Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.17 @ 17:12:11 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (105) 525 Value Destroyed (3100) 3100 Prototype IDs (14) 280 Alien Tech Used (1) 200 Bonus (462) 462 TOTAL SCORE: 8367 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 94 Met Data Miner 300 Cogmind --------- Core Integrity 508/850 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (700) Ox13 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Fission Core Improved Cooling System Large Storage Unit Large Matter Pod (150) Enhanced Optical Array Improved Target Analyzer Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Gauss Rifle Gauss Rifle Mini Grenade Launcher Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer IFF Parser Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- Gauss Rifle Gauss Rifle Dirty Datajack Great Maul > --- INVENTORY -------- Light Angular Momentum Engine Fission Core Carbon-fiber Leg VSS Leg VSS Leg Improved Carbon-fiber Leg Improved Cooling System Large Storage Unit Large Matter Pod Enhanced Optical Array Improved Target Analyzer Phase Shifter Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Gauss Rifle Gauss Rifle Mini Grenade Launcher Long-range Missile Launcher Dirty Datajack [Rating: 69] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Armored Huge Wheel Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Improved Terrain Scan Processor Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Axe Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 4 | . . 2 . . 2 . . . . Utility 3 | . . . 1 2 . . . . . Weapon 1 | . . . 1 . . . . . . Parts Attached 74 | 1 3 23 29 6 2 1 3 . 6 Power 9 | . . 2 3 1 1 1 . . 1 Engine 6 | . . 2 2 1 . . . . 1 Core 3 | . . . 1 . 1 1 . . . Reactor . | . . . . . . . . . . Propulsion 20 | . . 11 6 . 1 . . . 2 Treads 2 | . . 2 . . . . . . . Leg 14 | . . 9 4 . . . . . 1 Wheel 4 | . . . 2 . 1 . . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 21 | 1 2 1 10 5 . . 1 . 1 Device 6 | 1 . . 3 . . . 1 . 1 Storage 3 | . 1 1 1 . . . . . . Processor 6 | . 1 . 2 3 . . . . . Hackware . | . . . . . . . . . . Protection 6 | . . . 4 2 . . . . . Artifact . | . . . . . . . . . . Weapon 24 | . 1 9 10 . . . 2 . 2 Energy Gun 8 | . 1 7 . . . . . . . Energy Cannon 1 | . . . . . . . 1 . . Ballistic Gun 9 | . . . 9 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon 1 | . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 2 Unidentified Prototypes 4 | . . 2 . . . . 2 . . Parts Lost 41 | . 3 10 7 . . . . . 21 Power 5 | . . 1 2 . . . . . 2 Propulsion 16 | . . 6 2 . . . . . 8 Utility 7 | . 1 . 1 . . . . . 5 Weapon 13 | . 2 3 2 . . . . . 6 Highest Loss Streak 19 | . 3 3 3 . . . . . 19 To Critical Strikes . | . . . . . . . . . . Average Backups 16 | 6 7 11 15 17 18 19 18 19 18 Power . | 1 1 . . . 1 1 1 1 1 Propulsion 3 | 4 3 1 4 5 4 4 4 4 3 Utility 7 | . 1 6 7 6 6 7 8 9 8 Weapon 3 | 1 1 3 3 5 6 6 3 3 3 Tool/Special . | . . . . . . . . . . Unused Backups 40 | 6 4 14 3 1 1 2 1 . 8 Power 5 | 1 . 2 1 . . 1 . . . Propulsion 9 | 2 2 4 1 . . . . . . Utility 16 | 1 . 7 . 1 . 1 . . 6 Weapon 10 | 2 2 1 1 . 1 . 1 . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 84 | . 95 92 90 83 80 80 80 81 78 Engine 3 | . 14 10 7 7 2 . . . . Core 3 | . . . . . 3 6 6 6 5 Treads 1 | . . 7 . . . . . . . Leg 7 | . 28 29 19 . . . . . 1 Wheel 13 | . . . 8 15 20 20 18 18 16 Device 5 | . 9 . 4 . . . 8 12 10 Storage 7 | . 14 11 9 7 6 6 6 6 6 Processor 14 | . 4 11 8 22 20 20 16 12 11 Protection 1 | . . . 5 7 6 6 . . . Energy Gun 4 | . 