Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 11:27:10 Player: Redman9012 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (36) 180 Value Destroyed (741) 741 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1861 Bonus ------- None Cogmind --------- Core Integrity 53/400 Matter 293/300 Energy 100/100 System Corruption 0% Temperature Hot (210) Movement Core (1350) Ox26 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Ion Engine Improved Ion Engine Light Treads Light Treads Heat Sink Weight Redist. System Sensor Array Signal Interpreter Terrain Scan Processor Seismic Detector Transport Network Coupler Targeting Computer Targeting Computer ECM Suite Light Armor Plating Light Armor Plating Light Armor Plating Medium Armor Plating Medium Armor Plating Insulated Plating Insulated Plating Insulated Plating Beam Rifle Improved Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Light Armor Plating Insulated Plating > --- WEAPON ----------- Beam Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Heat Sink Sensor Array Signal Interpreter Terrain Scan Processor Seismic Detector Transport Network Coupler ECM Suite Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Medium Armor Plating Medium Armor Plating Insulated Plating Insulated Plating Insulated Plating EM Pulse Gun Datajack [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Device Shield Generator Storage Huge Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 33 | 7 8 18 Power 7 | 1 3 3 Engine 6 | 1 2 3 Core 1 | . 1 . Reactor . | . . . Propulsion 5 | 2 1 2 Treads 5 | 2 1 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 9 | 1 3 5 Device 1 | . . 1 Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection 5 | . 2 3 Artifact . | . . . Weapon 12 | 3 1 8 Energy Gun 7 | 2 . 5 Energy Cannon . | . . . Ballistic Gun 5 | 1 1 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 16 | . 1 15 Power 3 | . . 3 Propulsion 4 | . . 4 Utility 5 | . 1 4 Weapon 4 | . . 4 Highest Loss Streak 8 | . 1 8 To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 98 89 Engine 14 | . 6 19 Core 3 | . 7 1 Treads 18 | . 27 13 Storage 12 | . 14 11 Protection 17 | . 13 20 Energy Gun 8 | . . 13 Ballistic Gun 15 | . 27 8 Naked Turns . | . . . Heaviest Build 106 | 12 52 106 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 33 | 1 2 33 Average Overweight (x) 1 | . . 3 Largest Inventory Capacity 25 | 8 20 25 Average Capacity 19 | 6 13 23 Most Carried 25 | 5 10 25 Average Carried 12 | 2 7 15 Final Capacity 25 | 8 20 25 Final Carried 25 | 1 9 25 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 936 | 261 304 371 Remotely . | . . . Salvage Created 1151 | . 500 651 Parts 86 | . 40 46 Haulers Intercepted 5 | . 2 3 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 27 | . 13 14 Guns 27 | . 13 14 Classes Destroyed 8 | . 5 3 Worker 2 | . 1 1 Hauler 5 | . 2 3 Operator 1 | . . 1 Watcher 1 | . 1 . Swarmer 12 | . 6 6 Grunt 12 | . 7 5 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 6 | . 6 4 Combat Bots Only 5 | . 5 4 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . 1 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 234 | . 82 152 Missed 54 | . 20 34 Damage Taken 1910 | . 674 1236 Core 423 | . 76 347 Absorbed by Shields 123 | . . 123 Core Remaining (%) 84 | 100 69 . Volleys Fired 135 | . 49 86 Largest 2 | . 2 2 Hottest 96 | . 40 96 Shots Fired 243 | . 97 146 Gun 243 | . 97 146 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 178 | . 97 81 Thermal 39 | . . 39 Explosive . | . . . Electromagnetic 26 | . . 26 Robot Hit Streak 11 | . 11 9 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets 5 | . 2 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 160 | . 59 101 Core Hits 55 | . 26 29 Critical Kills . | . . . Critical Parts Destroyed 2 | . 1 1 Critical Strikes 3 | . 1 2 Burn 1 | . . 1 Destroy 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2050 | . 862 1188 Guns 1978 | . 790 1188 Cannons . | . . . Explosions 72 | . 72 . Melee . | . . . Ramming . | . . . Kinetic 1389 | . 790 599 Thermal 382 | . . 382 Explosive . | . . . Electromagnetic 279 | . 72 207 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 9 | . 9 . Message Errors 3 | . 3 . Matter Fused 1 | . 1 . Energy Discharges 1 | . 1 . Parts Fused 1 | . 1 . Data Loss (minor) 2 | . 2 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 65 | . 65 . Shots 3 | . 3 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 674 | . 27 674 Average Temperature 143 | . 6 153 Received Heat Transfer 610 | . 204 406 Effects 39 | . . 39 Shutdowns 8 | . . 8 Energy Bleed 7 | . . 7 Interference 6 | . . 6 Matter Decay 1 | . . 1 Short Circuit 3 | . . 3 Damage (minor) 3 | . . 3 Damage (major) 9 | . . 9 Damage (core) 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1037 | . . 1037 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 218 | . 197 218 Initial 83 | . . 83 Average 71 | . 103 54 Maximum Alert Level 1 | . . 1 Low Security (%) 95 | 100 100 93 Level 1 4 | . . 