Cogmind - Beta 15 --- EXPLORER MODE // 2025.05.14 @ 14:37:04 Player: Kino Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (105) 525 Value Destroyed (3929) 3929 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-78) -78 TOTAL SCORE: 8756 Bonus ------- Follower Combat Kills 113 Friendly Fire -191 Cogmind --------- Core Integrity 0/1000 Matter 220/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (1350) Ox26 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Angular Momentum Engine Fusion Compressor Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg VSS Leg Flexi-carbon Leg Armored Leg Field Propulsion Drive Improved Melee Analysis Suite Advanced ECM Suite Improved Light Armor Plating Component Analysis Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Thunder Leg > --- UTILITY ---------- Coolant Injector Huge Storage Unit Improved Energy Well Improved Signal Interpreter Improved Targeting Computer Medium Reflective Plating EM Shield Makeshift Hacking Suite > --- WEAPON ----------- Plasma Cannon Heavy Battle Rifle > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Fusion Compressor Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg VSS Leg Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg Field Propulsion Drive Improved Melee Analysis Suite Advanced ECM Suite Improved Light Armor Plating Component Analysis Suite Spread Laser Heavy Plasma Cannon [Rating: 81] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Airjet Utility Improved Signal Interpreter Device Coolant Injector Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Ion Cannon Energy Gun Lightning Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Slots Evolved 11 | . 1 2 . 2 2 . . 2 2 Power 2 | . . . . . 1 . . . 1 Propulsion 3 | . 1 1 . . . . . 1 . Utility 6 | . . 1 . 2 1 . . 1 1 Weapon . | . . . . . . . . . . Parts Attached 87 | 8 2 7 1 10 29 4 . 13 13 Power 14 | 1 . 1 . 2 5 . . 3 2 Engine 11 | 1 . 1 . 2 3 . . 2 2 Core 3 | . . . . . 2 . . 1 . Reactor . | . . . . . . . . . . Propulsion 30 | 2 1 2 1 5 8 2 . 5 4 Treads . | . . . . . . . . . . Leg 29 | 2 1 2 1 5 8 2 . 4 4 Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . 1 . Flight . | . . . . . . . . . . Utility 20 | 3 . 3 . 2 6 1 . 2 3 Device 5 | . . . . . 2 . . 2 1 Storage 5 | 1 . 1 . 1 1 . . . 1 Processor 4 | 1 . 1 . . 2 . . . . Hackware 1 | . . . . . . 1 . . . Protection 5 | 1 . 1 . 1 1 . . . 1 Artifact . | . . . . . . . . . . Weapon 23 | 2 1 1 . 1 10 1 . 3 4 Energy Gun 5 | 1 . . . . 2 1 . 1 . Energy Cannon 9 | . 1 1 . . 5 . . . 2 Ballistic Gun 6 | 1 . . . 1 2 . . 1 1 Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . . . 1 . . 1 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 2 . . . 1 Corrupted Parts 1 | . . . . . . 1 . . . System Corruption 2 | . . . . . . 2 . . . Parts Lost 30 | . . . . . 6 . . 4 20 Power 8 | . . . . . 3 . . 1 4 Propulsion 11 | . . . . . 2 . . 3 6 Utility 7 | . . . . . 1 . . . 6 Weapon 4 | . . . . . . . . . 4 Highest Loss Streak 16 | . . . . . 2 . . 2 16 To Critical Strikes 2 | . . . . . . . . . 2 Average Backups 12 | 2 6 10 10 15 14 9 11 13 13 Power 1 | . 1 2 3 4 1 . . . 1 Propulsion 3 | . . 1 . 4 5 1 3 3 5 Utility 4 | 1 3 4 5 4 5 4 4 4 3 Weapon 2 | . 1 2 2 2 2 3 4 5 3 Tool/Special . | . . . . . . . . . . Unused Backups 25 | . . 2 . 1 6 3 . 1 12 Power 3 | . . . . 1 . . . . 2 Propulsion 9 | . . . . . 3 . . . 6 Utility 10 | . . 1 . . 3 2 . . 4 Weapon 3 | . . 1 . . . 1 . 1 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 97 | . 