Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 20:16:08 Player: jumpy Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (119) 595 Value Destroyed (5227) 5227 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (3333) 3333 TOTAL SCORE: 13475 Bonus ------- High Alert Combat Kills 694 Follower Combat Kills 667 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -128 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 21% Temperature Cool (12) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Heat Sink Advanced Terrain Scan Processor Advanced Particle Charger Gauss Rifle Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Plasma Rifle Plasma Rifle Plasma Rifle Improved Proton Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Advanced Terrain Scan Processor Advanced Particle Charger Phase Shifter Relay Coupler [NC] Improved System Guard Plasma Rifle Thermic Laser Gauss Rifle Gauss Rifle Coil Gun Coil Gun Coil Gun Axe [Rating: 71] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Fission Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon High-powered Field Laser Energy Gun High-powered Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Launcher Improved Proton Missile Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Ext Slots Evolved 8 | . . 2 2 . . 2 . 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . Utility 4 | . . 1 1 . . 1 . 1 . . . Weapon 2 | . . . . . . 1 . 1 . . . Parts Attached 128 | 7 2 16 . 13 9 11 18 5 24 16 7 Power 19 | 1 1 3 . 3 . 3 2 1 2 1 2 Engine 16 | 1 1 3 . 3 . 2 2 . 2 1 1 Core 3 | . . . . . . 1 . 1 . . 1 Reactor . | . . . . . . . . . . . . Propulsion 35 | 2 . 5 . 4 4 1 7 1 6 1 4 Treads 9 | 2 . 3 . 4 . . . . . . . Leg 24 | . . . . . 4 1 7 1 6 1 4 Wheel 2 | . . 2 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 32 | 2 1 3 . 6 3 3 3 2 5 4 . Device 17 | 1 . 2 . 2 . 2 3 1 4 2 . Storage 5 | 1 1 . . . 2 . . . . 1 . Processor 4 | . . 1 . 1 . 1 . . 1 . . Hackware 1 | . . . . . . . . . . 1 . Protection 5 | . . . . 3 1 . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 42 | 2 . 5 . . 2 4 6 1 11 10 1 Energy Gun 27 | . . 3 . . 2 2 6 . 5 8 1 Energy Cannon 2 | . . 2 . . . . . . . . . Ballistic Gun 9 | 2 . . . . . 1 . . 5 1 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . . . 1 . . 1 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . 3 . . 1 1 . . . 1 . Corrupted Parts 3 | . . . . . . . . . 3 . . System Corruption 15 | . . . . . . . . . 15 . . Parts Lost 58 | . 2 . . 8 . 1 15 . 21 2 9 Power 6 | . 1 . . 1 . 1 1 . 1 1 . Propulsion 25 | . . . . 4 . . 8 . 7 . 6 Utility 12 | . 1 . . 2 . . 2 . 6 1 . Weapon 15 | . . . . 1 . . 4 . 7 . 3 Highest Loss Streak 10 | . 2 . . 4 . 1 3 . 10 1 5 To Critical Strikes 1 | . . . . 1 . . . . . . . Average Backups 8 | 4 7 4 5 4 8 12 12 14 9 6 9 Power 1 | . . . 1 . 1 2 1 2 2 1 . Propulsion . | 1 2 . . . . . . . . . . Utility 2 | . 1 . . . 1 1 3 3 3 3 4 Weapon 4 | 1 2 3 4 3 6 7 7 9 3 2 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 22 | . 2 2 . 1 2 3 1 1 1 . 9 Power 2 | . . . . . . 1 . 1 . . . Propulsion . | . . . . . . . . . . . . Utility 7 | . 2 . . . . . . . . . 5 Weapon 13 | . . 2 . 1 2 2 1 . 1 . 4 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 87 | . 93 74 81 86 89 99 95 92 75 82 91 Engine 6 | . 