Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.17 @ 11:25:52 Player: Exp. Geo Core Result: Destroyed by Fusion Bomb Trap Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1081) 1081 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (733) 733 TOTAL SCORE: 3834 Bonus ------- High Alert Combat Kills 33 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 229/300 Energy 288/290 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Large Storage Unit Improved Targeting Computer Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- Shock Rifle Minigun > --- INVENTORY (16) --- Reinforced Deuterium Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Improved Sensor Array Hacking Suite Hacking Suite Improved Medium Laser Autogun Improved Grenade Launcher Axe Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Targeting Computer Improved Targeting Computer Hacking Suite Hacking Suite > --- WEAPON ----------- Shock Rifle Minigun > --- INVENTORY -------- Reinforced Deuterium Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Compact Wheel Compact Wheel Compact Wheel Compact Wheel Hacking Suite Hacking Suite Shock Rifle Shock Rifle Shock Rifle Autogun Improved Grenade Launcher Improved Grenade Launcher Axe [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Minigun Energy Gun Shock Rifle Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 45 | 7 5 8 18 7 Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . . 5 2 Treads . | . . . . . Leg . | . . . . . Wheel 9 | 2 . . 5 2 Hover . | . . . . . Flight . | . . . . . Utility 13 | 2 3 4 3 1 Device 4 | 1 1 1 . 1 Storage 3 | 1 1 1 . . Processor 4 | . 1 2 1 . Hackware 2 | . . . 2 . Protection . | . . . . . Artifact . | . . . . . Weapon 20 | 2 2 4 8 4 Energy Gun 6 | 1 . . 3 2 Energy Cannon 1 | . . 1 . . Ballistic Gun 9 | 1 2 3 2 1 Ballistic Cannon 1 | . . . 1 . Launcher 3 | . . . 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . . . 11 5 Power 1 | . . . 1 . Propulsion 6 | . . . 4 2 Utility 2 | . . . 1 1 Weapon 7 | . . . 5 2 Highest Loss Streak 5 | . . . 4 5 Average Slot Usage (%) 96 | . 99 96 96 94 Engine 10 | . 14 11 8 9 Wheel 19 | . 28 22 15 16 Device 7 | . 18 16 . 1 Storage 17 | . 7 22 18 18 Processor 11 | . 2 1 18 18 Hackware 10 | . . . 17 15 Energy Gun 3 | . 5 . 3 6 Ballistic Gun 14 | . 21 20 12 2 Ballistic Cannon 1 | . . . 1 5 Naked Turns . | . . . . . Heaviest Build 55 | 12 28 46 55 55 Greatest Support 32 | 26 26 26 32 32 Greatest Overweight (x) 4 | . 1 1 4 3 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 16 | 6 10 16 16 16 Average Capacity 14 | 4 6 16 16 16 Most Carried 16 | . 10 16 16 15 Average Carried 12 | . 4 15 13 13 Final Capacity 16 | 6 10 16 16 16 Final Carried 16 | . 10 16 15 10 Class Distribution -------------------- 52% | Hacker-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 1289 | 160 98 163 758 110 Remotely . | . . . . . Salvage Created 1292 | 104 98 178 690 222 Parts 99 | 3 8 15 54 19 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 31 | . 1 6 16 8 Guns 19 | . 1 6 9 3 Cannons 3 | . . . 2 1 AOE 9 | . . . 5 4 Classes Destroyed 10 | 2 3 2 3 . Worker 4 | . 1 . 3 . Builder 1 | . . . 1 . Tunneler 1 | 1 . . . . Hauler 1 | . 1 . . . Recycler 2 | 1 . . 1 . Watcher 4 | . . . 4 . Swarmer 13 | . . 3 7 3 Grunt 10 | . 1 2 3 4 Sentry 7 | . . 1 5 1 Hunter 1 | . . . 1 . Best Kill Streak 10 | 2 2 2 10 4 Combat Bots Only 7 | . 1 2 7 4 Max Kills in Single Turn 3 | 1 2 1 3 2 Gunslinging . | . . . . . Exploded 2 | . . . 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 2288 | . 41 277 1395 575 Core 660 | . 20 86 306 248 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 92 78 . . Volleys Fired 115 | 6 10 24 55 20 Largest 2 | 2 2 2 2 2 Hottest 100 | 60 46 50 100 94 Shots Fired 211 | 7 20 48 100 36 Gun 172 | 7 20 48 80 17 Cannon 28 | . . . 13 15 Launcher 11 | . . . 7 4 Special . | . . . . . Kinetic 158 | 6 20 48 68 16 Thermal 1 | 1 . . . . Explosive 11 | . . . 7 4 Electromagnetic 41 | . . . 25 16 Robot Hit Streak 16 | 6 7 12 16 8 Robot Miss Streak 3 | 1 2 3 3 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 136 | 6 11 23 79 17 Core Hits 62 | 4 5 7 34 12 Critical Hits 2 | . . 1 1 . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3148 | 51 150 353 2027 567 Guns 1752 | 51 150 353 1073 125 Cannons 249 | . . . 134 115 Explosions 1147 | . . . 820 327 Melee . | . . . . . Ramming . | . . . . . Kinetic 1554 | 41 150 353 895 115 Thermal 110 | 10 . . 49 51 Explosive 1047 | . . . 771 276 Electromagnetic 437 | . . . 312 125 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 112 | . . . 103 9 Projectiles . | . . . . . Explosions 112 | . . . 103 9 Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact . | . . . . . Kinetic 1 | . . . 1 . Secondary . | . . . . . Self-Inflicted Damage 189 | . . . 107 82 Shots 5 | . . . 3 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 339 | 20 24 20 339 330 Average Temperature 82 | 15 8 9 77 124 Received Heat Transfer 666 | . 24 84 414 144 Effects 2 | . . . 1 1 Energy Bleed 1 | . . . 1 . Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 125 | 25 . . 50 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 1 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 436 | 10 68 238 411 436 Average Influence 177 | 4 35 140 203 341 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 55 | 100 100 67 49 . Level 1 37 | . . 