Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.17 @ 16:46:55 Player: UnifiBg Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (66) 330 Value Destroyed (1649) 1649 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (73) 73 TOTAL SCORE: 4352 Bonus ------- High Alert Combat Kills 73 Cogmind --------- Core Integrity 7/700 Matter 246/300 Energy 12/100 System Corruption 15% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Gravmag System > --- UTILITY (5) ------ Improved Heat Sink Visual Processing Unit Improved Terrain Scanner > --- WEAPON (2) ------- Heavy Laser > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Light Armor Plating > --- WEAPON ----------- Beam Rifle Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Compact Wheel Improved Terrain Scanner Transmission Jammer Transmission Jammer Medium Laser Light Assault Rifle Heavy Assault Rifle Rocket Launcher Heavy Hammer [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Gravmag System Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 1 1 1 Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 78 | 9 7 21 17 24 Power 13 | 1 2 4 2 4 Engine 9 | 1 2 3 2 1 Core 4 | . . 1 . 3 Reactor . | . . . . . Propulsion 19 | 2 3 6 4 4 Treads . | . . . . . Leg . | . . . . . Wheel 18 | 2 3 6 4 3 Hover 1 | . . . . 1 Flight . | . . . . . Utility 17 | 2 . 4 5 6 Device 8 | 1 . . 2 5 Storage 3 | 1 . 2 . . Processor 3 | . . . 3 . Hackware . | . . . . . Protection 3 | . . 2 . 1 Artifact . | . . . . . Weapon 29 | 4 2 7 6 10 Energy Gun 7 | 1 . 1 1 4 Energy Cannon . | . . . . . Ballistic Gun 9 | 3 1 2 1 2 Ballistic Cannon 4 | . . . 1 3 Launcher 6 | . . 3 2 1 Special Weapon 1 | . 1 . . . Impact Weapon 2 | . . 1 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 41 | . 1 11 4 25 Power 7 | . . 3 . 4 Propulsion 15 | . 1 4 3 7 Utility 10 | . . 3 . 7 Weapon 9 | . . 1 1 7 Highest Loss Streak 18 | . 1 4 3 18 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 99 77 94 74 Engine 10 | . 14 8 9 4 Wheel 27 | . 27 24 32 21 Device 9 | . 14 1 7 9 Storage 12 | . 14 14 12 5 Processor 5 | . . . 13 13 Protection 1 | . . 6 . 3 Energy Gun 2 | . . 6 3 4 Ballistic Gun 15 | . 27 7 9 1 Launcher 1 | . . 4 4 . Naked Turns . | . . . . . Heaviest Build 31 | 13 12 31 29 30 Greatest Support 68 | 20 26 48 52 68 Greatest Overweight (x) 5 | . 1 4 1 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 8 | 7 8 9 10 8 Most Carried 10 | 8 8 10 10 10 Average Carried 8 | 4 7 8 9 7 Final Capacity 10 | 8 8 10 10 5 Final Carried 10 | 8 8 10 10 . Class Distribution -------------------- 61% | Mutant 29% | Scavenger-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1755 | 311 266 387 322 469 Remotely . | . . . . . Salvage Created 2124 | 174 611 553 347 439 Parts 138 | 14 25 50 22 27 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 6 | . 2 1 . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 38 | . 9 14 8 7 Melee 1 | . . . . 1 Guns 18 | . 9 3 4 2 Cannons 4 | . . . . 4 AOE 14 | . . 10 4 . Classes Destroyed 14 | 3 2 6 . 3 Worker 3 | 1 1 1 . . Builder 7 | . . 4 3 . Tunneler 3 | 2 . . 1 . Hauler 1 | . . 1 . . Recycler 11 | 1 4 2 1 3 Mechanic 1 | . . 1 . . Operator 1 | . . . . 1 Watcher 1 | . . 1 . . Swarmer 7 | . 3 4 . . Grunt 21 | . 6 5 6 4 Brawler 1 | . . 1 . . Duelist 1 | . . . . 1 Sentry 6 | . . 4 2 . Programmer 2 | . . . . 2 Best Kill Streak 10 | 2 5 10 6 3 Combat Bots Only 6 | . 3 6 3 2 Max Kills in Single Turn 4 | 1 1 4 2 1 Gunslinging . | . . . . . Exploded 3 | . . 