12 9 9 9 9 5 7 1 3 6 4 Treads 7 | . 26 12 27 26 4 . . . . . . Leg 15 | . . . . . 24 30 26 24 14 19 19 Device 13 | . 13 13 18 17 9 11 13 13 8 10 19 Storage 4 | . 13 . . . 8 7 7 6 6 6 5 Processor 11 | . . 6 9 9 9 14 15 13 14 10 5 Protection 3 | . . . . 7 9 3 . 3 1 . . Energy Gun 13 | . . 3 . . 14 22 22 20 12 18 25 Energy Cannon 4 | . . 17 18 16 . . . . . . . Ballistic Gun 1 | . 26 . . . . . . . 4 4 . Peak Build Rating 71 | 7 8 14 14 29 35 47 54 62 71 54 58 Average Rating 38 | 5 7 11 14 23 30 43 47 56 49 48 52 On Entrance 28 | . 7 . 14 14 25 35 43 49 62 35 53 Naked Turns 20 | . 12 5 . . . . . . . . 3 Heaviest Build 56 | 12 27 17 17 31 50 51 49 52 56 48 48 Greatest Support 80 | 40 40 60 60 80 60 50 65 65 80 50 65 Greatest Overweight (x) 13 | . . 1 . . 3 1 1 . 13 1 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 5 5 5 15 15 15 15 15 15 15 Average Capacity 11 | 7 8 5 5 5 12 15 15 15 15 15 14 Most Carried 15 | 7 8 5 5 5 11 15 15 15 15 8 11 Average Carried 8 | 4 7 4 5 4 9 12 12 14 9 6 9 Final Capacity 15 | 8 5 5 5 5 15 15 15 15 15 15 5 Final Carried 15 | 7 5 5 5 5 11 15 15 15 6 8 5 Class Distribution -------------------- 40% | Scavenger-Gunner 34% | Scavenger-Mutant 9% | Mutant 7% | Scavenger-Skirmisher 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -6/Extension Resources | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Ext Matter Collected 2044 | 310 . 183 . 149 108 115 345 80 420 217 117 Remotely . | . . . . . . . . . . . . Salvage Created 5737 | 102 . 237 . 1016 121 323 1202 746 1274 421 295 Parts 226 | 7 . 22 . 45 4 14 44 17 47 9 17 Haulers Intercepted 4 | . . 1 . . . . . 1 . 2 . Recyclers Shooed 2 | . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Ext Combat Hostiles Destroyed 102 | . . 5 . 23 2 5 28 5 25 4 5 Guns 53 | . . . . . 2 5 19 4 18 2 3 Cannons 26 | . . 5 . 21 . . . . . . . AOE 9 | . . . . . . . 6 . 2 1 . Classes Destroyed 16 | 2 . 5 . 2 1 4 . . 1 . 1 Worker 2 | . . . . . . 1 . 1 . . . Builder 3 | . . 1 . . . . . . . 1 1 Tunneler 2 | 2 . . . . . . . . . . . Hauler 4 | . . 1 . . . . . 1 . 2 . Recycler 3 | 1 . . . . . . . 2 . . . Operator 1 | . . . . . . 1 . . . . . Watcher 1 | . . . . . 1 . . . . . . Swarmer 23 | . . 2 . 3 . . 8 . 10 . . Grunt 46 | . . 2 . 12 1 1 14 4 8 3 1 Brawler 2 | . . . . 1 . 1 . . . . . Duelist 1 | . . . . . . . . . . . 1 Sentry 18 | . . 1 . 6 1 1 6 . 2 . 1 Specialist 3 | . . . . 1 . . . . 2 . . Hunter 5 | . . . . . . 1 . 1 2 . 1 Programmer 3 | . . . . . . 1 . . . 1 1 Behemoth 1 | . . . . . . . . . 1 . . Thug 1 | . . . . . . . 1 . . . . Best Kill Streak 11 | 2 . 2 . 3 1 3 7 4 11 3 2 Combat Bots Only 11 | . . 2 . 3 1 2 7 3 11 3 2 Max Kills in Single Turn 3 | 1 . 1 . 1 1 1 3 1 2 1 1 Gunslinging 1 | . . . . . . . . . 1 . . Exploded 2 | . . . . . . . 2 . 1 1 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Ext Hostile Shots Fired 1078 | . 42 26 . 155 7 58 272 23 341 28 126 Missed 387 | . 8 9 . 47 2 27 107 8 125 7 47 Hits 691 | . 34 17 . 108 5 31 165 15 216 21 79 Melee 1 | . . . . . . 1 . . . . . Projectile 690 | . 34 17 . 108 5 30 165 15 216 21 79 Critical Strikes 16 | . . . . 6 1 2 1 2 2 . 2 Damage Taken 9483 | . 445 206 . 1531 77 429 1942 280 2855 391 1327 Core 1659 | . 244 15 . 217 . 52 276 31 363 131 330 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 85 | . . . . . . . . 