86 99 99 98 98 99 100 96 94 Engine 8 | . 11 10 10 7 8 7 7 10 9 Core 3 | . . . . . 4 7 7 1 4 Leg 29 | . 26 40 39 32 27 27 28 29 25 Device 7 | . . . . . 2 14 14 16 12 Storage 11 | . 12 10 10 16 15 8 7 6 8 Processor 15 | . 12 17 20 16 18 14 14 12 10 Hackware 2 | . . . . . . 5 7 6 4 Protection 2 | . . 2 . 7 4 . . . 4 Energy Gun 3 | . 10 . . . 2 6 7 6 1 Energy Cannon 7 | . . 13 20 9 7 7 7 4 1 Ballistic Gun 2 | . 11 6 . 6 3 . . . 2 Peak Build Rating 81 | 7 8 14 14 24 44 47 47 61 81 Average Rating 39 | 4 7 11 13 20 35 46 47 57 70 On Entrance 25 | . 7 8 14 14 21 34 47 47 58 Naked Turns . | . . . . . . . . . . Heaviest Build 150 | 17 18 52 52 56 150 115 109 117 136 Greatest Support 98 | 20 30 43 43 45 69 70 70 90 98 Greatest Overweight (x) 28 | . 3 1 1 2 5 5 1 3 28 Average Overweight (x) 1 | . . . 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 10 10 20 20 20 25 25 25 25 25 Average Capacity 22 | 7 10 18 20 20 21 25 25 25 25 Most Carried 20 | 6 10 13 13 20 20 13 11 18 19 Average Carried 12 | 3 6 10 10 15 14 9 11 13 13 Final Capacity 25 | 10 10 20 20 20 25 25 25 25 25 Final Carried 15 | 5 8 11 13 15 13 11 11 9 14 Class Distribution -------------------- 92% | Hacker-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Matter Collected 1975 | 250 62 186 10 118 714 123 . 50 462 Remotely . | . . . . . . . . . . Salvage Created 4039 | . 196 421 45 279 1235 73 . 687 1103 Parts 200 | . 18 22 3 14 58 3 . 39 43 Haulers Intercepted 2 | . . 1 . . . . . . 1 Recyclers Shooed 7 | . . 3 . . . . . 3 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 79 | . 8 7 1 7 28 1 . 14 13 Guns 32 | . 7 . . 3 8 1 . 7 6 Cannons 36 | . . 6 1 4 17 . . 2 6 AOE 9 | . 1 . . . 2 . . 5 1 Classes Destroyed 13 | . 3 3 . 1 5 . . 1 . Worker 6 | . . . . . . . . 5 1 Builder 7 | . . . . . 1 . . 5 1 Hauler 2 | . . 1 . . . . . . 1 Recycler 5 | . . 1 . . . . . 1 3 Operator 1 | . . . . 1 . . . . . Watcher 5 | . 1 3 . 1 . . . . . Swarmer 23 | . 6 2 . 4 9 . . 2 . Grunt 29 | . 2 3 1 2 8 . . 6 7 Sentry 7 | . . 2 . 1 2 1 . 1 . Specialist 3 | . . . . . 2 . . . 1 Hunter 8 | . . . . . 4 . . 2 2 Programmer 8 | . . . . . 2 . . 3 3 Heavy 1 | . . . . . 1 . . . . Best Kill Streak 12 | . 4 5 1 2 4 1 . 12 6 Combat Bots Only 5 | . 4 2 1 2 4 1 . 5 3 Max Kills in Single Turn 6 | . 1 1 1 1 2 1 . 6 3 Gunslinging . | . . . . . . . . . . Exploded 1 | . 1 . . . 1 . . 1 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Hostile Shots Fired 1052 | . 26 42 7 18 316 40 . 161 442 Missed 316 | . 8 13 3 6 100 15 . 59 112 Hits 736 | . 18 29 4 12 216 25 . 102 330 Melee 3 | . . . . . 3 . . . . Projectile 733 | . 18 29 4 12 213 25 . 102 330 Critical Strikes 13 | . . . . . 5 . . 4 4 Actively Blocked 1 | . . . . . 1 . . . . Part Disruptions 2 | . . . . . . . . . 2 Damage Taken 6712 | . 140 191 38 68 2406 28 . 819 3022 Core 1545 | . 27 11 11 4 417 5 . 68 1002 Absorbed by Shields 494 | . . . . . 80 83 . 307 24 Redirected to Shielding 202 | . . 4 . 20 178 . . . . Ignored by Resistances 4904 | . 93 126 23 49 1498 80 . 635 2400 Core Remaining (%) 85 | 100 89 . 94 99 . . 39 92 . Volleys Fired 229 | . 13 27 1 14 71 8 . 37 58 Largest 2 | . 2 2 2 2 2 2 . 2 2 Hottest 155 | . 60 128 128 91 130 120 . 120 155 Shots Fired 432 | . 26 54 2 28 136 18 . 63 105 Gun 221 | . 26 16 . 14 58 10 . 42 55 Cannon 189 | . . 38 2 14 75 8 . 9 43 Launcher 22 | . . . . . 3 . . 12 7 Special . | . . . . . . . . . . Kinetic 143 | . 13 16 . 14 45 . . 5 50 Thermal 225 | . . 