3 1 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 326 | . 43 53 49 181 Missed 97 | . 14 11 9 63 Damage Taken 4080 | 11 310 1126 706 1927 Core 1088 | 10 89 64 232 693 Absorbed by Shields . | . . . . . Core Remaining (%) 74 | 96 60 84 57 . Volleys Fired 180 | 8 54 38 35 45 Largest 2 | 2 2 2 2 2 Hottest 104 | 60 100 83 79 104 Shots Fired 340 | 16 105 72 69 78 Gun 253 | 16 102 44 51 40 Cannon 35 | . . . . 35 Launcher 49 | . . 28 18 3 Special 3 | . 3 . . . Kinetic 202 | 10 102 14 35 41 Thermal 82 | . 3 30 16 33 Explosive 49 | . . 28 18 3 Electromagnetic 7 | 6 . . . 1 Robot Hit Streak 9 | 4 9 6 9 8 Robot Miss Streak 14 | 3 4 3 2 14 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 197 | 9 55 44 43 46 Core Hits 142 | 5 27 42 29 39 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 1 . . Critical Strikes 5 | . 1 4 . . Burn 3 | . . 3 . . Destroy 1 | . 1 . . . Smash 1 | . . 1 . . Melee Attacks 13 | . . 12 1 . Impact 13 | . . 12 1 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4492 | 122 610 1489 1152 1119 Guns 1802 | 120 609 252 458 363 Cannons 606 | . . . . 606 Explosions 1734 | . . 943 694 97 Melee 294 | . . 294 . . Ramming 56 | 2 1 . . 53 Kinetic 1629 | 46 609 61 268 645 Thermal 685 | . . 191 190 304 Explosive 1734 | . . 943 694 97 Electromagnetic 94 | 74 . . . 20 Impact 294 | . . 294 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 21 | . . 21 4 15 Average Corruption 11 | . . 17 3 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 36 | . . 26 3 7 Message Errors 11 | . . 7 1 3 Matter Fused 5 | . . 5 . . Heat Flow Errors 5 | . . 1 2 2 Energy Discharges 4 | . . 4 . . Data Loss (minor) 4 | . . 3 . 1 Misfires 2 | . . 2 . . Misdirections 1 | . . . . 1 Weapon Failures 4 | . . 4 . . Overload Shots . | . . . . . Overflow Damage 116 | . . 69 4 43 Projectiles 2 | . . . . 2 Explosions 72 | . . 27 4 41 Melee 42 | . . 42 . . Knockbacks 11 | . . . . 11 Impact 1 | . . . . 1 Kinetic 10 | . . . . 10 Secondary . | . . . . . Self-Inflicted Damage 260 | 1 . 105 69 85 Shots 9 | . . 4 3 2 Rammed 22 | 1 1 . . 20 Targets Rammed 22 | 1 1 . . 20 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 318 | . 40 318 253 260 Average Temperature 84 | . 11 110 74 74 Received Heat Transfer 1203 | . 129 138 387 549 Effects 5 | . . 4 1 . Energy Bleed 4 | . . 4 . . Interference 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried . | . . . . . Impact Corruptions 2 | . . 2 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 2 1 . Heat Transferred 1961 | . . 777 481 703 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 564 | 20 170 554 564 313 Initial 168 | . 13 8 160 168 Average 154 | 9 47 235 344 176 Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 66 | 100 100 47 12 53 Level 1 24 | . . 29 63 46 Level 2 8 | . . 23 24 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 2 2 3 3 Investigation 2 | . 2 . . . Extermination 1 | . . . . 1 Reinforcement 7 | . . 2 3 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . 1 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 2 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 16 17 14 22 Peak Tracking Total 8 | . 3 3 5 8 Tactical Retreats 7 | . 1 . 3 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 2 . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . . 3 2 1 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 4 3 2 . Terminals 9 | . 