85 . . . Core Remaining (%) 62 | 100 2 96 . . 60 . 53 . . . . Volleys Fired 322 | 12 . 16 . 90 5 19 70 18 57 21 14 Largest 4 | 2 . 2 . 2 2 3 3 3 4 4 4 Hottest 298 | 40 . 136 . 136 140 210 214 225 298 286 286 Shots Fired 827 | 24 . 32 . 178 10 51 196 54 147 80 55 Gun 608 | 24 . 4 . . 10 48 190 54 143 80 55 Cannon 206 | . . 28 . 178 . . . . . . . Launcher 13 | . . . . . . 3 6 . 4 . . Special . | . . . . . . . . . . . . Kinetic 70 | 24 . . . . . . . . 42 4 . Thermal 735 | . . 32 . 178 10 48 190 54 101 67 55 Explosive 9 | . . . . . . 3 6 . . . . Electromagnetic 13 | . . . . . . . . . 4 9 . Robot Hit Streak 19 | 6 . 6 . 10 1 5 12 15 19 10 13 Robot Miss Streak 7 | 3 . 4 . 7 2 2 5 2 3 3 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 12 | . . . . . . . 3 . 9 . . Max Gunslinging Chain 1 | . . . . . . . 1 . 1 . . Shots Hit Robots 526 | 14 . 16 . 95 4 30 123 48 111 49 36 Core Hits 234 | 6 1 7 . 34 4 12 71 18 50 19 12 Critical Kills 2 | . . . . 2 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 35 | . . 1 . 2 1 3 13 2 8 3 2 Burn 33 | . . 1 . . 1 3 13 2 8 3 2 Meltdown 2 | . . . . 2 . . . . . . . Melee Attacks 6 | . . . . . . . . 6 . . . Impact . | . . . . . . . . . . . . Slashing 6 | . . . . . . . . 6 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 5 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12604 | 141 7 315 . 2082 88 703 3405 1317 2656 1203 687 Guns 8580 | 141 . 51 . . 88 703 2711 919 2304 976 687 Cannons 2341 | . . 264 . 2077 . . . . . . . Explosions 1269 | . . . . . . . 691 . 352 226 . Melee 398 | . . . . . . . . 398 . . . Ramming 16 | . 7 . . 5 . . 3 . . 1 . Kinetic 848 | 141 . . . . . . . . 638 69 . Thermal 10053 | . . 315 . 2077 88 703 2711 919 1666 887 687 Explosive 917 | . . . . . . . 691 . . 226 . Electromagnetic 372 | . . . . . . . . . 352 20 . Impact . | . . . . . . . . . . . . Slashing 398 | . . . . . . . . 398 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 21 | . 2 . . . 3 . . . 16 20 21 Average Corruption 15 | . 2 . . . 2 . . . 11 17 20 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 100 | . 1 . . . 1 . . . 35 31 32 Message Errors 17 | . . . . . . . . . 9 2 6 Matter Fused 21 | . 1 . . . . . . . 10 6 4 Heat Flow Errors 7 | . . . . . 1 . . . 1 3 2 Energy Discharges 18 | . . . . . . . . . 6 7 5 Data Loss (minor) 20 | . . . . . . . . . 4 7 9 Misfires 6 | . . . . . . . . . 2 2 2 Alerts 3 | . . . . . . . . . 3 . . Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 7 | . . . . . . . . . . 4 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 158 | . . . . 54 . . 1 101 2 . . Projectiles 32 | . . . . 32 . . . . . . . Explosions 25 | . . . . 22 . . 1 . 2 . . Melee 101 | . . . . . . . . 101 . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 229 | . 3 . . 65 . . 135 . 26 . . Shots 7 | . . . . 1 . . 4 . 2 . . Rammed 5 | 1 2 . . 2 . . . . . . . Targets Rammed 7 | 1 2 . . 2 . . 1 . . 1 . Kicked 2 | . . . . . . . 1 . . 1 . Crushed . | . . . . . . . . . . . . Highest Temperature 499 | . 1 210 . 180 270 499 427 189 250 250 329 Average Temperature 90 | . 1 67 . 43 73 125 129 76 80 86 111 Received Heat Transfer 3484 | . 234 57 . 684 45 129 657 72 891 135 580 Effects 8 | . . . . . . 2 6 . . . . Shutdowns 2 | . . . . . . 1 1 . . . . Energy Bleed 3 | . . . . . . 