Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.31 @ 21:32:12 Player: Alexbot Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (7) 35 Value Destroyed (117) 117 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3152 Bonus ------- None Cogmind --------- Core Integrity 637/850 Matter 300/300 Energy 4/100 System Corruption 0% Temperature Cool (0) Movement Hovering (44) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY (4) ------ Advanced Weight Redist. System Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (4) ---- VTOL Module VTOL Module VTOL Module Improved Cesium-ion Thruster Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Advanced Weight Redist. System Advanced Weight Redist. System Improved Signal Interpreter System Shield > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Improved Gravmag System VTOL Module VTOL Module [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Gravmag System Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Cesium-ion Thruster Utility Improved Signal Interpreter Device Advanced Weight Redist. System Processor Improved Signal Interpreter Hackware System Shield Weapon Assault Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 2 | . . 1 . . 1 Propulsion 4 | . . 1 1 2 . Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 23 | . 2 1 2 1 17 Power 5 | . . . 1 . 4 Engine 5 | . . . 1 . 4 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | . 1 . 1 . 8 Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 8 | . . . . . 8 Flight 2 | . 1 . 1 . . Utility 6 | . 1 1 . 1 3 Device 2 | . . . . . 2 Storage . | . . . . . . Processor 2 | . 1 1 . . . Hackware 2 | . . . . 1 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 2 | . . . . . 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon 2 | . . . . . 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . . 2 1 2 7 Power 4 | . . . . 1 3 Propulsion 5 | . . . 1 1 3 Utility . | . . . . . . Weapon 3 | . . 2 . . 1 Highest Loss Streak 7 | . . 2 1 2 7 Average Slot Usage (%) 48 | . 45 30 30 24 81 Engine 6 | . . . 7 6 14 Hover 10 | . . . . . 35 Flight 5 | . 4 11 14 6 . Device 2 | . . . . . 8 Processor 8 | . 12 11 9 7 6 Hackware 2 | . . . . 2 7 Energy Gun 3 | . 14 . . . . Ballistic Gun 4 | . 14 8 . . . Ballistic Cannon 2 | . . . . . 8 Naked Turns . | . . . . . . Heaviest Build 33 | 11 2 2 5 5 33 Greatest Support 102 | 20 4 4 10 6 102 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | . 4 4 4 4 4 Average Capacity 4 | . 4 4 4 4 4 Most Carried 4 | . 4 2 3 3 4 Average Carried 2 | . 2 2 2 3 3 Final Capacity 6 | 6 4 4 4 4 4 Final Carried 6 | 6 2 2 3 3 4 Class Distribution -------------------- 85% | Mutant 14% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 399 | 200 31 . . . 168 Remotely . | . . . . . . Salvage Created 159 | . 97 . . . 62 Parts 9 | . 3 . . . 6 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 6 | . 3 . . . 3 Guns 3 | . 3 . . . . Cannons 3 | . . . . . 3 Classes Destroyed 2 | . 2 . . . . Recycler 1 | . 1 . . . . Swarmer 6 | . 3 . . . 3 Best Kill Streak 4 | . 4 . . . 3 Combat Bots Only 3 | . 3 . . . 3 Max Kills in Single Turn 1 | . 1 . . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 1539 | . 131 217 72 107 1012 Core 488 | . 61 142 27 45 213 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 75 64 95 93 . Volleys Fired 16 | . 11 . . . 5 Largest 2 | . 2 . . . 2 Hottest 88 | . 60 . . . 88 Shots Fired 32 | . 22 . . . 10 Gun 22 | . 22 . . . . Cannon 10 | . . . . . 10 Launcher . | . . . . . . Special . | . . . . . . Kinetic 21 | . 11 . . . 10 Thermal 11 | . 11 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 9 . . . 1 Robot Miss Streak 5 | . 3 . . . 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 15 | . 13 . . . 2 Core Hits 12 | . 7 . . . 5 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 283 | . 125 . . . 158 Guns 125 | . 125 . . . . Cannons 64 | . . . . . 64 Explosions . | . . . . . . Melee . | . . . . . . Ramming 94 | . . . . . 94 Kinetic 105 | . 41 . . . 64 Thermal 84 | . 84 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 43 | . . . . . 43 Shots . | . . . . . . Rammed 11 | . . . . . 11 Targets Rammed 11 | . . . . . 11 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 248 | . 20 . . . 248 Average Temperature 78 | . 9 . . . 123 Received Heat Transfer 303 | . 24 84 18 63 114 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 200 | . 200 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 90 | . 90 77 84 48 76 Average Influence 36 | . 29 54 57 36 31 Maximum Alert Level . | . . . . . . Low Security (%) 100 | . 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 2 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 2 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 10 11 4 11 11 Peak Tracking Total 11 | . 7 11 4 11 7 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 2 | . . . 1 1 . Terminals 2 | . . . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . . . 2 2 . Successful 1 | . . . 1 . . Failed 3 | . . . 1 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . . 2 2 . Terminals 4 | . . . 