38 2 14 78 8 . 37 48 Explosive 19 | . . . . . . . . 12 7 Electromagnetic 45 | . 13 . . . 13 10 . 9 . Robot Hit Streak 56 | . 8 26 4 14 51 56 . 21 30 Robot Miss Streak 2 | . 2 1 . 1 1 1 . 2 2 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 350 | . 18 40 1 19 116 15 . 53 88 Core Hits 205 | . 12 14 1 12 54 3 . 57 52 Critical Kills 2 | . . 2 . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . . . 1 Critical Strikes 10 | . . 2 . . 1 . . 6 1 Burn 5 | . . . . . . . . 5 . Meltdown 2 | . . 2 . . . . . . . Destroy 2 | . . . . . 1 . . . 1 Corrupt 1 | . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10166 | . 310 674 18 411 2791 338 . 2786 2838 Guns 3017 | . 211 133 . 114 656 202 . 671 1030 Cannons 4060 | . . 539 18 267 1842 136 . 238 1020 Explosions 2915 | . 93 . . . 253 . . 1802 767 Melee . | . . . . . . . . . . Ramming 174 | . 6 2 . 30 40 . . 75 21 Kinetic 1844 | . 106 133 . 114 506 . . 51 934 Thermal 5214 | . 93 539 18 267 2022 136 . 724 1415 Explosive 2270 | . . . . . . . . 1802 468 Electromagnetic 664 | . 105 . . . 223 202 . 134 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . 2 4 4 1 3 Average Corruption 2 | . . . . . 1 3 4 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 80 | . . . . . 24 46 1 4 5 Message Errors 22 | . . . . . 9 12 . . 1 Matter Fused 21 | . . . . . 8 11 . . 2 Heat Flow Errors 7 | . . . . . . 5 . 1 1 Energy Discharges 13 | . . . . . 4 8 1 . . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 9 | . . . . . 2 6 . . 1 Data Loss (major) 3 | . . . . . . 1 . 2 . Misfires 3 | . . . . . 1 2 . . . Alerts 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 301 | . . 1 . 1 30 6 . 61 202 Projectiles 52 | . . 1 . 1 30 6 . 11 3 Explosions 249 | . . . . . . . . 50 199 Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . 2 . . . . Impact 2 | . . . . . 2 . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 440 | . 26 . . . 185 . . 150 79 Shots 19 | . 1 . . . 6 . . 6 6 Rammed . | . . . . . . . . . . Targets Rammed 14 | . 2 1 . 3 5 . . 2 1 Kicked 14 | . 2 1 . 3 5 . . 2 1 Crushed . | . . . . . . . . . . Highest Temperature 491 | . 12 276 66 36 491 193 . 102 275 Average Temperature 93 | . 7 75 36 13 116 88 . 31 107 Received Heat Transfer 2047 | . 18 120 36 27 488 22 . 186 1150 Effects 1 | . . . . . 1 . . . . Shutdowns 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . 2 . . 1 . . . . Combat Hostiles 2 | . . 1 . . 1 . . . . Parts Melted 20 | . . 5 . . 7 . . 6 2 Heat Transferred 8088 | . 100 1110 37 481 2696 185 . 1665 1814 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 184 | . 122 60 51 54 184 . . 167 153 Initial 43 | . . . . . . . . . 43 Average 19 | . 35 13 3 4 25 . . 19 28 Influence Increases 2706 | . 202 242 51 226 983 61 . 473 468 Destroy 0b10 Robot/C 1660 | . 160 140 40 160 560 60 . 280 260 Destroy 0b10 Robot/NC 130 | . 5 25 . 10 5 . . 55 30 Destroy Leader 354 | . 32 38 10 42 130 . . 70 32 Allied During Kill 2 | . . . 1 . . 1 . . . Successful Hack 30 | . . 6 . 6 18 . . . . Disable Machine 92 | . . . . 8 56 . . 4 24 Anti-Garrison Action 150 | . . . . . 150 . . . . Destroy Structure 213 | . 5 3 . . 49 . . 34 122 Lose Combat Pursuer 75 | . . 30 . . 15 . . 30 . Influence Decreases 2706 | . 202 242 51 226 948 96 . 351 590 Entered New Map 98 | . . . . . . 19 . . 79 Time Decay 2402 | . 202 242 51 206 895 37 . 321 448 Lost Part 146 | . . . . . 53 . . 30 63 Lost Ally 60 | . . . . 20 . 40 . . . Squads Dispatched 19 | . . 1 . . 11 . . 4 3 Investigation 2 | . . 