Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.28 @ 19:34:37 Player: J1ang-5h1 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (105) 525 Value Destroyed (2635) 2635 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (422) 422 TOTAL SCORE: 5242 Bonus ------- High Alert Combat Kills 306 Follower Combat Kills 297 Friendly Fire -181 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 264/280 System Corruption 2% Temperature Cool (15) Movement Rolling (195) Ox7 Location -9/Recycling Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (4) ------ Huge Storage Unit Visual Processing Unit Melee Analysis Suite Melee Analysis Suite > --- WEAPON (2) ------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY (25) --- Cooled Ion Engine Cooled Ion Engine Large Battery (200) Medium Matter Pod (100) Melee Analysis Suite Medium Armor Plating Medium Armor Plating Recalibrator Drone Bay (2/2) Drone Bay (2/2) Precision Beam Rifle Precision Beam Rifle EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon High-powered Shotgun High-powered Shotgun Grenade Launcher Grenade Launcher Rocket Launcher Rocket Launcher Scatter Rocket Array Heavy Mace Heavy Mace Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Melee Analysis Suite Melee Analysis Suite > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Cooled Ion Engine Large Battery Medium Matter Pod Melee Analysis Suite Medium Armor Plating Medium Armor Plating Recalibrator Drone Bay Drone Bay Precision Beam Rifle Precision Beam Rifle EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon High-powered Shotgun High-powered Shotgun Grenade Launcher Grenade Launcher Rocket Launcher Rocket Launcher Scatter Rocket Array Heavy Mace Heavy Mace [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Melee Analysis Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 67 | 3 15 . 26 22 1 Power 7 | . 2 . 2 3 . Engine 7 | . 2 . 2 3 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 5 . 5 2 . Treads 3 | 2 . . 1 . . Leg . | . . . . . . Wheel 11 | . 5 . 4 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 4 . 6 4 . Device 3 | 1 . . 2 . . Storage 6 | . 4 . 1 1 . Processor 4 | . . . 1 3 . Hackware . | . . . . . . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 31 | . 4 . 13 13 1 Energy Gun 7 | . 1 . 2 3 1 Energy Cannon 6 | . . . 3 3 . Ballistic Gun 8 | . 3 . 5 . . Ballistic Cannon 1 | . . . 1 . . Launcher 6 | . . . 2 4 . Special Weapon . | . . . . . . Impact Weapon 3 | . . . . 3 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 1 . Parts Lost 20 | . 11 . 5 3 1 Power 3 | . 2 . 1 . . Propulsion 7 | . 5 . 1 . 1 Utility 6 | . 1 . 2 3 . Weapon 4 | . 3 . 1 . . Highest Loss Streak 8 | . 8 . 2 2 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 92 100 97 99 91 Engine 11 | . 12 14 10 11 11 Treads 2 | . 8 . 2 . . Wheel 18 | . 15 28 18 21 14 Device 3 | . 4 . 6 . . Storage 13 | . 21 14 11 11 11 Processor 15 | . . . 5 31 33 Protection 7 | . 1 14 18 1 . Energy Gun 6 | . 5 . . 8 22 Ballistic Gun 10 | . 20 28 16 . . Impact Weapon 3 | . . . . 12 . Peak Build Rating 31 | 7 8 8 25 31 31 Average Rating 19 | 6 7 8 18 28 29 On Entrance 14 | 6 7 8 8 24 31 Naked Turns . | . . . . . . Heaviest Build 109 | 14 29 26 109 109 92 Greatest Support 40 | 40 40 26 32 24 24 Greatest Overweight (x) 8 | . 8 . 4 7 7 Average Overweight (x) 2 | . . . 2 3 5 Largest Inventory Capacity 25 | 8 15 15 25 25 25 Average Capacity 20 | 8 13 15 19 25 25 Most Carried 25 | 6 11 10 25 25 25 Average Carried 17 | 4 7 10 16 24 25 Final Capacity 25 | 8 15 15 25 25 25 Final Carried 25 | 5 10 10 25 25 25 Class Distribution -------------------- 45% | Mutant 19% | Scavenger-Mutant 18% | Commander-Mutant 16% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Gladiator | -9/Storage Commander-Mutant | -9/Recycling Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Matter Collected 1586 | 236 239 . 746 345 20 Remotely . | . . . . . . Salvage Created 3389 | 145 723 . 