1 2 . . . . Interference 2 | . . . . . . . 2 . . . . Matter Decay 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . 2 . . Parts Fried 5 | . . . . . . . . . 5 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 13 | . . . . 2 . . 3 1 3 2 2 Combat Hostiles 12 | . . . . 2 . . 3 1 3 1 2 Parts Melted 76 | . . 2 . 6 1 4 18 7 18 10 10 Heat Transferred 21477 | . . 666 . 3658 222 1332 5146 2300 4090 2286 1777 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Ext Maximum Alert Level 4 | . . . . 4 2 . 3 2 3 2 1 Low Security (%) 28 | 100 100 100 100 12 . 100 25 . . . 51 Level 1 18 | . . . . 21 . . 17 83 17 . 48 Level 2 33 | . . . . 22 100 . 32 16 46 100 . Level 3 17 | . . . . 32 . . 24 . 35 . . Level 4 2 | . . . . 10 . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1191 | 5 30 71 14 1191 584 197 833 436 965 668 301 Initial 580 | . . . 10 9 580 197 47 436 264 506 301 Average 455 | . 8 28 10 646 511 116 473 361 645 602 201 Influence Increases 4653 | 15 45 178 4 1262 124 219 1036 172 911 509 178 Destroy 0b10 Robot/C 2560 | . . 100 . 640 80 100 680 100 580 180 100 Destroy 0b10 Robot/NC 90 | 15 . 10 . . 5 10 . 20 . 25 5 Destroy Leader 310 | . . 22 . 30 32 40 40 22 50 44 30 Allied During Kill 142 | . . . . 33 7 . 41 . 31 30 . Successful Hack 62 | . . . 4 14 . 24 7 . . . 13 Select Force Hacks 30 | . 30 . . . . . . . . . . Disable Machine 240 | . . 30 . . . . 30 15 . 165 . Anti-Garrison Action 650 | . . . . 350 . . 150 . 150 . . Destroy Structure 194 | . . 1 . 90 . 15 58 . 10 20 . Partial Spotted 15 | . . . . . . . . 15 . . . Lose Combat Pursuer 360 | . 15 15 . 105 . 30 30 . 90 45 30 Influence Decreases 4564 | 15 45 152 16 85 881 585 271 627 324 857 706 Entered New Map 2176 | . . . 16 5 611 237 21 397 114 459 316 Time Decay 1578 | 15 45 152 . . 230 318 . 230 . 318 270 Lost Part 560 | . . . . 80 . 10 150 . 210 20 90 Lost Ally 250 | . . . . . 40 20 100 . . 60 30 Squads Dispatched 12 | . 4 . . . . 2 . 2 . 3 1 Investigation 5 | . 2 . . . . . . 2 . . 1 Extermination 2 | . . . . . . 1 . . . 1 . Reinforcement 4 | . 2 . . . . 1 . . . 1 . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Ext Distress Signals 9 | . 1 1 . . 2 . . . 3 . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 191 | . 9 15 . 37 10 13 36 9 38 13 11 Peak Tracking Total 10 | . 9 7 . 6 4 4 8 4 10 3 4 Tactical Retreats 16 | . 1 1 . 5 . 2 2 . 2 2 1 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Ext Traps Triggered 21 | . 2 . . 4 2 1 4 1 3 2 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Ext Machines Disabled 20 | . . 2 . 4 . . 2 1 . 11 . Max in Single Turn 5 | . . 1 . 2 . . 1 1 . 5 . Garrison Access 1 | . . . . . . . . . . 1 . Garrison Relay 1 | . . . . 1 . . . . . . . Phase Generator 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Ext Machines Accessed 22 | . 1 . 1 3 . 3 3 3 2 2 4 Terminals 14 | . . . . 3 . 1 3 . 2 1 4 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . . 1 . 2 . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . 1 . 1 . 1 . Total Hacks 35 | . 1 . 1 5 . 5 7 5 3 2 6 Successful 12 | . 1 . 1 1 . 2 1 2 . 2 2 Failed 23 | . . . . 4 . 3 6 3 3 . 4 Catastrophic 6 | . . . . 2 . . 2 . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 6 | . 1 . . . . . . 4 . . 1 Terminals 24 | . . . . 5 . 2 7 . 