Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.22 @ 00:11:37 Player: +Jones Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (195) 975 Value Destroyed (6054) 6054 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (552) 552 TOTAL SCORE: 10721 Bonus ------- High Alert Combat Kills 701 Friendly Fire -149 Cogmind --------- Core Integrity 0/700 Matter 134/300 Energy 100/100 System Corruption 31% Temperature Cool (6) Movement Rolling (130) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Armored Huge Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Machine Analyzer Core Analyzer Hardened Light Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Gauss Rifle Gauss Rifle Precision Assault Rifle > --- INVENTORY (20) --- Light Treads Light Treads Armored Wheel Improved Cooling System Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Core Analyzer Hardened Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating System Shield Improved Field Recycling Unit (0) Heavy Ion Cannon Autogun Precision Assault Rifle Rocket Array Plasma Cutter Great Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Machine Analyzer Improved Sensor Array Core Analyzer Hacking Suite > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Rocket Array > --- INVENTORY -------- Light Treads Light Treads Light Treads Compact Matter Pod Improved Signal Interpreter Improved Signal Interpreter Improved Signal Interpreter Core Analyzer Hardened Light Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating System Shield Improved Field Recycling Unit Heavy Ion Cannon Gauss Rifle Gauss Rifle Plasma Cutter Chainsword [Rating: 53] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Precision Assault Rifle Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Chainsword Build | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Slots Evolved 6 | . . . . 4 2 . . Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 4 | . . . . 2 2 . . Weapon 1 | . . . . 1 . . . Parts Attached 166 | 7 16 . . 58 10 2 73 Power 12 | 1 1 . . 3 1 . 6 Engine 10 | 1 1 . . 3 1 . 4 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 39 | 2 1 . . 17 2 . 17 Treads 30 | 2 1 . . 16 2 . 9 Leg 3 | . . . . . . . 3 Wheel 5 | . . . . 1 . . 4 Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 56 | 2 4 . . 19 4 . 27 Device 20 | 1 . . . 4 3 . 12 Storage 7 | 1 2 . . 1 . . 3 Processor 5 | . . . . . 1 . 4 Hackware 3 | . . . . . . . 3 Protection 21 | . 2 . . 14 . . 5 Artifact . | . . . . . . . . Weapon 59 | 2 10 . . 19 3 2 23 Energy Gun 19 | 1 3 . . 13 . 1 1 Energy Cannon 2 | . 1 . . . . . 1 Ballistic Gun 25 | 1 3 . . 2 3 1 15 Ballistic Cannon 1 | . . . . 1 . . . Launcher 5 | . 1 . . . . . 4 Special Weapon 1 | . 1 . . . . . . Impact Weapon 4 | . 1 . . 3 . . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 11 | . 1 . . 4 2 . 4 Corrupted Parts 2 | . . . . . . . 2 System Corruption 11 | . . . . . . . 11 Parts Lost 34 | . 1 . . 6 3 8 16 Power 4 | . . . . . . . 4 Propulsion 8 | . 1 . . 2 . 2 3 Utility 13 | . . . . 4 1 4 4 Weapon 9 | . . . . . 2 2 5 Highest Loss Streak 7 | . 1 . . 3 2 7 7 To Critical Strikes . | . . . . . . . . Average Backups 13 | . 