24 19 6 . . . . . . Ballistic Gun 15 | . . . 18 23 20 20 20 18 12 Impact Weapon 1 | . . . . . . . 1 6 5 Peak Build Rating 69 | 8 8 20 44 51 57 58 67 67 69 Average Rating 48 | 6 7 15 34 49 56 57 63 67 65 On Entrance 38 | 6 8 8 20 44 48 57 58 67 67 Avg Prop Armor Cover (%) 9 | . . 9 . . . . . . 9 Naked Turns . | . . . . . . . . . . Heaviest Build 72 | 15 20 34 69 69 67 71 72 72 72 Greatest Support 84 | 20 20 44 56 56 84 84 84 84 84 Greatest Overweight (x) 13 | . . 3 1 1 . . . . 13 Average Overweight (x) . | . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 10 15 20 20 20 20 20 20 20 Average Capacity 18 | 8 8 12 17 20 20 20 20 20 20 Most Carried 20 | 8 9 15 20 20 20 20 20 20 20 Average Carried 17 | 6 7 11 16 19 19 19 19 20 19 Final Capacity 20 | 8 10 15 20 20 20 20 20 20 20 Final Carried 20 | 8 9 15 20 20 20 20 20 20 13 Class Distribution -------------------- 24% | Assassin 23% | Skirmisher 17% | Mutant 16% | Gunner 7% | Tank 6% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Skirmisher | -6/Lower Caves Assassin | -6/Data Miner Assassin | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Matter Collected 2316 | 210 65 565 847 175 . 141 156 . 157 Remotely . | . . . . . . . . . . Salvage Created 3665 | 162 513 907 1324 175 . 121 75 . 388 Parts 201 | 15 33 53 74 4 . 11 2 . 9 Haulers Intercepted 4 | . . 3 1 . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . 16 9 . 15 Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 73 | . 11 26 24 3 . 2 1 . 6 Guns 52 | . 7 11 24 3 . 2 1 . 4 AOE 18 | . 4 14 . . . . . . . Classes Destroyed 15 | 2 5 5 2 . . 1 . . . Worker 10 | . . 5 5 . . . . . . Builder 3 | . 1 1 1 . . . . . . Tunneler 5 | 5 . . . . . . . . . Hauler 4 | . . 3 1 . . . . . . Recycler 2 | 1 . 1 . . . . . . . Mechanic 1 | . . . 1 . . . . . . Operator 3 | . 1 1 1 . . . . . . Watcher 4 | . 2 2 . . . . . . . Swarmer 13 | . 3 7 3 . . . . . . Grunt 37 | . 8 11 12 2 . . . . 4 Brawler 2 | . . 1 . . . . . . 1 Duelist 4 | . . 1 3 . . . . . . Sentry 12 | . . 6 4 1 . . . . 1 Specialist 2 | . . . 2 . . . . . . Hunter 2 | . . . . . . 2 . . . Savage 1 | . . . . . . . 1 . . Best Kill Streak 13 | 4 4 13 12 2 . 2 1 . 2 Combat Bots Only 7 | . 3 7 5 2 . 2 1 . 2 Max Kills in Single Turn 4 | 1 3 4 2 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 3 . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Hostile Shots Fired 538 | . 47 102 159 58 . 24 . . 148 Missed 165 | . 13 29 52 14 . 7 . . 50 Hits 373 | . 34 73 107 44 . 17 . . 98 Melee 7 | . . 1 2 . . . . . 4 Projectile 366 | . 34 72 105 44 . 17 . . 94 Critical Strikes 17 | . 1 4 7 2 . . . . 3 Damage Taken 6071 | . 460 1069 1591 419 . 276 . . 2256 Core 804 | . 65 142 205 50 . 5 . . 337 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 5 | . . . 5 . . . . . . Core Remaining (%) 78 | 100 74 64 62 92 . . . . . Volleys Fired 197 | 7 29 64 62 12 . 6 6 . 11 Largest 3 | 2 2 2 3 3 . 3 3 . 3 Hottest 186 | 80 80 130 186 84 . 84 84 . 84 Shots Fired 467 | 14 52 124 176 36 . 18 14 . 33 Gun 447 | 14 52 104 176 36 . 18 14 . 33 Cannon . | . . . . . . . . . . Launcher 20 | . . 20 . . . . . . . Special . | . . . . . . . . . . Kinetic 244 | . . . 143 36 . 18 14 . 33 Thermal 135 | . . 102 33 . . . . . . Explosive 20 | . . 20 . . . . . . . Electromagnetic 68 | 14 52 2 . . . . . . . Robot Hit Streak 15 | 6 6 13 11 15 . 8 4 . 10 Robot Miss Streak 6 | 1 3 4 6 2 . 1 2 . 1 Penetration Max 1 | . . . 1 1 . 1 . . 1 Secondary Targets 10 | . . . 9 . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . Shots Hit Robots 328 | 9 32 78 107 25 . 14 8 . 55 Core Hits 208 | 6 20 73 69 8 . 