3 1 6 Fabricators . | . . . . . . . . . . . . Repair Stations 6 | . . . . . . 2 . 4 . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . 1 . 1 . 1 . Terminal Hacks 4 | . . . . 1 . . 1 . . 1 1 Open Door 3 | . . . . . . . 1 . . 1 1 Emergency Access Points 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . . 1 . 1 . 1 . Unlock Access 3 | . . . 1 . . 1 . 1 . . . Seal Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks 3 | . 1 . . . . . . 1 . . 1 Terminals 1 | . . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . Patch 1 | . . . . . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . . . . 3 . 2 3 2 2 . 2 Full Trace Events 4 | . . . . 1 . . 1 . 1 . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Ext Used RIF Installer 3 | . . . . 1 . . 1 . 1 . . Structural Interface 1 | . . . . . . . 1 . . . . Autooverride 1 | . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . . Attached 1 | . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 11 | . . . . 4 . . 4 . 3 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Ext Total Allies 15 | . . . . 4 . . 6 . 3 . 2 Largest Group 6 | . . . . 3 3 1 6 . 3 3 2 Highest-Rated Group 135 | . . . . 48 48 16 104 . 135 135 41 Highest-Rated Ally 51 | . . . . 34 16 16 31 . 51 51 31 Total Orders . | . . . . . . . . . . . . Ally Attacks 118 | . . . . 23 15 1 46 . 16 16 1 Total Damage 2713 | . . . . 967 158 15 725 . 364 463 21 Kills 29 | . . . . 10 2 . 6 . 4 7 . Allies Corrupted 1 | . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Ext Active Infowar (turns) 1419 | 101 147 229 18 236 . . . . . 110 578 Sensors 1171 | . . 229 18 236 . . . . . 110 578 Seismic 248 | 101 147 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Ext Turns Passed 8611 | 235 160 383 18 2012 487 703 1575 485 1260 712 581 Spaces Moved 4712 | 116 111 210 12 1046 236 418 906 313 555 433 356 Core 49 | 2 21 13 . . . . . . 7 . 6 Treads 1452 | 114 90 157 12 1046 33 . . . . . . Legs 3171 | . . . . . 203 418 906 313 548 433 350 Wheels 40 | . . 40 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 160 160 160 120 120 122 120 120 50 Average Speed 148 | 158 139 142 160 160 189 145 135 122 178 126 132 Slowest Speed 700 | 160 160 160 160 160 330 190 195 123 700 190 330 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 6 30 25 2 96 24 11 73 11 58 14 41 Regions Visited 11 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . . . . . . . . Known Exits Taken 6 | . . 1 1 . 1 1 . 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 103 | . . . . 73 . 19 8 . 3 . . Melee . | . . . . . . . . . . . . Projectile 3 | . . . . . . . . . 3 . . AOE 100 | . . . . 73 . 19 8 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Ext Total 5619 | 142 116 258 11 1205 266 471 1101 365 716 540 428 Wait 224 | . . 5 . 32 . 8 39 17 24 58 41 Move 4698 | 115 110 209 11 1044 235 417 904 312 553 432 356 Hop . | . . . . . . . . . . . . Pick Up 55 | 7 1 4 . 2 8 7 9 2 5 7 3 Fast Attach 57 | 7 . 8 . 6 5 2 7 2 9 7 4 Attach 33 | . 1 2 . 2 . 2 8 1 12 4 1 Detach 1 | . . 1 . . . . . . . . . Swap 57 | . 1 8 . 8 5 10 9 3 5 6 2 Drop 55 | . 1 5 . 7 8 6 7 4 11 4 2 Fire 322 | 12 . 16 . 90 5 19 70 18 57 21 14 Melee 6 | . . . . . . . . 6 . . . Ram 2 | . 2 . . . . . . . . . . Kick 2 | . . . . . . . 1 . . 1 . Crush 3 | 1 . . . 2 . . . . . . . Escape Stasis 30 | . . . . . . . 