Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.11 @ 02:24:36 Player: bilooty Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (935) 935 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 2705 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 0/550 Matter 279/300 Energy 76/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Ion Cannon > --- INVENTORY (8) ---- Improved Heat Sink Heavy Laser Minigun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Compact Matter Pod Visual Processing Unit System Shield > --- WEAPON ----------- Beam Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Small Storage Unit Particle Gun Light EM Pulse Cannon Heavy Assault Rifle Rocket Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 32 | 4 3 14 11 Power 4 | . 1 1 2 Engine 3 | . 1 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 2 . 6 1 Treads . | . . . . Leg 9 | 2 . 6 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | . 1 2 3 Device 1 | . . 1 . Storage 3 | . 1 . 2 Processor 1 | . . 1 . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 1 5 5 Energy Gun 4 | 2 . 2 . Energy Cannon 2 | . . . 2 Ballistic Gun 4 | . . 2 2 Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 1 | . . 1 . System Corruption 5 | . . 5 . Parts Lost 24 | . 1 8 15 Power 4 | . . 1 3 Propulsion 8 | . . 4 4 Utility 4 | . . 1 3 Weapon 8 | . 1 2 5 Highest Loss Streak 9 | . 1 4 9 To Critical Strikes . | . . . . Average Slot Usage (%) 69 | . 64 73 69 Engine 6 | . 3 9 5 Leg 21 | . 28 20 17 Device 1 | . . 3 . Storage 9 | . 3 11 10 Processor 5 | . . 7 9 Hackware 2 | . . . 7 Energy Gun 11 | . 22 9 5 Ballistic Gun 6 | . . 7 9 Launcher 3 | . 5 4 . Peak Build Rating 19 | 4 6 13 19 Average Rating 9 | 2 4 9 16 On Entrance 5 | . 4 6 13 Naked Turns . | . . . . Heaviest Build 18 | 4 15 18 18 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 4 | . . 3 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 5 8 8 8 Average Capacity 6 | 5 5 8 6 Most Carried 8 | 4 5 7 8 Average Carried 4 | 1 3 4 6 Final Capacity 8 | 5 8 8 8 Final Carried 6 | 2 3 6 3 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 753 | 144 63 284 262 Remotely . | . . . . Salvage Created 1004 | . 93 689 222 Parts 44 | . 1 36 7 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 20 | . 2 14 4 Guns 14 | . 1 9 4 AOE 6 | . 1 5 . Classes Destroyed 6 | . 2 4 . Worker 1 | . 1 . . Builder 1 | . . 1 . Recycler 1 | . . 1 . Watcher 1 | . . 1 . Grunt 17 | . 2 11 4 Sentry 3 | . . 3 . Best Kill Streak 8 | . 2 8 2 Combat Bots Only 4 | . 2 4 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 202 | . 21 61 120 Missed 39 | . 3 11 25 Damage Taken 2805 | . 269 941 1595 Core 762 | . 83 128 551 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 66 68 . Volleys Fired 80 | . 13 39 28 Largest 2 | . 2 2 2 Hottest 90 | . 90 80 85 Shots Fired 151 | . 25 73 53 Gun 137 | . 22 68 47 Cannon 6 | . . . 6 Launcher 8 | . 3 5 . Special . | . . . . Kinetic 80 | . . 37 43 Thermal 39 | . 13 16 10 Explosive 8 | . 3 5 . Electromagnetic 24 | . 9 15 . Robot Hit Streak 13 | . 11 12 13 Robot Miss Streak 4 | . 3 3 4 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 106 | . 19 46 41 Core Hits 44 | . 5 29 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 1 . Burn 2 | . 1 1 . Melee Attacks 6 | . . . 6 Impact . | . . . . Slashing 6 | . . . 6 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1973 | . 276 979 718 Guns 1354 | . 191 640 523 Cannons 70 | . . . 70 Explosions 424 | . 85 339 . Melee 125 | . . . 125 Ramming . | . . . . Kinetic 789 | . . 310 479 Thermal 409 | . 124 171 114 Explosive 322 | . 85 237 . Electromagnetic 328 | . 67 261 . Impact . | . . . . Slashing 125 | . . . 125 Piercing . | . . . . Highest Corruption 5 | . . 5 . Average Corruption 5 | . . 5 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . . 8 . Message Errors 2 | . . 2 . Matter Fused 1 | . . 1 . Heat Flow Errors 2 | . . 2 . Energy Discharges 1 | . . 1 . Parts Rejected 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 106 | . . 106 . Projectiles . | . . . . Explosions 106 | . . 106 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 310 | . 23 287 . Shots 8 | . 3 5 . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 251 | . 159 251 94 Average Temperature 60 | . 84 67 25 Received Heat Transfer 1221 | . 165 318 738 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1184 | . 444 518 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 514 | . 101 514 192 Initial 162 | . . 42 162 Average 157 | . 59 240 157 Maximum Alert Level 2 | . . 2 . Low Security (%) 73 | 100 100 32 100 Level 1 21 | . . 55 . Level 2 4 | . . 12 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 3 1 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 4 17 10 Peak Tracking Total 6 | . 2 5 6 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 10 | . 1 8 1 Max in Single Turn 6 | . 1 6 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1323 | 72 320 512 419 Spaces Moved 748 | 59 228 289 172 Core 35 | 12 . 8 15 Treads . | . . . . Legs 713 | 47 228 281 157 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 123 | 105 120 123 134 Slowest Speed 250 | 120 120 200 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 4 26 33 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 80 | . 10 70 . Melee . | . . . . Projectile . | . . . . AOE 80 | . 10 70 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 987 | 68 249 370 300 Wait 85 | . 2 12 71 Move 745 | 58 227 288 172 Hop . | . . . . Pick Up 35 | 6 4 15 10 Fast Attach 2 | . . . 2 Attach 28 | 4 3 13 8 Detach 1 | . . 1 . Swap 2 | . . 1 1 Drop 2 | . . . 2 Fire 80 | . 13 39 28 Melee 6 | . . . 6 Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 16) 329 | -10/Materials | Build established: Mutant 393 | -10/Materials | Entered another Materials area 393 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 583 | -9/Materials | Lost 4 parts (2n2w) 804 | -9/Materials | Discovered new exit (range 13) 905 | -9/Materials | Entered another Materials area 905 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1230 | -8/Materials | Lost 9 parts (2p3n2u2w) 1300 | -8/Materials | Core integrity fell below 50% 1313 | -8/Materials | Core integrity fell below 20% 1324 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Bump into an enemy to attack with the active melee weapon. Even while active, melee weapons do not fire together with ranged weapons in the same volley. K-01 Serf collects debris. Acquired 20 matter. K-01 Serf collects debris. System Shield destroyed. K-01 Serf collects debris. Lgt. Nuclear Core destroyed. K-01 Serf collects debris. K-01 Serf cleans the Atomic Centrifuge. Aluminum Leg destroyed. Ion Cannon destroyed. Katana destroyed. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Hvy. Assault Rifle destroyed. Penetrated by Slug. 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