5 3 . 24 Critical Kills 3 | . . . 2 . . 1 . . . Critical Parts Destroyed 4 | . . . 1 2 . . . . 1 Critical Strikes 12 | . 3 1 4 2 . 1 . . 1 Burn 2 | . . 1 1 . . . . . . Destroy 6 | . . . 3 2 . 1 . . . Corrupt 3 | . 3 . . . . . . . . Smash 1 | . . . . . . . . . 1 Melee Attacks 38 | . . . 9 . . . 2 . 27 Impact 8 | . . . . . . . 2 . 6 Slashing 9 | . . . 9 . . . . . . Piercing 21 | . . . . . . . . . 21 Sneak Attacks 12 | . . . 4 . . . . . 8 Combat Hostiles 1 | . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8301 | 197 624 2939 2575 533 . 232 158 . 1043 Guns 5321 | 123 480 1005 2185 533 . 232 158 . 605 Cannons . | . . . . . . . . . . Explosions 2152 | 74 144 1934 . . . . . . . Melee 828 | . . . 390 . . . . . 438 Ramming . | . . . . . . . . . . Kinetic 3348 | . . . 1820 533 . 232 158 . 605 Thermal 1578 | 74 144 995 365 . . . . . . Explosive 1934 | . . 1934 . . . . . . . Electromagnetic 613 | 123 480 10 . . . . . . . Impact 393 | . . . . . . . . . 393 Slashing 390 | . . . 390 . . . . . . Piercing 45 | . . . . . . . . . 45 Highest Corruption 8 | . . 4 . . . . . . 8 Average Corruption 4 | . . 4 . . . . . . 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 24 | . . 24 . . . . . . . Message Errors 6 | . . 6 . . . . . . . Matter Fused 2 | . . 2 . . . . . . . Heat Flow Errors 6 | . . 6 . . . . . . . Energy Discharges 3 | . . 3 . . . . . . . Parts Rejected 1 | . . 1 . . . . . . . Data Loss (minor) 3 | . . 3 . . . . . . . Data Loss (major) 2 | . . 2 . . . . . . . Alerts 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 272 | . . 101 53 . . . . . 118 Projectiles . | . . . . . . . . . . Explosions 101 | . . 101 . . . . . . . Melee 171 | . . . 53 . . . . . 118 Knockbacks 2 | . . . . . . . . . 2 Impact 2 | . . . . . . . . . 2 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 135 | . . 135 . . . . . . . Shots 4 | . . 4 . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 411 | 36 223 377 411 126 . 48 . . 25 Average Temperature 87 | 21 60 109 91 51 . 23 . . 8 Received Heat Transfer 2205 | . 231 411 864 198 . . . . 501 Effects 5 | . . 3 2 . . . . . . Shutdowns 1 | . . 1 . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . Interference 2 | . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . 1 . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Parts Fried 4 | . 4 . . . . . . . . Impact Corruptions 3 | . . . . . . . . . 3 Robots Melted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Melted 3 | . . 3 . . . . . . . Heat Transferred 3239 | 100 100 2323 716 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | 1 2 . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Maximum Alert Level 2 | . . 2 1 . . . . . . Low Security (%) 59 | 100 100 25 44 100 100 . . . . Level 1 25 | . . 31 55 . . . . . . Level 2 14 | . . 43 . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 479 | 10 163 479 361 140 21 . . . . Initial 190 | . 6 59 190 140 21 . . . . Average 180 | 4 76 288 229 48 8 . . . . Influence Increases 2400 | 30 305 903 689 133 . 50 65 . 225 Destroy 0b10 Robot/C 1540 | . 220 520 480 60 . 40 20 . 200 Destroy 0b10 Robot/NC 160 | 30 20 65 45 . . . . . . Destroy Leader 336 | . 44 140 112 20 . 10 . . 10 Allied During Kill 15 | . . . . . . . . . 15 Successful Hack 71 | . . 28 5 38 . . . . . Disable Machine 60 | . 15 45 . . . . . . . Destroy Structure 113 | . 6 105 2 . . . . . . Lose Combat Pursuer 105 | . . . 45 15 . . 45 . . Influence Decreases 2400 | 20 172 594 832 397 45 50 65 . 225 Entered New Map 543 | . 4 84 262 169 24 . . . . Time Decay 1435 | 20 138 410 350 228 21 50 65 . 