Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.27 @ 03:51:22 Player: N.e.k.o Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1419) 1419 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (186) 186 TOTAL SCORE: 3895 Bonus ------- Entered Garrisons 200 Friendly Fire -14 Cogmind --------- Core Integrity 0/550 Matter 242/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Authchip [R/Combat] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Improved Terrain Scan Processor Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Hacking Suite Authchip [R/Combat] > --- WEAPON ----------- Beam Rifle Heavy Particle Cannon Mace > --- INVENTORY -------- Light Ion Engine Improved Terrain Scan Processor Authchip [R/Combat] Authchip [R/Combat] Small Laser EM Pulse Cannon Heavy Assault Rifle Rocket Launcher Rocket Launcher [Rating: 24] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Blade Saw Build | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 . 1 . Weapon 1 | . . . . 1 . Parts Attached 82 | 7 16 20 10 9 20 Power 11 | 2 2 1 2 . 4 Engine 11 | 2 2 1 2 . 4 Core . | . . . . . . Reactor . | . . . . . . Propulsion 23 | 2 7 7 2 1 4 Treads 7 | . . 5 2 . . Leg 5 | . 2 1 . 1 1 Wheel 7 | 2 3 . . . 2 Hover . | . . . . . . Flight 4 | . 2 1 . . 1 Utility 22 | 1 5 7 3 3 3 Device 5 | 1 . 2 1 1 . Storage 6 | . 2 3 1 . . Processor 2 | . 1 1 . . . Hackware 4 | . . . . 1 3 Protection 5 | . 2 1 1 1 . Artifact . | . . . . . . Weapon 26 | 2 2 5 3 5 9 Energy Gun 9 | 1 . 2 2 1 3 Energy Cannon 2 | . . . . 1 1 Ballistic Gun 8 | 1 1 2 . 1 3 Ballistic Cannon 2 | . 1 . 1 . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 . 1 . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 33 | . 2 6 8 1 16 Power 4 | . 1 . 1 . 2 Propulsion 10 | . 1 2 3 . 4 Utility 8 | . . 2 2 1 3 Weapon 11 | . . 2 2 . 7 Highest Loss Streak 7 | . 1 4 7 1 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 87 92 70 80 70 Engine 10 | . 13 11 10 9 6 Treads 10 | . . 20 14 9 . Leg 6 | . 11 9 . 1 3 Wheel 2 | . 10 . . . 1 Flight 1 | . 4 . . . 3 Device 6 | . 2 8 5 7 7 Storage 9 | . 5 11 10 9 8 Processor 4 | . 1 6 11 1 . Hackware 3 | . . . . 7 14 Protection 4 | . 8 5 . 9 . Energy Gun 7 | . 2 7 10 13 6 Energy Cannon 1 | . . . . 6 4 Ballistic Gun 7 | . 14 9 . 2 4 Ballistic Cannon 2 | . 10 . . . . Impact Weapon 3 | . . 1 7 4 7 Naked Turns 5 | . . . . . 5 Heaviest Build 44 | 9 30 44 33 31 30 Greatest Support 60 | 20 20 60 60 20 24 Greatest Overweight (x) 10 | . 2 2 10 1 9 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 15 | 5 15 15 15 10 10 Average Capacity 11 | 5 6 13 13 10 9 Most Carried 15 | 5 10 15 15 8 10 Average Carried 7 | 3 5 9 9 6 5 Final Capacity 15 | 5 10 15 10 10 5 Final Carried 12 | 5 9 12 7 7 2 Class Distribution -------------------- 59% | Mutant 35% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Jun Mat Mat Min Mat Gar Matter Collected 1372 | 273 279 344 34 138 304 Remotely . | . . . . . . Salvage Created 1806 | 54 337 680 33 87 615 Parts 114 | 7 27 50 . . 30 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Combat Hostiles Destroyed 49 | 1 13 16 4 2 13 Melee 2 | . . . . . 2 Guns 36 | 1 6 16 3 2 8 Cannons 11 | . 7 . 1 . 3 Classes Destroyed 9 | 2 1 3 2 . 1 Tunneler 1 | 1 . . . . . Watcher 2 | . . 2 . . . Swarmer 15 | . 6 3 . . 6 Cutter 3 | . . . . . 3 Grunt 22 | 1 7 9 . 2 3 Brawler 1 | . . 1 . . . Sentry 3 | . . 3 . . . Demolisher 3 | . . . 2 . 1 Assembled 2 | . . . 2 . . Best Kill Streak 4 | 2 3 4 2 1 4 Combat Bots Only 4 | 1 3 4 2 1 4 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Mat Gar Damage Taken 4303 | 35 589 1034 773 160 1712 Core 993 | 23 130 67 223 23 527 Absorbed by Shields 348 | . . 277 14 57 . Regen/Repaired (Parts) 160 | . 85 75 . . . Core Remaining (%) 51 | 90 38 . 