Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.22 @ 18:55:03 Player: Triffids Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (629) 629 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2444 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 245/300 Energy 7/100 System Corruption 0% Temperature Danger (456) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- Spread Laser Pulse Rifle > --- INVENTORY (10) --- Sensor Array ECM Suite Particle Gun Mining Laser Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Sensor Array Improved Terrain Scanner Terrain Scan Processor Light Armor Plating > --- WEAPON ----------- Particle Gun Spread Laser > --- INVENTORY -------- Sensor Array ECM Suite Spread Laser Pulse Rifle Heavy Particle Cannon Grenade Launcher Mining Laser [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 24 | 7 5 2 10 Power 2 | 1 . . 1 Engine 1 | 1 . . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads . | . . . . Leg 4 | 2 . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 2 3 2 3 Device 5 | 1 2 1 1 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 8 | 2 2 . 4 Energy Gun 4 | . 2 . 2 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . . . 13 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 5 | . . . 5 Weapon 3 | . . . 3 Highest Loss Streak 13 | . . . 13 To Critical Strikes . | . . . . Average Backups 8 | 3 8 9 9 Power . | . . . . Propulsion . | . . 1 . Utility 3 | . 3 4 2 Weapon 3 | 1 3 3 4 Tool/Special . | . . . . Unused Backups 7 | . 3 . 4 Power 1 | . 1 . . Propulsion . | . . . . Utility 3 | . 1 . 2 Weapon 3 | . 1 . 2 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 100 99 95 Engine 11 | . 14 11 7 Leg 23 | . 28 21 16 Device 19 | . 14 22 26 Storage 11 | . 14 11 9 Processor 1 | . . . 8 Protection 5 | . . 10 8 Energy Gun 19 | . 18 22 16 Ballistic Gun 3 | . 9 . . Peak Build Rating 21 | 7 10 12 21 Average Rating 11 | 5 9 11 16 On Entrance 7 | . 7 10 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 29 | 14 22 26 29 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | 1 1 2 4 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 5 10 10 10 Average Carried 8 | 3 8 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 10 10 4 Class Distribution -------------------- 85% | Mutant 14% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 469 | 306 113 50 . Remotely . | . . . . Salvage Created 689 | 118 219 109 243 Parts 52 | 10 22 9 11 Haulers Intercepted 2 | . . 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 19 | . 8 4 7 Guns 13 | . 8 4 1 Cannons 1 | . . . 1 AOE 5 | . . . 5 Classes Destroyed 9 | 2 4 2 1 Builder 5 | . 3 . 2 Tunneler 2 | 2 . . . Hauler 2 | . . 2 . Recycler 1 | 1 . . . Mechanic 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 10 | . 6 4 . Grunt 8 | . 2 . 6 Sentry 1 | . . . 1 Best Kill Streak 8 | 1 5 4 8 Combat Bots Only 6 | . 5 4 6 Max Kills in Single Turn 5 | 1 2 2 5 Gunslinging 1 | . 1 . . Exploded 4 | . . . 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 150 | . 18 14 118 Missed 28 | . 7 5 16 Hits 122 | . 11 9 102 Projectile 122 | . 11 9 102 Critical Strikes 7 | . . . 7 Damage Taken 1838 | . 107 67 1664 Core 579 | . 27 . 552 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 89 100 . Volleys Fired 70 | 9 26 15 20 Largest 2 | 2 2 2 2 Hottest 140 | 40 130 130 140 Shots Fired 137 | 18 52 30 37 Gun 127 | 18 52 30 27 Cannon 8 | . . . 8 Launcher 2 | . . . 2 Special . | . . . . Kinetic 45 | 18 27 . . Thermal 90 | . 25 30 35 Explosive 2 | . . . 2 Electromagnetic . | . . . . Robot Hit Streak 14 | 5 7 5 14 Robot Miss Streak 8 | 2 6 8 4 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 95 | 12 35 20 28 Core Hits 87 | 4 36 17 30 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2027 | 145 432 485 965 Guns 1164 | 145 432 243 344 Cannons 125 | . . . 125 Explosions 738 | . . 242 496 Melee . | . . . . Ramming . | . . . . Kinetic 298 | 145 153 . . Thermal 1233 | . 279 485 469 Explosive 496 | . . . 496 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 17 | . . . 17 Projectiles . | . . . . Explosions 17 | . . . 17 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 77 | . . . 77 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 507 | . 184 137 507 Average Temperature 104 | . 67 56 180 Received Heat Transfer 768 | . 30 . 738 Effects 5 | . . . 5 Interference 3 | . . . 3 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 2 2 . Heat Transferred 1930 | . 514 616 800 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 151 | 5 148 151 107 Initial 15 | . 3 15 . Average 42 | . 57 49 7 Influence Increases 662 | 15 249 211 187 Destroy 0b10 Robot/C 380 | . 160 80 140 Destroy 0b10 Robot/NC 60 | 15 20 15 10 Destroy Leader 76 | . 32 14 30 Successful Hack 51 | . 36 15 . Disable Machine 60 | . . 60 . Destroy Structure 35 | . 1 27 7 Influence Decreases 605 | 10 216 249 130 Entered New Map 25 | . 