32 43 71 Level 2 6 | . . . 6 28 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 2 3 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 3 | . . 2 1 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 3 | . . 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 1 12 30 8 Peak Tracking Total 5 | . 1 5 5 4 Tactical Retreats 3 | . . 2 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 2 | . 1 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 2 | . 1 . 1 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 5 | . 4 . 1 . Successful 2 | . 1 . 1 . Failed 3 | . 3 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . 4 . . . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 1343 | 46 182 356 557 202 Spaces Moved 854 | 28 144 251 322 109 Core 2 | 2 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 852 | 26 144 251 322 109 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 100 100 110 Average Speed 103 | 87 93 100 107 115 Slowest Speed 130 | 100 100 100 120 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 30 30 39 35 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 91 | . . . 57 34 Melee . | . . . . . Projectile 3 | . . . 3 . AOE 88 | . . . 54 34 Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 1127 | 40 177 318 444 148 Wait 56 | . . 20 32 4 Move 851 | 27 143 250 322 109 Hop . | . . . . . Pick Up 32 | . 11 9 12 . Fast Attach 18 | 7 4 4 2 1 Attach 19 | . . 1 13 5 Detach 3 | . 2 . 1 . Swap 8 | . 1 3 3 1 Drop 17 | . 6 7 4 . Fire 115 | 6 10 24 55 20 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 16) 217 | -10/Materials | Discovered new exit (range 12) 229 | -10/Materials | Entered another Materials area 229 | -9/Materials | Evolved 2 slots: Utility x2 312 | -9/Materials | Build established: Mutant 570 | -9/Materials | Discovered new exit (range 15) 585 | -9/Materials | Entered another Materials area 585 | -8/Materials | Evolved 2 slots: Utility x2 785 | -8/Materials | Lost 4 parts (1p1n1u1w) 904 | -8/Materials | Build established: Hacker-Mutant 1049 | -8/Materials | Garrison activated, responded to threat 1058 | -8/Materials | Destroyed 7 combat bots 1065 | -8/Materials | Lost 4 parts (2n2w) 1122 | -8/Materials | Core integrity fell below 50% 1142 | -8/Materials | Identified exit to Garrison 1142 | -8/Materials | Entered Garrison 1148 | -8/Garrison | Installed Relay Interface Framework 1252 | -8/Garrison | Triggered checkpoint 1289 | -8/Garrison | Core integrity fell below 20% 1315 | -8/Garrison | Discovered new exit (range 8) 1323 | -8/Garrison | Lost 5 parts (2n1u2w) 1344 | -8/Garrison | Destroyed by Fusion Bomb Trap Last Messages --------------- 01252_ Beams of light sweep through the air. An alarm sounds. 01258_ Y-45 Defender destroyed. Garrison Door opened remotely. 01265_ Broken Com. Wheel destroyed. 01265_ Assault Cannon destroyed. 01265_ Acquired 10 matter. Garrison Door opened remotely. 01276_ Shock Rifle destroyed. 01280_ Hacking Suite destroyed. 01280_ Destroyed Particle Gun. 01280_ G-47 Trooper destroyed. 01285_ The unstable cave ceiling collapses. 01292_ Com. Wheel destroyed. 01303_ Chain reaction triggered in Lgt. Nuclear Core. 01303_ G-47 Trooper destroyed. 01306_ Acquired 35 matter. 01308_ Acquired Imp. Heat Sink. 01315_ EXIT=FOUND 01344_ Triggered Fusion Bomb Trap. 01344_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | ????????????????????????????????# = " | | ????????????????????????????????# [[ "%" | | ????????????????????????????????########## ## | | ???????????????????????????????????????### ## | | ???????????????????????????????????????# | | ???????????????????????????????????????#[ | | ???????????????????????????????????????#*! | | ???????????????????????????????????#####%== | | ???????????????????????????????????# ###%! ## | | ??????????????????????????????###### = | | ??????????????????????????????#" | | ??????????????????????????????#" | | ??????????????????????????????##= "# # =%= | | ??????????????????????????????## "### # | | ??????????????????????????????#" ##??#### %= # | | ??????????????????????????????## #?????????###?## | | ??????????????????????########## #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# < ##### ###??????????????? | | ??????????????????????# #???# #????????????????? | | ??????????????????????#####???# #????????????????? | | ??????????????????????????????# #????????????????? | | ????????????????????????####### #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????#@##### #????????????????? | | ???????????????????????#! !#??# #????????????????? | | ???????????????????????#! !#??# #????????????????? | | ???????????????????????#!!!#??# #????????????????? | | ???????????????????????#####??# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????? ?????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 42 Targeting Accuracy 12 Armor Integrity Analysis 33 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceImprovedShotgun Manual? 0 Play Time 00:18:42 Cumulative 25.4 hours Start 2020.08.17 @ 11:07:14 End 2020.08.17 @ 11:25:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 32 Gallery% 39 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f6fe212-9c13-460b-bd10-015b9042a933