153 Lost Part 220 | . 30 100 70 . . . . . 20 Lost Ally 52 | . . . . . . . . . 52 Purge Threat 150 | . . . 150 . . . . . . Squads Dispatched 10 | . 1 2 4 2 . . . . 1 Investigation 1 | . 1 . . . . . . . . Extermination 1 | . . . . 1 . . . . . Reinforcement 4 | . . 2 1 1 . . . . . Assault 1 | . . . . . . . . . 1 Garrison 3 | . . . 3 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Distress Signals 9 | . 1 4 3 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 123 | . 17 37 31 5 1 4 6 . 22 Peak Tracking Total 8 | . 4 8 6 4 1 2 4 . 7 Tactical Retreats 5 | . . . 2 1 . . 2 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Traps Triggered 2 | . 1 . . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Machines Disabled 4 | . 1 3 . . . . . . . Max in Single Turn 1 | . 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Machines Accessed 24 | . 1 7 3 4 . 2 3 4 . Terminals 11 | . 1 6 3 1 . . . . . Fabricators 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 66 | . 2 11 8 6 . 4 7 28 . Successful 52 | . 1 5 3 4 . 4 7 28 . Failed 14 | . 1 6 5 2 . . . . . Catastrophic 7 | . 1 3 3 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 8 | . 1 5 1 . . . . 1 . Terminals 22 | . 2 10 8 2 . . . . . Fabricators 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers 3 | . . . . 3 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 48 | . 1 4 3 1 . 4 7 28 . Record 19 | . . . . . . 3 5 11 . Part Schematic 10 | . . . . . . . . 10 . Robot Schematic 4 | . . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . . 3 . Open Door 3 | . . . . . . 1 2 . . Terminal Index 1 | . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 3 | . 1 1 . 1 . . . . . Transport Status 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Registered Components 1 | . . 1 . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . Network Status 1 | . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . Report Inventory 1 | . . 1 . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . Retrieve Study 2 | . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . 1 1 1 . . . . . . Used 1 | . . . 1 . . . . . . Hacking Detections 9 | . . 4 3 2 . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 10 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 4 | . . . . . . . 2 . 2 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Total Allies 8 | . . . . . . . 2 . 6 Largest Group 2 | . . . . . . . 2 2 2 Highest-Rated Group 114 | . . . . . . . 62 59 114 Highest-Rated Ally 85 | . . . . . . . 31 31 85 Total Orders 3 | . . . . . . . 3 . . ROAM 1 | . . . . . . . 1 . . FOLLOW 2 | . . . . . . . 2 . . Ally Attacks 66 | . . . . . . . 13 . 53 Total Damage 975 | . . . . . . . 103 . 872 Kills 5 | . . . . . . . 1 . 4 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Active Infowar (turns) 6434 | 62 318 969 317 634 73 694 2141 491 735 Optics 1354 | . 97 969 288 . . . . . . IFF 2188 | . . . . . . . 1014 491 683 Terrain 3487 | . . . 202 . . . 2134 491 660 Seismic 283 | 62 221 . . . . . . . . Machine Analysis 4768 | . . . . 634 73 694 2141 491 735 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 1 . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Turns Passed 6949 | 79 321 986 780 635 73 694 2141 491 749 Spaces Moved 4023 | 27 165 487 392 502 75 711 1150 104 410 Core 1 | . . . . . . . . . 1 Treads 155 | . . 155 . . . . . . . Legs 762 | 27 165 332 206 . . . . . 32 Wheels 3105 | . . . 