1 . . 1 . . . . Extermination 7 | . . . . . 4 . . 2 1 Reinforcement 8 | . . . . . 4 . . 2 2 Assault 1 | . . . . . 1 . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 Haulers Reinforced 2 | . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Distress Signals 7 | . 2 1 . 1 1 . . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 131 | . 12 16 2 13 38 4 . 22 24 Peak Tracking Total 8 | . 5 5 2 3 6 5 . 5 8 Tactical Retreats 4 | . . 2 . . 1 . . 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Traps Triggered 10 | . 3 . . 4 3 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Machines Disabled 24 | . . . . 2 15 . . 1 6 Max in Single Turn 9 | . . . . 1 9 . . 1 4 Garrison Access 2 | . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Machines Accessed 15 | . . 3 . 3 6 1 . 1 1 Terminals 8 | . . 2 . 2 3 . . 1 . Fabricators 2 | . . . . . 1 . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers 2 | . . . . 1 1 . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 31 | . . 7 . 5 11 5 . 1 2 Successful 26 | . . 5 . 5 8 5 . 1 2 Failed 5 | . . 2 . . 3 . . . . Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . . 1 . . . Terminals 14 | . . 4 . 3 6 . . 1 . Fabricators 4 | . . . . . 2 . . . 2 Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . 3 . . . . . . . Scanalyzers 4 | . . . . 2 2 . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 16 | . . 4 . 3 3 5 . 1 . Record 5 | . . . . . . 5 . . . Robot Analysis 1 | . . . . 1 . . . . . Open DSF 3 | . . . . . 2 . . 1 . Alert Level 2 | . . 1 . 1 . . . . . Locate Traps 2 | . . 1 . . 1 . . . . Dispatch Records 1 | . . 1 . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks 4 | . . . . . 2 . . . 2 Load Schematic 2 | . . . . . 1 . . . 1 Build 2 | . . . . . 1 . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . Recycle Component 1 | . . 1 . . . . . . . Scanalyzer 4 | . . . . 2 2 . . . . Insert Component 2 | . . . . 1 1 . . . . Analyze 2 | . . . . 1 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . . 2 . . 2 . . . 1 Full Trace Events 3 | . . 2 . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 1 . . . . Parts Built 4 | . . . . . 2 . . . 2 Authchips . | . . . . . . . . . . Time 146 | . . . . . 73 . . . 73 Total Part Build Rating 12 | . . . . . 6 . . . 6 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 1 | . . 1 . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 1 . . . . Part Schematics Acquired 2 | . . . . 1 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . Machine Destruction 2 | . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Total Allies 4 | . . . 2 . . 2 . . . Largest Group 2 | . . . 2 1 . 2 . . . Highest-Rated Group 62 | . . . 46 31 . 62 . . . Highest-Rated Ally 31 | . . . 31 31 . 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 20 | . . . 6 7 . 7 . . . Total Damage 253 | . . . 85 42 . 126 . . . Kills 4 | . . . 1 1 . 2 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total 1 | . . . . 1 . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Turns Passed 10194 | 74 376 560 561 1054 2629 2531 123 1110 1176 Spaces Moved 4679 | 52 261 252 292 482 1099 1273 64 454 450 Core 17 | 12 1 . . . . . . . 4 Treads . | . . . . . . . . . . Legs 4662 | 40 260 252 292 482 1099 1273 64 454 446 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 185 112 195 195 192 186 Average Speed 191 | 103 120 167 190 189 205 195 195 196 201 Slowest Speed 1450 | 120 200 190 190 265 480 480 195 335 1450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 3 55 25 68 33 30 81 8 11 9 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . . 1 . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 1 | . . . . . . 1 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 188 | . 4 . . . 55 2 . 37 90 Melee . | . . . . . . . . . . Projectile 9 | . . . . . 1 2 . . 6 AOE 178 | . 4 . . . 54 . . 36 84 Terrain Rammed 1 | . . . . . . . . 1 . Walls Destroyed 1 | . . . . . . . . 1 . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Total 5551 | 71 294 337 297 595 1355 1302 63 612 625 Wait 330 | . 6 34 . 60 77 . . 80 73 Move 4670 | 51 260 251 291 481 1098 1272 63 453 450 Hop . | . . . . . . . . . . Pick Up 116 | 12 6 11 3 14 33 7 . 12 18 Fast Attach 4 | . 4 . . . . . . . . Attach 82 | 7 3 5 1 11 26 5 . 12 12 Detach 31 | . . 1 . 3 15 2 . 6 4 Swap 17 | 1 . 2 . 2 8 . . 2 2 Drop 55 | . . 5 1 7 22 6 . 7 7 Fire 229 | . 13 27 1 14 71 8 . 37 58 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . 1 . Kick 14 | . 2 1 . 3 5 . . 2 1 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . . 2 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 14) 75 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Evolved 1 slot: Propulsion x1 304 | -10/Materials | Build established: Hacker-Mutant 416 | -10/Materials | Identified exit to Materials 416 | -10/Materials | Discovered exit to Materials (range 5) 451 | -10/Materials | Entered another Materials area 451 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 994 | -9/Materials | Identified exit to Mines 994 | -9/Materials | Discovered exit to Mines (range 9) 1011 | -9/Materials | Entered Mines 1012 | -9/Mines | Learned location of Storage (-7) 1462 | -9/Mines | Identified exit to Materials 1462 | -9/Mines | Discovered exit to Materials (range 15) 1572 | -9/Mines | Entered Materials 1572 | -8/Materials | Accompanied by 1 ally 1572 | -8/Materials | Evolved 2 slots: Utility x2 1577 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2061 | -8/Materials | Build established: Scavenger-Mutant 2555 | -8/Materials | Identified exit to Factory 2555 | -8/Materials | Discovered exit to Factory (range 16) 2626 | -8/Materials | Entered Factory 2626 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2688 | -7/Factory | Build established: Hacker-Mutant 2821 | -7/Factory | Garrison activated, responded to threat 3326 | -7/Factory | Fabricated Carbon-fiber Leg (x2) 3605 | -7/Factory | Identified exit to Factory 3605 | -7/Factory | Discovered exit to Factory (range 9) 4224 | -7/Factory | Cargo convoy interrupted 5172 | -7/Factory | Core integrity fell below 50% 5204 | -7/Factory | Identified exit to Lower Caves 5204 | -7/Factory | Discovered exit to Lower Caves (range 3) 5255 | -7/Factory | Entered Lower Caves 5521 | -7/Lower Caves | Encountered a Warlord checkpoint 5774 | -7/Lower Caves | A Commander dispatched an escort 5860 | -7/Lower Caves | Learned Extension terminal intel 5860 | -7/Lower Caves | Learned Factory trap positions 5860 | -7/Lower Caves | Learned Factory security intel 7569 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7622 | -7/Lower Caves | Identified exit to Lower Caves 7622 | -7/Lower Caves | Discovered exit to Lower Caves (range 13) 7630 | -7/Lower Caves | Learned Factory garrison access intel 7786 | -7/Lower Caves | Entered another Lower Caves area 7841 | -7/Lower Caves | Discovered exit to Factory (range 15) 7909 | -7/Lower Caves | Entered Factory 