10 15 15 14 13 8 13 Power . | . . . . . . . . Propulsion 2 | . 1 3 3 3 3 2 3 Utility 4 | . 4 4 4 4 3 2 6 Weapon 5 | . 5 8 8 6 5 2 4 Tool/Special . | . . . . . . . . Unused Backups 38 | . 1 . . 7 1 7 22 Power 2 | . . . . . . 1 1 Propulsion 9 | . . . . 2 . 2 5 Utility 13 | . 1 . . . . 2 10 Weapon 12 | . . . . 5 1 1 5 Tool/Special 2 | . . . . . . 1 1 Average Slot Usage (%) 96 | . 99 100 100 98 99 49 94 Engine 7 | . 14 14 14 8 7 3 4 Treads 22 | . 27 28 28 26 23 10 17 Wheel 1 | . . . . . . . 2 Device 15 | . 8 11 14 14 22 12 18 Storage 8 | . 14 14 14 9 7 3 6 Processor 3 | . . . . . 6 3 7 Hackware 1 | . . . . . . . 4 Protection 7 | . 5 2 . 11 7 3 5 Energy Gun 10 | . 9 . 4 22 21 1 . Ballistic Gun 11 | . 13 26 23 1 1 7 19 Peak Build Rating 53 | 7 12 9 11 34 43 43 53 Average Rating 31 | 5 9 9 9 25 39 19 43 On Entrance 13 | . 7 9 9 11 31 43 1 Avg Prop Armor Cover (%) 9 | . . . . 11 . . 7 Naked Turns 79 | . . . . . . 62 17 Heaviest Build 86 | 13 32 32 31 64 54 53 86 Greatest Support 71 | 40 40 40 40 60 60 60 71 Greatest Overweight (x) 5 | . 1 . . 3 . 1 5 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 Average Capacity 15 | 7 14 15 15 15 15 9 16 Most Carried 20 | 1 15 15 15 15 15 15 20 Average Carried 13 | . 10 15 15 14 13 8 14 Final Capacity 20 | 8 15 15 15 15 15 5 20 Final Carried 20 | 1 15 15 15 15 14 5 20 Class Distribution -------------------- 22% | Tank 22% | Scavenger-Tank 22% | Mutant 9% | Scavenger-Skirmisher 8% | Scavenger-Gunner 4% | Hacker-Skirmisher 4% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Waste Tank | -7/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Matter Collected 5507 | 258 487 45 148 1491 187 . 2891 Remotely . | . . . . . . . . Salvage Created 7907 | 114 658 61 98 2850 592 528 3006 Parts 394 | 9 35 9 6 156 18 4 157 Haulers Intercepted 10 | . 2 . . 5 1 . 2 Recyclers Shooed 10 | . 2 1 . . 2 . 5 Parts Field Recycled 51 | . . . . . . . 51 Retrieved Matter 689 | . . . . . . . 689 Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Combat Hostiles Destroyed 134 | . 11 4 2 54 7 2 54 Melee 1 | . . . . . . . 1 Guns 88 | . 3 1 1 35 7 . 41 Cannons 7 | . 1 . . 1 . . 5 AOE 36 | . 7 3 1 16 . 2 7 Classes Destroyed 22 | 2 7 . 1 8 1 1 2 Worker 13 | . 4 . . 4 1 . 4 Builder 7 | . . . . 6 . . 1 Tunneler 3 | 2 . . . . . . 1 Hauler 10 | . 2 . . 5 1 . 2 Recycler 18 | 1 2 . . 8 2 . 5 Mechanic 2 | . 1 . . . . . 1 Operator 4 | . 1 . . 1 . . 2 Watcher 7 | . 3 . . 1 1 . 2 Swarmer 28 | . 3 3 . 17 . . 5 Grunt 50 | . 8 1 . 18 4 . 19 Brawler 5 | . . . . 2 . . 3 Duelist 3 | . . . . 1 . . 2 Protector 1 | . . . . 1 . . . Sentry 13 | . . . . 9 . . 4 Demolisher 1 | . . . . . . . 1 Specialist 8 | . . . . 4 . . 4 Hunter 4 | . . . . 1 1 . 2 Programmer 12 | . . . . . 2 . 10 Heavy 1 | . . . . 1 . . . Compactor 2 | . . . . . . 2 . Subdweller 2 | . . . 2 . . . . Assembled 4 | . . . . . . . 4 Thug 1 | . . . . . . 1 . Best Kill Streak 6 | 2 5 3 2 6 4 2 5 Combat Bots Only 5 | . 5 3 2 5 4 2 4 Max Kills in Single Turn 4 | 1 2 3 1 2 1 1 4 Gunslinging 1 | . . . . 1 . . 1 Exploded 3 | . 2 3 1 2 . 1 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Hostile Shots Fired 839 | . 