991 1299 231 Parts 192 | 16 39 . 78 45 14 Haulers Intercepted 8 | . . . 2 6 . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Combat Hostiles Destroyed 70 | . 14 . 27 25 4 Melee 5 | . . . . 5 . Guns 35 | . 14 . 13 4 4 Cannons 4 | . . . 4 . . AOE 18 | . . . 10 8 . Classes Destroyed 13 | 2 4 . 5 . 2 Worker 8 | . 1 . 2 5 . Builder 1 | . . . 1 . . Tunneler 5 | 4 . . 1 . . Hauler 8 | . . . 2 6 . Recycler 4 | 1 2 . 1 . . Mechanic 2 | . . . 1 1 . Watcher 7 | . 2 . 4 1 . Swarmer 14 | . 3 . 9 2 . Grunt 39 | . 11 . 11 16 1 Brawler 1 | . . . 1 . . Protector 1 | . . . . . 1 Sentry 14 | . . . 6 7 1 Programmer 1 | . . . . . 1 Best Kill Streak 12 | 3 4 . 12 9 3 Combat Bots Only 9 | . 4 . 9 8 3 Max Kills in Single Turn 6 | 1 1 . 6 5 1 Gunslinging 1 | . . . 1 . . Exploded 4 | . . . 3 4 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Hostile Shots Fired 328 | . 136 . 87 95 10 Missed 96 | . 29 . 31 33 3 Damage Taken 2813 | . 1127 . 678 909 99 Core 569 | . 162 . 83 280 44 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 186 | . 14 . . 172 . Core Remaining (%) 67 | 100 . 35 . . . Volleys Fired 205 | 16 81 . 67 30 11 Largest 2 | 2 2 . 2 2 2 Hottest 126 | 70 70 . 124 126 122 Shots Fired 382 | 32 158 . 114 56 22 Gun 330 | 32 158 . 79 39 22 Cannon 31 | . . . 23 8 . Launcher 21 | . . . 12 9 . Special . | . . . . . . Kinetic 228 | 16 116 . 96 . . Thermal 122 | 16 42 . 3 39 22 Explosive 21 | . . . 12 9 . Electromagnetic 11 | . . . 3 8 . Robot Hit Streak 19 | 4 12 . 11 12 19 Robot Miss Streak 5 | 3 5 . 5 2 1 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 2 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 302 | 17 108 . 74 83 20 Core Hits 148 | 9 39 . 61 32 7 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed 11 | . 1 . . 10 . Critical Strikes 20 | 1 4 . . 14 1 Burn 7 | 1 3 . . 2 1 Destroy 1 | . 1 . . . . Smash 12 | . . . . 12 . Melee Attacks 63 | . . . . 63 . Impact 63 | . . . . 63 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 9 | . . . . 9 . Combat Hostiles . | . . . . . . Follow-up Attacks 4 | . . . . 4 . Damage Inflicted 7847 | 168 1039 . 2361 3914 365 Guns 2964 | 168 1039 . 886 506 365 Cannons 349 | . . . 218 131 . Explosions 2216 | . . . 1237 979 . Melee 2298 | . . . . 2298 . Ramming 20 | . . . 20 . . Kinetic 1767 | 69 669 . 1029 . . Thermal 1405 | 99 370 . 34 537 365 Explosive 2185 | . . . 1237 948 . Electromagnetic 172 | . . . 41 131 . Impact 2298 | . . . . 2298 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 2 2 2 Average Corruption 1 | . . . 1 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 43 | . . . 17 15 11 Message Errors 8 | . . . 3 3 2 Matter Fused 14 | . . . 6 6 2 Heat Flow Errors 5 | . . . 3 1 1 Energy Discharges 4 | . . . 1 2 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 5 | . . . 1 1 3 Data Loss (major) 1 | . . . 1 . . Misfires 3 | . . . 2 1 . Alerts 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 987 | . . . 37 950 . Projectiles . | . . . . . . Explosions 46 | . . . 37 9 . Melee 941 | . . . . 941 . Knockbacks 9 | . . . 2 7 . Impact 7 | . . . . 7 . Kinetic 2 | . . . 2 . . Secondary . | . . . . . . Self-Inflicted Damage 64 | . . . 10 54 . Shots 2 | . . . . 2 . Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 275 | 160 152 . 275 271 247 Average Temperature 64 | 62 40 . 77 80 70 Received Heat Transfer 1050 | . 447 . 276 306 21 Siege Activations . | . . . . . . Robots Corrupted 11 | . . . . 11 . Combat Hostiles 8 | . . . . 8 . Parts Fried 29 | . . . . 29 . Impact Corruptions 29 | . . . . 29 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 10 | 2 5 . . 3 . Heat Transferred 3888 | 370 1258 . 74 1308 878 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Peak Influence 735 | 25 199 46 567 735 395 Initial 271 | . 16 46 17 203 271 Average 318 | 14 82 46 348 515 299 Maximum Alert Level 3 | . . . 2 3 1 Low Security (%) 31 | 100 100 100 15 . 5 Level 1 29 | . . . 