Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.14 @ 10:49:19 Player: Wilihelm Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (544) 544 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2294 Bonus ------- None Cogmind --------- Core Integrity 490/550 Matter 280/300 Energy 115/125 System Corruption 0% Temperature Cool (2) Movement Hovering (56) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Hover Unit Hover Unit > --- UTILITY (6) ------ Small Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (8) ---- Improved Ion Engine Hover Unit Medium Storage Unit Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Hover Unit Medium Storage Unit Rocket Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Backup Propulsion I Wheel Compact Wheel Hover Unit Backup Propulsion I Utility Improved Targeting Computer Storage Small Storage Unit Processor Improved Targeting Computer Protection Backup Plating I Weapon Light Assault Rifle Energy Gun Backup Laser I Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 22 | 5 5 9 3 Power 4 | . 1 1 2 Engine 4 | . 1 1 2 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 1 3 1 Treads . | . . . . Leg . | . . . . Wheel 3 | 2 1 . . Hover 4 | . . 3 1 Flight . | . . . . Utility 4 | 1 . 3 . Device . | . . . . Storage 1 | 1 . . . Processor 3 | . . 3 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 3 2 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 2 2 1 . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 1 | . . 1 . Parts Lost 5 | . . 4 1 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 2 1 To Critical Strikes . | . . . . Average Backups 4 | 1 4 6 3 Power . | . . . 1 Propulsion 1 | 1 . 2 1 Utility 2 | . 3 2 1 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 7 | . 3 1 3 Power . | . . . . Propulsion 4 | . 3 . 1 Utility 2 | . . 1 1 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 88 | . 91 86 72 Engine 11 | . 12 11 9 Wheel 1 | . 3 . . Hover 22 | . 24 21 18 Storage 12 | . 14 11 9 Processor 13 | . . 27 27 Protection 8 | . 12 5 . Ballistic Gun 13 | . 19 7 9 Ballistic Cannon 3 | . 3 3 . Peak Build Rating 14 | 5 8 13 14 Average Rating 9 | 3 6 11 13 On Entrance 6 | . 5 7 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 12 | 9 12 12 11 Greatest Support 32 | 26 32 14 14 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 8 8 5 Average Carried 4 | 1 4 6 3 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 8 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 694 | 150 108 374 62 Remotely . | . . . . Salvage Created 622 | . 137 370 115 Parts 51 | . 16 29 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 20 | . 6 12 2 Guns 14 | . 5 7 2 Cannons 6 | . 1 5 . Classes Destroyed 7 | . 4 2 1 Builder 1 | . 1 . . Tunneler 1 | . . 1 . Watcher 4 | . 2 2 . Swarmer 12 | . 5 7 . Grunt 2 | . 1 1 . Sentry 5 | . . 4 1 Hunter 1 | . . . 1 Best Kill Streak 5 | . 3 5 1 Combat Bots Only 5 | . 3 5 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 117 | . 30 69 18 Missed 34 | . 6 24 4 Hits 83 | . 24 45 14 Projectile 83 | . 24 45 14 Critical Strikes 3 | . 1 2 . Damage Taken 769 | . 141 459 169 Core 231 | . 14 157 60 Absorbed by Shields . | . . . . Ignored by Resistances 228 | . 48 131 49 Core Remaining (%) 84 | 100 94 60 . Volleys Fired 91 | . 20 57 14 Largest 2 | . 2 1 1 Hottest 40 | . 40 30 23 Shots Fired 106 | . 35 57 14 Gun 81 | . 30 37 14 Cannon 25 | . 5 20 . Launcher . | . . . . Special . | . . . . Kinetic 106 | . 35 57 14 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | . 6 12 14 Robot Miss Streak 2 | . 2 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 88 | . 25 49 14 Core Hits 35 | . 13 17 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Blast 1 | . . 1 . Melee Attacks 1 | . . 1 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1220 | . 270 756 194 Guns 848 | . 202 452 194 Cannons 372 | . 68 304 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1220 | . 270 756 194 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . 2 1 . Impact . | . . . . Kinetic 3 | . 2 1 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 17 | . 12 17 . Average Temperature 4 | . 3 5 . Received Heat Transfer 195 | . 6 162 27 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 183 | . 81 183 63 Initial 43 | . . . 43 Average 61 | . 34 104 45 Influence Increases 617 | . 205 350 62 Destroy 0b10 Robot/C 400 | . 120 240 40 Destroy 0b10 Robot/NC 30 | . 15 15 . Destroy Leader 108 | . 24 64 20 Successful Hack 17 | . 15 . 2 Destroy Structure 2 | . 1 1 . Partial Spotted 30 | . . 30 . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 552 | . 205 230 117 Entered New Map 77 | . . . 77 Time Decay 425 | . 205 190 30 Lost Part 50 | . . 40 10 Squads Dispatched 3 | . 1 1 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 12 15 2 Peak Tracking Total 5 | . 5 4 1 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 6 2 1 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 19 | . 9 6 4 Successful 12 | . 5 6 1 Failed 7 | . 4 . 3 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 9 | . 5 1 3 Terminals 11 | . 7 . 4 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 1 2 . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 4 | . 3 . 1 Record 1 | . . . 1 Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Recall Investigation 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer 4 | . . 4 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Retrieve Study 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Reject 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 1 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . 2 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . 1 . Non-combat . | . . . . Combat 1 | . . 1 . Robot Hacks Applied 1 | . . 1 . parse_system 1 | . . 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1004 | 57 472 404 71 Spaces Moved 1058 | 51 508 434 65 Core 2 | 2 . . . Treads . | . . . . Legs . | . . . . Wheels 81 | 49 32 . . Hover 975 | . 476 434 65 Flight . | . . . . Fastest Speed 50 | 50 76 56 56 Average Speed 69 | 88 77 60 56 Slowest Speed 100 | 90 100 76 56 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 3 80 36 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1228 | 62 564 517 85 Wait 4 | . . 4 . Move 1055 | 50 507 433 65 Hop . | . . . . Pick Up 30 | 7 14 7 2 Fast Attach . | . . . . Attach 19 | 5 5 8 1 Detach 4 | . 4 . . Swap 5 | . 1 2 2 Drop 19 | . 13 5 1 Fire 91 | . 20 57 14 Melee 1 | . . 1 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 4) 530 | -10/Materials | Entered another Materials area 530 | -9/Materials | Evolved 2 slots: Utility x2 912 | -9/Materials | Discovered new exit (range 11) 934 | -9/Materials | Entered another Materials area 934 | -8/Materials | Evolved 2 slots: Utility x2 1005 | -8/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Lgt. Nuclear Core. Acquired Rocket Launcher. Connecting with Repair Station... Current location identified: Materials Acquired 38 matter. Y-45 Defender destroyed. Acquired 24 matter. Acquired Imp. Ion Engine. Dropped Lgt. Ion Engine+. Connecting with Terminal... >>Query(Earth) Third planet from the Sun in the [Solar System]. Terrestrial homeworld of [Human] civilization. By the late 21st century that civilization drained the planet's resources and destabilized the environment to the point that global-scale technology was necessary to maintain an increasingly fragile planet. ALERT: Suspicious activity at Terminal M010. Dispatching Investigation squad. 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Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hover Unit | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetamassProcessingSaw Manual? 0 Play Time 00:21:26 Cumulative 11.1 hours Start 2026.02.14 @ 10:28:21 End 2026.02.14 @ 10:49:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cd904c8a-0279-458c-9e49-44e1d3256157