10 . 15 . 5 Rewire 74 | . . . . 12 . . 37 . 25 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Extension History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 236 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 384 | -10/Materials | Released all parts (6) 387 | -10/Materials | Core integrity fell below 50% 390 | -10/Materials | Core integrity fell below 20% 392 | -10/Materials | Discovered new exit (range 10) 396 | -10/Materials | Entered another Materials area 396 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 754 | -9/Materials | Discovered new exit (range 11) 777 | -9/Materials | Identified exit to Materials 779 | -9/Materials | Entered another Materials area 779 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 795 | -8/Materials | Identified exit to Garrison 797 | -8/Materials | Entered Garrison 843 | -8/Garrison | Triggered checkpoint 887 | -8/Garrison | Garrison Relay disabled 1001 | -8/Garrison | Build established: Scavenger-Mutant 1130 | -8/Garrison | Lost 4 parts (1p1n2u) 1295 | -8/Garrison | Triggered checkpoint 1450 | -8/Garrison | Discovered new exit (range 12) 1613 | -8/Garrison | Triggered checkpoint 1659 | -8/Garrison | Triggered checkpoint 1867 | -8/Garrison | Triggered checkpoint 1938 | -8/Garrison | Discovered new exit (range 13) 1960 | -8/Garrison | Identified exit to Materials 1980 | -8/Garrison | Phase Generator disabled 2139 | -8/Garrison | Triggered checkpoint 2223 | -8/Garrison | Discovered exit to Materials (range 5) 2469 | -8/Garrison | Triggered checkpoint 2482 | -8/Garrison | Discovered exit to Materials (range 12) 2660 | -8/Garrison | Installed Relay Interface Framework 2809 | -8/Garrison | Entered Materials 2809 | -8/Materials | Accompanied by 3 allies 3267 | -8/Materials | Discovered new exit (range 16) 3294 | -8/Materials | Identified exit to Factory 3296 | -8/Materials | Entered Factory 3296 | -7/Factory | Accompanied by 1 ally 3296 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3680 | -7/Factory | Build established: Scavenger-Gunner 3995 | -7/Factory | Identified exit to Garrison 3999 | -7/Factory | Entered Garrison 4031 | -7/Garrison | Triggered checkpoint 4197 | -7/Garrison | Triggered checkpoint 4270 | -7/Garrison | Lost 3 parts (3n) 4272 | -7/Garrison | Rescued a captive Derelict 4273 | -7/Garrison | Rescued a captive Derelict 4352 | -7/Garrison | Discovered new exit (range 12) 4426 | -7/Garrison | Identified exit to Factory 4628 | -7/Garrison | Triggered checkpoint 4629 | -7/Garrison | Triggered checkpoint 4696 | -7/Garrison | Lost 5 allies 4710 | -7/Garrison | Triggered checkpoint 4755 | -7/Garrison | Destroyed 7 combat bots 4863 | -7/Garrison | Triggered checkpoint 4933 | -7/Garrison | Discovered exit to Factory (range 9) 5203 | -7/Garrison | Triggered checkpoint 5294 | -7/Garrison | Lost 3 parts (1p1n1w) 5313 | -7/Garrison | Discovered exit to Factory (range 14) 5404 | -7/Garrison | Expanded RIF knowledge: Structural Interface 5574 | -7/Garrison | Entered Factory 5574 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6058 | -6/Factory | Identified exit to Garrison 6059 | -6/Factory | Entered Garrison 6195 | -6/Garrison | Spotted B-75 Beast 6242 | -6/Garrison | Destroyed B-75 Beast 6349 | -6/Garrison | Destroyed 