39 7 3 247 45 7 491 Missed 266 | . 9 2 2 73 13 2 165 Hits 573 | . 30 5 1 174 32 5 326 Melee 22 | . . . . . . 5 17 Projectile 551 | . 30 5 1 174 32 . 309 AOE 19 | . . . . . . . 19 Critical Strikes 31 | . 1 . . 9 2 2 17 Damage Taken 8679 | . 367 76 21 2472 477 319 4947 Core 1012 | . 44 . . 263 14 92 599 Absorbed by Shields 302 | . . . . . . . 302 Ignored by Resistances 152 | . . . . 152 . . . Regen/Repaired (Parts) 220 | . . . . 86 . . 134 Core Remaining (%) 78 | 100 . . 82 52 . . . Volleys Fired 506 | 4 70 6 3 151 31 18 223 Largest 3 | 2 2 2 2 3 3 3 3 Hottest 207 | 60 112 40 76 207 171 86 121 Shots Fired 1100 | 8 102 11 5 365 87 21 501 Gun 933 | 8 64 10 4 316 87 9 435 Cannon 83 | . 3 . . 29 . . 51 Launcher 56 | . 12 1 1 15 . 12 15 Special 28 | . 23 . . 5 . . . Kinetic 543 | 4 36 10 2 51 . 5 435 Thermal 498 | 4 51 . 2 299 87 4 51 Explosive 44 | . 12 1 1 15 . 12 3 Electromagnetic 15 | . 3 . . . . . 12 Robot Hit Streak 31 | 3 27 8 11 31 10 7 17 Robot Miss Streak 8 | 1 1 1 . 6 3 1 8 Penetration Max 1 | . . . . . . . 1 Secondary Targets 12 | . . . . 6 1 . 5 Max Gunslinging Chain 1 | . . . . 1 1 . 1 Shots Hit Robots 656 | 5 55 9 3 222 55 14 293 Core Hits 345 | 4 33 6 4 123 20 10 145 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . . 4 Critical Strikes 20 | . 2 . . 10 1 2 5 Burn 13 | . 2 . . 8 1 2 . Destroy 5 | . . . . . . . 5 Blast 2 | . . . . 2 . . . Melee Attacks 24 | . 3 . . 14 . . 7 Impact 17 | . 3 . . 14 . . . Slashing 7 | . . . . . . . 7 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . 1 . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 17735 | 58 1288 205 114 5726 1227 1678 7439 Guns 11425 | 58 572 95 37 3798 1226 177 5462 Cannons 726 | . 69 . . 217 . . 440 Explosions 5294 | . 623 110 77 1567 . 1501 1416 Melee 232 | . . . . 144 . . 88 Ramming 34 | . . . . . 1 . 33 Kinetic 6440 | 25 300 95 21 444 . 93 5462 Thermal 5700 | 33 296 . 16 3571 1226 84 474 Explosive 4650 | . 623 110 77 1567 . 1501 772 Electromagnetic 679 | . 69 . . . . . 610 Impact 144 | . . . . 144 . . . Slashing 88 | . . . . . . . 88 Piercing . | . . . . . . . . Highest Corruption 40 | . . . . . 3 16 40 Average Corruption 30 | . . . . . 2 11 34 Corruption Purged 9 | . . . . . . . 9 Corruption Blocked . | . . . . . . . . Effects 315 | . . . . . 6 11 298 Message Errors 82 | . . . . . 2 3 77 Matter Fused 66 | . . . . . 1 1 64 Heat Flow Errors 27 | . . . . . . . 27 Energy Discharges 34 | . . . . . 1 1 32 Parts Rejected 4 | . . . . . . . 4 Parts Fused 3 | . . . . . . 1 2 Data Loss (minor) 41 | . . . . . 1 1 39 Data Loss (major) 7 | . . . . . . 2 5 Misfires 11 | . . . . . 1 . 10 Alerts 2 | . . . . . . . 2 Misdirections 7 | . . . . . . 2 5 Weapon Failures 31 | . . . . . . . 31 Overload Shots . | . . . . . . . . Overflow Damage 175 | . 16 . . 84 . 1 74 Projectiles 16 | . . . . . . . 16 Explosions 133 | . 16 . . 58 . 1 58 Melee 26 | . . . . 26 . . . Knockbacks 2 | . . . . 2 . . . Impact 1 | . . . . 1 . . . Kinetic 1 | . . . . 1 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 301 | . . . . 68 . 126 107 Shots 11 | . . . . 2 . 5 4 Rammed 9 | . . . . . 1 . 8 Targets Rammed 13 | . . . . . 1 . 12 Kicked 3 | . . . . . . . 