2 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . 1 . . Terminals 1 | . . . 1 . . Disrupt 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . 1 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 492 | . 130 48 41 125 148 Spaces Moved 877 | 1 195 115 94 259 213 Core 138 | . 103 . . 23 12 Treads . | . . . . . . Legs 1 | 1 . . . . . Wheels . | . . . . . . Hover 201 | . . . . . 201 Flight 537 | . 92 115 94 236 . Fastest Speed 37 | 120 40 40 37 40 40 Average Speed 41 | 120 45 40 38 40 41 Slowest Speed 120 | 120 50 40 40 50 60 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 5 | . 2 1 . 2 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 16 | 2 40 17 15 14 9 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . . . . 3 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 963 | . 217 115 97 275 259 Wait 5 | . 3 . . . 2 Move 862 | . 190 112 93 254 213 Hop 5 | . 2 1 . 2 . Pick Up 10 | . . . 2 . 8 Fast Attach 16 | . 2 1 1 1 11 Attach 6 | . . . 1 . 5 Detach 4 | . 3 1 . . . Swap 1 | . . . . . 1 Drop 9 | . 6 . . . 3 Fire 16 | . 11 . . . 5 Melee . | . . . . . . Ram 11 | . . . . . 11 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 18 | . . . . 18 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 15) 111 | -10/Materials | Identified exit to Mines 129 | -10/Materials | Discovered new exit (range 7) 130 | -10/Materials | Identified exit to Materials 131 | -10/Materials | Entered another Materials area 131 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 173 | -9/Materials | Discovered new exit (range 16) 179 | -9/Materials | Identified exit to Materials 179 | -9/Materials | Entered another Materials area 179 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 216 | -8/Materials | Discovered new exit (range 10) 219 | -8/Materials | Identified exit to Factory 220 | -8/Materials | Entered Factory 220 | -7/Factory | Evolved 2 slots: Propulsion x2 305 | -7/Factory | Build established: Mutant 338 | -7/Factory | Discovered new exit (range 15) 345 | -7/Factory | Identified exit to Factory 345 | -7/Factory | Entered another Factory area 345 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 493 | -6/Factory | Self-destructed Last Messages --------------- 00450_ Penetrated by Slug. 00450_ Imp. Gravmag System destroyed. 00451_ Dropped Adv. Weight Redist. System. 00451_ Acquired Hacking Suite. 00453_ Assault Cannon destroyed. 00454_ K-01 Serf cleans the Subcomponent Replicator. 00457_ Acquired Prototype Flight Unit. 00459_ K-01 Serf cleans the Subcomponent Replicator. 00476_ Slammed into U-05 Engineer. 00477_ U-05 Engineer sends out distress signal. 00477_ Slammed into U-05 Engineer. 00479_ Slammed into G-50 Soldier. 00481_ Lgt. Angular Momentum Engine destroyed. 00482_ Slammed into G-50 Soldier. 00484_ Destabilizing: System interference. 00484_ Assault Cannon temporarily disabled. 00485_ Slammed into G-50 Soldier. 00485_ Imp. Gravmag System destroyed. 00486_ Slammed into G-50 Soldier. 00487_ Lgt. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | ??# ]] = | | ??# ###### | | ??# #????# | | ??# #????# | | ??# #????######## | | ??# #???????????? | | ??# #######+###???????????? | | ??####### #????? ????????????? | | ????????# #????? ???????????? | | ???###### #?????"""" "?????????## | | # / #?????"""" ""????????# | | # """ # #??????" ? ""????????# | | # """ # #????????????????????# | | # """ ?# #????????????????????# | | ? ?# #????????????????????# | | ? """ ?# ###??????????????????# | | # """ # #??????????????????# | | # """ # ##########?????????# | | # + # #?????????# | | # """ # # #?????????# | | # """ # # #?????????# | | ? """ ?# t# #?????????# | | ? ?# # #???#+#???# | | # """ ??# # #???# #???# | | # """ ??# # #???# #???# | | # """???# @ # #???# ##### | | ??? ???# + #???# | | #??#????# ####/#####???# ###### | | # ?????# #??# #???????# #?# | | ? ????# #??# #??????## ### | | ?? ??# #??# ######## ## | | ??"""" ?# #??# ## " | | ??"""" # #??########## ## " | | ??"""" + #???????????###### " | | ??"""" # #????????????????# " | | ???""" ?# #????????????????# " | | ???""???# #????????????????#??? | | ????????# #???????????????????? | | ????????# #???????????????????? | | ????????# #???????????????????? | | ????????# +???????????????????? | | ????????# #???????????????????? | | ????????# #???????????????????? | | ????????# ########????????????? | | ????????# [ #????????????? | | ????????# #????????????? | | ????????# ^""" #????????????? | | ????????# """ +????????????? | | ????????# """ ! #????????????? | | ????????# ! #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 36 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 18 Evasion (%) 62 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ManeuveringXenonLeg Manual? 0 Play Time 00:08:59 Cumulative 829.9 hours Start 2020.07.31 @ 21:25:40 End 2020.07.31 @ 21:32:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 246 Adventurer 0 Explorer 0 Win Type - Total 45 Types 33/1/3/3/3/1/1 Lore% 97 Gallery% 99 Achievement% 95 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d87b7f4c-fb10-402d-9184-3fcb207a1ff5