186 502 75 711 1150 104 377 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 90 | 120 120 105 97 105 90 90 90 90 90 Average Speed 102 | 120 120 140 109 109 90 90 90 90 95 Slowest Speed 700 | 120 120 330 115 115 90 90 90 90 700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 3 46 63 34 18 2 64 76 70 45 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . 2 2 . 1 Spaces Dug 2 | . . . . . . . 2 . . Terrain Destroyed 161 | 3 6 143 3 . . 3 2 . 1 Melee 2 | . . . . . . . 2 . . Projectile 7 | . . . 3 . . 3 . . 1 AOE 152 | 3 6 143 . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Total 6460 | 59 237 673 608 564 81 754 2241 501 742 Wait 1973 | 23 33 55 74 37 . 29 1055 398 269 Move 4014 | 26 164 486 391 501 74 710 1149 103 410 Hop . | . . . . . . . . . . Pick Up 68 | 2 5 26 16 3 3 4 6 . 3 Fast Attach 16 | 1 . 7 5 1 . . 2 . . Attach 37 | . 2 10 10 2 1 . 3 . 9 Detach 9 | . . 1 7 . . . 1 . . Swap 36 | . 1 8 16 4 1 1 5 . . Drop 52 | . 3 16 18 4 2 4 5 . . Fire 197 | 7 29 64 62 12 . 6 6 . 11 Melee 38 | . . . 9 . . . 2 . 27 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 20 | . . . . . . . 7 . 13 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 80 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 16) 325 | -10/Materials | Build established: Mutant 352 | -10/Materials | Lost 3 parts (1u2w) 382 | -10/Materials | Discovered new exit (range 10) 401 | -10/Materials | Entered another Materials area 401 | -9/Materials | Evolved 2 slots: Propulsion x2 679 | -9/Materials | Discovered new exit (range 16) 682 | -9/Materials | Destroyed 7 combat bots 833 | -9/Materials | Lost 3 parts (2n1w) 1014 | -9/Materials | Lost 3 parts (2n1w) 1021 | -9/Materials | Discovered new exit (range 18) 1379 | -9/Materials | Discovered new exit (range 7) 1387 | -9/Materials | Entered another Materials area 1387 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1627 | -8/Materials | Garrison activated, responded to threat 1657 | -8/Materials | Lost 3 parts (1p2w) 2129 | -8/Materials | Discovered new exit (range 14) 2167 | -8/Materials | Entered Factory 2167 | -7/Factory | Evolved 2 slots: Utility x2 2265 | -7/Factory | Build established: Tank 2770 | -7/Factory | Build established: Gunner 2792 | -7/Factory | Discovered new exit (range 11) 2802 | -7/Factory | Entered another Factory area 2802 | -6/Factory | Evolved 2 slots: Propulsion x2 2843 | -6/Factory | Discovered new exit (range 6) 2875 | -6/Factory | Entered Lower Caves 3068 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3091 | -6/Lower Caves | Entered an active Warlord outpost 3107 | -6/Lower Caves | Learned 8 Factory zone layouts 3107 | -6/Lower Caves | Learned Extension stockpile data 3149 | -6/Lower Caves | Learned Factory stockpile data 3213 | -6/Lower Caves | Encountered a Warlord checkpoint 3485 | -6/Lower Caves | Learned Factory garrison access intel 3548 | -6/Lower Caves | Discovered new exit (range 9) 3560 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3569 | -6/Lower Caves | Entered another Lower Caves area 3675 | -6/Lower Caves | Encountered a Warlord checkpoint 3828 | -6/Lower Caves | Entered an active Warlord outpost 3838 | -6/Lower Caves | Learned Research trap positions 3838 | -6/Lower Caves | Learned Factory garrison access intel 3838 | -6/Lower Caves | Learned Extension garrison access intel 3885 | -6/Lower Caves | Build established: Skirmisher 4571 | -6/Lower Caves | Found Alien Artifact 4571 | -6/Lower Caves | Identified Core Expander 4571 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 4685 | -6/Lower Caves | Discovered new exit (range 13) 5481 | -6/Lower Caves | Build established: Assassin 5710 | -6/Lower Caves | Entered Data Miner 5710 | -6/Data Miner | Accompanied by 2 allies 5710 | -6/Data Miner | Discovered new exit (range 6) 5729 | -6/Data Miner | Met Data Miner 6155 | -6/Data Miner | Learned location of Section 7 (-2) 6155 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6170 | -6/Data Miner | Received God Mode back door access code from Data Miner 6201 | -6/Data Miner | Entered Proximity Caves 6201 | -5/Proximity Caves | Accompanied by 2 allies 6345 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6495 | -5/Proximity Caves | Learned Factory security intel 6705 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6861 | -5/Proximity Caves | Spotted B-75 Beast 6950 | -5/Proximity Caves | Self-destructed Last Messages --------------- 06934_ Arm. Huge Wheel+ destroyed. 06934_ System corrupted by crushing effect (+1). 06934_ Splicing B-60 Warrior... Unable to locate active power source. 06936_ Lgt. Angular Momentum Engine destroyed. 06936_ Machine Analyzer destroyed. 06936_ Dirty Datajack destroyed. 06936_ System corrupted by crushing effect (+2). 06936_ Knocked back. 06936_ VSS Leg destroyed. 06939_ Knocked back. 06941_ Carbon-fiber Leg destroyed. 06942_ Imp. Terrain Scan Processor destroyed. 06942_ System corrupted by crushing effect (+3). 06942_ Splicing G-67 Veteran... Rewriting IFF filter. 06942_ Splicing B-60 Warrior... Deactivating 1 weapon system. 06943_ Knocked back. 06946_ Dirty Datajack destroyed. Map ----- +----------------------------------------------------+ | ## #### ? ??##?## ?????? ????? #??????????? | | ## #??? ?###?#?? ?????#???# #??????????? | | ?# ## ?? #?#??#????????????? ??????????? | | ## ### ?? ??##????? ??????????? ??????????? | | # ####? ??????????????????? ??? ??????????? | | ##?????###?# ? ????????#??????# #???##?????? | | #####?# ##??????????#???#?????# ##???#?????? | | ### ##????? ?##?#????????# ###????????? | | # ##??#?#????##??#??????# % ##???????? | | # #####??#?#### ?#??#?#??# #????????? | | #?#?#?#???## #??#????# ###???????? | | ##??#????## ?#??##### ##????? ??? | | ##??#?#??#? ????# ## "#??#?????? | | ###### ###?####??## #???# "##?###??? | | ##?#?## ##?#????#?# #### # ## ##? | | ###?### ########?### BB= " # ## | | ## ### ##?## #?## BB "## | | ##?### #### % ## | | ###### #### ;;#"###% | | ## ## g ; ####" | | ### ###???## # | | ### ### g##??# # | | ##?# ### ;; #???# # | | # #?# #?# ## = ###?# | | ##### #### ### b % #??## # | | #??# #??## ##?# @g ##??# # | | #?# ####???####?# ;###??# ## | | ??# ??#?????#? ?# % #????## ######? | | ??## #?#?????## #######?????### ##?????? | | ?#?####???###???#### ###?????#??#???## ##??????? | | #????###???????#?#?####?#?????#??#????####???????? | | ?#??????#?#??##??#??#?#???????#?#??#?????????????? | | ????????????????????????#??????????#?????????????? | | ?????????##???#???#???#?????#??????#?????????????? | | ??????????????#????#?????????????????#???????????? | | ??????????????????#????????#???????#?????????????? | | ?????????????????#???????????????????????????????? | | ?????????????????????#?#???#??????#??????????????? | | ???????????????????#??#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Huge Wheel | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- Sprinter Challenges ------------ None Game ------ Seed EfficiencyThunderManipulator Manual? 0 Play Time 01:30:46 Cumulative 172.2 hours Start 2026.01.17 @ 15:34:50 End 2026.01.17 @ 17:12:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 285 Rogue 281 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 43 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93a7443f-ec16-4d2e-954b-a9b780e6331d