37 16 94 Level 2 38 | . . . 46 80 . Level 3 1 | . . . . 3 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 18 | . 4 . 8 6 . Investigation 9 | . 3 . 2 4 . Extermination . | . . . . . . Reinforcement 7 | . 1 . 5 1 . Assault 2 | . . . 1 1 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 2 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Distress Signals 5 | . 1 . 3 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 108 | . 24 . 38 40 6 Peak Tracking Total 7 | . 5 . 7 7 2 Tactical Retreats 7 | . 3 . 1 3 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Traps Triggered 5 | . 1 . 1 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Machines Disabled 6 | . . . 2 4 . Max in Single Turn 1 | . . . 1 1 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Machines Accessed 33 | . 9 . 7 12 5 Terminals 20 | . 6 . 4 8 2 Fabricators . | . . . . . . Repair Stations 4 | . 1 . 2 1 . Recycling Units 8 | . 2 . 1 2 3 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 114 | . 30 . 21 49 14 Successful 68 | . 18 . 14 28 8 Failed 46 | . 12 . 7 21 6 Catastrophic 3 | . . . . 3 . Database Lockouts . | . . . . . . Manual 55 | . 16 . 13 15 11 Terminals 76 | . 22 . 10 36 8 Fabricators . | . . . . . . Repair Stations 15 | . 3 . 5 7 . Recycling Units 21 | . 5 . 6 4 6 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 21 | . 6 . . 15 . Part Schematic 2 | . 1 . . 1 . Robot Schematic 1 | . . . . 1 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 3 | . 1 . . 2 . Open Door 2 | . . . . 2 . Terminal Index 1 | . . . . 1 . Alert Level 2 | . . . . 2 . Unreport Threat 3 | . . . . 3 . Locate Traps 3 | . 2 . . 1 . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . . . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 3 . 1 4 . Scan Component 4 | . 1 . 1 2 . Repair 3 | . 1 . . 2 . Refit 1 | . 1 . . . . Recycling Unit Hacks 9 | . 1 . 4 1 3 Process 1 | . . . 1 . . Report Inventory 6 | . 1 . 1 1 3 Retrieve Matter 2 | . . . 2 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 30 | . 8 . 9 8 5 Terminals 22 | . 7 . 6 7 2 Botnet 7 | . 2 . 2 2 1 Skim 15 | . 5 . 4 5 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Mechanics 1 | . . . 1 . . Recycling Units 7 | . 1 . 2 1 3 Reject 1 | . . . 1 . . Mask 1 | . . . 1 . . Tunnel 5 | . 1 . . 1 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 26 | . 7 . 5 11 3 Full Trace Events 3 | . 1 . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 1 . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 . . 2 . Time 96 | . 26 . . 70 . Parts Recycled . | . . . . . . Recycled Matter 331 | . . . 331 . . Retrieved Matter 502 | . . . 502 . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . 3 . Machine Destruction 3 | . . . . 3 . Fabnet Peak Effective % . | . . . . . . Robots Rewired 7 | . . . . . 7 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Total Allies 19 | . . 2 . 10 7 Largest Group 10 | . . 2 2 10 10 Highest-Rated Group 138 | . . 39 39 88 138 Highest-Rated Ally 34 | . . 31 31 16 34 Total Orders . | . . . . . . Ally Attacks 46 | . . . 22 21 3 Total Damage 633 | . . . 377 216 40 Kills 12 | . . . 4 7 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Turns Passed 5113 | 128 1140 69 1620 1487 669 Spaces Moved 2753 | 49 693 64 855 784 308 Core 2 | . 2 . . . . Treads 334 | 49 133 . 152 . . Legs . | . . . . . . Wheels 2417 | . 558 64 703 784 308 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 160 90 90 105 135 135 Average Speed 138 | 160 111 90 153 135 168 Slowest Speed 450 | 160 450 90 240 195 195 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 4 93 22 55 86 46 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 7 | . 3 . . 1 3 Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 14 | . . . . 14 . Terrain Destroyed 141 | . . . 72 69 . Melee 1 | . . . . 1 . Projectile . | . . . . . . AOE 140 | . . . 72 68 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Total 3621 | 71 926 75 1063 1049 437 Wait 299 | . 