3 Crushed 1 | . . . . . . . 1 Highest Temperature 477 | 20 122 9 . 477 384 . 374 Average Temperature 103 | 15 38 4 . 137 147 . 78 Received Heat Transfer 1721 | . 168 45 6 747 117 . 638 Effects 11 | . . . . 7 . . 4 Shutdowns 2 | . . . . 2 . . . Energy Bleed 6 | . . . . 3 . . 3 Interference 1 | . . . . . . . 1 Damage (minor) 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions 2 | . . . . 2 . . . Robots Melted 2 | . . . . 2 . . . Combat Hostiles 2 | . . . . 2 . . . Parts Melted 29 | . . . . 19 8 . 2 Heat Transferred 11572 | 75 791 . 37 7622 2146 296 605 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Maximum Alert Level 4 | . . . . 3 1 . 4 Low Security (%) 58 | 100 100 100 . 45 44 100 52 Level 1 20 | . . . . 26 55 . 17 Level 2 12 | . . . . 20 . . 14 Level 3 7 | . . . . 7 . . 13 Level 4 . | . . . . . . . 1 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . 1 . . . Peak Influence 1136 | 10 174 117 . 851 385 75 1136 Initial 385 | . . 8 . 5 385 75 . Average 242 | 1 54 98 . 288 220 25 296 Influence Increases 4570 | 15 469 139 . 1820 269 20 1838 Destroy 0b10 Robot/C 2500 | . 220 80 . 1060 140 . 1000 Destroy 0b10 Robot/NC 335 | 15 65 . . 130 20 . 105 Destroy Leader 672 | . 60 20 . 262 42 . 288 Successful Hack 92 | . 30 . . 26 6 . 30 Disable Machine 390 | . 15 15 . 150 . . 210 Destroy Structure 251 | . 64 9 . 102 1 20 55 Partial Spotted 30 | . 15 . . 15 . . . Lose Combat Pursuer 300 | . . 15 . 75 60 . 150 Influence Decreases 3434 | 15 446 75 76 982 902 236 702 Entered New Map 672 | . . 15 46 6 464 141 . Time Decay 2137 | 15 436 60 30 616 398 40 542 Lost Part 315 | . 10 . . 60 30 55 160 Lost Ally 10 | . . . . . 10 . . Purge Threat 300 | . . . . 300 . . . Squads Dispatched 35 | . 1 . . 10 6 . 18 Investigation 4 | . 1 . . 2 . . 1 Extermination 13 | . . . . . 3 . 10 Reinforcement 13 | . . . . 4 3 . 6 Assault 2 | . . . . 1 . . 1 Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Distress Signals 5 | . . . . 3 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 211 | . 17 5 3 76 13 5 92 Peak Tracking Total 7 | . 4 3 2 5 4 4 7 Tactical Retreats 14 | . . 1 . 4 3 . 6 Traps | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Traps Triggered 8 | . 2 . . 1 1 . 4 Indirectly 2 | . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Machines Disabled 27 | . 2 1 . 10 . . 14 Max in Single Turn 4 | . 1 1 . 2 . . 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Machines Accessed 47 | . 11 . . 15 3 . 18 Terminals 27 | . 8 . . 9 1 . 9 Fabricators 4 | . . . . . 1 . 3 Repair Stations 6 | . 1 . . 2 1 . 2 Recycling Units 8 | . 2 . . 2 . . 4 Scanalyzers 1 | . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 128 | . 46 . . 37 4 . 41 Successful 60 | . 22 . . 20 2 . 16 Failed 67 | . 24 . . 16 2 . 25 Catastrophic 12 | . . . . 1 2 . 9 Database Lockouts 1 | . . . . 1 . . . Manual 72 | . 33 . . 20 1 . 18 Terminals 84 | . 34 . . 24 1 . 25 Fabricators 7 | . . . . . 2 . 5 Repair Stations 13 | . 4 . . 4 1 . 4 Recycling Units 20 | . 8 . . 5 . . 7 Scanalyzers 2 | . . . . 2 . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 13 | . 5 . . 5 . . 3 Record 1 | . . . . . . . 