2 23 . Time Decay 480 | 10 214 226 30 Lost Part 100 | . . . 100 Squads Dispatched 2 | . . . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 14 6 14 Peak Tracking Total 11 | . 4 4 11 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 4 . Max in Single Turn 4 | . . 4 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 6 6 . Terminals 12 | . 6 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 36 | . 24 12 . Successful 12 | . 7 5 . Failed 24 | . 17 7 . Catastrophic 4 | . 1 3 . Database Lockouts . | . . . . Manual 16 | . 9 7 . Terminals 36 | . 24 12 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 5 2 . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Terminal Index 1 | . . 1 . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 2 3 . Terminals 5 | . 2 3 . Botnet 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 6 6 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1287 | 72 301 623 291 Sensors 894 | . . 623 271 Terrain 289 | . . . 289 Seismic 373 | 72 301 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1714 | 119 677 625 293 Spaces Moved 816 | 68 337 299 112 Core 20 | 19 . . 1 Treads . | . . . . Legs 796 | 49 337 299 111 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 120 Average Speed 174 | 112 167 190 189 Slowest Speed 260 | 120 190 260 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 5 68 30 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 40 | . . 34 6 Melee . | . . . . Projectile 2 | . . . 2 AOE 38 | . . 34 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 975 | 92 402 324 157 Wait 30 | 2 15 4 9 Move 813 | 67 336 298 112 Hop . | . . . . Pick Up 25 | 7 12 2 4 Fast Attach 7 | 4 . 3 . Attach 13 | 3 . 2 8 Detach . | . . . . Swap 7 | . 5 . 2 Drop 10 | . 8 . 2 Fire 70 | 9 26 15 20 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / Min / [*Sub]) -9/Materials -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 8) 663 | -10/Materials | Identified exit to Mines 669 | -10/Materials | Discovered new exit (range 16) 797 | -10/Materials | Entered another Materials area 797 | -9/Materials | Evolved 2 slots: Utility x2 1414 | -9/Materials | Discovered new exit (range 3) 1422 | -9/Materials | Entered another Materials area 1422 | -8/Materials | Evolved 2 slots: Utility x2 1701 | -8/Materials | Core integrity fell below 50% 1710 | -8/Materials | Core integrity fell below 20% 1715 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01698_ Grenade Launcher destroyed. 01699_ Carbon-fiber Leg destroyed. 01701_ Heat Sink broken. 01701_ Overheating: Short circuit. 01701_ Broken Heat Sink destroyed. 01703_ Critical hit (Burn: +37). 01704_ Penetrated by Slug. 01705_ Overheating: System interference. 01705_ Terrain Scan Processor temporarily disabled. 01705_ Pulse Rifle temporarily disabled. 01707_ G-47 Trooper destroyed. 01707_ Hvy. Particle Cannon destroyed. 01707_ Penetrated by Slug. 01708_ Overheating: Pulse Rifle damaged (-23). 01710_ U-05 Engineer builds a Wall. 01713_ Critical hit (Burn: +37). 01713_ Imp. Terrain Scanner destroyed. 01713_ Critical hit (Burn: +37). 01713_ Penetrated by Slug. 01714_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?#?###?##""" # #######?####???#??????????????? | | ??#?##??# # # #?#????#?#??????????????? | | #???############ # """# ?? ??????????????????? | | ????#????##??### # """# ?? ????????????????? | | ???#?##?##?#?### # """# ???? ? ??????????????? | | ????#?###??##?## + # ""?"? ???????????????? | | ??###???######## # # """"??? ??????????????? | | ????#?#?#?#?#### # # """"" ????????????????? | | ?############### #######? 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"""""% =%=% ?????? | | ??????????#?? ? ## """%%% | ??????? | | ??????????? ?## ""%""%% # ############??????? | | ??????????? ? ## """"""" # a# ? ? ? ??????????? | | ?????????? ?????########### + ????##????????? | | ??????????# ? ? ??? ???## # ?? ??#?????????? | | ????????????##?###? ? +? ####??#?##????????? | | ????????????????#? ?"?????#### ##?#??###?????????? | | ?????????????# ?#? ?"" ??#?#?/#?#?#?????????????? | | ????????????????#?? ??"???? ?? #???? ???????????? | | ?????????????????# ?????? ??? ##??##???????????? | | ????????????????##?????#? ?"?? #?##?????????????? | | ???????????????????##??## ?"??? ????#????????????? | | ??????????????????????????""?????#???????????????? | | ????????????????????"?"?? ???????#???????????????? | | ??????????????????????"???????? ?????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkMicroRipteeth Manual? 0 Play Time 00:19:15 Cumulative 250.3 hours Start 2025.12.22 @ 18:38:53 End 2025.12.22 @ 18:55:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 474 Rogue 474 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 47 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0bd20813-ce99-4f80-9c28-35625f6f83f9