7909 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7910 | -6/Factory | Loaded intel: 73 trap records 7912 | -6/Factory | Loaded intel: 3 garrison access locations 8989 | -6/Factory | Identified exit to Factory 8989 | -6/Factory | Discovered exit to Factory (range 15) 9019 | -6/Factory | Entered another Factory area 9019 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9158 | -5/Factory | Fabricated VSS Leg (x2) 10053 | -5/Factory | Cargo convoy interrupted 10092 | -5/Factory | Lost 3 parts (1p1n1u) 10160 | -5/Factory | Core integrity fell below 50% 10180 | -5/Factory | Core integrity fell below 20% 10191 | -5/Factory | Lost 16 parts (3p5n4u4w) 10195 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 10141_ Penetrated by Slug. 10143_ K-01 Serf collects debris. 10147_ Penetrated by Slug. 10147_ Hvy. Plasma Cannon destroyed. 10147_ Penetrated by Slug. 10147_ K-01 Serf collects debris. 10148_ EM Shield destroyed. 10149_ Coolant Injector melts away. 10150_ K-01 Serf collects debris. 10152_ R-10 Processor collects Imp. VSS Leg. 10153_ Penetrated by Slug. 10160_ Imp. Signal Interpreter destroyed. 10166_ Penetrated by Slug. 10183_ U-05 Engineer builds a Wall. 10183_ Penetrated by Slug. 10191_ System corrupted: Matter fused (-7). 10195_ Penetrated by Slug. 10195_ Critical hit (Destroy). 10195_ Imp. Energy Well destroyed. 10195_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????""????????????????????????? | | ???????????????????????"" ??????????? "?????????? | | ??????????????????????? ?????????? 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""" !!["%#### ##############??????? | | #??#%#???????????????????? | | """ """ """ """ """ #?##u##??????????????????? | | """ """ """ """ """ ####;;####???????????????? | | """ """ """ """ """ # hx%*! #???????????????? | | k #% ! #???????????????? | | """ """ """ """ """ #= #???????????????? | | """ """ """ """ """ ;@ #???????????????? | | """ """ """ """ """ # #???????????????? | | # #???????????????? | | t #???????????????? | | ################ # #???????????????? | | #??????????????# # #???????????????? | | #??????????????# ##########???????????????? | | ####??????????????# #????????????????????????? | | #?????????????????# #????????????????????????? | | #?????????????????# #????????????????????????? | | #?????????????????# +????????????????????????? | | #?????????????????+ #????????????????????????? | | #?????????????????# #????????????????????????? | | #?????????????????# #????????????????????????? | | #?????????????????# #????????????????????????? | | #?????????????????# #????????????????????????? | | #?????????????????# ????????????????????????? | | #?????????????????# ????????????????????????? | | #?????????????????? ?????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 65 Energy Generation 41 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 50 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 11 Offensive Hacking 31 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed VSS Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -7/Factory VSS Leg | x2 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed CloakingCommSabre Manual? 0 Play Time 01:39:08 Cumulative 54.4 hours Start 2025.05.13 @ 19:21:51 End 2025.05.14 @ 14:37:04 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 114 Rogue 23 Adventurer 46 Explorer 45 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a81915c3-4d92-43de-a27c-6a90b8fc724b