27 . . Volleys Fired 244 | 3 40 90 18 9 84 Largest 3 | 2 2 2 1 3 2 Hottest 171 | 70 55 56 75 171 131 Shots Fired 402 | 6 77 118 19 21 161 Gun 347 | 6 47 118 13 12 151 Cannon 55 | . 30 . 6 9 10 Launcher . | . . . . . . Special . | . . . . . . Kinetic 231 | 3 70 67 6 . 85 Thermal 170 | 3 7 51 13 21 75 Explosive . | . . . . . . Electromagnetic 1 | . . . . . 1 Robot Hit Streak 22 | 2 7 9 4 10 22 Robot Miss Streak 5 | 3 5 5 3 2 3 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 3 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 276 | 3 42 77 9 18 127 Core Hits 128 | 3 26 33 6 7 53 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 8 | . 1 . 3 1 3 Burn 3 | . . . 1 1 1 Destroy 4 | . . . 2 . 2 Blast 1 | . 1 . . . . Melee Attacks 9 | . . 1 . 4 4 Impact 6 | . . 1 . 4 1 Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3679 | 51 610 984 154 394 1486 Guns 2693 | 51 227 935 99 134 1247 Cannons 758 | . 383 . 55 150 170 Explosions . | . . . . . . Melee 198 | . . 49 . 110 39 Ramming 30 | . . . . . 30 Kinetic 1835 | 26 576 528 55 . 650 Thermal 1596 | 25 34 407 99 284 747 Explosive . | . . . . . . Electromagnetic 20 | . . . . . 20 Impact 180 | . . 49 . 110 21 Slashing 18 | . . . . . 18 Piercing . | . . . . . . Highest Corruption 3 | . . . 3 . 2 Average Corruption 2 | . . . 3 . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . 10 . . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 4 | . . . 4 . . Parts Rejected 1 | . . . 1 . . Data Loss (minor) 2 | . . . 2 . . Misfires 1 | . . . 1 . . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 21 | . . 9 . . 12 Projectiles 5 | . . . . . 5 Explosions . | . . . . . . Melee 16 | . . 9 . . 7 Knockbacks 11 | . 8 1 2 . . Impact 1 | . . 1 . . . Kinetic 10 | . 8 . 2 . . Secondary . | . . . . . . Self-Inflicted Damage 12 | . . . . . 12 Shots . | . . . . . . Rammed 9 | . . . . . 9 Targets Rammed 9 | . . . . . 9 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 324 | 40 70 173 191 324 27 Average Temperature 42 | 21 24 48 35 90 10 Received Heat Transfer 852 | 18 201 353 . 100 180 Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 2 | . . 1 . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . 5 . 1 1 Heat Transferred 4244 | 74 148 1406 333 630 1653 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Peak Influence 218 | 25 210 218 47 52 173 Initial 69 | . 16 69 47 . 33 Average 69 | 6 111 67 22 21 104 Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 98 | 100 98 96 100 100 100 Level 1 1 | . 1 3 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 2 . 1 . Investigation 4 | . 2 2 . . . Extermination . | . . . . . . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Distress Signals 3 | . 2 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | 1 19 25 10 8 14 Peak Tracking Total 8 | 1 4 5 8 3 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Traps Triggered 4 | . 1 1 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Jun Mat Mat Min Mat Gar Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Machines Accessed 11 | . 4 5 . 2 . Terminals 5 | . 2 3 . . . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units 3 | . 1 1 . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 23 | . 9 10 . 4 . Successful 16 | . 7 6 . 3 . Failed 7 | . 2 4 . 1 . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 3 3 . . . Fabricators . | . . . . . . Repair Stations 8 | . 4 4 . . . Recycling Units 7 | . 2 3 . 2 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 2 | . 2 . . . . Locate Traps 1 | . 1 . . . . Reinforcement Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 3 3 . . . Scan Component 2 | . 1 1 . . . Repair 2 | . 1 1 . . . Refit 2 | . 1 1 . . . Recycling Unit Hacks 7 | . 2 3 . 2 . Process 2 | . . 2 . . . Report Inventory 3 | . 1 1 . 1 . Retrieve Components 2 | . 1 . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 3 . 1 . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 1 . . . Time 77 | . 26 51 . . . Parts Recycled . | . . . . . . Recycled Matter 269 | . . 269 . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . 3 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Jun Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Jun Mat Mat Min Mat Gar Turns Passed 4051 | 101 748 1517 555 394 736 Spaces Moved 1961 | 102 552 707 255 124 221 Core 100 | 23 3 . 7 . 67 Treads 854 | . . 509 248 97 . Legs 538 | . 185 198 . 27 128 Wheels 409 | 79 311 . . . 19 Hover . | . . . . . . Flight 60 | . 53 . . . 7 Fastest Speed 37 | 50 37 120 160 190 50 Average Speed 151 | 73 101 159 192 229 192 Slowest Speed 550 | 80 190 260 550 240 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 6 61 33 46 12 30 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 4 | . . . 2 2 . Melee . | . . . . . . Projectile 4 | . . . 2 2 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Total 2686 | 122 685 995 305 211 368 Wait 209 | . 26 120 6 56 1 Move 1956 | 101 551 706 254 123 221 Hop . | . . . . . . Pick Up 101 | 11 27 34 9 6 14 Fast Attach . | . . . . . . Attach 75 | 6 14 18 9 9 19 Detach 21 | . 5 6 2 4 4 Swap 7 | 1 2 2 1 . 1 Drop 46 | . 20 18 6 . 2 Fire 244 | 3 40 90 18 9 84 Melee 9 | . . 1 . 4 4 Ram 8 | . . . . . 8 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 10 | . . . . . 10 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 61 | -11/Junkyard | Discovered new exit (range 8) 102 | -11/Junkyard | Entered Materials 323 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 7) 515 | -10/Materials | Core integrity fell below 50% 746 | -10/Materials | Discovered new exit (range 15) 766 | -10/Materials | Repaired Lgt. Cannon 850 | -10/Materials | Entered another Materials area 850 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1159 | -9/Materials | Build established: Scavenger-Mutant 1338 | -9/Materials | Lost 4 parts (2n2u) 2327 | -9/Materials | Discovered new exit (range 6) 2365 | -9/Materials | Repaired Hvy. Ion Engine? 2367 | -9/Materials | Entered Mines 2370 | -9/Mines | Assembled infested the area 2375 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2404 | -9/Mines | Met a Derelict bent on vengeance 2407 | -9/Mines | Learned Materials trap positions 2498 | -9/Mines | Core integrity fell below 50% 2533 | -9/Mines | Lost 7 parts (1p3n1u2w) 2770 | -9/Mines | Build established: Mutant 2808 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2901 | -9/Mines | Discovered new exit (range 4) 2922 | -9/Mines | Entered Materials 2922 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2923 | -8/Materials | Loaded intel: 18 trap records 3315 | -8/Materials | Identified exit to Garrison 3316 | -8/Materials | Entered Garrison 3362 | -8/Garrison | Triggered checkpoint 3580 | -8/Garrison | Triggered checkpoint 3628 | -8/Garrison | Lost 3 parts (1p1n1w) 3638 | -8/Garrison | Triggered checkpoint 3656 | -8/Garrison | Triggered checkpoint 3709 | -8/Garrison | Lost 3 parts (1p2w) 3934 | -8/Garrison | Triggered checkpoint 3987 | -8/Garrison | Core integrity fell below 50% 4017 | -8/Garrison | Lost 7 parts (2n1u4w) 4032 | -8/Garrison | Core integrity fell below 20% 4052 | -8/Garrison | Core destroyed Last Messages --------------- Aluminum Leg severed. Acquired 15 matter. Particle Gun severed. Acquired 10 matter. Slammed into C-17 Slicer. C-17 Slicer destroyed. [Achievement: Fist Fight] Acquired 22 matter. Acquired Blade Saw. Blade Saw severed. Slammed into C-17 Slicer. Hacking Suite destroyed. System corrupted by crushing effect (+2). Slammed into C-17 Slicer. Acquired Blade Saw. Blade Saw severed. Slammed into C-17 Slicer. Destabilizing: Core damaged (-11). Slammed into C-17 Slicer. C-17 Slicer destroyed. 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