4 3 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 7 4 4 . Successful 4 | . 2 . 2 . Failed 11 | . 5 4 2 . Catastrophic 4 | . 1 2 1 . Database Lockouts . | . . . . . Manual 13 | . 6 4 3 . Terminals 15 | . 7 4 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Record 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 2 . 1 . Terminals 3 | . 2 . 1 . Botnet 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 4 3 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3109 | 185 1291 520 595 518 Spaces Moved 2120 | 172 922 321 389 316 Core 56 | 4 . 26 . 26 Treads . | . . . . . Legs . | . . . . . Wheels 2029 | 168 922 295 389 255 Hover 35 | . . . . 35 Flight . | . . . . . Fastest Speed 50 | 50 80 86 86 50 Average Speed 89 | 79 83 106 90 92 Slowest Speed 300 | 80 95 250 95 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 26 | 6 60 29 27 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 3 | . 2 . 1 . Terrain Destroyed 320 | . 2 208 78 32 Melee 1 | . . . 1 . Projectile 5 | . 2 . . 3 AOE 314 | . . 208 77 29 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2965 | 202 1346 404 560 453 Wait 503 | . 352 . 106 45 Move 2116 | 171 921 320 388 316 Hop . | . . . . . Pick Up 28 | 11 4 6 5 2 Fast Attach 31 | 6 1 10 7 7 Attach 20 | 1 . 4 3 12 Detach 2 | . . 1 1 . Swap 27 | 2 6 7 7 5 Drop 23 | 2 7 6 7 1 Fire 180 | 8 54 38 35 45 Melee 13 | . . 12 1 . Ram 22 | 1 1 . . 20 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 186 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 602 | -10/Materials | Discovered new exit (range 12) 892 | -10/Materials | Discovered new exit (range 14) 1426 | -10/Materials | Discovered new exit (range 7) 1477 | -10/Materials | Entered another Materials area 1477 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1577 | -9/Materials | System corruption reached 10% 1607 | -9/Materials | Lost 4 parts (1p2n1u) 1764 | -9/Materials | Crushed by falling debris 1795 | -9/Materials | Lost 4 parts (1p2n1u) 1978 | -9/Materials | Discovered new exit (range 8) 1997 | -9/Materials | Entered another Materials area 1997 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2103 | -8/Materials | Build established: Scavenger-Mutant 2150 | -8/Materials | Lost 3 parts (3n) 2356 | -8/Materials | Discovered new exit (range 14) 2592 | -8/Materials | Identified exit to Factory 2592 | -8/Materials | Entered Factory 2592 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2921 | -7/Factory | Lost 5 parts (3n1u1w) 3037 | -7/Factory | Core integrity fell below 50% 3046 | -7/Factory | System corruption reached 10% 3058 | -7/Factory | Core integrity fell below 20% 3092 | -7/Factory | Lost 18 parts (4p4n4u6w) 3110 | -7/Factory | Self-destructed Last Messages --------------- 03053_ Acquired Shock Rifle. 03057_ G-47 Trooper IFF system glitched. 03059_ Acquired Imp. Heat Sink. 03059_ Shock Rifle destroyed. 03061_ Mic. Nuclear Core destroyed. 03062_ Critical hit (Burn: +37). 03062_ Acquired Gravmag System. 03072_ System corrupted: Heat flow error (+270). 03081_ Triggered Proton Bomb Trap. 03081_ A bubble of electromagnetic force engulfs the area. 03081_ Door malfunctions. 03084_ Acquired Hvy. Laser. Your per-turn energy upkeep is currently significantly in the negative, which may be okay for now but be prepared to manage it more closely. 03089_ &IXX:OCJ,K/M7PNZ7DUYUSPM 03094_ Slammed into P-60 Hacker. 03096_ Transmission Jammer destroyed. 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