116 12 53 118 . Move 2748 | 48 692 63 854 783 308 Hop . | . . . . . . Pick Up 71 | 2 19 . 37 13 . Fast Attach 7 | . . . 5 1 1 Attach 24 | 3 11 . 6 4 . Detach . | . . . . . . Swap 36 | . 4 . 15 17 . Drop 41 | 2 3 . 25 11 . Fire 205 | 16 81 . 67 30 11 Melee 55 | . . . . 55 . Ram 1 | . . . 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 16 | . . . . 16 . Rewire 118 | . . . . 1 117 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sto) -9/Storage -9/Recycling History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 3) 129 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 528 | -10/Materials | Lost 8 parts (2p4n1u1w) 643 | -10/Materials | Core integrity fell below 50% 671 | -10/Materials | Discovered new exit (range 16) 795 | -10/Materials | Discovered new exit (range 13) 929 | -10/Materials | Learned 2 Storage zone layouts 993 | -10/Materials | Discovered new exit (range 8) 1021 | -10/Materials | Learned 2 Storage zone layouts 1049 | -10/Materials | Identified exit to Materials 1066 | -10/Materials | Learned 4 Recycling zone layouts 1072 | -10/Materials | Identified exit to Subcaves 1112 | -10/Materials | Learned Storage emergency access door positions 1145 | -10/Materials | Repaired Lrg. Battery 1192 | -10/Materials | Loaded intel: 18 trap records 1269 | -10/Materials | Entered Mines 1274 | -10/Mines | Build established: Scavenger-Mutant 1338 | -10/Mines | Entered Materials 1338 | -9/Materials | Accompanied by 2 allies 1338 | -9/Materials | Evolved 2 slots: Utility x2 1339 | -9/Materials | Identified exit to Storage 1343 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1855 | -9/Materials | Destroyed 9 combat bots 1998 | -9/Materials | Discovered new exit (range 16) 2266 | -9/Materials | Build established: Mutant 2429 | -9/Materials | Discovered new exit (range 8) 2718 | -9/Materials | Discovered new exit (range 13) 2938 | -9/Materials | First assault squad dispatched 2958 | -9/Materials | Entered Storage 2959 | -9/Storage | Identified exit to Recycling 3057 | -9/Storage | Destroyed 8 combat bots 3309 | -9/Storage | Build established: Gladiator 3354 | -9/Storage | Core integrity fell below 50% 3836 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4014 | -9/Storage | Repaired Arm. Wheel 4057 | -9/Storage | Repaired Hvy. Mace 4138 | -9/Storage | Build established: Commander-Mutant 4147 | -9/Storage | Found Prototype Launcher 4316 | -9/Storage | Core integrity fell below 20% 4367 | -9/Storage | Lost 4 allies 4402 | -9/Storage | Learned Materials emergency access door positions 4436 | -9/Storage | Used back door to open Recycling access 4445 | -9/Storage | Entered Recycling 4445 | -9/Recycling | Accompanied by 3 allies 4623 | -9/Recycling | Build established: Mutant 4965 | -9/Recycling | Build established: Commander-Mutant 5114 | -9/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 05089_ Y-45 Defender destroyed. 05098_ R-06 Scavenger collects Heat Sink. 05099_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 45 Inventory: Hvy. Assault Rifle (95%) Beam Rifle (86%) Com. Wheel (20%) Imp. Ion Engine (61%) Heat Sink (83%) Shock Rifle (81%) Gravmag System (64%) Imp. Heat Sink (77%) Heat Sink (40%) >>Force(Tunnel) DISCOVERED[-3/Quarantine] 05101_ R-06 Scavenger collects Imp. Ion Engine. 05103_ R-06 Scavenger collects Lgt. Treads. 05114_ Y-45 Defender springs to life. 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Visual Processing Unit | -9/Storage | Hacked Robot Schematics ------------------ M-13 Machinist | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberCombatKatana Manual? 0 Play Time 01:00:19 Cumulative 340.2 hours Start 2025.02.28 @ 18:29:35 End 2025.02.28 @ 19:34:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 242 Rogue 232 Adventurer 0 Explorer 10 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 74 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86e77df0-afd3-496a-a0d5-ad05feee4552