). 06524_ K-01 Serf collects debris. 06524_ Acquired 7 matter. 06557_ System corrupted: Component data lost. 06638_ Plasma Injector explodes. 06638_ S-10 Pest destroyed. 06638_ Seismic Survey Station disabled. 06638_ Plasma Injector explodes. 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Light Armor Plating | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherNovaThrower Manual? 0 Play Time 02:10:36 Cumulative 164.5 hours Start 2020.11.10 @ 18:14:50 End 2020.11.10 @ 20:25:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62b6aad9-473f-41f7-91a5-accfc9e52200