1 Robot Analysis 6 | . 4 . . 2 . . . Prototype ID Bank 1 | . 1 . . . . . . Branch Access Points 1 | . . . . . . . 1 Alert Level 1 | . . . . 1 . . . Unreport Threat 2 | . . . . 2 . . . Hauler Manifests 1 | . . . . . . . 1 Fabricator Hacks 5 | . . . . . 2 . 3 Network Status 4 | . . . . . 1 . 3 Build 1 | . . . . . 1 . . Repair Station Hacks 7 | . 1 . . 4 . . 2 Scan Component 3 | . . . . 2 . . 1 Repair 3 | . . . . 2 . . 1 Refit 1 | . 1 . . . . . . Recycling Unit Hacks 3 | . 1 . . 1 . . 1 Retrieve Components 3 | . 1 . . 1 . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 32 | . 15 . . 10 . . 7 Terminals 30 | . 14 . . 10 . . 6 Track 3 | . 1 . . 1 . . 1 Assimilate 2 | . 2 . . . . . . Botnet 11 | . 5 . . 3 . . 3 Disrupt 1 | . . . . 1 . . . Operators 1 | . 1 . . . . . . Skim 12 | . 5 . . 5 . . 2 Fabricators 1 | . . . . . . . 1 Fabnet 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Reject 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 45 | . 11 . . 15 3 . 16 Full Trace Events 3 | . 1 . . 2 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 116 | . . . . . 116 . . Total Robot Build Rating 6 | . . . . . 6 . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 3 | . . . . 2 . . 1 Time 108 | . . . . 64 . . 44 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 19 | . 9 . . 10 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 Machine Destruction 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . 1 . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Total Allies 3 | . . . . . 2 1 . Largest Group 2 | . . . . . 2 1 . Highest-Rated Group 31 | . . . . . 26 31 . Highest-Rated Ally 31 | . . . . . 13 31 . Total Orders 2 | . . . . . 2 . . ROAM 1 | . . . . . 1 . . FOLLOW 1 | . . . . . 1 . . Ally Attacks 9 | . . . . . . 9 . Total Damage 106 | . . . . . . 106 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Active Infowar (turns) 7677 | 23 1018 107 79 2006 947 83 3414 Sensors 2811 | . . . . . 568 . 2243 Terrain 1589 | . . . . 561 945 83 . Seismic 3119 | 23 1018 107 79 1892 . . . Machine Analysis 1770 | . . . . . . . 1770 Robot Analysis Total 6 | . 4 . . 2 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Turns Passed 11468 | 91 1696 138 79 3363 948 191 4962 Spaces Moved 5088 | 52 724 61 43 1461 397 176 2174 Core 196 | 14 . . . . . 148 34 Treads 4135 | 38 724 61 43 1354 397 28 1490 Legs 159 | . . . . . . . 159 Wheels 502 | . . . . 107 . . 395 Hover . | . . . . . . . . Flight 96 | . . . . . . . 96 Fastest Speed 40 | 50 160 160 160 125 163 50 40 Average Speed 161 | 130 160 160 160 164 163 74 168 Slowest Speed 243 | 160 240 160 160 240 163 163 243 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 3 96 17 5 97 8 82 37 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . 1 . . 1 . . . Known Exits Taken 3 | . . 1 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 38 | . 13 . . 12 . . 13 Terrain Destroyed 318 | . 97 9 5 107 . 33 67 Melee 14 | . 1 . . 7 . . 6 Projectile 35 | . 9 . . 14 . . 12 AOE 269 | . 87 9 5 86 . 33 49 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Total 7249 | 65 1091 89 47 2085 632 213 3027 Wait 1047 | 2 227 19 . 