6 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 8 | . 4 4 Investigation 6 | . 4 2 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 52 | . 24 28 Peak Tracking Total 7 | . 7 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 3 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 6 | . 6 . Reused 1 | . 1 . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 3 . Max in Single Turn 3 | . 3 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 6 2 Terminals 7 | . 5 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 17 6 Successful 10 | . 7 3 Failed 13 | . 10 3 Catastrophic 3 | . 2 1 Database Lockouts . | . . . Manual . | . . . Terminals 20 | . 14 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 7 3 Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . 1 . Alert Level 2 | . 1 1 Locate Traps 1 | . . 1 Reprogram Traps 1 | . 1 . Dispatch Records 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 5 2 Full Trace Events 4 | . 3 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3237 | 63 1177 1997 Spaces Moved 949 | 45 527 377 Core 27 | 26 . 1 Treads 922 | 19 527 376 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 285 | 104 188 441 Slowest Speed 1700 | 160 320 1700 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 3 86 30 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1245 | 61 615 569 Wait 58 | 1 5 52 Move 947 | 44 526 377 Hop . | . . . Pick Up 57 | 8 19 30 Fast Attach . | . . . Attach 21 | 6 5 10 Detach 1 | . . 1 Swap 12 | 1 3 8 Drop 14 | 1 8 5 Fire 135 | . 49 86 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 13) 724 | -10/Materials | Discovered new exit (range 14) 1081 | -10/Materials | Discovered new exit (range 15) 1241 | -10/Materials | Entered another Materials area 1241 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1384 | -9/Materials | Lost 3 parts (2n1u) 1526 | -9/Materials | Lost 4 parts (1p1u2w) 1837 | -9/Materials | Build established: Scavenger-Mutant 3195 | -9/Materials | Core integrity fell below 50% 3235 | -9/Materials | Core integrity fell below 20% 3238 | -9/Materials | Self-destructed Last Messages --------------- 03223_ Overheating: Energy bleed (-34). 03223_ K-01 Serf collects debris. 03223_ Broken Lgt. Treads destroyed. 03223_ R-06 Scavenger collects Heat Sink. 03224_ Overheating: Broken Rnf. Ion Engine damaged (-6). 03224_ Overheating: Lgt. Armor Plating damaged (-23). 03226_ K-01 Serf collects debris. 03226_ R-06 Scavenger collects Hvy. Assault Rifle. 03228_ R-06 Scavenger collects Flight Unit. 03229_ R-06 Scavenger collects Beam Rifle. 03230_ Broken Rnf. Ion Engine destroyed. 03231_ K-01 Serf collects debris. 03232_ Lgt. Armor Plating destroyed. 03232_ R-06 Scavenger collects Imp. Medium Laser. 03232_ EM Pulse Gun destroyed. 03234_ G-34 Mercenary misfires. 03235_ Overheating: Energy bleed (-42). 03236_ K-01 Serf collects debris. 03236_ R-06 Scavenger collects Faulty Imp. Medium Laser. 03237_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# # """"" | | ???????????????????????????????????????# # """"" | | ???????????????????????????????????????# # """"" | | ????????????????#########+############## # """"" | | ????????????? *%* # """"" | | ????????????? ! + """"" | | ????????????? # | | ????????????????##+########### ######+########## | | ?????????????????????????????# #???? ?????????? | | ?????????????????????????????# #????? ?????????? | | ?????????????????????????????# #???????????????? | | ??????????????????????????#### #???????????????? | | ??????????????????????????+ #???????????????? | | ?????????????????????? #### #???????????????? | | ?????????????????? = ??????# #???????????????? | | ????????????????? ??????????# #???????????????? | | ????????????????????########## #???????????????? | | ????????????????????# # ########????????? | | ????????????????????# # #????????? | | ????????????????????# # #????????? | | ????????????????????# # #????????? | | ????????????????????#k %+%= ! ===#????????? | | ????????????????????# # ! ===#????????? | | ????????????????????#!= rg # == #????????? | | ?????????????????####%* = [w!# #????????? | | ?????????? += *%@g[[# % #????????? | | ??????????????#############+## #????????? | | ??????????????????????????# ## #????????? | | ??????????????????????????# ####"T"##% #????????? | | ??????????????????????????# #??#####? ???????? | | ??????????????????????????# #????????? !?????? | | ?????????????????????????? ????????? !#????? | | ?????????????????????????? ?????????? !#????? | | ?????????????????????????? ??????????? !#????? | | ?????????????????????????? ???????????? !##????? | | ?????????????????????????? ??????????????#?????? | | ??????????????????????????###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 21 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicDamperBoomstick Manual? 0 Play Time 00:18:14 Cumulative 10.3 hours Start 2024.04.04 @ 11:09:10 End 2024.04.04 @ 11:27:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b420372-95b4-4529-8201-be7319b2269f