11 combat bots 6396 | -6/Garrison | System corruption reached 10% 6418 | -6/Garrison | Lost 10 parts (3n4u3w) 6763 | -6/Garrison | Lost 8 parts (1p2n1u4w) 6982 | -6/Garrison | Discovered new exit (range 12) 7052 | -6/Garrison | Identified exit to Factory 7246 | -6/Garrison | Expanded RIF knowledge: Autooverride 7295 | -6/Garrison | Discovered exit to Factory (range 11) 7319 | -6/Garrison | Entered Factory 7319 | -6/Factory | Accompanied by 3 allies 7373 | -6/Factory | Core integrity fell below 50% 7424 | -6/Factory | Build established: Scavenger-Mutant 7767 | -6/Factory | Build established: Scavenger-Gunner 7784 | -6/Factory | Garrison activated, responded to threat 8000 | -6/Factory | Discovered new exit (range 6) 8004 | -6/Factory | Identified exit to Extension 8031 | -6/Factory | Entered Extension 8227 | -6/Extension | Build established: Scavenger-Skirmisher 8413 | -6/Extension | Rescued a captive Derelict 8592 | -6/Extension | Spotted B-75 Beast 8600 | -6/Extension | Spotted B-75 Beast 8608 | -6/Extension | Core integrity fell below 20% 8609 | -6/Extension | Released all parts (10) 8612 | -6/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 08597_ 52B%#0UKX%%LOZV|EUNT 08600_ Machine disabled. 08603_ Critical hit (Meltdown: +310). 08603_ U-05 Engineer destroyed. 08603_ Plasma Rifle destroyed. 08604_ Carbon-fiber Leg destroyed. 08606_ Knocked back. 08607_ Flexi-carbon Leg destroyed. 08607_ Knocked back. 08609_ Field Laser destroyed. 08609_ Released Lgt. Fission Core. 08609_ Released Carbon-fiber Leg. 08609_ Released Imp. Sensor Array. 08609_ Released Imp. Cooling System. 08609_ Released Field Laser. 08609_ Released Adv. Signal Interpreter. 08609_ Released Adv. Heat Sink. 08609_ Released Relay Coupler [NC]. 08609_ Released Lrg. Storage Unit. 08609_ Released Hvy. Laser. Map ----- +----------------------------------------------------+ | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????####### #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????#%#??????????#???????????????? | | ????????????????????# #?###?##?? #???????????????? | | ??????????????????###%### ## ### ###?????????????? | | ??????????????????# " "" Y "" ""#?????????????? | | ??????????????????# " " " #?????????????? | | ????????????????### !% Y R #?????????????? | | ????????????????# ; [ #?????????????? | | ??????????######### %/=!] ####??????????? | | ????????? %!!*!! ???????? | | ???????? ![/ ???????? | | ????????? % ???????? | | ????????? R ????????? | | ????????? k ????????? | | ?????????########## BB BB #####?????????? | | ??????????????????# BB%@ BB #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????######T#"""#######?????????????? | | ???????????????????????##????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Corruption Containment 12 Armor Coverage 225 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 23 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveMetaBuckler Manual? 0 Play Time 00:46:16 Cumulative 175.0 hours Start 2025.07.20 @ 18:56:00 End 2025.07.20 @ 20:16:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 426 Rogue 426 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 72 Gallery% 64 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: e75d4e1e-1e04-478b-8f18-472f42c841a0