257 160 14 368 Move 5082 | 51 723 60 42 1460 397 175 2174 Hop . | . . . . . . . . Pick Up 114 | 1 17 . . 30 12 2 52 Fast Attach 93 | 7 3 . . 21 4 1 57 Attach 41 | . 3 . . 9 6 1 22 Detach 10 | . 3 . . . . . 7 Swap 174 | . 33 4 2 80 9 1 45 Drop 144 | . 9 . . 63 12 . 60 Fire 506 | 4 70 6 3 151 31 18 223 Melee 24 | . 3 . . 14 . . 7 Ram 2 | . . . . . . 1 1 Kick 3 | . . . . . . . 3 Crush 9 | . . . . . 1 . 8 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Fac x2) -7/Waste -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 92 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 10) 353 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 16) 992 | -10/Materials | Discovered new exit (range 5) 1289 | -10/Materials | Discovered new exit (range 8) 1498 | -10/Materials | Learned Storage stockpile data 1542 | -10/Materials | Learned 2 Storage zone layouts 1625 | -10/Materials | Learned location of Subcaves (-10) 1635 | -10/Materials | Learned 4 Recycling zone layouts 1655 | -10/Materials | Identified exit to Materials 1723 | -10/Materials | Identified exit to Subcaves 1723 | -10/Materials | Learned location of 1 exit from Materials 1774 | -10/Materials | Learned 2 Storage zone layouts 1788 | -10/Materials | Entered Mines 1918 | -10/Mines | Discovered exit to Subcaves (range 5) 1926 | -10/Mines | Entered Subcaves 1927 | -10/Subcaves | Approached by a straggling Scientist 1927 | -10/Subcaves | Identified exit to Materials 1975 | -10/Subcaves | Ambushed by Subdweller buried in earth 1975 | -10/Subcaves | Discovered exit to Materials (range 8) 2005 | -10/Subcaves | Entered Materials 2005 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2006 | -8/Materials | Identified exit to Factory 2336 | -8/Materials | Garrison activated, responded to threat 2502 | -8/Materials | Discovered exit to Factory (range 5) 2720 | -8/Materials | Repaired Rnf. Ion Engine 3003 | -8/Materials | Repaired Cooling System 3215 | -8/Materials | Build established: Scavenger-Tank 3218 | -8/Materials | Discovered exit to Factory (range 8) 3297 | -8/Materials | Learned 4 Lower Caves zone layouts 3457 | -8/Materials | Learned location of Extension (-4) 3489 | -8/Materials | Learned location of 2 exits from Factory 3578 | -8/Materials | Learned 4 Recycling zone layouts 4138 | -8/Materials | Central database locked down 5117 | -8/Materials | Lost 3 parts (2n1u) 5205 | -8/Materials | First assault squad dispatched 5325 | -8/Materials | Sterilization system engaged 5325 | -8/Materials | Non-combat units ordered to evacuate 5368 | -8/Materials | Entered Factory 5368 | -7/Factory | Evolved 2 slots: Utility x2 5369 | -7/Factory | Identified exit to Factory 5578 | -7/Factory | Fabricated W-25 Informer (x2) 5637 | -7/Factory | Build established: Scavenger-Skirmisher 5909 | -7/Factory | Found Prototype Launcher 5909 | -7/Factory | Identified Rocket Array 6222 | -7/Factory | Build established: Scavenger-Gunner 6316 | -7/Factory | Sucked down chute 6316 | -7/Factory | Entered Waste 6317 | -7/Waste | Met a frightened Derelict 6331 | -7/Waste | EMP discharged 6369 | -7/Waste | Spotted C-40 Crusher 6371 | -7/Waste | Spotted C-40 Crusher 6371 | -7/Waste | Spotted C-40 Crusher 6378 | -7/Waste | Spotted C-40 Crusher 6388 | -7/Waste | Destroyed C-40 Crusher 6390 | -7/Waste | Spotted C-40 Crusher 6393 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6396 | -7/Waste | Destroyed C-40 Crusher 6396 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6399 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6402 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6431 | -7/Waste | EMP discharged 6431 | -7/Waste | System corruption reached 10% 6433 | -7/Waste | Lost 7 parts (2n3u2w) 6445 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6495 | -7/Waste | Discovered new exit (range 12) 6496 | -7/Waste | Spotted C-40 Crusher 6507 | -7/Waste | Entered Factory 6509 | -7/Factory | Assembled infested Garrison Access 6968 | -7/Factory | System corruption reached 30% 7385 | -7/Factory | Build established: Tank 7431 | -7/Factory | Cargo convoy interrupted 9593 | -7/Factory | Assembled infested ambush trap array 9660 | -7/Factory | Build established: Hacker-Skirmisher 9692 | -7/Factory | Lost 7 parts (1p2n1u3w) 9933 | -7/Factory | Noticed a derelict Sapper rigging charges 10006 | -7/Factory | Found Rocket Array 10091 | -7/Factory | Core integrity fell below 50% 10599 | -7/Factory | Repaired Med. Treads 10730 | -7/Factory | Build established: Scavenger-Gunner 10907 | -7/Factory | First assault squad dispatched 11258 | -7/Factory | Core integrity fell below 20% 11446 | -7/Factory | Identified exit to Lower Caves 11469 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 11426_ Dropped Great Axe. 11430_ System corrupted: FCS attempts to trigger Gauss Rifle. 11430_ System corrupted: Gauss Rifle misfires. 11430_ Slug penetrates Neutrino Reactor. 11430_ Acquired Great Axe. 11437_ >> Machine Analyzer network decryption results: 11437_ Terminal x1 11446_ System corrupted: Component data lost. 11446_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (67,179) Lower Caves (32,139) Lower Caves Map updated. 11461_ System corrupted: Prc. Assault Rifle rejected. 11461_ Acquired Prc. Assault Rifle. 11463_ Slug penetrates Y-54 Guardian. 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T +??""???! # | | ?????????? ### #??""???? # | | ?????????? #?#####?????????? | | ??????????Y @ #???????????????? | | ?????????? #???????????????? | | ?????????? #???????????????? | | ??????????? #???????????????? | | ??????????? / ###################???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Evasion (%) 62 Core Analysis 6 Recoil Reduction 3 Matter Filtering 30 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ W-25 Informer | x2 | -7/Factory | Preloaded Repaired ---------- Rnf. Ion Engine | 57% | -8/Materials Cooling System | 48% | -8/Materials Med. Treads | 27% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearPoweredGuard Manual? 0 Play Time 01:30:38 Cumulative 349.2 hours Start 2026.01.21 @ 18:16:05 End 2026.01.22 @ 00:11:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 284 Rogue 284 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 70 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8cdc077e-9859-4ac8-aa27-4f5653fad6fe